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mirror of https://github.com/ublue-os/bazzite.git synced 2025-02-13 12:40:31 +00:00

chore: Add F40 gamescope spec file w/ needed HDR patch

This commit is contained in:
Kyle Gospodnetich 2024-03-18 09:15:52 -07:00
parent 0bbd9a53d9
commit 5aada39077
15 changed files with 1836 additions and 0 deletions

@ -0,0 +1,544 @@
From 85432af61b779a02b636fdc29d98aba5e89fcff7 Mon Sep 17 00:00:00 2001
From: Andrew O'Neil <andy@andyofniall.net>
Date: Sat, 24 Feb 2024 11:40:08 +1100
Subject: [PATCH] Update AMD color management for Linux 6.8
---
src/drm.cpp | 258 ++++++++++++++++++++++++++--------------------
src/drm_include.h | 76 +++++++-------
2 files changed, 188 insertions(+), 146 deletions(-)
diff --git a/src/drm.cpp b/src/drm.cpp
index 9420ccbe4..29b8d06f5 100644
--- a/src/drm.cpp
+++ b/src/drm.cpp
@@ -148,15 +148,15 @@ namespace gamescope
std::optional<CDRMAtomicProperty> rotation;
std::optional<CDRMAtomicProperty> COLOR_ENCODING;
std::optional<CDRMAtomicProperty> COLOR_RANGE;
- std::optional<CDRMAtomicProperty> VALVE1_PLANE_DEGAMMA_TF;
- std::optional<CDRMAtomicProperty> VALVE1_PLANE_DEGAMMA_LUT;
- std::optional<CDRMAtomicProperty> VALVE1_PLANE_CTM;
- std::optional<CDRMAtomicProperty> VALVE1_PLANE_HDR_MULT;
- std::optional<CDRMAtomicProperty> VALVE1_PLANE_SHAPER_LUT;
- std::optional<CDRMAtomicProperty> VALVE1_PLANE_SHAPER_TF;
- std::optional<CDRMAtomicProperty> VALVE1_PLANE_LUT3D;
- std::optional<CDRMAtomicProperty> VALVE1_PLANE_BLEND_TF;
- std::optional<CDRMAtomicProperty> VALVE1_PLANE_BLEND_LUT;
+ std::optional<CDRMAtomicProperty> AMD_PLANE_DEGAMMA_TF;
+ std::optional<CDRMAtomicProperty> AMD_PLANE_DEGAMMA_LUT;
+ std::optional<CDRMAtomicProperty> AMD_PLANE_CTM;
+ std::optional<CDRMAtomicProperty> AMD_PLANE_HDR_MULT;
+ std::optional<CDRMAtomicProperty> AMD_PLANE_SHAPER_LUT;
+ std::optional<CDRMAtomicProperty> AMD_PLANE_SHAPER_TF;
+ std::optional<CDRMAtomicProperty> AMD_PLANE_LUT3D;
+ std::optional<CDRMAtomicProperty> AMD_PLANE_BLEND_TF;
+ std::optional<CDRMAtomicProperty> AMD_PLANE_BLEND_LUT;
std::optional<CDRMAtomicProperty> DUMMY_END;
};
PlaneProperties &GetProperties() { return m_Props; }
@@ -187,7 +187,7 @@ namespace gamescope
std::optional<CDRMAtomicProperty> CTM;
std::optional<CDRMAtomicProperty> VRR_ENABLED;
std::optional<CDRMAtomicProperty> OUT_FENCE_PTR;
- std::optional<CDRMAtomicProperty> VALVE1_CRTC_REGAMMA_TF;
+ std::optional<CDRMAtomicProperty> AMD_CRTC_REGAMMA_TF;
std::optional<CDRMAtomicProperty> DUMMY_END;
};
CRTCProperties &GetProperties() { return m_Props; }
@@ -401,7 +401,7 @@ struct drm_t {
uint32_t color_mgmt_serial;
std::shared_ptr<gamescope::BackendBlob> lut3d_id[ EOTF_Count ];
std::shared_ptr<gamescope::BackendBlob> shaperlut_id[ EOTF_Count ];
- drm_valve1_transfer_function output_tf = DRM_VALVE1_TRANSFER_FUNCTION_DEFAULT;
+ amdgpu_transfer_function output_tf = AMDGPU_TRANSFER_FUNCTION_DEFAULT;
