mirror of
https://github.com/pine64/bl_iot_sdk.git
synced 2024-11-19 14:13:48 +00:00
329 lines
16 KiB
Makefile
329 lines
16 KiB
Makefile
# Component wrapper makefile
|
|
#
|
|
# This makefile gets called recursively from the project make, once for each component.
|
|
# COMPONENT_MAKEFILE is set to point at the bouffalo.mk file for the component itself,
|
|
# which is included as part of this process (after default variables are defined).
|
|
#
|
|
# This makefile comprises multiple stages, marked in blocked comments below.
|
|
#
|
|
# CWD is the build directory of the component.
|
|
|
|
ifndef PROJECT_PATH
|
|
$(error Make was invoked from $(CURDIR). However please do not run make from the sdk or a component directory; invoke make from the project directory. See the README for details.)
|
|
endif
|
|
|
|
|
|
################################################################################
|
|
# 1) Set default variables for the component build (including configuration
|
|
# loaded from sdkconfig.)
|
|
################################################################################
|
|
|
|
# Find the path to the component
|
|
COMPONENT_PATH := $(abspath $(dir $(COMPONENT_MAKEFILE)))
|
|
export COMPONENT_PATH
|
|
|
|
# COMPONENT_BUILD_DIR is otherwise known as CWD for the build
|
|
COMPONENT_BUILD_DIR := $(abspath .)
|
|
|
|
# include elements common to both project & component makefiles
|
|
# (includes project configuration set via menuconfig)
|
|
include $(BL60X_SDK_PATH)/make_scripts_riscv/common.mk
|
|
include $(PROJECT_PATH)/proj_config.mk
|
|
|
|
# Some of the following defaults may be overriden by the component's bouffalo.mk makefile,
|
|
# during the next step:
|
|
|
|
# Absolute path of the .a file
|
|
COMPONENT_LIBRARY = lib$(COMPONENT_NAME).a
|
|
|
|
# Source dirs a component has. Default to root directory of component.
|
|
COMPONENT_SRCDIRS = .
|
|
|
|
# By default, include only the include/ dir.
|
|
COMPONENT_ADD_INCLUDEDIRS = . include
|
|
COMPONENT_ADD_LDFLAGS =
|
|
|
|
# Define optional compiling macros
|
|
define compile_exclude
|
|
COMPONENT_OBJEXCLUDE += $(1)
|
|
endef
|
|
|
|
define compile_include
|
|
COMPONENT_OBJINCLUDE += $(1)
|
|
endef
|
|
|
|
define compile_only_if
|
|
$(eval $(if $(1), $(call compile_include, $(2)), $(call compile_exclude, $(2))))
|
|
endef
|
|
|
|
define compile_only_if_not
|
|
$(eval $(if $(1), $(call compile_exclude, $(2)), $(call compile_include, $(2))))
|
|
endef
|
|
|
|
COMPONENT_ADD_LINKER_DEPS ?=
|
|
COMPONENT_DEPENDS ?=
|
|
COMPONENT_EXTRA_CLEAN ?=
|
|
COMPONENT_EXTRA_INCLUDES ?=
|
|
COMPONENT_OBJEXCLUDE ?=
|
|
COMPONENT_OBJINCLUDE ?=
|
|
COMPONENT_SUBMODULES ?=
|
|
|
|
################################################################################
|
|
# 2) Include the bouffalo.mk for the specific component (COMPONENT_MAKEFILE) to
|
|
# override variables & optionally define custom targets. Also include global
|
|
# component makefiles.
|
|
################################################################################
|
|
|
|
|
|
# Include any Makefile.componentbuild file letting components add
|
|
# configuration at the global component level
|
|
|
|
# Save component_path; we pass it to the called Makefile.componentbuild
|
|
# as COMPILING_COMPONENT_PATH, and we use it to restore the current
|
|
# COMPONENT_PATH later.
|
|
COMPILING_COMPONENT_PATH := $(COMPONENT_PATH)
|
|
|
|
define includeCompBuildMakefile
|
|
$(if $(V),$(info including $(1)/Makefile.componentbuild...))
