/////////////////////////////////////////////////////////////////////////////////// //-------------------------------------------------------------------------------// //-------------------------------------------------------------------------------// //-----------H----H--X----X-----CCCCC----22222----0000-----0000------11----------// //----------H----H----X-X-----C--------------2---0----0---0----0--1--1-----------// //---------HHHHHH-----X------C----------22222---0----0---0----0-----1------------// //--------H----H----X--X----C----------2-------0----0---0----0-----1-------------// //-------H----H---X-----X---CCCCC-----222222----0000-----0000----1111------------// //-------------------------------------------------------------------------------// //----------------------------------------------------- http://hxc2001.free.fr --// /////////////////////////////////////////////////////////////////////////////////// // File : hxcmod.c // Contains: a tiny mod player // // Written by: Jean François DEL NERO // // You are free to do what you want with this code. // A credit is always appreciated if you include it into your prod :) // // This file include some parts of the Noisetracker/Soundtracker/Protracker // Module Format documentation written by Andrew Scott (Adrenalin Software) // (modformat.txt) // // The core (hxcmod.c/hxcmod.h) is designed to have the least external dependency. // So it should be usable on almost all OS and systems. // Please also note that no dynamic allocation is done into the HxCMOD core. // // Change History (most recent first): /////////////////////////////////////////////////////////////////////////////////// // HxCMOD Core API: // ------------------------------------------- // int hxcmod_init(modcontext * modctx) // // - Initialize the modcontext buffer. Must be called before doing anything else. // Return 1 if success. 0 in case of error. // ------------------------------------------- // int hxcmod_load( modcontext * modctx, void * mod_data, int mod_data_size ) // // - "Load" a MOD from memory (from "mod_data" with size "mod_data_size"). // Return 1 if success. 0 in case of error. // ------------------------------------------- // void hxcmod_fillbuffer( modcontext * modctx, unsigned short * outbuffer, unsigned long nbsample, tracker_buffer_state * trkbuf ) // // - Generate and return the next samples chunk to outbuffer. // nbsample specify the number of stereo 16bits samples you want. // The output format is signed 44100Hz 16-bit Stereo PCM samples. // The output buffer size in byte must be equal to ( nbsample * 2 * 2 ). // The optional trkbuf parameter can be used to get detailed status of the player. Put NULL/0 is unused. // ------------------------------------------- // void hxcmod_unload( modcontext * modctx ) // - "Unload" / clear the player status. // ------------------------------------------- /////////////////////////////////////////////////////////////////////////////////// #include "hxcmod.h" /////////////////////////////////////////////////////////////////////////////////// // Effects list #define EFFECT_ARPEGGIO 0x0 // Supported #define EFFECT_PORTAMENTO_UP 0x1 // Supported #define EFFECT_PORTAMENTO_DOWN 0x2 // Supported #define EFFECT_TONE_PORTAMENTO 0x3 // Supported #define EFFECT_VIBRATO 0x4 // Supported #define EFFECT_VOLSLIDE_TONEPORTA 0x5 // Supported #define EFFECT_VOLSLIDE_VIBRATO 0x6 // Supported #define EFFECT_VOLSLIDE_TREMOLO 0x7 // - TO BE DONE - #define EFFECT_SET_PANNING 0x8 // - TO BE DONE - #define EFFECT_SET_OFFSET 0x9 // Supported #define EFFECT_VOLUME_SLIDE 0xA // Supported #define EFFECT_JUMP_POSITION 0xB // Supported #define EFFECT_SET_VOLUME 0xC // Supported #define EFFECT_PATTERN_BREAK 0xD // Supported #define EFFECT_EXTENDED 0xE #define EFFECT_E_FINE_PORTA_UP 0x1 // Supported #define EFFECT_E_FINE_PORTA_DOWN 0x2 // Supported #define EFFECT_E_GLISSANDO_CTRL 0x3 // - TO BE DONE - #define EFFECT_E_VIBRATO_WAVEFORM 0x4 // - TO BE DONE - #define EFFECT_E_SET_FINETUNE 0x5 // - TO BE DONE - #define EFFECT_E_PATTERN_LOOP 0x6 // Supported #define EFFECT_E_TREMOLO_WAVEFORM 0x7 // - TO BE DONE - #define EFFECT_E_SET_PANNING_2 0x8 // - TO BE DONE - #define EFFECT_E_RETRIGGER_NOTE 0x9 // - TO BE DONE - #define EFFECT_E_FINE_VOLSLIDE_UP 0xA // Supported #define EFFECT_E_FINE_VOLSLIDE_DOWN 0xB // Supported #define EFFECT_E_NOTE_CUT 0xC // Supported #define EFFECT_E_NOTE_DELAY 0xD // - TO BE DONE - #define EFFECT_E_PATTERN_DELAY 0xE // Supported #define EFFECT_E_INVERT_LOOP 0xF // - TO BE DONE - #define EFFECT_SET_SPEED 0xF0 // Supported #define EFFECT_SET_TEMPO 0xF2 // Supported #define PERIOD_TABLE_LENGTH MAXNOTES #define FULL_PERIOD_TABLE_LENGTH ( PERIOD_TABLE_LENGTH * 8 ) static void memcopy( void * dest, void *source, unsigned long size ); static const short periodtable[]= { 27392, 25856, 24384, 23040, 21696, 20480, 19328, 18240, 17216, 16256, 15360, 14496, 13696, 12928, 12192, 11520, 10848, 10240, 9664, 9120, 8606, 8128, 7680, 7248, 6848, 6464, 6096, 5760, 5424, 5120, 4832, 4560, 4304, 4064, 3840, 3624, 3424, 3232, 3048, 2880, 2712, 2560, 2416, 2280, 2152, 2032, 1920, 1812, 1712, 1616, 1524, 1440, 1356, 1280, 1208, 1140, 1076, 1016, 960, 906, 856, 808, 762, 720, 678, 640, 604, 570, 538, 508, 480, 453, 428, 404, 381, 360, 339, 320, 302, 285, 269, 254, 240, 226, 214, 202, 190, 180, 170, 160, 151, 143, 135, 127, 120, 113, 107, 101, 95, 90, 85, 80, 75, 71, 67, 63, 60, 56, 53, 50, 47, 45, 42, 40, 37, 35, 33, 31, 30, 28, 27, 25, 24, 22, 21, 20, 19, 18, 17, 16, 15, 14, 13, 13, 12, 11, 11, 10, 9, 9, 8, 8, 7, 7 }; static const short sintable[]={ 0, 24, 49, 74, 97, 120, 141,161, 180, 197, 212, 224, 235, 244, 250,253, 255, 253, 250, 244, 235, 224, 212,197, 180, 161, 141, 120, 97, 74, 49, 24 }; typedef struct modtype_ { unsigned char signature[5]; int numberofchannels; }modtype; modtype modlist[]= { { "M!K!",4}, { "M.K.",4}, { "FLT4",4}, { "FLT8",8}, { "4CHN",4}, { "6CHN",6}, { "8CHN",8}, { "10CH",10}, { "12CH",12}, { "14CH",14}, { "16CH",16}, { "18CH",18}, { "20CH",20}, { "22CH",22}, { "24CH",24}, { "26CH",26}, { "28CH",28}, { "30CH",30}, { "32CH",32}, { "",0} }; /////////////////////////////////////////////////////////////////////////////////// static void memcopy( void * dest, void *source, unsigned long size ) { unsigned long i; unsigned char * d,*s; d=(unsigned char*)dest; s=(unsigned char*)source; for(i=0;i= mod->fullperiod[i]) { return i; } } return MAXNOTES; } static void worknote( note * nptr, hxcmod_channel * cptr,char t,modcontext * mod ) { (void) t; muint _sample, period, effect, operiod; muint curnote, arpnote; _sample = (nptr->sampperiod & 0xF0) | (nptr->sampeffect >> 4); period = ((nptr->sampperiod & 0xF) << 8) | nptr->period; effect = ((nptr->sampeffect & 0xF) << 8) | nptr->effect; operiod = cptr->period; if ( period || _sample ) { if( _sample && _sample<32 ) { cptr->sampnum = _sample - 1; } if( period || _sample ) { cptr->sampdata =(char *) mod->sampledata[cptr->sampnum]; cptr->length = mod->song.samples[cptr->sampnum].length; cptr->reppnt = mod->song.samples[cptr->sampnum].reppnt; cptr->replen = mod->song.samples[cptr->sampnum].replen; cptr->finetune = (mod->song.samples[cptr->sampnum].finetune)&0xF; if(effect>>8!=4 && effect>>8!=6) { cptr->vibraperiod=0; cptr->vibrapointeur=0; } } if( (_sample != 0) && ( (effect>>8) != EFFECT_VOLSLIDE_TONEPORTA ) ) { cptr->volume = mod->song.samples[cptr->sampnum].volume; cptr->volumeslide = 0; } if( ( (effect>>8) != EFFECT_TONE_PORTAMENTO && (effect>>8)!=EFFECT_VOLSLIDE_TONEPORTA) ) { if (period!