} current, pending;
/* FBs in the atomic request, but not yet submitted to KMS */
@@ -1287,8 +1287,8 @@ void finish_drm(struct drm_t *drm)
if ( pCRTC->GetProperties().OUT_FENCE_PTR )
pCRTC->GetProperties().OUT_FENCE_PTR->SetPendingValue( req, 0, true );
- if ( pCRTC->GetProperties().VALVE1_CRTC_REGAMMA_TF )
- pCRTC->GetProperties().VALVE1_CRTC_REGAMMA_TF->SetPendingValue( req, 0, true );
+ if ( pCRTC->GetProperties().AMD_CRTC_REGAMMA_TF )
+ pCRTC->GetProperties().AMD_CRTC_REGAMMA_TF->SetPendingValue( req, 0, true );
}
for ( std::unique_ptr< gamescope::CDRMPlane > &pPlane : drm->planes )
@@ -1313,32 +1313,32 @@ void finish_drm(struct drm_t *drm)
//if ( pPlane->GetProperties().zpos )
// pPlane->GetProperties().zpos->SetPendingValue( req, , true );
- if ( pPlane->GetProperties().VALVE1_PLANE_DEGAMMA_TF )
- pPlane->GetProperties().VALVE1_PLANE_DEGAMMA_TF->SetPendingValue( req, DRM_VALVE1_TRANSFER_FUNCTION_DEFAULT, true );
+ if ( pPlane->GetProperties().AMD_PLANE_DEGAMMA_TF )
+ pPlane->GetProperties().AMD_PLANE_DEGAMMA_TF->SetPendingValue( req, AMDGPU_TRANSFER_FUNCTION_DEFAULT, true );
- if ( pPlane->GetProperties().VALVE1_PLANE_DEGAMMA_LUT )
- pPlane->GetProperties().VALVE1_PLANE_DEGAMMA_LUT->SetPendingValue( req, 0, true );
+ if ( pPlane->GetProperties().AMD_PLANE_DEGAMMA_LUT )
+ pPlane->GetProperties().AMD_PLANE_DEGAMMA_LUT->SetPendingValue( req, 0, true );
- if ( pPlane->GetProperties().VALVE1_PLANE_CTM )
- pPlane->GetProperties().VALVE1_PLANE_CTM->SetPendingValue( req, 0, true );
+ if ( pPlane->GetProperties().AMD_PLANE_CTM )
+ pPlane->GetProperties().AMD_PLANE_CTM->SetPendingValue( req, 0, true );
- if ( pPlane->GetProperties().VALVE1_PLANE_HDR_MULT )
- pPlane->GetProperties().VALVE1_PLANE_HDR_MULT->SetPendingValue( req, 0x100000000ULL, true );
+ if ( pPlane->GetProperties().AMD_PLANE_HDR_MULT )
+ pPlane->GetProperties().AMD_PLANE_HDR_MULT->SetPendingValue( req, 0x100000000ULL, true );
- if ( pPlane->GetProperties().VALVE1_PLANE_SHAPER_TF )
- pPlane->GetProperties().VALVE1_PLANE_SHAPER_TF->SetPendingValue( req, DRM_VALVE1_TRANSFER_FUNCTION_DEFAULT, true );
+ if ( pPlane->GetProperties().AMD_PLANE_SHAPER_TF )
+ pPlane->GetProperties().AMD_PLANE_SHAPER_TF->SetPendingValue( req, AMDGPU_TRANSFER_FUNCTION_DEFAULT, true );
- if ( pPlane->GetProperties().VALVE1_PLANE_SHAPER_LUT )
- pPlane->GetProperties().VALVE1_PLANE_SHAPER_LUT->SetPendingValue( req, 0, true );
+ if ( pPlane->GetProperties().AMD_PLANE_SHAPER_LUT )
+ pPlane->GetProperties().AMD_PLANE_SHAPER_LUT->SetPendingValue( req, 0, true );
- if ( pPlane->GetProperties().VALVE1_PLANE_LUT3D )
- pPlane->GetProperties().VALVE1_PLANE_LUT3D->SetPendingValue( req, 0, true );
+ if ( pPlane->GetProperties().AMD_PLANE_LUT3D )
+ pPlane->GetProperties().AMD_PLANE_LUT3D->SetPendingValue( req, 0, true );
- if ( pPlane->GetProperties().VALVE1_PLANE_BLEND_TF )