|
|
COMPONENT_PATH := $(1)
|
|
include $(1)/Makefile.componentbuild
|
|
endef
|
|
$(foreach componentpath,$(COMPONENT_PATHS), \
|
|
$(if $(wildcard $(componentpath)/Makefile.componentbuild), \
|
|
$(eval $(call includeCompBuildMakefile,$(componentpath)))))
|
|
|
|
#Restore COMPONENT_PATH to what it was
|
|
COMPONENT_PATH := $(COMPILING_COMPONENT_PATH)
|
|
|
|
# Include bouffalo.mk for this component.
|
|
-include $(BL60X_SDK_PATH)/make_scripts_riscv/project_val.mk
|
|
include $(COMPONENT_MAKEFILE)
|
|
|
|
ifeq ($(filter $(COMPONENT_NAME),$(LOG_ENABLED_COMPONENTS)),$(COMPONENT_NAME))
|
|
CPPFLAGS += -DCFG_COMPONENT_BLOG_ENABLE=1
|
|
else
|
|
CPPFLAGS += -DCFG_COMPONENT_BLOG_ENABLE=0
|
|
endif
|
|
|
|
ifndef COMPONENT_LIB_ONLY
|
|
COMPONENT_ADD_LDFLAGS += -l$(COMPONENT_NAME)
|
|
endif
|
|
|
|
ifdef COMPONENT_LIB_ONLY # Skip all below step if component is a lib
|
|
.PHONY: build
|
|
build:
|
|
$(details) "No build needed for $(COMPONENT_NAME) (COMPONENT_LIB_ONLY)"
|
|
|
|
.PHONY: clean
|
|
clean:
|
|
$(summary) RM component_project_vars.mk
|
|
rm -f component_project_vars.mk
|
|
|
|
define lib_MakeVariablePath
|
|
$(subst $(BL60X_SDK_PATH),$$(BL60X_SDK_PATH),$(subst $(PROJECT_PATH),$$(PROJECT_PATH),$(subst $(BUILD_DIR_BASE),$$(BUILD_DIR_BASE),$(1))))
|
|
endef
|
|
|
|
component_project_vars.mk::
|
|
$(details) "Building component project variables list $(abspath $@)"
|
|
@echo '# Automatically generated build file. Do not edit.' > $@
|
|
@echo 'COMPONENT_INCLUDES += $(call lib_MakeVariablePath,$(abspath $(addprefix $(COMPONENT_PATH)/,$(COMPONENT_ADD_INCLUDEDIRS))))' >> $@
|
|
@echo 'COMPONENT_LDFLAGS += $(COMPONENT_ADD_LDFLAGS_HEAD) $(call lib_MakeVariablePath, $(COMPONENT_ADD_LDFLAGS)) $(COMPONENT_ADD_LDFLAGS_TAIL)' >> $@
|
|
@echo 'COMPONENT_LINKER_DEPS += $(call lib_MakeVariablePath,$(call resolvepath,$(COMPONENT_ADD_LINKER_DEPS),$(COMPONENT_PATH)))' >> $@
|
|
@echo 'component-$(COMPONENT_NAME)-build: $(addprefix component-,$(addsuffix -build,$(COMPONENT_DEPENDS)))' >> $@
