mirror of
https://github.com/bluekitchen/btstack.git
synced 2024-12-29 09:26:08 +00:00
1 line
14 KiB
Plaintext
1 line
14 KiB
Plaintext
|
|
/*********************************************************************
|
|
*
|
|
* OnProjectLoad
|
|
*
|
|
* Function description
|
|
* Project load routine. Required.
|
|
*
|
|
**********************************************************************
|
|
*/
|
|
void OnProjectLoad (void) {
|
|
//
|
|
// Dialog-generated settings
|
|
//
|
|
Project.SetDevice ("STM32L073RZ");
|
|
Project.SetHostIF ("USB", "");
|
|
Project.SetTargetIF ("SWD");
|
|
Project.SetTIFSpeed ("50 MHz");
|
|
Project.AddSvdFile ("$(InstallDir)/Config/CPU/Cortex-M4F.svd");
|
|
//
|
|
// User settings
|
|
//
|
|
File.Open ("$(ProjectDir)/EXAMPLE.elf");
|
|
}
|
|
|
|
/*********************************************************************
|
|
*
|
|
* TargetReset
|
|
*
|
|
* Function description
|
|
* Replaces the default target device reset routine. Optional.
|
|
*
|
|
* Notes
|
|
* This example demonstrates the usage when
|
|
* debugging a RAM program on a Cortex-M target device
|
|
*
|
|
**********************************************************************
|
|
*/
|
|
//void TargetReset (void) {
|
|
//
|
|
// unsigned int SP;
|
|
// unsigned int PC;
|
|
// unsigned int VectorTableAddr;
|
|
//
|
|
// Exec.Reset();
|
|
//
|
|
// VectorTableAddr = Elf.GetBaseAddr();
|
|
//
|
|
// if (VectorTableAddr != 0xFFFFFFFF) {
|
|
//
|
|
// Util.Log("Resetting Program.");
|
|
//
|
|
// SP = Target.ReadU32(VectorTableAddr);
|
|
// Target.SetReg("SP", SP);
|
|
//
|
|
// PC = Target.ReadU32(VectorTableAddr + 4);
|
|
// Target.SetReg("PC", PC);
|
|
// }
|
|
//}
|
|
|
|
/*********************************************************************
|
|
*
|
|
* BeforeTargetReset
|
|
*
|
|
* Function description
|
|
* Event handler routine. Optional.
|
|
*
|
|
**********************************************************************
|
|
*/
|
|
//void BeforeTargetReset (void) {
|
|
//}
|
|
|
|
/*********************************************************************
|
|
*
|
|
* AfterTargetReset
|
|
*
|
|
* Function description
|
|
* Event handler routine.
|
|
* - Sets the PC register to program reset value.
|
|
* - Sets the SP register to program reset value on Cortex-M.
|
|
*
|
|
**********************************************************************
|
|
*/
|
|
void AfterTargetReset (void) {
|
|
unsigned int SP;
|
|
unsigned int PC;
|
|
unsigned int VectorTableAddr;
|
|
|
|
VectorTableAddr = Elf.GetBaseAddr();
|
|
|
|
if (VectorTableAddr == 0xFFFFFFFF) {
|
|
Util.Log("Project file error: failed to get program base");
|
|
} else {
|
|
SP = Target.ReadU32(VectorTableAddr);
|
|
Target.SetReg("SP", SP);
|
|
|
|
PC = Target.ReadU32(VectorTableAddr + 4);
|
|
Target.SetReg("PC", PC);
|
|
}
|
|
}
|
|
|
|
/*********************************************************************
|
|
*
|
|
* DebugStart
|
|
*
|
|
* Function description
|
|
* Replaces the default debug session startup routine. Optional.
|
|
*
|
|
**********************************************************************
|
|
*/
|
|
//void DebugStart (void) {
|
|
//}
|
|
|
|
/*********************************************************************
|
|
*
|
|
* TargetConnect
|
|
*
|
|
* Function description
|
|
* Replaces the default target IF connection routine. Optional.
|
|
*
|
|
**********************************************************************
|
|
*/
|
|
//void TargetConnect (void) {
|
|
//}
|
|
|
|
/*********************************************************************
|
|
*
|
|
* BeforeTargetConnect
|
|
*
|
|
* Function description
|
|
* Event handler routine. Optional.
|
|
*
|
|
**********************************************************************
|
|
*/
|
|
//void BeforeTargetConnect (void) {
|
|
//}
|
|
|
|
/*********************************************************************
|
|
*
|
|
* AfterTargetConnect
|
|
*
|
|
* Function description
|
|
* Event handler routine. Optional.
|
|
*
|
|
**********************************************************************
|
|
*/
|
|
//void AfterTargetConnect (void) {
|
|
//}
|
|
|
|
/*********************************************************************
|
|
*
|
|
* TargetDownload
|
|
*
|
|
* Function description
|
|
* Replaces the default program download routine. Optional.
|
|
*
|
|
**********************************************************************
|
|
*/
|
|
//void TargetDownload (void) {
|
|
//}
|
|
|
|
/*********************************************************************
|
|
*
|
|
* BeforeTargetDownload
|
|
*
|
|
* Function description
|
|
* Event handler routine. Optional.
|
|
*
|
|
**********************************************************************
|
|
*/
|
|
//void BeforeTargetDownload (void) {
|
|
//}
|
|
|
|
/*********************************************************************
|
|
*
|
|
* AfterTargetDownload
|
|
*
|
|
* Function description
|
|
* Event handler routine.
|
|
* - Sets the PC register to program reset value.
|
|
* - Sets the SP register to program reset value on Cortex-M.
|
|
*
|
|
**********************************************************************
|
|
*/
|
|
void AfterTargetDownload (void) {
|
|
unsigned int SP;
|
|
unsigned int PC;
|
|
unsigned int VectorTableAddr;
|
|
|
|
VectorTableAddr = Elf.GetBaseAddr();
|
|
|
|
if (VectorTableAddr == 0xFFFFFFFF) {
|
|
Util.Log("Project file error: failed to get program base");
|
|
} else {
|
|
SP = Target.ReadU32(VectorTableAddr);
|
|
Target.SetReg("SP", SP);
|
|
|
|
PC = Target.ReadU32(VectorTableAddr + 4);
|
|
Target.SetReg("PC", PC);
|
|
}
|
|
}
|
|
|
|
/*********************************************************************
|
|
*
|
|
* BeforeTargetDisconnect
|
|
*
|
|
* Function description
|
|
* Event handler routine. Optional.
|
|
*
|
|
**********************************************************************
|
|
*/
|
|
//void BeforeTargetDisconnect (void) {
|
|
//}
|
|
|
|
/*********************************************************************
|
|
*
|
|
* AfterTargetDisconnect
|
|
*
|
|
* Function description
|
|
* Event handler routine. Optional.
|
|
*
|
|
**********************************************************************
|
|
*/
|
|
//void AfterTargetDisconnect (void) {
|
|
//}
|
|
|
|
/*********************************************************************
|
|
*
|
|
* AfterTargetHalt
|
|
*
|
|
* Function description
|
|
* Event handler routine. Optional.
|
|
*
|
|
**********************************************************************
|
|
*/
|
|
//void AfterTargetHalt (void) {
|
|
//}
|