// Copyright (C) 2003-2008 Dolphin Project.

// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.

// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License 2.0 for more details.

// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/

// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/


//////////////////////////////////////////////////////////////////////////////////////////
// Include
// ŻŻŻŻŻŻŻŻŻŻ
#include "Common.h"

#include <wx/button.h>
#include <wx/textctrl.h>
#include <wx/textdlg.h>
#include <wx/listctrl.h>
#include <wx/thread.h>
#include <wx/mstream.h>
#include <wx/tipwin.h>

// ugly that this lib included code from the main
#include "../../DolphinWX/Src/Globals.h"

#include "Host.h"

#include "Debugger.h"

#include "RegisterWindow.h"
#include "BreakpointWindow.h"
#include "MemoryWindow.h"
#include "JitWindow.h"

#include "CodeWindow.h"
#include "CodeView.h"

#include "FileUtil.h"
#include "Core.h"
#include "HLE/HLE.h"
#include "Boot/Boot.h"
#include "LogManager.h"
#include "HW/CPU.h"
#include "PowerPC/PowerPC.h"
#include "Debugger/PPCDebugInterface.h"
#include "Debugger/Debugger_SymbolMap.h"
#include "PowerPC/PPCAnalyst.h"
#include "PowerPC/Profiler.h"
#include "PowerPC/SymbolDB.h"
#include "PowerPC/SignatureDB.h"
#include "PowerPC/PPCTables.h"
#include "PowerPC/Jit64/Jit.h"
#include "PowerPC/JitCommon/JitCache.h" // for ClearCache()

#include "PluginManager.h"
#include "ConfigManager.h"


extern "C"  // Bitmaps
{
	#include "../resources/toolbar_play.c"
	#include "../resources/toolbar_pause.c"
	#include "../resources/toolbar_add_memorycheck.c"
	#include "../resources/toolbar_delete.c"
	#include "../resources/toolbar_add_breakpoint.c"
}

//////////////////////////////////////////////////////////////////////////
class CPluginInfo;
class CPluginManager;

static const long TOOLBAR_STYLE = wxTB_FLAT | wxTB_DOCKABLE | wxTB_TEXT;

// The default font
wxFont DebuggerFont = wxFont(9, wxMODERN, wxNORMAL, wxNORMAL, false, wxT("monospace"));


#define wxGetBitmapFromMemory(name) _wxGetBitmapFromMemory(name, sizeof(name))
inline wxBitmap _wxGetBitmapFromMemory(const unsigned char* data, int length)
{
	wxMemoryInputStream is(data, length);
	return(wxBitmap(wxImage(is, wxBITMAP_TYPE_ANY, -1), -1));
}

//////////////////////////////////////////////////////////////////////////
BEGIN_EVENT_TABLE(CCodeWindow, wxFrame)   
    EVT_LISTBOX(ID_SYMBOLLIST,     CCodeWindow::OnSymbolListChange)
    EVT_LISTBOX(ID_CALLSTACKLIST,  CCodeWindow::OnCallstackListChange)
    EVT_LISTBOX(ID_CALLERSLIST,    CCodeWindow::OnCallersListChange)
    EVT_LISTBOX(ID_CALLSLIST,      CCodeWindow::OnCallsListChange)
    EVT_HOST_COMMAND(wxID_ANY,      CCodeWindow::OnHostMessage)

	// Menu tooltips
	EVT_MENU_HIGHLIGHT_ALL(			CCodeWindow::OnStatusBar)
	/* Do this to to avoid that the ToolTips get stuck when only the wxMenu is changed
	   and not any wxMenuItem that is required by EVT_MENU_HIGHLIGHT_ALL */
	EVT_UPDATE_UI(wxID_ANY, CCodeWindow::OnStatusBar_)

	// Menu bar
	EVT_MENU(IDM_INTERPRETER,       CCodeWindow::OnCPUMode) // CPU Mode
	EVT_MENU(IDM_AUTOMATICSTART,       CCodeWindow::OnCPUMode)
	EVT_MENU(IDM_JITOFF,			CCodeWindow::OnCPUMode)
	EVT_MENU(IDM_JITLSOFF,			CCodeWindow::OnCPUMode)
		EVT_MENU(IDM_JITLSLXZOFF,		CCodeWindow::OnCPUMode)
			EVT_MENU(IDM_JITLSLWZOFF,		CCodeWindow::OnCPUMode)
		EVT_MENU(IDM_JITLSLBZXOFF,		CCodeWindow::OnCPUMode)
	EVT_MENU(IDM_JITLSFOFF,			CCodeWindow::OnCPUMode)
	EVT_MENU(IDM_JITLSPOFF,			CCodeWindow::OnCPUMode)
	EVT_MENU(IDM_JITFPOFF,			CCodeWindow::OnCPUMode)
	EVT_MENU(IDM_JITIOFF,			CCodeWindow::OnCPUMode)
	EVT_MENU(IDM_JITPOFF,			CCodeWindow::OnCPUMode)
	EVT_MENU(IDM_JITSROFF,			CCodeWindow::OnCPUMode)

