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use CFRunLoopTimerContext for CFRunLoopTimerCreate
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@ -101,14 +101,14 @@ int cocoa_remove_data_source(data_source_t *dataSource){
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void cocoa_add_timer(timer_source_t * ts)
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void cocoa_add_timer(timer_source_t * ts)
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{
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{
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// printf("cocoa_add_timer %x\n", (int) ts);
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CFTimeInterval fireDate = ((double)ts->timeout.tv_sec) + (((double)ts->timeout.tv_usec)/1000000.0);
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CFTimeInterval fireDate = ((double)ts->timeout.tv_sec) + (((double)ts->timeout.tv_usec)/1000000.0);
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CFRunLoopTimerRef timerRef = CFRunLoopTimerCreate (kCFAllocatorDefault,fireDate,0,0,0,theCFRunLoopTimerCallBack,(void*)ts);
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CFRunLoopTimerContext timerContext = {0, ts, NULL, NULL, NULL};
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CFRunLoopTimerRef timerRef = CFRunLoopTimerCreate (kCFAllocatorDefault,fireDate,0,0,0,theCFRunLoopTimerCallBack,&timerContext);
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// hack: store CFRunLoopTimerRef in next pointer of linked_item
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// hack: store CFRunLoopTimerRef in next pointer of linked_item
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ts->item.next = (void *)timerRef;
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ts->item.next = (void *)timerRef;
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// printf("cocoa_add_timer ref %x\n", (int) timerRef);
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CFRunLoopAddTimer(CFRunLoopGetCurrent(), timerRef, kCFRunLoopCommonModes);
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CFRunLoopAddTimer(CFRunLoopGetCurrent(), timerRef, kCFRunLoopCommonModes);
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}
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}
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