=0) cptr->samppos = 0; } cptr->decalperiod=0; if( period ) { if(cptr->finetune) { if( cptr->finetune <= 7 ) { period = mod->fullperiod[getnote(mod,period,0) + cptr->finetune]; } else { period = mod->fullperiod[getnote(mod,period,0) - (16 - (cptr->finetune)) ]; } } cptr->period = period; } } cptr->effect = 0; cptr->parameffect = 0; cptr->effect_code = effect; switch (effect >> 8) { case EFFECT_ARPEGGIO: /* [0]: Arpeggio Where [0][x][y] means "play note, note+x semitones, note+y semitones, then return to original note". The fluctuations are carried out evenly spaced in one pattern division. They are usually used to simulate chords, but this doesn't work too well. They are also used to produce heavy vibrato. A major chord is when x=4, y=7. A minor chord is when x=3, y=7. */ if(effect&0xff) { cptr->effect = EFFECT_ARPEGGIO; cptr->parameffect = effect&0xff; cptr->ArpIndex = 0; curnote = getnote(mod,cptr->period,cptr->finetune); cptr->Arpperiods[0] = cptr->period; arpnote = curnote + (((cptr->parameffect>>4)&0xF)*8); if( arpnote >= FULL_PERIOD_TABLE_LENGTH ) arpnote = FULL_PERIOD_TABLE_LENGTH - 1; cptr->Arpperiods[1] = mod->fullperiod[arpnote]; arpnote = curnote + (((cptr->parameffect)&0xF)*8); if( arpnote >= FULL_PERIOD_TABLE_LENGTH ) arpnote = FULL_PERIOD_TABLE_LENGTH - 1; cptr->Arpperiods[2] = mod->fullperiod[arpnote]; } break; case EFFECT_PORTAMENTO_UP: /* [1]: Slide up Where [1][x][y] means "smoothly decrease the period of current sample by x*16+y after each tick in the division". The ticks/division are set with the 'set speed' effect (see below). If the period of the note being played is z, then the final period will be z - (x*16 + y)*(ticks - 1). As the slide rate depends on the speed, changing the speed will change the slide. You cannot slide beyond the note B3 (period 113). */ cptr->effect = EFFECT_PORTAMENTO_UP; cptr->parameffect = effect&0xff; break; case EFFECT_PORTAMENTO_DOWN: /* [2]: Slide down Where [2][x][y] means "smoothly increase the period of current sample by x*16+y after each tick in the division". Similar to [1], but lowers the pitch. You cannot slide beyond the note C1 (period 856). */ cptr->effect = EFFECT_PORTAMENTO_DOWN; cptr->parameffect = effect&0xff; break; case EFFECT_TONE_PORTAMENTO: /* [3]: Slide to note Where [3][x][y] means "smoothly change the period of current sample by x*16+y after each tick in the division, never sliding beyond current period". The period-length in this channel's division is a parameter to this effect, and hence is not played. Sliding to a note is similar to effects [1] and [2], but the slide will not go beyond the given period, and the direction is implied by that period. If x and y are both 0, then the old slide will continue. */ cptr->effect = EFFECT_TONE_PORTAMENTO; if( (effect&0xff) != 0 ) { cptr->portaspeed = (short)(effect&0xff); } if(period!=0) { cptr->portaperiod = period; cptr->period = operiod; } break; case EFFECT_VIBRATO: /* [4]: Vibrato Where [4][x][y] means "oscillate the sample pitch using a particular waveform with amplitude y/16 semitones, such that (x * ticks)/64 cycles occur in the division". The waveform is set using effect [14][4]. By placing vibrato effects on consecutive divisions, the vibrato effect can be maintained. If either x or y are 0, then the old vibrato values will be used. */ cptr->effect = EFFECT_VIBRATO; if( ( effect & 0x0F ) != 0 ) // Depth continue or change ? cptr->vibraparam = (cptr->vibraparam & 0xF0) | ( effect & 0x0F ); if( ( effect & 0xF0 ) != 0 ) // Speed continue or change ? cptr->vibraparam = (cptr->vibraparam & 0x0F) | ( effect & 0xF0 ); break; case EFFECT_VOLSLIDE_TONEPORTA: /* [5]: Continue 'Slide to note', but also do Volume slide Where [5][x][y] means "either slide the volume up x*(ticks - 1) or slide the volume down y*(ticks - 1), at the same time as continuing the last 'Slide to note'". It is illegal for both x and y to be non-zero. You cannot slide outside the volume range 0..64. The period-length in this channel's