	EVT_MENU(IDM_REGISTERWINDOW,    CCodeWindow::OnToggleRegisterWindow) //views
    EVT_MENU(IDM_BREAKPOINTWINDOW,  CCodeWindow::OnToggleBreakPointWindow)
    EVT_MENU(IDM_MEMORYWINDOW,      CCodeWindow::OnToggleMemoryWindow)
	EVT_MENU(IDM_JITWINDOW,			CCodeWindow::OnToggleJitWindow)
	EVT_MENU(IDM_SOUNDWINDOW,		CCodeWindow::OnToggleSoundWindow)
	EVT_MENU(IDM_VIDEOWINDOW,		CCodeWindow::OnToggleVideoWindow)
	EVT_MENU(IDM_FONTPICKER,		CCodeWindow::OnChangeFont)

	EVT_MENU(IDM_CLEARSYMBOLS,      CCodeWindow::OnSymbolsMenu)
	EVT_MENU(IDM_LOADMAPFILE,       CCodeWindow::OnSymbolsMenu)
	EVT_MENU(IDM_SCANFUNCTIONS,     CCodeWindow::OnSymbolsMenu)
	EVT_MENU(IDM_SAVEMAPFILE,       CCodeWindow::OnSymbolsMenu)
	EVT_MENU(IDM_SAVEMAPFILEWITHCODES, CCodeWindow::OnSymbolsMenu)
	EVT_MENU(IDM_CREATESIGNATUREFILE, CCodeWindow::OnSymbolsMenu)
	EVT_MENU(IDM_USESIGNATUREFILE,  CCodeWindow::OnSymbolsMenu)
	EVT_MENU(IDM_PATCHHLEFUNCTIONS, CCodeWindow::OnSymbolsMenu)
    EVT_MENU(IDM_RENAME_SYMBOLS, CCodeWindow::OnSymbolsMenu)

	EVT_MENU(IDM_CLEARCODECACHE,    CCodeWindow::OnJitMenu)
	EVT_MENU(IDM_LOGINSTRUCTIONS,   CCodeWindow::OnJitMenu)

	EVT_MENU(IDM_PROFILEBLOCKS,     CCodeWindow::OnProfilerMenu)
	EVT_MENU(IDM_WRITEPROFILE,      CCodeWindow::OnProfilerMenu)

	// Toolbar
	EVT_MENU(IDM_DEBUG_GO,			CCodeWindow::OnCodeStep)
	EVT_MENU(IDM_STEP,				CCodeWindow::OnCodeStep)
	EVT_MENU(IDM_STEPOVER,			CCodeWindow::OnCodeStep)
	EVT_MENU(IDM_SKIP,				CCodeWindow::OnCodeStep)
	EVT_MENU(IDM_SETPC,				CCodeWindow::OnCodeStep)
	EVT_MENU(IDM_GOTOPC,			CCodeWindow::OnCodeStep)
	EVT_TEXT(IDM_ADDRBOX,           CCodeWindow::OnAddrBoxChange)

	EVT_COMMAND(ID_CODEVIEW, wxEVT_CODEVIEW_CHANGE, CCodeWindow::OnCodeViewChange)
END_EVENT_TABLE()


//////////////////////////////////////////////////////////////////////////
// Class, input event handler and host message handler
CCodeWindow::CCodeWindow(const SCoreStartupParameter& _LocalCoreStartupParameter, wxWindow* parent, wxWindowID id,
		const wxString& title, const wxPoint& pos, const wxSize& size, long style)
	: wxFrame(parent, id, title, pos, size, style)

	 /* Remember to initialize potential new controls with NULL there, otherwise m_dialog = true and
	    things may crash */
	, m_RegisterWindow(NULL)
	, m_BreakpointWindow(NULL)
	, m_MemoryWindow(NULL)
	, m_JitWindow(NULL)
{
	// Load ini settings
	IniFile file;
	file.Load(DEBUGGER_CONFIG_FILE);
	this->Load_(file);

	InitBitmaps();

	CreateGUIControls(_LocalCoreStartupParameter);

	// Create the toolbar
	RecreateToolbar();

	// Update bitmap buttons
	UpdateButtonStates();

	// Connect keyboard
	wxTheApp->Connect(wxID_ANY, wxEVT_KEY_DOWN,
		wxKeyEventHandler(CCodeWindow::OnKeyDown),
		(wxObject*)0, this);

	// Load settings for selectable windows, but only if they have been created
	this->Load(file);
	if (m_BreakpointWindow) m_BreakpointWindow->Load(file);
	if (m_RegisterWindow) m_RegisterWindow->Load(file);
	if (m_MemoryWindow) m_MemoryWindow->Load(file);
	if (m_JitWindow) m_JitWindow->Load(file);
}

CCodeWindow::~CCodeWindow()
{
	IniFile file;
	file.Load(DEBUGGER_CONFIG_FILE);

	this->Save(file);
	if (m_BreakpointWindow) m_BreakpointWindow->Save(file);
	if (m_RegisterWindow) m_RegisterWindow->Save(file);
	if (m_MemoryWindow) m_MemoryWindow->Save(file);
	if (m_JitWindow) m_JitWindow->Save(file);

	file.Save(DEBUGGER_CONFIG_FILE);
}

void CCodeWindow::OnKeyDown(wxKeyEvent& event)
{
	if ((event.GetKeyCode() == WXK_SPACE) && IsActive())
	{
		SingleCPUStep();
	}
	else
	{
		event.Skip();
	}
}

void CCodeWindow::OnHostMessage(wxCommandEvent& event)
{
	switch (event.GetId())
	{
	    case IDM_NOTIFYMAPLOADED:
		    NotifyMapLoaded();
		    break;