- pPlane->GetProperties().VALVE1_PLANE_BLEND_TF->SetPendingValue( req, DRM_VALVE1_TRANSFER_FUNCTION_DEFAULT, true );
+ if ( pPlane->GetProperties().AMD_PLANE_BLEND_TF )
+ pPlane->GetProperties().AMD_PLANE_BLEND_TF->SetPendingValue( req, AMDGPU_TRANSFER_FUNCTION_DEFAULT, true );
- if ( pPlane->GetProperties().VALVE1_PLANE_BLEND_LUT )
- pPlane->GetProperties().VALVE1_PLANE_BLEND_LUT->SetPendingValue( req, 0, true );
+ if ( pPlane->GetProperties().AMD_PLANE_BLEND_LUT )
+ pPlane->GetProperties().AMD_PLANE_BLEND_LUT->SetPendingValue( req, 0, true );
}
// We can't do a non-blocking commit here or else risk EBUSY in case the
@@ -1637,37 +1637,73 @@ struct LiftoffStateCacheEntryKasher
std::unordered_set<LiftoffStateCacheEntry, LiftoffStateCacheEntryKasher> g_LiftoffStateCache;
-static inline drm_valve1_transfer_function colorspace_to_plane_degamma_tf(GamescopeAppTextureColorspace colorspace)
+static inline amdgpu_transfer_function colorspace_to_plane_degamma_tf(GamescopeAppTextureColorspace colorspace)
{
switch ( colorspace )
{
default: // Linear in this sense is SRGB. Linear = sRGB image view doing automatic sRGB -> Linear which doesn't happen on DRM side.
case GAMESCOPE_APP_TEXTURE_COLORSPACE_SRGB:
- return DRM_VALVE1_TRANSFER_FUNCTION_SRGB;
+ return AMDGPU_TRANSFER_FUNCTION_SRGB_EOTF;
case GAMESCOPE_APP_TEXTURE_COLORSPACE_PASSTHRU:
case GAMESCOPE_APP_TEXTURE_COLORSPACE_SCRGB:
// Use LINEAR TF for scRGB float format as 80 nit = 1.0 in scRGB, which matches
// what PQ TF decodes to/encodes from.
// AMD internal format is FP16, and generally expected for 1.0 -> 80 nit.
// which just so happens to match scRGB.
- return DRM_VALVE1_TRANSFER_FUNCTION_LINEAR;
+ return AMDGPU_TRANSFER_FUNCTION_IDENTITY;
case GAMESCOPE_APP_TEXTURE_COLORSPACE_HDR10_PQ:
- return DRM_VALVE1_TRANSFER_FUNCTION_PQ;
+ return AMDGPU_TRANSFER_FUNCTION_PQ_EOTF;
}
}
-static inline drm_valve1_transfer_function colorspace_to_plane_shaper_tf(GamescopeAppTextureColorspace colorspace)
+static inline amdgpu_transfer_function colorspace_to_plane_shaper_tf(GamescopeAppTextureColorspace colorspace)
{
switch ( colorspace )
{
default:
case GAMESCOPE_APP_TEXTURE_COLORSPACE_SRGB:
- return DRM_VALVE1_TRANSFER_FUNCTION_SRGB;
+ return AMDGPU_TRANSFER_FUNCTION_SRGB_INV_EOTF;
case GAMESCOPE_APP_TEXTURE_COLORSPACE_SCRGB: // scRGB Linear -> PQ for shaper + 3D LUT
case GAMESCOPE_APP_TEXTURE_COLORSPACE_HDR10_PQ:
- return DRM_VALVE1_TRANSFER_FUNCTION_PQ;
+ return AMDGPU_TRANSFER_FUNCTION_PQ_INV_EOTF;
case GAMESCOPE_APP_TEXTURE_COLORSPACE_PASSTHRU:
- return DRM_VALVE1_TRANSFER_FUNCTION_DEFAULT;
+ return AMDGPU_TRANSFER_FUNCTION_DEFAULT;
+ }
+}
+
+static inline amdgpu_transfer_function inverse_tf(amdgpu_transfer_function tf)
+{
+ switch ( tf )
+ {
+ default:
+ case AMDGPU_TRANSFER_FUNCTION_DEFAULT:
+ return AMDGPU_TRANSFER_FUNCTION_DEFAULT;
+ case AMDGPU_TRANSFER_FUNCTION_IDENTITY:
+ return AMDGPU_TRANSFER_FUNCTION_IDENTITY;
