chore(README): Mention new changes and cleanup

This commit is contained in:
Kyle Gospodnetich 2023-07-23 00:59:48 -07:00
parent deaf38ef4e
commit 9ff729526f
2 changed files with 6 additions and 4 deletions

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@ -122,7 +122,7 @@ RUN sed -i 's@enabled=0@enabled=1@g' /etc/yum.repos.d/_copr_ublue-os-akmods.repo
sed -i 's@enabled=0@enabled=1@g' /etc/yum.repos.d/_copr_kylegospo-obs-vkcapture.repo && \
sed -i 's@enabled=0@enabled=1@g' /etc/yum.repos.d/_copr_kylegospo-wallpaper-engine-kde-plugin.repo
# Install Valve's Steam Deck drivers as kmods.
# Install Valve's Steam Deck drivers as kmods
COPY --from=ghcr.io/ublue-os/akmods:${FEDORA_MAJOR_VERSION} /rpms /tmp/akmods-rpms
RUN rpm-ostree install \
/tmp/akmods-rpms/kmods/*steamdeck*.rpm

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@ -26,7 +26,8 @@ Bazzite is built from [ublue-os/main](https://github.com/ublue-os/main) and [ubl
- [Input Remapper](https://github.com/sezanzeb/input-remapper) preinsalled and enabled (Available but default-disabled on the Deck variant)
- Helpful first-start installer provides an easy way to install numerous helpful applications and tweaks, including installing [CoreCtrl](https://gitlab.com/corectrl/corectrl) and [GreenWithEnvy](https://gitlab.com/leinardi/gwe).
- Nix package manager, matching evidence in SteamOS 3.5 of this potentially being available in a future release.
- GCAdapter_OC driver for overclocking Nintendo's Gamecube Controller Adapter to 1000hz polling.
- [OpenRGB](https://gitlab.com/CalcProgrammer1/OpenRGB) i2c-piix4 and i2c-nct6775 drivers for controlling RGB on certain motherboards.
- [GCAdapter_OC](https://github.com/hannesmann/gcadapter-oc-kmod) driver for overclocking Nintendo's Gamecube Controller Adapter to 1000hz polling.
### Desktop
@ -51,14 +52,15 @@ Variant designed for usage as an alternative to SteamOS on the Steam Deck, avail
- Directly boots to Gamemode matching SteamOS's behavior
- Features ported versions of most SteamOS packages, including drivers, firmware updaters, and fan controllers [from the evlaV repository](https://gitlab.com/evlaV)
- Patched Mesa for proper framerate control from Gamescope.
- Comes with patches from [SteamOS BTRFS](https://gitlab.com/popsulfr/steamos-btrfs) for full BTRFS support for the SD card by default
- Ships with a ported copy of [SDGyroDSU](https://github.com/kmicki/SteamDeckGyroDSU), enabled by default
- Option to install [Decky Loader](https://github.com/SteamDeckHomebrew/decky-loader), [EmuDeck](https://www.emudeck.com/), and [ProtonUp-Qt](https://davidotek.github.io/protonup-qt/), among numerous other useful packages on installation
- Custom update system allows for the OS, Flatpaks, and Distrobox images to be updated directly from the Gamemode UI
- Steam and Lutris preinstalled on the image
- Steam and Lutris preinstalled on the image as layered packages.
- Comes with a default-disabled service for low-risk undervolting of the Steam Deck via [RyzenAdj](https://github.com/FlyGoat/RyzenAdj)
- Exclusively uses zram by default with the option to switch back to a swapfile and set a custom size if desired
- Tuned I/O scheduler to reduce starvation when installing games or during background duperemove processes
- Tuned BFQ I/O scheduler to reduce starvation when installing games or during background duperemove processes
- Uses CFS scheduler parameters from [TKG](https://github.com/Frogging-Family/linux-tkg) for increased performance
- Applies SteamOS's kernel parameters and enables amd-pstate by default