			/*	    case IDM_UPDATELOGDISPLAY:

		    if (m_LogWindow)
		    {
			    m_LogWindow->NotifyUpdate();
		    }

		    break;
			*/
	    case IDM_UPDATEDISASMDIALOG:
		    Update();

		    if (m_RegisterWindow)
		    {
			    m_RegisterWindow->NotifyUpdate();
		    }
		    break;

		case IDM_UPDATEBREAKPOINTS:
            Update();

			if (m_BreakpointWindow)
			{
				m_BreakpointWindow->NotifyUpdate();
			}
			break;
		case IDM_UPDATESTATUSBAR:
			//if (main_frame->m_pStatusBar != NULL)
			{
				// What is this PanicAlert() for?
				//PanicAlert("");

				//this->GetParent()->m_p
				//this->GetParent()->
				//parent->m_pStatusBar->SetStatusText(wxT("Hi"), 0);
				//m_pStatusBar->SetStatusText(event.GetString(), event.GetInt());
				//this->GetParent()->m_pStatusBar->SetStatusText(event.GetString(), event.GetInt());
				//main_frame->m_pStatusBar->SetStatusText(event.GetString(), event.GetInt());
			}
			break;

	}
}
////////////////////////////////////////////////



// =======================================================================================
// Load these settings before CreateGUIControls()
// --------------
void CCodeWindow::Load_( IniFile &ini )
{
	// The font to override DebuggerFont with
	std::string fontDesc;
	ini.Get("ShowOnStart", "DebuggerFont", &fontDesc);
	if (!fontDesc.empty())
		DebuggerFont.SetNativeFontInfoUserDesc(wxString(fontDesc.c_str(), wxConvUTF8));

	// Decide what windows to use
	ini.Get("ShowOnStart", "RegisterWindow", &bRegisterWindow, true);
	ini.Get("ShowOnStart", "BreakpointWindow", &bBreakpointWindow, true);
	ini.Get("ShowOnStart", "MemoryWindow", &bMemoryWindow, true);
	ini.Get("ShowOnStart", "JitWindow", &bJitWindow, true);
	ini.Get("ShowOnStart", "SoundWindow", &bSoundWindow, false);
	ini.Get("ShowOnStart", "VideoWindow", &bVideoWindow, false);
	// ===============

	// Boot to pause or not
	ini.Get("ShowOnStart", "AutomaticStart", &bAutomaticStart, false);
	ini.Get("ShowOnStart", "BootToPause", &bBootToPause, true);
}


void CCodeWindow::Load( IniFile &ini )
{
	int x,y,w,h;
	ini.Get("CodeWindow", "x", &x, GetPosition().x);
	ini.Get("CodeWindow", "y", &y, GetPosition().y);
	ini.Get("CodeWindow", "w", &w, GetSize().GetWidth());
	ini.Get("CodeWindow", "h", &h, GetSize().GetHeight());
	this->SetSize(x, y, w, h);
	ini.Get("MainWindow", "x", &x, 100);
	ini.Get("MainWindow", "y", &y, 100);
	ini.Get("MainWindow", "w", &w, 800);
	ini.Get("MainWindow", "h", &h, 600);
	GetParent()->SetSize(x, y, w, h);
}


void CCodeWindow::Save(IniFile &ini) const
{
	ini.Set("CodeWindow", "x", GetPosition().x);
	ini.Set("CodeWindow", "y", GetPosition().y);
	ini.Set("CodeWindow", "w", GetSize().GetWidth());
	ini.Set("CodeWindow", "h", GetSize().GetHeight());
	ini.Set("MainWindow", "x", GetParent()->GetPosition().x);
	ini.Set("MainWindow", "y", GetParent()->GetPosition().y);
	ini.Set("MainWindow", "w", GetParent()->GetSize().GetWidth());
	ini.Set("MainWindow", "h", GetParent()->GetSize().GetHeight());

	ini.Set("ShowOnStart", "DebuggerFont", std::string(DebuggerFont.GetNativeFontInfoUserDesc().mb_str()));

	// Boot to pause or not
	ini.Set("ShowOnStart", "AutomaticStart", GetMenuBar()->IsChecked(IDM_AUTOMATICSTART));
	ini.Set("ShowOnStart", "BootToPause", GetMenuBar()->IsChecked(IDM_BOOTTOPAUSE));

	// Save windows settings
	ini.Set("ShowOnStart", "RegisterWindow", GetMenuBar()->IsChecked(IDM_REGISTERWINDOW));
	ini.Set("ShowOnStart", "BreakpointWindow", GetMenuBar()->IsChecked(IDM_BREAKPOINTWINDOW));
	ini.Set("ShowOnStart", "MemoryWindow", GetMenuBar()->IsChecked(IDM_MEMORYWINDOW));
	ini.Set("ShowOnStart", "JitWindow", GetMenuBar()->IsChecked(IDM_JITWINDOW));
	ini.Set("ShowOnStart", "SoundWindow", GetMenuBar()->IsChecked(IDM_SOUNDWINDOW));
	ini.Set("ShowOnStart", "VideoWindow", GetMenuBar()->IsChecked(IDM_VIDEOWINDOW));
}

void CCodeWindow::CreateGUIControls(const SCoreStartupParameter& _LocalCoreStartupParameter)
{
	CreateMenu(_LocalCoreStartupParameter);