+ case AMDGPU_TRANSFER_FUNCTION_SRGB_EOTF:
+ return AMDGPU_TRANSFER_FUNCTION_SRGB_INV_EOTF;
+ case AMDGPU_TRANSFER_FUNCTION_BT709_OETF:
+ return AMDGPU_TRANSFER_FUNCTION_BT709_INV_OETF;
+ case AMDGPU_TRANSFER_FUNCTION_PQ_EOTF:
+ return AMDGPU_TRANSFER_FUNCTION_PQ_INV_EOTF;
+ case AMDGPU_TRANSFER_FUNCTION_GAMMA22_EOTF:
+ return AMDGPU_TRANSFER_FUNCTION_GAMMA22_INV_EOTF;
+ case AMDGPU_TRANSFER_FUNCTION_GAMMA24_EOTF:
+ return AMDGPU_TRANSFER_FUNCTION_GAMMA24_INV_EOTF;
+ case AMDGPU_TRANSFER_FUNCTION_GAMMA26_EOTF:
+ return AMDGPU_TRANSFER_FUNCTION_GAMMA26_INV_EOTF;
+ case AMDGPU_TRANSFER_FUNCTION_SRGB_INV_EOTF:
+ return AMDGPU_TRANSFER_FUNCTION_SRGB_EOTF;
+ case AMDGPU_TRANSFER_FUNCTION_BT709_INV_OETF:
+ return AMDGPU_TRANSFER_FUNCTION_BT709_OETF;
+ case AMDGPU_TRANSFER_FUNCTION_PQ_INV_EOTF:
+ return AMDGPU_TRANSFER_FUNCTION_PQ_EOTF;
+ case AMDGPU_TRANSFER_FUNCTION_GAMMA22_INV_EOTF:
+ return AMDGPU_TRANSFER_FUNCTION_GAMMA22_EOTF;
+ case AMDGPU_TRANSFER_FUNCTION_GAMMA24_INV_EOTF:
+ return AMDGPU_TRANSFER_FUNCTION_GAMMA24_EOTF;
+ case AMDGPU_TRANSFER_FUNCTION_GAMMA26_INV_EOTF:
+ return AMDGPU_TRANSFER_FUNCTION_GAMMA26_EOTF;
}
}
@@ -1862,33 +1898,33 @@ namespace gamescope
auto rawProperties = GetRawProperties();
if ( rawProperties )
{
- m_Props.type = CDRMAtomicProperty::Instantiate( "type", this, *rawProperties );
- m_Props.IN_FORMATS = CDRMAtomicProperty::Instantiate( "IN_FORMATS", this, *rawProperties );
-
- m_Props.FB_ID = CDRMAtomicProperty::Instantiate( "FB_ID", this, *rawProperties );
- m_Props.CRTC_ID = CDRMAtomicProperty::Instantiate( "CRTC_ID", this, *rawProperties );
- m_Props.SRC_X = CDRMAtomicProperty::Instantiate( "SRC_X", this, *rawProperties );
- m_Props.SRC_Y = CDRMAtomicProperty::Instantiate( "SRC_Y", this, *rawProperties );
- m_Props.SRC_W = CDRMAtomicProperty::Instantiate( "SRC_W", this, *rawProperties );
- m_Props.SRC_H = CDRMAtomicProperty::Instantiate( "SRC_H", this, *rawProperties );
- m_Props.CRTC_X = CDRMAtomicProperty::Instantiate( "CRTC_X", this, *rawProperties );
- m_Props.CRTC_Y = CDRMAtomicProperty::Instantiate( "CRTC_Y", this, *rawProperties );
- m_Props.CRTC_W = CDRMAtomicProperty::Instantiate( "CRTC_W", this, *rawProperties );
- m_Props.CRTC_H = CDRMAtomicProperty::Instantiate( "CRTC_H", this, *rawProperties );
- m_Props.zpos = CDRMAtomicProperty::Instantiate( "zpos", this, *rawProperties );
- m_Props.alpha = CDRMAtomicProperty::Instantiate( "alpha", this, *rawProperties );
- m_Props.rotation = CDRMAtomicProperty::Instantiate( "rotation", this, *rawProperties );
- m_Props.COLOR_ENCODING = CDRMAtomicProperty::Instantiate( "COLOR_ENCODING", this, *rawProperties );
- m_Props.COLOR_RANGE = CDRMAtomicProperty::Instantiate( "COLOR_RANGE", this, *rawProperties );
- m_Props.VALVE1_PLANE_DEGAMMA_TF = CDRMAtomicProperty::Instantiate( "VALVE1_PLANE_DEGAMMA_TF", this, *rawProperties );
