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246 lines
9.1 KiB
Markdown
246 lines
9.1 KiB
Markdown
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# KISS FFT [![Build Status](https://travis-ci.com/mborgerding/kissfft.svg?branch=master)](https://travis-ci.com/mborgerding/kissfft)
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KISS FFT - A mixed-radix Fast Fourier Transform based up on the principle,
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"Keep It Simple, Stupid."
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There are many great fft libraries already around. Kiss FFT is not trying
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to be better than any of them. It only attempts to be a reasonably efficient,
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moderately useful FFT that can use fixed or floating data types and can be
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incorporated into someone's C program in a few minutes with trivial licensing.
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## USAGE:
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The basic usage for 1-d complex FFT is:
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```c
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#include "kiss_fft.h"
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kiss_fft_cfg cfg = kiss_fft_alloc( nfft ,is_inverse_fft ,0,0 );
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while ...
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... // put kth sample in cx_in[k].r and cx_in[k].i
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kiss_fft( cfg , cx_in , cx_out );
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... // transformed. DC is in cx_out[0].r and cx_out[0].i
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kiss_fft_free(cfg);
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```
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- **Note**: frequency-domain data is stored from dc up to 2pi.
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so cx_out[0] is the dc bin of the FFT
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and cx_out[nfft/2] is the Nyquist bin (if exists)
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Declarations are in "kiss_fft.h", along with a brief description of the
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functions you'll need to use.
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Code definitions for 1d complex FFTs are in kiss_fft.c.
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You can do other cool stuff with the extras you'll find in tools/
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> - multi-dimensional FFTs
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> - real-optimized FFTs (returns the positive half-spectrum:
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(nfft/2+1) complex frequency bins)
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> - fast convolution FIR filtering (not available for fixed point)
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> - spectrum image creation
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The core fft and most tools/ code can be compiled to use float, double,
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Q15 short or Q31 samples. The default is float.
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## BUILDING:
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There are two functionally-equivalent build systems supported by kissfft:
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- Make (traditional Makefiles for Unix / Linux systems)
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- CMake (more modern and feature-rich build system developed by Kitware)
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To build kissfft, the following build environment can be used:
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- GNU build environment with GCC, Clang and GNU Make or CMake (>= 3.6)
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- Microsoft Visual C++ (MSVC) with CMake (>= 3.6)
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Additional libraries required to build and test kissfft include:
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- libpng for psdpng tool,
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- libfftw3 to validate kissfft results against it,
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- python 2/3 with Numpy to validate kissfft results against it.
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- OpenMP supported by GCC, Clang or MSVC for multi-core FFT transformations
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Environments like Cygwin and MinGW can be highly likely used to build kissfft
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targeting Windows platform, but no tests were performed to the date.
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Both Make and CMake builds are easily configurable:
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- `KISSFFT_DATATYPE=<datatype>` (for Make) or `-DKISSFFT_DATATYPE=<datatype>`
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(for CMake) denote the principal datatype used by kissfft. It can be one
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of the following:
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- float (default)
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- double
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- int16_t
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- int32_t
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- SIMD (requires SSE instruction set support on target CPU)
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- `KISSFFT_OPENMP=1` (for Make) or `-DKISSFFT_OPENMP=ON` (for CMake) builds kissfft
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with OpenMP support. Please note that a supported compiler is required and this
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option is turned off by default.
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- `KISSFFT_STATIC=1` (for Make) or `-DKISSFFT_STATIC=ON` (for CMake) instructs
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the builder to create static library ('.lib' for Windows / '.a' for Unix or Linux).
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By default, this option is turned off and the shared library is created
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('.dll' for Windows, '.so' for Linux or Unix, '.dylib' for Mac OSX)
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- `-DKISSFFT_TEST=OFF` (for CMake) disables building tests for kissfft. On Make,
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building tests is done separately by 'make testall' or 'make testsingle', so
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no specific setting is required.
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- `KISSFFT_TOOLS=0` (for Make) or `-DKISSFFT_TOOLS=OFF` (for CMake) builds kissfft
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without command-line tools like 'fastconv'. By default the tools are built.
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- `KISSFFT_USE_ALLOCA=1` (for Make) or `-DKISSFFT_USE_ALLOCA=ON` (for CMake)
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build kissfft with 'alloca' usage instead of 'malloc' / 'free'.
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- `PREFIX=/full/path/to/installation/prefix/directory` (for Make) or
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`-DCMAKE_INSTALL_PREFIX=/full/path/to/installation/prefix/directory` (for CMake)
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specifies the prefix directory to install kissfft into.
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For example, to build kissfft as a static library with 'int16_t' datatype and
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OpenMP support using Make, run the command from kissfft source tree:
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```
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make KISSFFT_DATATYPE=int16_t KISSFFT_STATIC=1 KISSFFT_OPENMP=1 all
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```
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The same configuration for CMake is:
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```
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mkdir build && cd build
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cmake -DKISSFFT_DATATYPE=int16_t -DKISSFFT_STATIC=ON -DKISSFFT_OPENMP=ON ..
