mesh: extract base transition struct

This commit is contained in:
Milanka Ringwald 2019-06-18 11:00:56 +02:00 committed by Matthias Ringwald
parent 27a2526ec0
commit 617a1deb87
2 changed files with 44 additions and 33 deletions

View File

@ -91,9 +91,9 @@ static void mesh_generic_on_off_status_message(mesh_model_t *generic_on_off_serv
mesh_transport_pdu_t * transport_pdu = NULL;
if (state->transition_data.remaining_transition_time_ms != 0) {
if (state->transition_data.base_transition.remaining_transition_time_ms != 0) {
transport_pdu = mesh_access_setup_segmented_message(&mesh_generic_on_off_status_transition, state->transition_data.current_value,
state->transition_data.target_value, state->transition_data.remaining_transition_time_ms);
state->transition_data.target_value, state->transition_data.base_transition.remaining_transition_time_ms);
} else {
transport_pdu = mesh_access_setup_segmented_message(&mesh_generic_on_off_status_instantaneous, state->transition_data.current_value);
}
@ -179,8 +179,8 @@ static void generic_on_off_set_handler(mesh_model_t *generic_on_off_server_model
generic_on_off_server_state->transition_data.current_value = on_off_value;
generic_on_off_server_state->transition_data.target_value = on_off_value;
generic_on_off_server_state->transaction_identifier = tid;
generic_on_off_server_state->transition_data.remaining_transition_time_ms = 0;
generic_on_off_server_state->transition_data.remaining_delay_time_ms = 0;
generic_on_off_server_state->transition_data.base_transition.remaining_transition_time_ms = 0;
generic_on_off_server_state->transition_data.base_transition.remaining_delay_time_ms = 0;
mesh_generic_on_off_status_message(generic_on_off_server_model, mesh_pdu_netkey_index(pdu), mesh_pdu_src(pdu), mesh_pdu_appkey_index(pdu));
mesh_access_message_processed(pdu);
@ -211,8 +211,8 @@ void mesh_generic_on_off_server_set_value(mesh_model_t *generic_on_off_server_mo
mesh_generic_on_off_state_t * generic_on_off_server_state = (mesh_generic_on_off_state_t *)generic_on_off_server_model->model_data;
generic_on_off_server_state->transition_data.target_value = on_off_value;
generic_on_off_server_state->transition_data.remaining_transition_time_ms = transition_time_ms;
generic_on_off_server_state->transition_data.remaining_delay_time_ms = delay_ms;
generic_on_off_server_state->transition_data.base_transition.remaining_transition_time_ms = transition_time_ms;
generic_on_off_server_state->transition_data.base_transition.remaining_delay_time_ms = delay_ms;
// TODO implement transition
// TODO implement publication
@ -232,24 +232,24 @@ uint8_t mesh_generic_on_off_server_get_value(mesh_model_t *generic_on_off_server
}
static void mesh_server_transition_bool_init(mesh_transition_bool_t * transition){
transition->state = MESH_TRANSITION_STATE_IDLE;
transition->remaining_transition_time_ms = 0;
transition->remaining_delay_time_ms = 0;
transition->phase_start_ms = 0;
transition->base_transition.state = MESH_TRANSITION_STATE_IDLE;
transition->base_transition.remaining_transition_time_ms = 0;
transition->base_transition.remaining_delay_time_ms = 0;
transition->base_transition.phase_start_ms = 0;
transition->target_value = transition->current_value;
}
static void mesh_server_transition_state_update(mesh_transition_bool_t * transition, uint32_t current_timestamp_ms){
if (transition->remaining_delay_time_ms != 0){
transition->state = MESH_TRANSITION_STATE_DELAYED;
transition->remaining_delay_time_ms = 0;
transition->phase_start_ms = current_timestamp_ms;
if (transition->base_transition.remaining_delay_time_ms != 0){
transition->base_transition.state = MESH_TRANSITION_STATE_DELAYED;
transition->base_transition.remaining_delay_time_ms = 0;