	// =======================================================================================
	// Configure the code window
	wxBoxSizer* sizerBig   = new wxBoxSizer(wxHORIZONTAL);
	wxBoxSizer* sizerLeft  = new wxBoxSizer(wxVERTICAL);

	DebugInterface* di = new PPCDebugInterface();

	codeview = new CCodeView(di, this, ID_CODEVIEW);
	sizerBig->Add(sizerLeft, 2, wxEXPAND);
	sizerBig->Add(codeview, 5, wxEXPAND);

	sizerLeft->Add(callstack = new wxListBox(this, ID_CALLSTACKLIST, wxDefaultPosition, wxSize(90, 100)), 0, wxEXPAND);
	sizerLeft->Add(symbols = new wxListBox(this, ID_SYMBOLLIST, wxDefaultPosition, wxSize(90, 100), 0, NULL, wxLB_SORT), 1, wxEXPAND);
	sizerLeft->Add(calls = new wxListBox(this, ID_CALLSLIST, wxDefaultPosition, wxSize(90, 100), 0, NULL, wxLB_SORT), 0, wxEXPAND);
	sizerLeft->Add(callers = new wxListBox(this, ID_CALLERSLIST, wxDefaultPosition, wxSize(90, 100), 0, NULL, wxLB_SORT), 0, wxEXPAND);

	SetSizer(sizerBig);

	sizerLeft->SetSizeHints(this);
	sizerLeft->Fit(this);
	sizerBig->SetSizeHints(this);
	sizerBig->Fit(this);

	sync_event.Init();
	// =================


	if (bRegisterWindow)
	{
		m_RegisterWindow = new CRegisterWindow(this);
		m_RegisterWindow->Show(true);
	}

	if (bBreakpointWindow)
	{
		m_BreakpointWindow = new CBreakPointWindow(this, this);
		m_BreakpointWindow->Show(true);
	}

	if (bMemoryWindow)
	{
		m_MemoryWindow = new CMemoryWindow(this);
		m_MemoryWindow->Show(true);
	}

	if (bJitWindow)
	{
		m_JitWindow = new CJitWindow(this);
		m_JitWindow->Show(true);
	}

	if (bSoundWindow)
	{
		// Possible todo: add some kind of if here to? can it fail?
		CPluginManager::GetInstance().OpenDebug(
			GetHandle(),
			SConfig::GetInstance().m_LocalCoreStartupParameter.m_strDSPPlugin.c_str(),
			PLUGIN_TYPE_DSP, true
		);
	} // don't have any else, just ignore it

	if (bVideoWindow)
	{
		// possible todo: add some kind of if here to? can it fail?
		CPluginManager::GetInstance().OpenDebug(
			GetHandle(),
			_LocalCoreStartupParameter.m_strVideoPlugin.c_str(),
			PLUGIN_TYPE_VIDEO, true
		);
	} // don't have any else, just ignore it
}

// ===================================================================
// Create CPU Mode and Views menus
// ---------------
void CCodeWindow::CreateMenu(const SCoreStartupParameter& _LocalCoreStartupParameter)
{
	// Create menu
	pMenuBar = new wxMenuBar(wxMB_DOCKABLE);

	// --------------------------------
	// CPU Mode
	// -------------
	wxMenu* pCoreMenu = new wxMenu;

	wxMenuItem* interpreter = pCoreMenu->Append(IDM_INTERPRETER, _T("&Interpreter core")
		, wxString::FromAscii("This is nessesary to get break points"
		" and stepping to work as explained in the Developer Documentation. But it can be very"
		" slow, perhaps slower than 1 fps.")
		, wxITEM_CHECK);
	interpreter->Check(!_LocalCoreStartupParameter.bUseJIT);
	pCoreMenu->AppendSeparator();

	wxMenuItem* boottopause = pCoreMenu->Append(IDM_BOOTTOPAUSE, _T("Boot to pause"),
		wxT("Start the game directly instead of booting to pause"), wxITEM_CHECK);
	boottopause->Check(bBootToPause);

	wxMenuItem* automaticstart = pCoreMenu->Append(IDM_AUTOMATICSTART, _T("&Automatic start")
		, wxString::FromAscii(
		"Automatically load the Default ISO when Dolphin starts, or the last game you loaded,"
		" if you have not given it an elf file with the --elf command line. [This can be"
		" convenient if you are bugtesting with a certain game and want to rebuild"
		" and retry it several times, either with changes to Dolphin or if you are"
		" developing a homebrew game.]")
		, wxITEM_CHECK);
	automaticstart->Check(bAutomaticStart);		

		pCoreMenu->AppendSeparator();

		jitblocklinking = pCoreMenu->Append(IDM_JITBLOCKLINKING, _T("&JIT Block Linking off"),
			_T("Provide safer execution by not linking the JIT blocks."
			), wxITEM_CHECK);

		jitunlimited = pCoreMenu->Append(IDM_JITUNLIMITED, _T("&Unlimited JIT Cache"),
			_T("Avoid any involuntary JIT cache clearing, this may prevent Zelda TP from crashing."
			" [This option must be selected before a game is started.]"
			), wxITEM_CHECK);
		