|
|
|
|
# COMPONENT_LIB_ONLY end
|
|
else
|
|
################################################################################
|
|
# 3) Set variables that depend on values that may changed by bouffalo.mk
|
|
################################################################################
|
|
|
|
ifndef COMPONENT_CONFIG_ONLY # Skip steps 3-5 if COMPONENT_CONFIG_ONLY is set
|
|
|
|
# Object files which need to be linked into the library
|
|
# By default we take all .c, .cpp, .cc & .S files in COMPONENT_SRCDIRS.
|
|
ifndef COMPONENT_OBJS
|
|
# Find all source files in all COMPONENT_SRCDIRS
|
|
COMPONENT_OBJS := $(foreach compsrcdir,$(COMPONENT_SRCDIRS),$(patsubst %.c,%.o,$(wildcard $(COMPONENT_PATH)/$(compsrcdir)/*.c)))
|
|
COMPONENT_OBJS += $(foreach compsrcdir,$(COMPONENT_SRCDIRS),$(patsubst %.cpp,%.o,$(wildcard $(COMPONENT_PATH)/$(compsrcdir)/*.cpp)))
|
|
COMPONENT_OBJS += $(foreach compsrcdir,$(COMPONENT_SRCDIRS),$(patsubst %.cc,%.o,$(wildcard $(COMPONENT_PATH)/$(compsrcdir)/*.cc)))
|
|
COMPONENT_OBJS += $(foreach compsrcdir,$(COMPONENT_SRCDIRS),$(patsubst %.S,%.o,$(wildcard $(COMPONENT_PATH)/$(compsrcdir)/*.S)))
|
|
# Make relative by removing COMPONENT_PATH from all found object paths
|
|
COMPONENT_OBJS := $(sort $(COMPONENT_OBJS))
|
|
COMPONENT_OBJS := $(patsubst $(COMPONENT_PATH)/%,%,$(COMPONENT_OBJS))
|
|
else
|
|
# Add in components defined by conditional compiling macros
|
|
COMPONENT_OBJS += $(COMPONENT_OBJINCLUDE)
|
|
endif
|
|
# Remove any leading ../ from paths, so everything builds inside build dir
|
|
COMPONENT_OBJS := $(call stripLeadingParentDirs,$(COMPONENT_OBJS))
|
|
|
|
# Do the same for COMPONENT_OBJEXCLUDE (used below)
|
|
COMPONENT_OBJEXCLUDE := $(call stripLeadingParentDirs,$(COMPONENT_OBJEXCLUDE))
|
|
|
|
# COMPONENT_OBJDIRS is COMPONENT_SRCDIRS with the same transform applied
|
|
COMPONENT_OBJDIRS := $(call stripLeadingParentDirs,$(COMPONENT_SRCDIRS))
|
|
|
|
# Remove items disabled by optional compilation
|
|
COMPONENT_OBJS := $(foreach obj,$(COMPONENT_OBJS),$(if $(filter $(abspath $(obj)),$(abspath $(COMPONENT_OBJEXCLUDE))), ,$(obj)))
|
|
|
|
# Remove duplicates
|
|
COMPONENT_OBJS := $(call uniq,$(COMPONENT_OBJS))
|
|
|
|
# If we're called to compile something, we'll get passed the COMPONENT_INCLUDES
|
|
# variable with all the include dirs from all the components in random order. This
|
|
# means we can accidentally grab a header from another component before grabbing our own.
|
|
# To make sure that does not happen, re-order the includes so ours come first.
|
|
COMPONENT_PRIV_INCLUDEDIRS ?=
|
|
OWN_INCLUDES:=$(abspath $(addprefix $(COMPONENT_PATH)/,$(COMPONENT_PRIV_INCLUDEDIRS) $(COMPONENT_ADD_INCLUDEDIRS)))
|
|
COMPONENT_INCLUDES := $(OWN_INCLUDES) $(filter-out $(OWN_INCLUDES),$(COMPONENT_INCLUDES))
|
|
|
|
|
|
################################################################################
|
|
# 4) Define a target to generate component_project_vars.mk Makefile which
|
|
# contains common per-component settings which are included directly in the
|
|
# top-level project make
|
|
#
|
|
# (Skipped if COMPONENT_CONFIG_ONLY is set.)
|
|
################################################################################
|
|
|
|
# macro to generate variable-relative paths inside component_project_vars.mk, whenever possible
|
|
# ie put literal $(BL60X_SDK_PATH), $(PROJECT_PATH) and $(BUILD_DIR_BASE) into the generated
|
|
# makefiles where possible.
|
|
#
|
|
# This means if directories move (breaking absolute paths), don't need to 'make clean'
|
|
define MakeVariablePath
|
|
$(subst $(BL60X_SDK_PATH),$$(BL60X_SDK_PATH),$(subst $(PROJECT_PATH),$$(PROJECT_PATH),$(subst $(BUILD_DIR_BASE),$$(BUILD_DIR_BASE),$(1))))