division is a parameter to this effect, and hence is not played. */ if( period != 0 ) { cptr->portaperiod = period; cptr->period = operiod; } cptr->effect = EFFECT_VOLSLIDE_TONEPORTA; if( ( effect & 0xFF ) != 0 ) cptr->volumeslide = ( effect & 0xFF ); break; case EFFECT_VOLSLIDE_VIBRATO: /* [6]: Continue 'Vibrato', but also do Volume slide Where [6][x][y] means "either slide the volume up x*(ticks - 1) or slide the volume down y*(ticks - 1), at the same time as continuing the last 'Vibrato'". It is illegal for both x and y to be non-zero. You cannot slide outside the volume range 0..64. */ cptr->effect = EFFECT_VOLSLIDE_VIBRATO; if( (effect & 0xFF) != 0 ) cptr->volumeslide = (effect & 0xFF); break; case EFFECT_SET_OFFSET: /* [9]: Set sample offset Where [9][x][y] means "play the sample from offset x*4096 + y*256". The offset is measured in words. If no sample is given, yet one is still playing on this channel, it should be retriggered to the new offset using the current volume. */ cptr->samppos = ((effect>>4) * 4096) + ((effect&0xF)*256); break; case EFFECT_VOLUME_SLIDE: /* [10]: Volume slide Where [10][x][y] means "either slide the volume up x*(ticks - 1) or slide the volume down y*(ticks - 1)". If both x and y are non-zero, then the y value is ignored (assumed to be 0). You cannot slide outside the volume range 0..64. */ cptr->effect = EFFECT_VOLUME_SLIDE; cptr->volumeslide = (effect & 0xFF); break; case EFFECT_JUMP_POSITION: /* [11]: Position Jump Where [11][x][y] means "stop the pattern after this division, and continue the song at song-position x*16+y". This shifts the 'pattern-cursor' in the pattern table (see above). Legal values for x*16+y are from 0 to 127. */ mod->tablepos = (effect & 0xFF); if(mod->tablepos >= mod->song.length) mod->tablepos = 0; mod->patternpos = 0; mod->jump_loop_effect = 1; break; case EFFECT_SET_VOLUME: /* [12]: Set volume Where [12][x][y] means "set current sample's volume to x*16+y". Legal volumes are 0..64. */ cptr->volume = (effect & 0xFF); break; case EFFECT_PATTERN_BREAK: /* [13]: Pattern Break Where [13][x][y] means "stop the pattern after this division, and continue the song at the next pattern at division x*10+y" (the 10 is not a typo). Legal divisions are from 0 to 63 (note Protracker exception above). */ mod->patternpos = ( ((effect>>4)&0xF)*10 + (effect&0xF) ) * mod->number_of_channels; mod->jump_loop_effect = 1; mod->tablepos++; if(mod->tablepos >= mod->song.length) mod->tablepos = 0; break; case EFFECT_EXTENDED: switch( (effect>>4) & 0xF ) { case EFFECT_E_FINE_PORTA_UP: /* [14][1]: Fineslide up Where [14][1][x] means "decrement the period of the current sample by x". The incrementing takes place at the beginning of the division, and hence there is no actual sliding. You cannot slide beyond the note B3 (period 113). */ cptr->period -= (effect & 0xF); if( cptr->period < 113 ) cptr->period = 113; break; case EFFECT_E_FINE_PORTA_DOWN: /* [14][2]: Fineslide down Where [14][2][x] means "increment the period of the current sample by x". Similar to [14][1] but shifts the pitch down. You cannot slide beyond the note C1 (period 856). */ cptr->period += (effect & 0xF); if( cptr->period > 856 ) cptr->period = 856; break; case EFFECT_E_FINE_VOLSLIDE_UP: /* [14][10]: Fine volume slide up Where [14][10][x] means "increment the volume of the current sample by x". The incrementing takes place at the beginning of the division, and hence there is no sliding. You cannot slide beyond volume 64. */ cptr->volume += (effect & 0xF); if( cptr->volume>64 ) cptr->volume = 64; break; case EFFECT_E_FINE_VOLSLIDE_DOWN: /* [14][11]: Fine volume slide down Where [14][11][x] means "decrement the volume of the current sample by x". Similar to [14][10] but lowers volume. You cannot slide beyond volume 0. */ cptr->volume -= (effect & 0xF); if( cptr->volume > 200 ) cptr->volume = 0; break; case EFFECT_E_PATTERN_LOOP: /* [14][6]: Loop pattern Where [14][6][x] means "set the start of a loop to this division if x is 0, otherwise after this division, jump back to the start of a loop and play it another x times before continuing". If the start of the loop was not set, it will default to the start of the current pattern. Hence 'loop pattern' cannot be performed across multiple patterns. Note that loops do not support nesting, and you may generate an infinite loop if you try to nest 'loop pattern's. */ if( effect & 0xF ) { if( cptr->patternloopcnt ) { cptr->patternloopcnt--; if( cptr->patternloopcnt ) { mod->patternpos = cptr->patternloopstartpoint; mod->jump_loop_effect = 1; } else { cptr->patternloopstartpoint = mod->patternpos ; } } else { cptr->patternloopcnt = (effect & 0xF); mod->patternpos = cptr->patternloopstartpoint; mod->jump_loop_effect = 1; } } else // Start point { cptr->patternloopstartpoint = mod->patternpos; } break; case EFFECT_E_PATTERN_DELAY: /* [14][14]: Delay pattern Where [14][14][x] means "after this division there will be a delay equivalent to the time taken to play x divisions after which the pattern will be resumed". The delay only relates to the interpreting of new divisions, and all effects and previous notes continue during delay. */ mod->patterndelay = (effect & 0xF); break; case EFFECT_E_NOTE_CUT: /* [14][12]: Cut sample Where [14][12][x] means "after the current sample has been played for x ticks in this division, its volume will be set to 0". This implies that if x is 0, then you will not hear any of the sample. If you wish to insert "silence" in a pattern, it is better to use a "silence"-sample (see above) due to the lack of proper support for this effect. */ cptr->effect = EFFECT_E_NOTE_CUT; cptr->cut_param = (effect & 0xF); if(!cptr->cut_param) cptr->volume = 0; break; default: break; } break; case 0xF: /* [15]: Set speed Where [15][x][y] means "set speed to x*16+y". Though it is nowhere near that simple. Let z = x*16+y. Depending on what values z takes, different units of speed are set, there being two: ticks/division and beats/minute (though this one is only a label and not strictly true). If z=0, then what should technically happen is that the module stops, but in practice it is treated as if z=1, because there is already a method for stopping the module (running out of patterns). If z<=32, then it means "set ticks/division to z" otherwise it means "set beats/minute to z" (convention says that this should read "If z<32.." but there are some composers out there that defy conventions). Default values are 6 ticks/division, and 125 beats/minute (4 divisions = 1 beat). The beats/minute tag is only meaningful for 6 ticks/division. To get a more accurate view of how things work, use the following formula: 24 * beats/minute divisions/minute = ----------------- ticks/division Hence divisions/minute range from 24.75 to 6120, eg. to get a value of 2000 divisions/minute use 3 ticks/division and 250 beats/minute. If multiple "set speed" effects are performed in a single division, the ones on higher-numbered channels take precedence over the ones on lower-numbered channels. This effect has a large number of different implementations, but the one described here has the widest usage. */ if( (effect&0xFF) < 0x21 ) { if( effect&0xFF ) { mod->song.speed = effect&0xFF; mod->patternticksaim = (long)mod->song.speed * ((mod->playrate * 5 ) / (((long)2 * (long)mod->bpm))); } } if( (effect&0xFF) >= 0x21 ) { /// HZ = 2 * BPM / 5 mod->bpm = effect&0xFF; mod->patternticksaim = (long)mod->song.speed * ((mod->playrate * 5 ) / (((long)2 * (long)mod->bpm))); } break; default: // Unsupported effect break; } } static void workeffect( note * nptr, hxcmod_channel * cptr ) { (void) nptr; switch(cptr->effect) { case EFFECT_ARPEGGIO: if( cptr->parameffect ) { cptr->decalperiod = cptr->period - cptr->Arpperiods[cptr->ArpIndex]; cptr->ArpIndex++; if( cptr->ArpIndex>2 ) cptr->ArpIndex = 0; } break; case EFFECT_PORTAMENTO_UP: if(cptr->period) { cptr->period -= cptr->parameffect; if( cptr->period < 113 || cptr->period > 20000 ) cptr->period = 113; } break; case EFFECT_PORTAMENTO_DOWN: if(cptr->period) { cptr->period += cptr->parameffect; if( cptr->period > 20000 ) cptr->period = 20000; } break; case EFFECT_VOLSLIDE_TONEPORTA: case EFFECT_TONE_PORTAMENTO: if( cptr->period && ( cptr->period != cptr->portaperiod ) && cptr->portaperiod ) { if( cptr->period > cptr->portaperiod ) { if( cptr->period - cptr->portaperiod >= cptr->portaspeed ) { cptr->period -= cptr->portaspeed; } else { cptr->period = cptr->portaperiod; } } else { if( cptr->portaperiod - cptr->period >= cptr->portaspeed ) { cptr->period += cptr->portaspeed; } else { cptr->period = cptr->portaperiod; } } if( cptr->period == cptr->portaperiod ) { // If the slide is over, don't let it to be retriggered. cptr->portaperiod = 0; } } if( cptr->effect == EFFECT_VOLSLIDE_TONEPORTA ) { if( cptr->volumeslide > 0x0F ) { cptr->volume = cptr->volume + (cptr->volumeslide>>4); if(cptr->volume>63) cptr->volume = 63; } else { cptr->volume = cptr->volume - (cptr->volumeslide); if(cptr->volume>63) cptr->volume=0; } } break; case EFFECT_VOLSLIDE_VIBRATO: case EFFECT_VIBRATO: cptr->vibraperiod = ( (cptr->vibraparam&0xF) * sintable[cptr->vibrapointeur&0x1F] )>>7; if( cptr->vibrapointeur > 31 ) cptr->vibraperiod = -cptr->vibraperiod; cptr->vibrapointeur = (cptr->vibrapointeur+(((cptr->vibraparam>>4))&0xf)) & 0x3F; if( cptr->effect == EFFECT_VOLSLIDE_VIBRATO ) { if( cptr->volumeslide > 0xF ) { cptr->volume = cptr->volume+(cptr->volumeslide>>4); if( cptr->volume > 64 ) cptr->volume = 64; } else { cptr->volume = cptr->volume - cptr->volumeslide; if( cptr->volume > 64 ) cptr->volume = 0; } } break; case EFFECT_VOLUME_SLIDE: if( cptr->volumeslide > 0xF ) { cptr->volume += (cptr->volumeslide>>4); if( cptr->volume > 64 ) cptr->volume = 64; } else { cptr->volume -= (cptr->volumeslide&0xf); if( cptr->volume > 64 ) cptr->volume = 0; } break; case EFFECT_E_NOTE_CUT: if(cptr->cut_param) cptr->cut_param--; if(!cptr->cut_param) cptr->volume = 0; break; default: break; } } /////////////////////////////////////////////////////////////////////////////////// int hxcmod_init(modcontext * modctx) { muint i,j; if( modctx ) { memclear(modctx,0,sizeof(modcontext)); modctx->playrate = 44100; modctx->stereo = 1; modctx->stereo_separation = 1; modctx->bits = 16; modctx->filter = 1; for(i=0;ifullperiod[(i*8) + j] = periodtable[i] - ((( periodtable[i] - periodtable[i+1] ) / 8) * j); } } return 1; } return 0; } int hxcmod_setcfg(modcontext * modctx, int samplerate, int bits, int stereo, int stereo_separation, int filter) { if( modctx ) { modctx->playrate = samplerate; if( stereo ) modctx->stereo = 1; else modctx->stereo = 0; if(stereo_separation < 4) { modctx->stereo_separation = stereo_separation; } if( bits == 8 || bits == 16 ) { modctx->bits = bits; } if( filter ) modctx->filter = 1; else modctx->filter = 0; return 1; } return 0; } int hxcmod_load( modcontext * modctx, void * mod_data, int mod_data_size ) { muint i, max; unsigned short t; sample *sptr; unsigned char * modmemory,* endmodmemory; modmemory = (unsigned char *)mod_data; endmodmemory = modmemory + mod_data_size; if(modmemory) { if( modctx ) { memcopy(&(modctx->song.title),modmemory,1084); i = 0; modctx->number_of_channels = 0; while(modlist[i].numberofchannels) { if(memcompare(modctx->song.signature,modlist[i].signature,4)) { modctx->number_of_channels = modlist[i].numberofchannels; } i++; } if( !modctx->number_of_channels ) { // 15 Samples modules support // Shift the whole datas to make it look likes a standard 4 channels