	#ifdef JIT_OFF_OPTIONS
		pCoreMenu->AppendSeparator();
		jitoff = pCoreMenu->Append(IDM_JITOFF, _T("&JIT off (JIT core)"),
			_T("Turn off all JIT functions, but still use the JIT core from Jit.cpp"),
			wxITEM_CHECK);
		jitlsoff = pCoreMenu->Append(IDM_JITLSOFF, _T("&JIT LoadStore off"), wxEmptyString, wxITEM_CHECK);
			jitlslbzxoff = pCoreMenu->Append(IDM_JITLSLBZXOFF, _T("    &JIT LoadStore lbzx off"), wxEmptyString, wxITEM_CHECK);
			jitlslxzoff = pCoreMenu->Append(IDM_JITLSLXZOFF, _T("    &JIT LoadStore lXz off"), wxEmptyString, wxITEM_CHECK);
				jitlslwzoff = pCoreMenu->Append(IDM_JITLSLWZOFF, _T("        &JIT LoadStore lwz off"), wxEmptyString, wxITEM_CHECK);
		jitlspoff = pCoreMenu->Append(IDM_JITLSFOFF, _T("&JIT LoadStore Floating off"), wxEmptyString, wxITEM_CHECK);
		jitlsfoff = pCoreMenu->Append(IDM_JITLSPOFF, _T("&JIT LoadStore Paired off"), wxEmptyString, wxITEM_CHECK);
		jitfpoff = pCoreMenu->Append(IDM_JITFPOFF, _T("&JIT FloatingPoint off"), wxEmptyString, wxITEM_CHECK);
		jitioff = pCoreMenu->Append(IDM_JITIOFF, _T("&JIT Integer off"), wxEmptyString, wxITEM_CHECK);
		jitpoff = pCoreMenu->Append(IDM_JITPOFF, _T("&JIT Paired off"), wxEmptyString, wxITEM_CHECK);
		jitsroff = pCoreMenu->Append(IDM_JITSROFF, _T("&JIT SystemRegisters off"), wxEmptyString, wxITEM_CHECK);
	#endif

//		wxMenuItem* dualcore = pDebugMenu->Append(IDM_DUALCORE, _T("&DualCore"), wxEmptyString, wxITEM_CHECK);
//		dualcore->Check(_LocalCoreStartupParameter.bUseDualCore);

	pMenuBar->Append(pCoreMenu, _T("&CPU Mode"));
	// -----------------

	// --------------------------------
	// Views
	// ---------------
	wxMenu* pDebugDialogs = new wxMenu;

	wxMenuItem* pRegister = pDebugDialogs->Append(IDM_REGISTERWINDOW, _T("&Registers"), wxEmptyString, wxITEM_CHECK);
	pRegister->Check(bRegisterWindow);

	wxMenuItem* pBreakPoints = pDebugDialogs->Append(IDM_BREAKPOINTWINDOW, _T("&BreakPoints"), wxEmptyString, wxITEM_CHECK);
	pBreakPoints->Check(bBreakpointWindow);

	wxMenuItem* pMemory = pDebugDialogs->Append(IDM_MEMORYWINDOW, _T("&Memory"), wxEmptyString, wxITEM_CHECK);
	pMemory->Check(bMemoryWindow);

	wxMenuItem* pJit = pDebugDialogs->Append(IDM_JITWINDOW, _T("&Jit"), wxEmptyString, wxITEM_CHECK);
	pJit->Check(bJitWindow);

	wxMenuItem* pSound = pDebugDialogs->Append(IDM_SOUNDWINDOW, _T("&Sound"), wxEmptyString, wxITEM_CHECK);
	pSound->Check(bSoundWindow);

	wxMenuItem* pVideo = pDebugDialogs->Append(IDM_VIDEOWINDOW, _T("&Video"), wxEmptyString, wxITEM_CHECK);
	pVideo->Check(bVideoWindow);

	pDebugDialogs->AppendSeparator();
	wxMenuItem* pFontPicker = pDebugDialogs->Append(IDM_FONTPICKER, _T("&Font..."), wxEmptyString, wxITEM_NORMAL);

	pMenuBar->Append(pDebugDialogs, _T("&Views"));
	// -----------------

	CreateSymbolsMenu();

	SetMenuBar(pMenuBar);
}


// =======================================================================================
// Toolbar and bitmaps for the toolbar
// --------------
void CCodeWindow::InitBitmaps()
{
	// load original size 48x48
	m_Bitmaps[Toolbar_DebugGo] = wxGetBitmapFromMemory(toolbar_play_png);
	m_Bitmaps[Toolbar_Step] = wxGetBitmapFromMemory(toolbar_add_breakpoint_png);
	m_Bitmaps[Toolbar_StepOver] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
	m_Bitmaps[Toolbar_Skip] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
	m_Bitmaps[Toolbar_GotoPC] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
	m_Bitmaps[Toolbar_SetPC] = wxGetBitmapFromMemory(toolbar_add_memcheck_png);
	m_Bitmaps[Toolbar_Pause] = wxGetBitmapFromMemory(toolbar_pause_png);