|
|
endef
|
|
|
|
# component_project_vars.mk target for the component. This is used to
|
|
# take bouffalo.mk variables COMPONENT_ADD_INCLUDEDIRS,
|
|
# COMPONENT_ADD_LDFLAGS, COMPONENT_DEPENDS and COMPONENT_SUBMODULES
|
|
# and inject those into the project make pass.
|
|
#
|
|
# The target here has no dependencies, as the parent target in
|
|
# project.mk evaluates dependencies before calling down to here. See
|
|
# GenerateComponentTargets macro in project.mk.
|
|
#
|
|
# If you are thinking of editing the output of this target for a
|
|
# component-specific feature, please don't! What you want is a
|
|
# Makefile.projbuild for your component (see docs/build-system.rst for
|
|
# more.)
|
|
#
|
|
# Note: The :: target here is not a mistake. This target should always be
|
|
# executed, as dependencies are checked by the parent project-level make target.
|
|
# See https://www.gnu.org/software/make/manual/make.html#index-_003a_003a-rules-_0028double_002dcolon_0029
|
|
component_project_vars.mk::
|
|
$(details) "Building component project variables list $(abspath $@)"
|
|
@echo '# Automatically generated build file. Do not edit.' > $@
|
|
@echo 'COMPONENT_INCLUDES += $(call MakeVariablePath,$(abspath $(addprefix $(COMPONENT_PATH)/,$(COMPONENT_ADD_INCLUDEDIRS))))' >> $@
|
|
@echo 'COMPONENT_LDFLAGS += $(COMPONENT_ADD_LDFLAGS_HEAD) $(call MakeVariablePath,-L$(COMPONENT_BUILD_DIR) $(COMPONENT_ADD_LDFLAGS)) $(COMPONENT_ADD_LDFLAGS_TAIL)' >> $@
|
|
@echo 'COMPONENT_LINKER_DEPS += $(call MakeVariablePath,$(call resolvepath,$(COMPONENT_ADD_LINKER_DEPS),$(COMPONENT_PATH)))' >> $@
|
|
@echo 'COMPONENT_SUBMODULES += $(call MakeVariablePath,$(abspath $(addprefix $(COMPONENT_PATH)/,$(COMPONENT_SUBMODULES))))' >> $@
|
|
@echo 'COMPONENT_LIBRARIES += $(COMPONENT_NAME)' >> $@
|
|
@echo 'component-$(COMPONENT_NAME)-build: $(addprefix component-,$(addsuffix -build,$(COMPONENT_DEPENDS)))' >> $@
|
|
|
|
################################################################################
|
|
# 5) Where COMPONENT_OWNBUILDTARGET / COMPONENT_OWNCLEANTARGET
|
|
# is not set by bouffalo.mk, define default build, clean, etc. targets
|
|
#
|
|
# (Skipped if COMPONENT_CONFIG_ONLY is set.)
|
|
################################################################################
|
|
|
|
# Default build behaviour: define a phony build target and a COMPONENT_LIBRARY link target.
|
|
ifndef COMPONENT_OWNBUILDTARGET
|
|
.PHONY: build
|
|
build: $(COMPONENT_LIBRARY)
|
|
|
|
# Build the archive. We remove the archive first, otherwise ar will get confused if we update
|
|
# an archive when multiple filenames have the same name (src1/test.o and src2/test.o)
|
|
$(COMPONENT_LIBRARY): $(COMPONENT_OBJS)
|
|
$(summary) AR $(patsubst $(PWD)/%,%,$(CURDIR))/$@
|
|
rm -f $@
|
|
$(AR) cru $@ $^
|
|
endif
|
|
|
|
# If COMPONENT_OWNCLEANTARGET is not set, define a phony clean target
|
|
ifndef COMPONENT_OWNCLEANTARGET
|
|
CLEAN_FILES := $(COMPONENT_LIBRARY) $(COMPONENT_OBJS) $(COMPONENT_OBJS:.o=.d) $(COMPONENT_OBJEXCLUDE) $(COMPONENT_OBJEXCLUDE:.o=.d) $(COMPONENT_EXTRA_CLEAN) component_project_vars.mk
|
|
.PHONY: clean
|
|
clean:
|
|
$(summary) RM $(CLEAN_FILES)
|
|
rm -f $(CLEAN_FILES)
|
|
endif
|
|
|
|
DEBUG_FLAGS ?= -gdwarf
|
|
|
|
# Include all dependency files already generated
|
|
-include $(COMPONENT_OBJS:.o=.d)
|
|
|
|
# This is a fix for situation where the project or IDF dir moves, and instead
|
|
# of rebuilding the target the build fails until make clean is run
|
|
#
|
|
# It adds an empty dependency rule for the (possibly non-existent) source file itself,
|
|
# which prevents it not being found from failing the build
|
|
#
|
|
# $1 == Source File, $2 == .o file used for .d file name
|
|
define AppendSourceToDependencies
|
|
echo "$1:" >> $$(patsubst %.o,%.d,$2)
