btstack/src/socket_connection.h

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/*
* Copyright (C) 2009 by Matthias Ringwald
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* 3. Neither the name of the copyright holders nor the names of
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY MATTHIAS RINGWALD AND CONTRIBUTORS
* ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL MATTHIAS
* RINGWALD OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
* THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
* SUCH DAMAGE.
*
*/
/*
* socket_connection.h
*
* Created by Matthias Ringwald on 6/6/09.
*/
#pragma once
#include <btstack/run_loop.h>
#include <stdint.h>
/** opaque connection type */
typedef struct connection connection_t;
/**
* create socket data_source for socket specified by launchd configuration
*/
int socket_connection_create_launchd();
/**
* create socket for incoming tcp connections
*/
int socket_connection_create_tcp(int port);
/**
* create socket for incoming unix domain connections
*/
int socket_connection_create_unix(char *path);
/**
* close socket connection to BTdaemon
*/
int socket_connection_close_tcp(connection_t *connection);
/**
* create TCP socket connection to BTdaemon
*/
connection_t * socket_connection_open_tcp(const char *address, uint16_t port);
/**
* close TCP socket connection to BTdaemon
*/
int socket_connection_close_tcp(connection_t *connection);
/**
* create unix socket connection to BTdaemon
*/
connection_t * socket_connection_open_unix();
/**
* close unix connection to BTdaemon
*/
int socket_connection_close_unix(connection_t *connection);
/**
* set packet handler for all auto-accepted connections
* -- packet_callback @return: 0 == OK/NO ERROR
*/
void socket_connection_register_packet_callback( int (*packet_callback)(connection_t *connection, uint16_t packet_type, uint16_t channel, uint8_t *data, uint16_t length) );
/**
* send HCI packet to single connection
*/
void socket_connection_send_packet(connection_t *connection, uint16_t packet_type, uint16_t channel, uint8_t *data, uint16_t size);
/**
* send event data to all clients
*/
void socket_connection_send_packet_all(uint16_t type, uint16_t channel, uint8_t *packet, uint16_t size);
/**
* try to dispatch packet for all "parked" connections. start at random point for fairness
* if dispatch is successful, a connection is added again to run loop
*/
void socket_connection_retry_parked_random();