mod. memcopy(&(modctx->song.signature), (void*)"M.K.", 4); memcopy(&(modctx->song.length), &(modctx->song.samples[15]), 130); memclear(&(modctx->song.samples[15]), 0, 480); modmemory += 600; modctx->number_of_channels = 4; } else { modmemory += 1084; } if( modmemory >= endmodmemory ) return 0; // End passed ? - Probably a bad file ! // Patterns loading for (i = max = 0; i < 128; i++) { while (max <= modctx->song.patterntable[i]) { modctx->patterndata[max] = (note*)modmemory; modmemory += (256*modctx->number_of_channels); max++; if( modmemory >= endmodmemory ) return 0; // End passed ? - Probably a bad file ! } } for (i = 0; i < 31; i++) modctx->sampledata[i]=0; // Samples loading for (i = 0, sptr = modctx->song.samples; i <31; i++, sptr++) { t= (sptr->length &0xFF00)>>8 | (sptr->length &0xFF)<<8; sptr->length = t*2; t= (sptr->reppnt &0xFF00)>>8 | (sptr->reppnt &0xFF)<<8; sptr->reppnt = t*2; t= (sptr->replen &0xFF00)>>8 | (sptr->replen &0xFF)<<8; sptr->replen = t*2; if (sptr->length == 0) continue; modctx->sampledata[i] = (char*)modmemory; modmemory += sptr->length; if (sptr->replen + sptr->reppnt > sptr->length) sptr->replen = sptr->length - sptr->reppnt; if( modmemory > endmodmemory ) return 0; // End passed ? - Probably a bad file ! } // States init modctx->tablepos = 0; modctx->patternpos = 0; modctx->song.speed = 6; modctx->bpm = 125; modctx->samplenb = 0; modctx->patternticks = (((long)modctx->song.speed * modctx->playrate * 5)/ (2 * modctx->bpm)) + 1; modctx->patternticksaim = ((long)modctx->song.speed * modctx->playrate * 5) / (2 * modctx->bpm); modctx->sampleticksconst = 3546894UL / modctx->playrate; //8448*428/playrate; for(i=0; i < modctx->number_of_channels; i++) { modctx->channels[i].volume = 0; modctx->channels[i].period = 0; } modctx->mod_loaded = 1; return 1; } } return 0; } void hxcmod_fillbuffer( modcontext * modctx, unsigned short * outbuffer, unsigned long nbsample, tracker_buffer_state * trkbuf ) { unsigned long i, j; unsigned long k; unsigned char c; unsigned int state_remaining_steps; int l,r; int ll,lr; int tl,tr; short finalperiod; note *nptr; hxcmod_channel *cptr; if( modctx && outbuffer ) { if(modctx->mod_loaded) { state_remaining_steps = 0; if( trkbuf ) { trkbuf->cur_rd_index = 0; memcopy(trkbuf->name,modctx->song.title,sizeof(modctx->song.title)); for(i=0;i<31;i++) { memcopy(trkbuf->instruments[i].name,modctx->song.samples[i].name,sizeof(trkbuf->instruments[i].name)); } } ll = modctx->last_l_sample; lr = modctx->last_r_sample; for (i = 0; i < nbsample; i++) { //--------------------------------------- if( modctx->patternticks++ > modctx->patternticksaim ) { if( !modctx->patterndelay ) { nptr = modctx->patterndata[modctx->song.patterntable[modctx->tablepos]]; nptr = nptr + modctx->patternpos; cptr = modctx->channels; modctx->patternticks = 0; modctx->patterntickse = 0; for(c=0;cnumber_of_channels;c++) { worknote((note*)(nptr+c), (hxcmod_channel*)(cptr+c),(char)(c+1),modctx); } if( !modctx->jump_loop_effect ) modctx->patternpos += modctx->number_of_channels; else modctx->jump_loop_effect = 0; if( modctx->patternpos == 64*modctx->number_of_channels ) { modctx->tablepos++; modctx->patternpos = 0; if(modctx->tablepos >= modctx->song.length) modctx->tablepos = 0; } } else { modctx->patterndelay--; modctx->patternticks = 0; modctx->patterntickse = 0; } } if( modctx->patterntickse++ > (modctx->patternticksaim/modctx->song.speed) ) { nptr = modctx->patterndata[modctx->song.patterntable[modctx->tablepos]]; nptr = nptr + modctx->patternpos; cptr = modctx->channels; for(c=0;cnumber_of_channels;c++) { workeffect(nptr+c, cptr+c); } modctx->patterntickse = 0; } //--------------------------------------- if( trkbuf && !state_remaining_steps ) { if( trkbuf->nb_of_state < trkbuf->nb_max_of_state ) { memclear(&trkbuf->track_state_buf[trkbuf->nb_of_state],0,sizeof(tracker_state)); } } l=0; r=0; for(j =0, cptr = modctx->channels; j < modctx->number_of_channels ; j++, cptr++) { if( cptr->period != 0 ) { finalperiod = cptr->period - cptr->decalperiod - cptr->vibraperiod; if( finalperiod ) { cptr->samppos += ( (modctx->sampleticksconst<<10) / finalperiod ); } cptr->ticks++; if( cptr->replen<=2 ) { if( (cptr->samppos>>10) >= (cptr->length) ) { cptr->length = 0; cptr->reppnt = 0; if( cptr->length ) cptr->samppos = cptr->samppos % (((unsigned long)cptr->length)<<10); else cptr->samppos = 0; } } else { if( (cptr->samppos>>10) >= (unsigned long)(cptr->replen+cptr->reppnt) ) { cptr->samppos = ((unsigned long)(cptr->reppnt)<<10) + (cptr->samppos % ((unsigned long)(cptr->replen+cptr->reppnt)<<10)); } } k = cptr->samppos >> 10; if( cptr->sampdata!=0 && ( ((j&3)==1) || ((j&3)==2) ) ) { r += ( cptr->sampdata[k] * cptr->volume ); } if( cptr->sampdata!=0 && ( ((j&3)==0) || ((j&3)==3) ) ) { l += ( cptr->sampdata[k] * cptr->volume ); } if( trkbuf && !state_remaining_steps ) { if( trkbuf->nb_of_state < trkbuf->nb_max_of_state ) { trkbuf->track_state_buf[trkbuf->nb_of_state].number_of_tracks = modctx->number_of_channels; trkbuf->track_state_buf[trkbuf->nb_of_state].buf_index = i; trkbuf->track_state_buf[trkbuf->nb_of_state].cur_pattern = modctx->song.patterntable[modctx->tablepos]; trkbuf->track_state_buf[trkbuf->nb_of_state].cur_pattern_pos = modctx->patternpos / modctx->number_of_channels; trkbuf->track_state_buf[trkbuf->nb_of_state].cur_pattern_table_pos = modctx->tablepos; trkbuf->track_state_buf[trkbuf->nb_of_state].bpm = modctx->bpm; trkbuf->track_state_buf[trkbuf->nb_of_state].speed = modctx->song.speed; trkbuf->track_state_buf[trkbuf->nb_of_state].tracks[j].cur_effect = cptr->effect_code; trkbuf->track_state_buf[trkbuf->nb_of_state].tracks[j].cur_parameffect = cptr->parameffect; trkbuf->track_state_buf[trkbuf->nb_of_state].tracks[j].cur_period = finalperiod; trkbuf->track_state_buf[trkbuf->nb_of_state].tracks[j].cur_volume = cptr->volume; trkbuf->track_state_buf[trkbuf->nb_of_state].tracks[j].instrument_number = (unsigned char)cptr->sampnum; } } } } if( trkbuf && !state_remaining_steps ) { state_remaining_steps = trkbuf->sample_step; if(trkbuf->nb_of_state < trkbuf->nb_max_of_state) trkbuf->nb_of_state++; } else { state_remaining_steps--; } tl = (short)l; tr = (short)r; if ( modctx->filter ) { // Filter l = (l+ll)>>1; r = (r+lr)>>1; } if ( modctx->stereo_separation == 1 ) { // Left & Right Stereo panning l = (l+(r>>1)); r = (r+(l>>1)); } // Level limitation if( l > 32767 ) l = 32767; if( l < -32768 ) l = -32768; if( r > 32767 ) r = 32767; if( r < -32768 ) r = -32768; // Store the final sample. outbuffer[(i*2)] = l; outbuffer[(i*2)+1] = r; ll = tl; lr = tr; } modctx->last_l_sample = ll; modctx->last_r_sample = lr; modctx->samplenb = modctx->samplenb+nbsample; } else { for (i = 0; i < nbsample; i++) { // Mod not loaded. Return blank buffer. outbuffer[(i*2)] = 0; outbuffer[(i*2)+1] = 0; } if(trkbuf) { trkbuf->nb_of_state = 0; trkbuf->cur_rd_index = 0; trkbuf->name[0] = 0; memclear(trkbuf->track_state_buf,0,sizeof(tracker_state) * trkbuf->nb_max_of_state); memclear(trkbuf->instruments,0,sizeof(trkbuf->instruments)); } } } } void hxcmod_unload( modcontext * modctx ) { if(modctx) { memclear(&modctx->song,0,sizeof(modctx->song)); memclear(&modctx->sampledata,0,sizeof(modctx->sampledata)); memclear(&modctx->patterndata,0,sizeof(modctx->patterndata)); modctx->tablepos = 0; modctx->patternpos = 0; modctx->patterndelay = 0; modctx->jump_loop_effect = 0; modctx->bpm = 0; modctx->patternticks = 0; modctx->patterntickse = 0; modctx->patternticksaim = 0; modctx->sampleticksconst = 0; modctx->samplenb = 0; memclear(modctx->channels,0,sizeof(modctx->channels)); modctx->number_of_channels = 0; modctx->mod_loaded = 0; modctx->last_r_sample = 0; modctx->last_l_sample = 0; } }