	// scale to 16x16 for toolbar
	for (size_t n = Toolbar_DebugGo; n < Bitmaps_max; n++)
	{
		m_Bitmaps[n] = wxBitmap(m_Bitmaps[n].ConvertToImage().Scale(16, 16));
	}
}


void CCodeWindow::PopulateToolbar(wxToolBar* toolBar)
{
	int w = m_Bitmaps[Toolbar_DebugGo].GetWidth(),
		h = m_Bitmaps[Toolbar_DebugGo].GetHeight();

	toolBar->SetToolBitmapSize(wxSize(w, h));
	toolBar->AddTool(IDM_DEBUG_GO,	_T("Play"),			m_Bitmaps[Toolbar_DebugGo]);
	toolBar->AddTool(IDM_STEP,		_T("Step"),			m_Bitmaps[Toolbar_Step]);
	toolBar->AddTool(IDM_STEPOVER,	_T("Step Over"),    m_Bitmaps[Toolbar_StepOver]);
	toolBar->AddTool(IDM_SKIP,		_T("Skip"),			m_Bitmaps[Toolbar_Skip]);
	toolBar->AddSeparator();
	toolBar->AddTool(IDM_GOTOPC,    _T("Show PC"),		m_Bitmaps[Toolbar_GotoPC]);
	toolBar->AddTool(IDM_SETPC,		_T("Set PC"),		m_Bitmaps[Toolbar_SetPC]);
	toolBar->AddSeparator();
	toolBar->AddControl(new wxTextCtrl(toolBar, IDM_ADDRBOX, _T("")));

	// after adding the buttons to the toolbar, must call Realize() to reflect
	// the changes
	toolBar->Realize();
}
// ===================================


// =======================================================================================
// Shortcuts
// --------------
bool CCodeWindow::UseInterpreter()
{
	return GetMenuBar()->IsChecked(IDM_INTERPRETER);
}

bool CCodeWindow::BootToPause()
{
	return GetMenuBar()->IsChecked(IDM_BOOTTOPAUSE);
}

bool CCodeWindow::AutomaticStart()
{
	return GetMenuBar()->IsChecked(IDM_AUTOMATICSTART);
}

bool CCodeWindow::UnlimitedJITCache()
{
	return GetMenuBar()->IsChecked(IDM_JITUNLIMITED);
}

bool CCodeWindow::JITBlockLinking()
{
	return GetMenuBar()->IsChecked(IDM_JITBLOCKLINKING);
}
// =========================


// =======================================================================================
// CPU Mode and JIT Menu
// --------------
void CCodeWindow::OnCPUMode(wxCommandEvent& event)
{
	switch (event.GetId())
	{
		case IDM_INTERPRETER:
			PowerPC::SetMode(UseInterpreter() ? PowerPC::MODE_INTERPRETER : PowerPC::MODE_JIT); break;

		case IDM_BOOTTOPAUSE:
			bBootToPause = !bBootToPause; return;
		case IDM_AUTOMATICSTART:
			bAutomaticStart = !bAutomaticStart; return;

		case IDM_JITOFF:
			Core::g_CoreStartupParameter.bJITOff = event.IsChecked(); break;
		case IDM_JITLSOFF:
			Core::g_CoreStartupParameter.bJITLoadStoreOff = event.IsChecked(); break;
			case IDM_JITLSLXZOFF:
				Core::g_CoreStartupParameter.bJITLoadStorelXzOff = event.IsChecked(); break;
				case IDM_JITLSLWZOFF:
					Core::g_CoreStartupParameter.bJITLoadStorelwzOff = event.IsChecked(); break;
			case IDM_JITLSLBZXOFF:
				Core::g_CoreStartupParameter.bJITLoadStorelbzxOff = event.IsChecked(); break;
		case IDM_JITLSFOFF:
			Core::g_CoreStartupParameter.bJITLoadStoreFloatingOff = event.IsChecked(); break;
		case IDM_JITLSPOFF:
			Core::g_CoreStartupParameter.bJITLoadStorePairedOff = event.IsChecked(); break;
		case IDM_JITFPOFF:
			Core::g_CoreStartupParameter.bJITFloatingPointOff = event.IsChecked(); break;
		case IDM_JITIOFF:
			Core::g_CoreStartupParameter.bJITIntegerOff = event.IsChecked(); break;
		case IDM_JITPOFF:
			Core::g_CoreStartupParameter.bJITPairedOff = event.IsChecked(); break;
		case IDM_JITSROFF:
			Core::g_CoreStartupParameter.bJITSystemRegistersOff = event.IsChecked(); break;		
	}

	// Clear the JIT cache to enable these changes
	jit.ClearCache();
}

void CCodeWindow::OnJitMenu(wxCommandEvent& event)
{
	switch (event.GetId())
	{
		case IDM_LOGINSTRUCTIONS:
			PPCTables::LogCompiledInstructions(); break;

		case IDM_CLEARCODECACHE:
			jit.ClearCache(); break;
	}
}
// =====================================



//////////////////////////////////////////////////////////////////////////////////////////
// Events
// ŻŻŻŻŻŻŻŻŻŻŻŻŻŻ

// =======================================================================================
// The Play, Stop, Step, Skip, Go to PC and Show PC buttons all go here
// --------------
void CCodeWindow::OnCodeStep(wxCommandEvent& event)
{
	switch (event.GetId())
	{
	    case IDM_DEBUG_GO:
	    {
		    // [F|RES] prolly we should disable the other buttons in go mode too ...