- m_Props.VALVE1_PLANE_DEGAMMA_LUT = CDRMAtomicProperty::Instantiate( "VALVE1_PLANE_DEGAMMA_LUT", this, *rawProperties );
- m_Props.VALVE1_PLANE_CTM = CDRMAtomicProperty::Instantiate( "VALVE1_PLANE_CTM", this, *rawProperties );
- m_Props.VALVE1_PLANE_HDR_MULT = CDRMAtomicProperty::Instantiate( "VALVE1_PLANE_HDR_MULT", this, *rawProperties );
- m_Props.VALVE1_PLANE_SHAPER_LUT = CDRMAtomicProperty::Instantiate( "VALVE1_PLANE_SHAPER_LUT", this, *rawProperties );
- m_Props.VALVE1_PLANE_SHAPER_TF = CDRMAtomicProperty::Instantiate( "VALVE1_PLANE_SHAPER_TF", this, *rawProperties );
- m_Props.VALVE1_PLANE_LUT3D = CDRMAtomicProperty::Instantiate( "VALVE1_PLANE_LUT3D", this, *rawProperties );
- m_Props.VALVE1_PLANE_BLEND_TF = CDRMAtomicProperty::Instantiate( "VALVE1_PLANE_BLEND_TF", this, *rawProperties );
- m_Props.VALVE1_PLANE_BLEND_LUT = CDRMAtomicProperty::Instantiate( "VALVE1_PLANE_BLEND_LUT", this, *rawProperties );
+ m_Props.type = CDRMAtomicProperty::Instantiate( "type", this, *rawProperties );
+ m_Props.IN_FORMATS = CDRMAtomicProperty::Instantiate( "IN_FORMATS", this, *rawProperties );
+
+ m_Props.FB_ID = CDRMAtomicProperty::Instantiate( "FB_ID", this, *rawProperties );
+ m_Props.CRTC_ID = CDRMAtomicProperty::Instantiate( "CRTC_ID", this, *rawProperties );
+ m_Props.SRC_X = CDRMAtomicProperty::Instantiate( "SRC_X", this, *rawProperties );
+ m_Props.SRC_Y = CDRMAtomicProperty::Instantiate( "SRC_Y", this, *rawProperties );
+ m_Props.SRC_W = CDRMAtomicProperty::Instantiate( "SRC_W", this, *rawProperties );
+ m_Props.SRC_H = CDRMAtomicProperty::Instantiate( "SRC_H", this, *rawProperties );
+ m_Props.CRTC_X = CDRMAtomicProperty::Instantiate( "CRTC_X", this, *rawProperties );
+ m_Props.CRTC_Y = CDRMAtomicProperty::Instantiate( "CRTC_Y", this, *rawProperties );
+ m_Props.CRTC_W = CDRMAtomicProperty::Instantiate( "CRTC_W", this, *rawProperties );
+ m_Props.CRTC_H = CDRMAtomicProperty::Instantiate( "CRTC_H", this, *rawProperties );
+ m_Props.zpos = CDRMAtomicProperty::Instantiate( "zpos", this, *rawProperties );
+ m_Props.alpha = CDRMAtomicProperty::Instantiate( "alpha", this, *rawProperties );
+ m_Props.rotation = CDRMAtomicProperty::Instantiate( "rotation", this, *rawProperties );
+ m_Props.COLOR_ENCODING = CDRMAtomicProperty::Instantiate( "COLOR_ENCODING", this, *rawProperties );
+ m_Props.COLOR_RANGE = CDRMAtomicProperty::Instantiate( "COLOR_RANGE", this, *rawProperties );
+ m_Props.AMD_PLANE_DEGAMMA_TF = CDRMAtomicProperty::Instantiate( "AMD_PLANE_DEGAMMA_TF", this, *rawProperties );
+ m_Props.AMD_PLANE_DEGAMMA_LUT = CDRMAtomicProperty::Instantiate( "AMD_PLANE_DEGAMMA_LUT", this, *rawProperties );
+ m_Props.AMD_PLANE_CTM = CDRMAtomicProperty::Instantiate( "AMD_PLANE_CTM", this, *rawProperties );
+ m_Props.AMD_PLANE_HDR_MULT = CDRMAtomicProperty::Instantiate( "AMD_PLANE_HDR_MULT", this, *rawProperties );
+ m_Props.AMD_PLANE_SHAPER_LUT = CDRMAtomicProperty::Instantiate( "AMD_PLANE_SHAPER_LUT", this, *rawProperties );