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make all
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```
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To specify '/tmp/1234' as installation prefix directory, run:
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```
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make PREFIX=/tmp/1234 KISSFFT_DATATYPE=int16_t KISSFFT_STATIC=1 KISSFFT_OPENMP=1 install
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```
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or
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```
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mkdir build && cd build
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cmake -DCMAKE_INSTALL_PREFIX=/tmp/1234 -DKISSFFT_DATATYPE=int16_t -DKISSFFT_STATIC=ON -DKISSFFT_OPENMP=ON ..
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make all
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make install
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```
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## TESTING:
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To validate the build configured as an example above, run the following command from
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kissfft source tree:
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```
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make KISSFFT_DATATYPE=int16_t KISSFFT_STATIC=1 KISSFFT_OPENMP=1 testsingle
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```
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if using Make, or:
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```
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make test
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```
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if using CMake.
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To test all possible build configurations, please run an extended testsuite from
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kissfft source tree:
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```
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sh test/kissfft-testsuite.sh
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```
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Please note that the extended testsuite takes around 20-40 minutes depending on device
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it runs on. This testsuite is useful for reporting bugs or testing the pull requests.
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## BACKGROUND
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I started coding this because I couldn't find a fixed point FFT that didn't
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use assembly code. I started with floating point numbers so I could get the
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theory straight before working on fixed point issues. In the end, I had a
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little bit of code that could be recompiled easily to do ffts with short, float
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or double (other types should be easy too).
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Once I got my FFT working, I was curious about the speed compared to
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a well respected and highly optimized fft library. I don't want to criticize
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this great library, so let's call it FFT_BRANDX.
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During this process, I learned:
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> 1. FFT_BRANDX has more than 100K lines of code. The core of kiss_fft is about 500 lines (cpx 1-d).
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> 2. It took me an embarrassingly long time to get FFT_BRANDX working.
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> 3. A simple program using FFT_BRANDX is 522KB. A similar program using kiss_fft is 18KB (without optimizing for size).
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> 4. FFT_BRANDX is roughly twice as fast as KISS FFT in default mode.
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It is wonderful that free, highly optimized libraries like FFT_BRANDX exist.
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But such libraries carry a huge burden of complexity necessary to extract every
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last bit of performance.
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**Sometimes simpler is better, even if it's not better.**
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## FREQUENTLY ASKED QUESTIONS:
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> Q: Can I use kissfft in a project with a ___ license?</br>
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> A: Yes. See LICENSE below.
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> Q: Why don't I get the output I expect?</br>
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> A: The two most common causes of this are
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> 1) scaling : is there a constant multiplier between what you got and what you want?
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> 2) mixed build environment -- all code must be compiled with same preprocessor
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> definitions for FIXED_POINT and kiss_fft_scalar
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> Q: Will you write/debug my code for me?</br>
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> A: Probably not unless you pay me. I am happy to answer pointed and topical questions, but
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> I may refer you to a book, a forum, or some other resource.
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## PERFORMANCE
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(on Athlon XP 2100+, with gcc 2.96, float data type)
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Kiss performed 10000 1024-pt cpx ffts in .63 s of cpu time.
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For comparison, it took md5sum twice as long to process the same amount of data.
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Transforming 5 minutes of CD quality audio takes less than a second (nfft=1024).
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**DO NOT:**
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- use Kiss if you need the Fastest Fourier Transform in the World
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- ask me to add features that will bloat the code
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## UNDER THE HOOD
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Kiss FFT uses a time decimation, mixed-radix, out-of-place FFT. If you give it an input buffer
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and output buffer that are the same, a temporary buffer will be created to hold the data.
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No static data is used. The core routines of kiss_fft are thread-safe (but not all of the tools directory).[
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No scaling is done for the floating point version (for speed).
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Scaling is done both ways for the fixed-point version (for overflow prevention).
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Optimized butterflies are used for factors 2,3,4, and 5.
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The real (i.e. not complex) optimization code only works for even length ffts. It does two half-length
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FFTs in parallel (packed into real&imag), and then combines them via twiddling. The result is
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nfft/2+1 complex frequency bins from DC to Nyquist. If you don't know what this means, search the web.
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The fast convolution filtering uses the overlap-scrap method, slightly
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modified to put the scrap at the tail.
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## LICENSE
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Revised BSD License, see COPYING for verbiage.
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Basically, "free to use&change, give credit where due, no guarantees"
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Note this license is compatible with GPL at one end of the spectrum and closed, commercial software at
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the other end. See http://www.fsf.org/licensing/licenses
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## TODO
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- Add real optimization for odd length FFTs
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- Document/revisit the input/output fft scaling
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- Make doc describing the overlap (tail) scrap fast convolution filtering in kiss_fastfir.c
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- Test all the ./tools/ code with fixed point (kiss_fastfir.c doesn't work, maybe others)
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## AUTHOR
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Mark Borgerding
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Mark@Borgerding.net
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