.. | ||
3rdparty | ||
CocoaTouch | ||
example | ||
layout | ||
PatchBlueTool | ||
PrefsBundle | ||
SpringBoardAccess | ||
src | ||
btstack-config.h | ||
Makefile | ||
README.md |
BTstack for iOS
BTstack for iOS provides an alternative Bluetooth stack for iOS devices with a public API.
It supports the following Bluetooth Classic protocols:
- L2CAP
- RFCOMM
- SDP
Based on these protocols, applications or daemons can implement various Bluetooth profiles. Packages that already use BTstack are: BTstack GPS, Blutrol, WeBe++, and various game emulators.
Note: As BTstack directly uses the Bluetooth hardware, the iOS Bluetooth is automatically disabled for BTstack applications & services. You can always turn BTstack off in Settings->BTstack.
Please visit the project page at GitHub for technical information and check the platform/ios subfolder.
How to develop
To write BTstack-based applications, you don't need to compile the BTstack Cydia package. You can just install it on your JB iOS device and copy /usr/lib/libBTstack.dylib into your project and add btstack/include to your project includes. See btstack/platforms/example/WiiMoteOpenGLDemo for a Xcode-base example. In general, I highly recommend to use theos to create apps & daemons for JB iOS devices instead of using Xcode.
Compile Instructions
Install the following tools:
- Xcode 6.4 as /Applications/Xcode.app
- Xcode 4.4.1 as /Applications/Xcode-4.4.1.app/
- rpetrich's theos fork with "lippoplastic" support
Set the $THEOS environment variable to the location of theos, e.g. like:
export THEOS=/Projects/theos
Go to btstack/platforms/ios and run make
cd btstack
make package
If everything went right, you'll end up with a .deb package that you can install via:
make install