/* * Copyright (C) 2014 BlueKitchen GmbH * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * 3. Neither the name of the copyright holders nor the names of * contributors may be used to endorse or promote products derived * from this software without specific prior written permission. * 4. Any redistribution, use, or modification is done solely for * personal benefit and not for any commercial purpose or for * monetary gain. * * THIS SOFTWARE IS PROVIDED BY BLUEKITCHEN GMBH AND CONTRIBUTORS * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL MATTHIAS * RINGWALD OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. * * Please inquire about commercial licensing options at * contact@bluekitchen-gmbh.com * */ // ***************************************************************************** // // SBC decoder tests // // ***************************************************************************** #include "btstack_config.h" #include #include #include #include #include #include #include "oi_assert.h" #include "btstack.h" #include "btstack_sbc.h" #include "wav_util.h" static char wav_filename[1000]; static char pklg_filename[1000]; static int wav_writer_opened; static int total_num_samples = 0; static int frame_count = 0; static void show_usage(void){ printf("\n\nUsage: ./sco_test input_file\n"); printf("Example: ./sco_test pklg/test1.pklg\n"); } static ssize_t __read(int fd, void *buf, size_t count){ ssize_t len, pos = 0; while (count > 0) { len = read(fd, (int8_t * )buf + pos, count); if (len <= 0) return pos; count -= len; pos += len; } return pos; } static void handle_pcm_data(int16_t * data, int num_samples, int num_channels, int sample_rate, void * context){ (void) context; if (!wav_writer_opened){ wav_writer_opened = 1; wav_writer_open(wav_filename, num_channels, sample_rate); } // printf("Sampels: num_samples %u, num_channels %u, sample_rate %u\n", num_samples, num_channels, sample_rate); // printf_hexdump(data, num_samples * num_channels * 2); // int i; // for (i=0;i= bytes_read) break; uint8_t packet[256]; uint32_t size = big_endian_read_32(header, 0) - 9; bytes_read = __read(fd, packet, size); uint8_t type = header[12]; if (type != 9) continue; sco_packet_counter++; // printf("Packet %4u, flags %x: ", sco_packet_counter, (packet[1] >> 4)); // printf_hexdump(packet+3, size-3); btstack_sbc_decoder_process_data(&state, (packet[1] >> 4) & 3, packet+3, size-3); } wav_writer_close(); close(fd); int good = state.good_frames_nr; int bad = state.bad_frames_nr + state.zero_frames_nr; int consecutive; int total_frames_nr = good + bad; printf("WAV Writer (SBC): Decoding done. Processed totaly %d frames:\n - %d good\n - %d bad\n", total_frames_nr, good, bad); good = state.plc_state.good_frames_nr; bad = state.plc_state.bad_frames_nr; consecutive = state.plc_state.max_consecutive_bad_frames_nr; total_frames_nr = good + bad; printf("WAV Writer (PLC): Decoding done. Processed totaly %d frames:\n - %d good\n - %d bad\n - %d consecutive\n", total_frames_nr, good, bad, consecutive); printf("Write %d frames to wav file: %s\n\n", frame_count, wav_filename); }