bazzite/spec_files/mesa/valve.patch
2024-04-17 14:10:06 -07:00

118 lines
4.1 KiB
Diff

diff --git a/src/loader/loader_dri3_helper.c b/src/loader/loader_dri3_helper.c
index dc1db4fa8be..38e55dc23ae 100644
--- a/src/loader/loader_dri3_helper.c
+++ b/src/loader/loader_dri3_helper.c
@@ -289,6 +289,30 @@ dri3_update_max_num_back(struct loader_dri3_drawable *draw)
}
}
+static unsigned
+gamescope_swapchain_override()
+{
+ const char *path = getenv("GAMESCOPE_LIMITER_FILE");
+ if (!path)
+ return 0;
+
+ static simple_mtx_t mtx = SIMPLE_MTX_INITIALIZER;
+ static int fd = -1;
+
+ simple_mtx_lock(&mtx);
+ if (fd < 0) {
+ fd = open(path, O_RDONLY);
+ }
+ simple_mtx_unlock(&mtx);
+
+ if (fd < 0)
+ return 0;
+
+ uint32_t override_value = 0;
+ pread(fd, &override_value, sizeof(override_value), 0);
+ return override_value;
+}
+
void
loader_dri3_set_swap_interval(struct loader_dri3_drawable *draw, int interval)
{
@@ -303,10 +327,12 @@ loader_dri3_set_swap_interval(struct loader_dri3_drawable *draw, int interval)
* PS. changing from value A to B and A < B won't cause swap out of order but
* may still gets wrong target_msc value at the beginning.
*/
- if (draw->swap_interval != interval)
+ if (draw->orig_swap_interval != interval)
loader_dri3_swapbuffer_barrier(draw);
- draw->swap_interval = interval;
+ draw->orig_swap_interval = interval;
+ if (gamescope_swapchain_override() != 1)
+ draw->swap_interval = interval;
}
static void
@@ -438,6 +464,12 @@ loader_dri3_drawable_init(xcb_connection_t *conn,
draw->swap_interval = dri_get_initial_swap_interval(draw->dri_screen_render_gpu,
draw->ext->config);
+ draw->orig_swap_interval = draw->swap_interval;
+
+ unsigned gamescope_override = gamescope_swapchain_override();
+ if (gamescope_override == 1)
+ draw->swap_interval = 1;
+
dri3_update_max_num_back(draw);
/* Create a new drawable */
@@ -1085,6 +1117,12 @@ loader_dri3_swap_buffers_msc(struct loader_dri3_drawable *draw,
if (draw->type == LOADER_DRI3_DRAWABLE_WINDOW) {
dri3_fence_reset(draw->conn, back);
+ unsigned gamescope_override = gamescope_swapchain_override();
+ if (gamescope_override == 1)
+ draw->swap_interval = 1;
+ else
+ draw->swap_interval = draw->orig_swap_interval;
+
/* Compute when we want the frame shown by taking the last known
* successful MSC and adding in a swap interval for each outstanding swap
* request. target_msc=divisor=remainder=0 means "Use glXSwapBuffers()
diff --git a/src/loader/loader_dri3_helper.h b/src/loader/loader_dri3_helper.h
index cc2362dd599..fe73b3f329c 100644
--- a/src/loader/loader_dri3_helper.h
+++ b/src/loader/loader_dri3_helper.h
@@ -178,6 +178,7 @@ struct loader_dri3_drawable {
bool block_on_depleted_buffers;
bool queries_buffer_age;
int swap_interval;
+ int orig_swap_interval;
struct loader_dri3_extensions *ext;
const struct loader_dri3_vtable *vtable;
diff --git a/src/loader/meson.build b/src/loader/meson.build
index 043cc852112..8391ff38936 100644
--- a/src/loader/meson.build
+++ b/src/loader/meson.build
@@ -29,7 +29,7 @@ if with_platform_x11 and with_dri3
dependencies : [
idep_mesautil,
dep_libdrm, dep_xcb_dri3, dep_xcb_present, dep_xcb_sync, dep_xshmfence,
- dep_xcb_xfixes,
+ dep_xcb_xfixes, dep_xcb_xrandr, idep_mesautil
],
build_by_default : false,
)
diff --git a/src/util/00-radv-defaults.conf b/src/util/00-radv-defaults.conf
index 3fa2d074ff5..e1faad8a731 100644
--- a/src/util/00-radv-defaults.conf
+++ b/src/util/00-radv-defaults.conf
@@ -201,6 +201,11 @@ Application bugs worked around in this file:
<application name="Rocket League" executable="RocketLeague">
<option name="radv_zero_vram" value="true" />
</application>
+
+ <application name="Forza Horizon 5" application_name_match="ForzaHorizon5.exe">
+ <option name="vk_x11_override_min_image_count" value="4" />
+ </application>
+
<application name="Crystal Project" executable="Crystal Project.bin.x86_64">
<option name="radv_zero_vram" value="true" />
</application>