+ m_Props.AMD_PLANE_SHAPER_TF = CDRMAtomicProperty::Instantiate( "AMD_PLANE_SHAPER_TF", this, *rawProperties );
+ m_Props.AMD_PLANE_LUT3D = CDRMAtomicProperty::Instantiate( "AMD_PLANE_LUT3D", this, *rawProperties );
+ m_Props.AMD_PLANE_BLEND_TF = CDRMAtomicProperty::Instantiate( "AMD_PLANE_BLEND_TF", this, *rawProperties );
+ m_Props.AMD_PLANE_BLEND_LUT = CDRMAtomicProperty::Instantiate( "AMD_PLANE_BLEND_LUT", this, *rawProperties );
}
}
@@ -1908,14 +1944,14 @@ namespace gamescope
auto rawProperties = GetRawProperties();
if ( rawProperties )
{
- m_Props.ACTIVE = CDRMAtomicProperty::Instantiate( "ACTIVE", this, *rawProperties );
- m_Props.MODE_ID = CDRMAtomicProperty::Instantiate( "MODE_ID", this, *rawProperties );
- m_Props.GAMMA_LUT = CDRMAtomicProperty::Instantiate( "GAMMA_LUT", this, *rawProperties );
- m_Props.DEGAMMA_LUT = CDRMAtomicProperty::Instantiate( "DEGAMMA_LUT", this, *rawProperties );
- m_Props.CTM = CDRMAtomicProperty::Instantiate( "CTM", this, *rawProperties );
- m_Props.VRR_ENABLED = CDRMAtomicProperty::Instantiate( "VRR_ENABLED", this, *rawProperties );
- m_Props.OUT_FENCE_PTR = CDRMAtomicProperty::Instantiate( "OUT_FENCE_PTR", this, *rawProperties );
- m_Props.VALVE1_CRTC_REGAMMA_TF = CDRMAtomicProperty::Instantiate( "VALVE1_CRTC_REGAMMA_TF", this, *rawProperties );
+ m_Props.ACTIVE = CDRMAtomicProperty::Instantiate( "ACTIVE", this, *rawProperties );
+ m_Props.MODE_ID = CDRMAtomicProperty::Instantiate( "MODE_ID", this, *rawProperties );
+ m_Props.GAMMA_LUT = CDRMAtomicProperty::Instantiate( "GAMMA_LUT", this, *rawProperties );
+ m_Props.DEGAMMA_LUT = CDRMAtomicProperty::Instantiate( "DEGAMMA_LUT", this, *rawProperties );
+ m_Props.CTM = CDRMAtomicProperty::Instantiate( "CTM", this, *rawProperties );
+ m_Props.VRR_ENABLED = CDRMAtomicProperty::Instantiate( "VRR_ENABLED", this, *rawProperties );
+ m_Props.OUT_FENCE_PTR = CDRMAtomicProperty::Instantiate( "OUT_FENCE_PTR", this, *rawProperties );
+ m_Props.AMD_CRTC_REGAMMA_TF = CDRMAtomicProperty::Instantiate( "AMD_CRTC_REGAMMA_TF", this, *rawProperties );
}
}
@@ -2376,8 +2412,8 @@ drm_prepare_liftoff( struct drm_t *drm, const struct FrameInfo_t *frameInfo, boo
if ( drm_supports_color_mgmt( drm ) )
{
- drm_valve1_transfer_function degamma_tf = colorspace_to_plane_degamma_tf( entry.layerState[i].colorspace );
- drm_valve1_transfer_function shaper_tf = colorspace_to_plane_shaper_tf( entry.layerState[i].colorspace );
+ amdgpu_transfer_function degamma_tf = colorspace_to_plane_degamma_tf( entry.layerState[i].colorspace );
+ amdgpu_transfer_function shaper_tf = colorspace_to_plane_shaper_tf( entry.layerState[i].colorspace );
if ( entry.layerState[i].ycbcr )
{
@@ -2389,27 +2425,27 @@ drm_prepare_liftoff( struct drm_t *drm, const struct FrameInfo_t *frameInfo, boo
//
// Doing LINEAR/DEFAULT here introduces banding so... this is the best way.