		    if (CCPU::IsStepping())
		    {
			    CCPU::EnableStepping(false);
		    }
		    else
		    {
			    CCPU::EnableStepping(true);  // Break
			    Host_UpdateLogDisplay();
		    }
			wxThread::Sleep(20);
		    JumpToAddress(PC);
		    Update();
	    }
		break;

	    case IDM_STEP:
			SingleCPUStep();
		    break;

	    case IDM_STEPOVER:
		    CCPU::EnableStepping(true);   // TODO: Huh?
		    break;

	    case IDM_SKIP:
		    PC += 4;
		    Update();
		    break;

	    case IDM_SETPC:
		    PC = codeview->GetSelection();
		    Update();
		    break;

	    case IDM_GOTOPC:
		    JumpToAddress(PC);
		    break;
	}

	UpdateButtonStates();
}


void CCodeWindow::JumpToAddress(u32 _Address)
{
    codeview->Center(_Address);
	UpdateLists();
}


void CCodeWindow::OnCodeViewChange(wxCommandEvent &event)
{
	//PanicAlert("boo");
	UpdateLists();
}

void CCodeWindow::OnAddrBoxChange(wxCommandEvent& event)
{
	wxTextCtrl* pAddrCtrl = (wxTextCtrl*)GetToolBar()->FindControl(IDM_ADDRBOX);
	wxString txt = pAddrCtrl->GetValue();

	std::string text(txt.mb_str());
	text = StripSpaces(text);
	if (text.size() == 8)
	{
		u32 addr;
		sscanf(text.c_str(), "%08x", &addr);
		JumpToAddress(addr);
	}

	event.Skip(1);
}

void CCodeWindow::OnCallstackListChange(wxCommandEvent& event)
{
	int index   = callstack->GetSelection();
	if (index >= 0) {
		u32 address = (u32)(u64)(callstack->GetClientData(index));
		if (address)
			JumpToAddress(address);
	}
}

void CCodeWindow::OnCallersListChange(wxCommandEvent& event)
{
	int index = callers->GetSelection();
	if (index >= 0) {
		u32 address = (u32)(u64)(callers->GetClientData(index));
		if (address)
			JumpToAddress(address);
	}
}

void CCodeWindow::OnCallsListChange(wxCommandEvent& event)
{
	int index = calls->GetSelection();
	if (index >= 0) {
		u32 address = (u32)(u64)(calls->GetClientData(index));
		if (address)
			JumpToAddress(address);
	}
}

void CCodeWindow::SingleCPUStep()
{
	CCPU::StepOpcode(&sync_event);
	//            if (CCPU::IsStepping())
	//	            sync_event.Wait();
	wxThread::Sleep(20);
	// need a short wait here
	JumpToAddress(PC);
	Update();
	Host_UpdateLogDisplay();
}

void CCodeWindow::UpdateLists()
{
	callers->Clear();
	u32 addr = codeview->GetSelection();
	Symbol *symbol = g_symbolDB.GetSymbolFromAddr(addr);
	if (!symbol)
		return;
	for (int i = 0; i < (int)symbol->callers.size(); i++)
	{
		u32 caller_addr = symbol->callers[i].callAddress;
		Symbol *caller_symbol = g_symbolDB.GetSymbolFromAddr(caller_addr);
		if (caller_symbol) {
			int idx = callers->Append(wxString::Format( wxT("< %s (%08x)"), caller_symbol->name.c_str(), caller_addr));
			callers->SetClientData(idx, (void*)caller_addr);
		}
	}

	calls->Clear();
	for (int i = 0; i < (int)symbol->calls.size(); i++)
	{
		u32 call_addr = symbol->calls[i].function;
		Symbol *call_symbol = g_symbolDB.GetSymbolFromAddr(call_addr);
		if (call_symbol) {
			int idx = calls->Append(wxString::Format(_T("> %s (%08x)"), call_symbol->name.c_str(), call_addr));
			calls->SetClientData(idx, (void*)call_addr);
		}
	}
}

void CCodeWindow::UpdateCallstack()
{
	callstack->Clear();

	std::vector<Debugger::CallstackEntry> stack;

	if (Debugger::GetCallstack(stack))
	{
		for (size_t i = 0; i < stack.size(); i++)
		{
			int idx = callstack->Append(wxString::FromAscii(stack[i].Name.c_str()));
			callstack->SetClientData(idx, (void*)(u64)stack[i].vAddress);
		}
	}
	else
	{
		callstack->Append(wxString::FromAscii("invalid callstack"));
	}
}

void CCodeWindow::Update()
{
	codeview->Refresh();

	UpdateCallstack();
	UpdateButtonStates();

	/* DO NOT Automatically show the current PC position when a breakpoint is hit or
	   when we pause SINCE THIS CAN BE CALLED AT OTHER TIMES TOO */
	// codeview->Center(PC);
}
/////////////////////////////////////////////////