transition->base_transition.phase_start_ms = current_timestamp_ms;
return;
}
if (transition->remaining_transition_time_ms != 0){
transition->state = MESH_TRANSITION_STATE_ACTIVE;
transition->phase_start_ms = current_timestamp_ms;
if (transition->base_transition.remaining_transition_time_ms != 0){
transition->base_transition.state = MESH_TRANSITION_STATE_ACTIVE;
transition->base_transition.phase_start_ms = current_timestamp_ms;
if (transition->target_value == 1){
transition->current_value = 1;
// TODO: emit event
@ -258,7 +258,7 @@ static void mesh_server_transition_state_update(mesh_transition_bool_t * transit
return;
}
transition->current_value = transition->target_value;
transition->remaining_transition_time_ms = 0;
transition->base_transition.remaining_transition_time_ms = 0;
// TODO: emit event
mesh_server_transition_bool_init(transition);
}
@ -266,7 +266,7 @@ static void mesh_server_transition_state_update(mesh_transition_bool_t * transit
void mesh_server_transition_step_bool(mesh_transition_bool_t * transition, transition_event_t event, uint32_t current_timestamp){
uint32_t time_step_ms;
switch (transition->state){
switch (transition->base_transition.state){
case MESH_TRANSITION_STATE_IDLE:
if (event != TRANSITION_START) break;
mesh_server_transition_state_update(transition, current_timestamp);
@ -277,11 +277,11 @@ void mesh_server_transition_step_bool(mesh_transition_bool_t * transition, trans
mesh_server_transition_state_update(transition, current_timestamp);
break;
case TRANSITION_UPDATE:
time_step_ms = current_timestamp - transition->phase_start_ms;
if (transition->remaining_delay_time_ms >= time_step_ms){
transition->remaining_delay_time_ms -= time_step_ms;
time_step_ms = current_timestamp - transition->base_transition.phase_start_ms;
if (transition->base_transition.remaining_delay_time_ms >= time_step_ms){
transition->base_transition.remaining_delay_time_ms -= time_step_ms;
} else {
transition->remaining_delay_time_ms = 0;
transition->base_transition.remaining_delay_time_ms = 0;
mesh_server_transition_state_update(transition, current_timestamp);
}
break;
@ -295,11 +295,11 @@ void mesh_server_transition_step_bool(mesh_transition_bool_t * transition, trans
mesh_server_transition_state_update(transition, current_timestamp);
break;
case TRANSITION_UPDATE:
time_step_ms = current_timestamp - transition->phase_start_ms;
if (transition->remaining_transition_time_ms >= time_step_ms){
transition->remaining_transition_time_ms -= time_step_ms;
time_step_ms = current_timestamp - transition->base_transition.phase_start_ms;
if (transition->base_transition.remaining_transition_time_ms >= time_step_ms){
transition->base_transition.remaining_transition_time_ms -= time_step_ms;
} else {
transition->remaining_transition_time_ms = 0;
transition->base_transition.remaining_transition_time_ms = 0;
mesh_server_transition_state_update(transition, current_timestamp);
}
break;

View File

@ -65,17 +65,28 @@ typedef enum {
MESH_TRANSITION_STATE_ACTIVE
} mesh_transition_state_t;
typedef struct {
typedef struct mesh_transition {
btstack_linked_item_t item;
mesh_transition_state_t state;
uint8_t current_value;
uint8_t target_value;
uint32_t phase_start_ms;
uint32_t remaining_delay_time_ms;
uint32_t remaining_transition_time_ms;
uint32_t remaining_transition_time_ms;
// to send events and/or publish changes
mesh_model_t * mesh_model;
mesh_model_t * mesh_model;
// to execute transition
void (* transition_callback)(struct mesh_transition * transition, transition_event_t event, uint32_t current_timestamp);
} mesh_transition_t;
typedef struct {
mesh_transition_t base_transition;
uint8_t current_value;
uint8_t target_value;
} mesh_transition_bool_t;
typedef struct {