// (sRGB DEGAMMA does NOT work on YUV planes!)
- degamma_tf = DRM_VALVE1_TRANSFER_FUNCTION_BT709;
- shaper_tf = DRM_VALVE1_TRANSFER_FUNCTION_BT709;
+ degamma_tf = AMDGPU_TRANSFER_FUNCTION_BT709_OETF;
+ shaper_tf = AMDGPU_TRANSFER_FUNCTION_BT709_INV_OETF;
}
if (!g_bDisableDegamma)
- liftoff_layer_set_property( drm->lo_layers[ i ], "VALVE1_PLANE_DEGAMMA_TF", degamma_tf );
+ liftoff_layer_set_property( drm->lo_layers[ i ], "AMD_PLANE_DEGAMMA_TF", degamma_tf );
else
- liftoff_layer_set_property( drm->lo_layers[ i ], "VALVE1_PLANE_DEGAMMA_TF", 0 );
+ liftoff_layer_set_property( drm->lo_layers[ i ], "AMD_PLANE_DEGAMMA_TF", 0 );
if ( !g_bDisableShaperAnd3DLUT )
{
- liftoff_layer_set_property( drm->lo_layers[ i ], "VALVE1_PLANE_SHAPER_LUT", drm->pending.shaperlut_id[ ColorSpaceToEOTFIndex( entry.layerState[i].colorspace ) ]->GetBlobValue() );
- liftoff_layer_set_property( drm->lo_layers[ i ], "VALVE1_PLANE_SHAPER_TF", shaper_tf );
- liftoff_layer_set_property( drm->lo_layers[ i ], "VALVE1_PLANE_LUT3D", drm->pending.lut3d_id[ ColorSpaceToEOTFIndex( entry.layerState[i].colorspace ) ]->GetBlobValue() );
+ liftoff_layer_set_property( drm->lo_layers[ i ], "AMD_PLANE_SHAPER_LUT", drm->pending.shaperlut_id[ ColorSpaceToEOTFIndex( entry.layerState[i].colorspace ) ]->GetBlobValue() );
+ liftoff_layer_set_property( drm->lo_layers[ i ], "AMD_PLANE_SHAPER_TF", shaper_tf );
+ liftoff_layer_set_property( drm->lo_layers[ i ], "AMD_PLANE_LUT3D", drm->pending.lut3d_id[ ColorSpaceToEOTFIndex( entry.layerState[i].colorspace ) ]->GetBlobValue() );
// Josh: See shaders/colorimetry.h colorspace_blend_tf if you have questions as to why we start doing sRGB for BLEND_TF despite potentially working in Gamma 2.2 space prior.