|
|
endef
|
|
|
|
|
|
# This pattern is generated for each COMPONENT_SRCDIR to compile the files in it.
|
|
define GenerateCompileTargets
|
|
# $(1) - directory containing source files, relative to $(COMPONENT_PATH) - one of $(COMPONENT_SRCDIRS)
|
|
# $(2) - output build directory, which is $(1) with any leading ".."s converted to "."s to ensure output is always under build/
|
|
#
|
|
|
|
$(2)/%.o: $$(COMPONENT_PATH)/$(1)/%.c $(COMMON_MAKEFILES) $(COMPONENT_MAKEFILE) | $(COMPONENT_OBJDIRS)
|
|
$$(summary) CC $$(patsubst $$(PWD)/%,%,$$(CURDIR))/$$@
|
|
$$(CC) $$(CFLAGS) $$(CPPFLAGS) -D __FILENAME__=\"$$(notdir $$<)\" -D __FILENAME_WO_SUFFIX__=\"$$(subst .c,,$$(notdir $$<))\" -D __FILENAME_WO_SUFFIX_DEQUOTED__=$$(subst .c,,$$(notdir $$<)) -D __COMPONENT_NAME__=\"$$(COMPONENT_NAME)\" -D __COMPONENT_NAME_DEQUOTED__=$$(COMPONENT_NAME) -D __COMPONENT_FILE_NAME__=\"$$(COMPONENT_NAME)$$(subst .c,,$$(notdir $$<))\" -D__COMPONENT_FILE_NAMED__=$$(COMPONENT_NAME).$$(subst .c,,$$(notdir $$<)) -D__COMPONENT_FILE_NAME_DEQUOTED__=$$(COMPONENT_NAME)$$(subst .c,,$$(notdir $$<)) $$(addprefix -I ,$$(COMPONENT_INCLUDES)) $$(addprefix -I ,$$(COMPONENT_EXTRA_INCLUDES)) -I $(1) -c $$(abspath $$<) -o $$@
|
|
$(call AppendSourceToDependencies,$$<,$$@)
|
|
|
|
$(2)/%.o: $$(COMPONENT_PATH)/$(1)/%.cpp $(COMMON_MAKEFILES) $(COMPONENT_MAKEFILE) | $(COMPONENT_OBJDIRS)
|
|
$$(summary) CXX $$(patsubst $$(PWD)/%,%,$$(CURDIR))/$$@
|
|
$$(CXX) $$(CFLAGS) $$(CXXFLAGS) -D __FILENAME__=\"$$(notdir $$<)\" -D __FILENAME_WO_SUFFIX__=\"$$(subst .c,,$$(notdir $$<))\" -D __FILENAME_WO_SUFFIX_DEQUOTED__=$$(subst .c,,$$(notdir $$<)) -D __COMPONENT_NAME__=\"$$(COMPONENT_NAME)\" -D __COMPONENT_NAME_DEQUOTED__=$$(COMPONENT_NAME) -D __COMPONENT_FILE_NAME__=\"$$(COMPONENT_NAME)$$(subst .c,,$$(notdir $$<))\" -D__COMPONENT_FILE_NAMED__=$$(COMPONENT_NAME).$$(subst .c,,$$(notdir $$<)) -D__COMPONENT_FILE_NAME_DEQUOTED__=$$(COMPONENT_NAME)$$(subst .c,,$$(notdir $$<)) $$(CPPFLAGS) $$(addprefix -I ,$$(COMPONENT_INCLUDES)) $$(addprefix -I ,$$(COMPONENT_EXTRA_INCLUDES)) -I $(1) -c $$(abspath $$<) -o $$@
|
|
$(call AppendSourceToDependencies,$$<,$$@)
|
|
|
|
$(2)/%.o: $$(COMPONENT_PATH)/$(1)/%.cc $(COMMON_MAKEFILES) $(COMPONENT_MAKEFILE) | $(COMPONENT_OBJDIRS)
|
|
$$(summary) CXX $$(patsubst $$(PWD)/%,%,$$(CURDIR))/$$@
|
|
$$(CXX) $$(CXXFLAGS) $$(CPPFLAGS) -D __FILENAME__=\"$$(notdir $$<)\" -D __FILENAME_WO_SUFFIX__=\"$$(subst .c,,$$(notdir $$<))\" -D __FILENAME_WO_SUFFIX_DEQUOTED__=$$(subst .c,,$$(notdir $$<)) -D __COMPONENT_NAME__=\"$$(COMPONENT_NAME)\" -D __COMPONENT_NAME_DEQUOTED__=$$(COMPONENT_NAME) -D __COMPONENT_FILE_NAME__=\"$$(COMPONENT_NAME)$$(subst .c,,$$(notdir $$<))\" -D__COMPONENT_FILE_NAMED__=$$(COMPONENT_NAME).$$(subst .c,,$$(notdir $$<)) -D__COMPONENT_FILE_NAME_DEQUOTED__=$$(COMPONENT_NAME)$$(subst .c,,$$(notdir $$<)) $$(addprefix -I ,$$(COMPONENT_INCLUDES)) $$(addprefix -I ,$$(COMPONENT_EXTRA_INCLUDES)) -I $(1) -c $$(abspath $$<) -o $$@