// =======================================================================================
// Update GUI
// --------------
void CCodeWindow::UpdateButtonStates()
{
	bool Initialized = (Core::GetState() != Core::CORE_UNINITIALIZED);
	bool Running = (Core::GetState() == Core::CORE_RUN);
	bool Pause = (Core::GetState() == Core::CORE_PAUSE);
	wxToolBar* toolBar = GetToolBar();

	if (Core::GetState() == Core::CORE_UNINITIALIZED)
	{
		toolBar->EnableTool(IDM_DEBUG_GO, false);
		toolBar->EnableTool(IDM_STEP, false);
		toolBar->EnableTool(IDM_STEPOVER, false);
		toolBar->EnableTool(IDM_SKIP, false);
	}
	else
	{
		if (!CCPU::IsStepping())
		{
			toolBar->SetToolShortHelp(IDM_DEBUG_GO, _T("&Pause"));
			toolBar->SetToolNormalBitmap(IDM_DEBUG_GO, m_Bitmaps[Toolbar_Pause]);
			toolBar->EnableTool(IDM_DEBUG_GO, true);
			toolBar->EnableTool(IDM_STEP, false);
			toolBar->EnableTool(IDM_STEPOVER, false);
			toolBar->EnableTool(IDM_SKIP, false);
		}
		else
		{
			toolBar->SetToolShortHelp(IDM_DEBUG_GO, _T("&Play"));
			toolBar->SetToolNormalBitmap(IDM_DEBUG_GO, m_Bitmaps[Toolbar_DebugGo]);
			toolBar->EnableTool(IDM_DEBUG_GO, true);
			toolBar->EnableTool(IDM_STEP, true);
			toolBar->EnableTool(IDM_STEPOVER, true);
			toolBar->EnableTool(IDM_SKIP, true);
		}
	}

	// Enabled or disable menu items
	GetMenuBar()->Enable(IDM_INTERPRETER, Pause); // CPU Mode

	GetMenuBar()->Enable(IDM_JITUNLIMITED, !Initialized);
	GetMenuBar()->Enable(IDM_JITOFF, Pause);
	GetMenuBar()->Enable(IDM_JITLSOFF, Pause);
	GetMenuBar()->Enable(IDM_JITLSLXZOFF, Pause);
	GetMenuBar()->Enable(IDM_JITLSLWZOFF, Pause);
	GetMenuBar()->Enable(IDM_JITLSLBZXOFF, Pause);
	GetMenuBar()->Enable(IDM_JITLSFOFF, Pause);
	GetMenuBar()->Enable(IDM_JITLSPOFF, Pause);
	GetMenuBar()->Enable(IDM_JITFPOFF, Pause);
	GetMenuBar()->Enable(IDM_JITIOFF, Pause);
	GetMenuBar()->Enable(IDM_JITPOFF, Pause);
	GetMenuBar()->Enable(IDM_JITSROFF, Pause);

	GetMenuBar()->Enable(IDM_CLEARCODECACHE, Pause); // JIT Menu

	// Update Fonts
	callstack->SetFont(DebuggerFont);
	symbols->SetFont(DebuggerFont);
	callers->SetFont(DebuggerFont);
	calls->SetFont(DebuggerFont);
}

void CCodeWindow::RecreateToolbar()
{
	// delete and recreate the toolbar
	wxToolBarBase* toolBar = GetToolBar();
	delete toolBar;
	SetToolBar(NULL);

	long style = TOOLBAR_STYLE;
	style &= ~(wxTB_HORIZONTAL | wxTB_VERTICAL | wxTB_BOTTOM | wxTB_RIGHT | wxTB_HORZ_LAYOUT | wxTB_TOP);
	wxToolBar* theToolBar = CreateToolBar(style, ID_TOOLBAR);

	PopulateToolbar(theToolBar);
	SetToolBar(theToolBar);
}
// =============


// =======================================================================================
// Show Tool Tip for menu items
// --------------
void CCodeWindow::DoTip(wxString text)
{
	// Create a blank tooltip to clear the eventual old one
	static wxTipWindow *tw = NULL;
	if (tw)
	{
		tw->SetTipWindowPtr(NULL);
		tw->Close();
	}
	tw = NULL;

	// Don't make a new one for blank text
	if(text.empty()) return;

	tw = new wxTipWindow(this, text, 175, &tw);

	// Move it to the right
	#ifdef _WIN32
		POINT point;
		GetCursorPos(&point);		
		tw->SetPosition(wxPoint(point.x + 25, point.y));
	#endif
}

// See the comment under BEGIN_EVENT_TABLE for an explanation of why we use both these events.
void CCodeWindow::OnStatusBar(wxMenuEvent& event)
{
	event.Skip(); // This doesn't hurt right?

	/* We assume the debug build user don't need to see this all the time. And these tooltips
	   may not be entirely stable. So we leave them out of debug builds. I could for example
	   get it to crash at wxWindowBase::DoHitTest(), that may be fixed in wxWidgets 2.9.0. */
	#if !defined(_DEBUG) || defined(DEBUGFAST)
		//DoTip(pMenuBar->GetHelpString(event.GetId()));
	#endif
}
void CCodeWindow::OnStatusBar_(wxUpdateUIEvent& event)
{
	event.Skip();

	#if !defined(_DEBUG) || defined(DEBUGFAST)
		// The IDM_ADDRBOX id seems to come with this outside the toolbar
		//if(event.GetId() != IDM_ADDRBOX) DoTip(wxEmptyString);
	#endif
}
// =============