|
|
$(call AppendSourceToDependencies,$$<,$$@)
|
|
|
|
$(2)/%.o: $$(COMPONENT_PATH)/$(1)/%.S $(COMMON_MAKEFILES) $(COMPONENT_MAKEFILE) | $(COMPONENT_OBJDIRS)
|
|
$$(summary) AS $$(patsubst $$(PWD)/%,%,$$(CURDIR))/$$@
|
|
$$(CC) $$(ASMFLAGS) $$(CPPFLAGS) -D __FILENAME__=\"$$(notdir $$<)\" -D __FILENAME_WO_SUFFIX__=\"$$(subst .c,,$$(notdir $$<))\" -D __FILENAME_WO_SUFFIX_DEQUOTED__=$$(subst .c,,$$(notdir $$<)) -D __COMPONENT_NAME__=\"$$(COMPONENT_NAME)\" -D __COMPONENT_NAME_DEQUOTED__=$$(COMPONENT_NAME) -D __COMPONENT_FILE_NAME__=\"$$(COMPONENT_NAME)$$(subst .c,,$$(notdir $$<))\" -D__COMPONENT_FILE_NAMED__=$$(COMPONENT_NAME).$$(subst .c,,$$(notdir $$<)) -D__COMPONENT_FILE_NAME_DEQUOTED__=$$(COMPONENT_NAME)$$(subst .c,,$$(notdir $$<)) $$(DEBUG_FLAGS) $$(addprefix -I ,$$(COMPONENT_INCLUDES)) $$(addprefix -I ,$$(COMPONENT_EXTRA_INCLUDES)) -I $(1) -c $$(abspath $$<) -o $$@
|
|
$(call AppendSourceToDependencies,$$<,$$@)
|
|
|
|
# CWD is build dir, create the build subdirectory if it doesn't exist
|
|
#
|
|
# (NB: Each .o file depends on all relative component build dirs $(COMPONENT_OBJDIRS), including $(2), to work
|
|
# around a behaviour make 3.81 where the first pattern (randomly) seems to be matched rather than the best fit. ie if
|
|
# you have objects a/y.o and a/b/c.o then c.o can be matched with $(1)=a & %=b/c, meaning that subdir 'a/b' needs to be
|
|
# created but wouldn't be created if $(2)=a. Make 4.x doesn't have this problem, it seems to preferentially
|
|
# choose the better match ie $(2)=a/b and %=c )
|
|
#
|
|
# Note: This may cause some issues for out-of-tree source files and make 3.81 :/
|
|
#
|
|
$(2):
|
|
mkdir -p $(2)
|
|
endef
|
|
|
|
# Generate all the compile target patterns
|
|
$(foreach srcdir,$(COMPONENT_SRCDIRS), $(eval $(call GenerateCompileTargets,$(srcdir),$(call stripLeadingParentDirs,$(srcdir)))))
|
|
|
|
else # COMPONENT_CONFIG_ONLY is set
|
|
|
|
build:
|
|
$(details) "No build needed for $(COMPONENT_NAME) (COMPONENT_CONFIG_ONLY)"
|
|
|
|
clean:
|
|
$(summary) RM component_project_vars.mk
|
|
rm -f component_project_vars.mk
|
|
|
|
component_project_vars.mk:: # no need to add variables via bouffalo.mk
|
|
@echo '# COMPONENT_CONFIG_ONLY target sets no variables here' > $@
|
|
|
|
endif # COMPONENT_CONFIG_ONLY
|
|
endif # COMPONENT_LIB_ONLY
|
|
|