}
else
{
- liftoff_layer_set_property( drm->lo_layers[ i ], "VALVE1_PLANE_SHAPER_LUT", 0 );
- liftoff_layer_set_property( drm->lo_layers[ i ], "VALVE1_PLANE_SHAPER_TF", 0 );
- liftoff_layer_set_property( drm->lo_layers[ i ], "VALVE1_PLANE_LUT3D", 0 );
+ liftoff_layer_set_property( drm->lo_layers[ i ], "AMD_PLANE_SHAPER_LUT", 0 );
+ liftoff_layer_set_property( drm->lo_layers[ i ], "AMD_PLANE_SHAPER_TF", 0 );
+ liftoff_layer_set_property( drm->lo_layers[ i ], "AMD_PLANE_LUT3D", 0 );
}
}
}
@@ -2417,25 +2453,25 @@ drm_prepare_liftoff( struct drm_t *drm, const struct FrameInfo_t *frameInfo, boo
{
if ( drm_supports_color_mgmt( drm ) )
{
- liftoff_layer_set_property( drm->lo_layers[ i ], "VALVE1_PLANE_DEGAMMA_TF", DRM_VALVE1_TRANSFER_FUNCTION_DEFAULT );
- liftoff_layer_set_property( drm->lo_layers[ i ], "VALVE1_PLANE_SHAPER_LUT", 0 );
- liftoff_layer_set_property( drm->lo_layers[ i ], "VALVE1_PLANE_SHAPER_TF", 0 );
- liftoff_layer_set_property( drm->lo_layers[ i ], "VALVE1_PLANE_LUT3D", 0 );
- liftoff_layer_set_property( drm->lo_layers[ i ], "VALVE1_PLANE_CTM", 0 );
+ liftoff_layer_set_property( drm->lo_layers[ i ], "AMD_PLANE_DEGAMMA_TF", AMDGPU_TRANSFER_FUNCTION_DEFAULT );
+ liftoff_layer_set_property( drm->lo_layers[ i ], "AMD_PLANE_SHAPER_LUT", 0 );
+ liftoff_layer_set_property( drm->lo_layers[ i ], "AMD_PLANE_SHAPER_TF", 0 );
+ liftoff_layer_set_property( drm->lo_layers[ i ], "AMD_PLANE_LUT3D", 0 );
+ liftoff_layer_set_property( drm->lo_layers[ i ], "AMD_PLANE_CTM", 0 );
}
}
if ( drm_supports_color_mgmt( drm ) )
{
if (!g_bDisableBlendTF && !bSinglePlane)
- liftoff_layer_set_property( drm->lo_layers[ i ], "VALVE1_PLANE_BLEND_TF", drm->pending.output_tf );
+ liftoff_layer_set_property( drm->lo_layers[ i ], "AMD_PLANE_BLEND_TF", drm->pending.output_tf );
else
- liftoff_layer_set_property( drm->lo_layers[ i ], "VALVE1_PLANE_BLEND_TF", DRM_VALVE1_TRANSFER_FUNCTION_DEFAULT );
+ liftoff_layer_set_property( drm->lo_layers[ i ], "AMD_PLANE_BLEND_TF", AMDGPU_TRANSFER_FUNCTION_DEFAULT );
if (frameInfo->layers[i].ctm != nullptr)
- liftoff_layer_set_property( drm->lo_layers[ i ], "VALVE1_PLANE_CTM", frameInfo->layers[i].ctm->GetBlobValue() );
+ liftoff_layer_set_property( drm->lo_layers[ i ], "AMD_PLANE_CTM", frameInfo->layers[i].ctm->GetBlobValue() );
else
- liftoff_layer_set_property( drm->lo_layers[ i ], "VALVE1_PLANE_CTM", 0 );
+ liftoff_layer_set_property( drm->lo_layers[ i ], "AMD_PLANE_CTM", 0 );
}
}
else
@@ -2447,12 +2483,12 @@ drm_prepare_liftoff( struct drm_t *drm, const struct FrameInfo_t *frameInfo, boo
if ( drm_supports_color_mgmt( drm ) )
{
- liftoff_layer_set_property( drm->lo_layers[ i ], "VALVE1_PLANE_DEGAMMA_TF", DRM_VALVE1_TRANSFER_FUNCTION_DEFAULT );
- liftoff_layer_set_property( drm->lo_layers[ i ], "VALVE1_PLANE_SHAPER_LUT", 0 );
- liftoff_layer_set_property( drm->lo_layers[ i ], "VALVE1_PLANE_SHAPER_TF", 0 );
- liftoff_layer_set_property( drm->lo_layers[ i ], "VALVE1_PLANE_LUT3D", 0 );
- liftoff_layer_set_property( drm->lo_layers[ i ], "VALVE1_PLANE_BLEND_TF", DRM_VALVE1_TRANSFER_FUNCTION_DEFAULT );
- liftoff_layer_set_property( drm->lo_layers[ i ], "VALVE1_PLANE_CTM", 0 );
+ liftoff_layer_set_property( drm->lo_layers[ i ], "AMD_PLANE_DEGAMMA_TF", AMDGPU_TRANSFER_FUNCTION_DEFAULT );
+ liftoff_layer_set_property( drm->lo_layers[ i ], "AMD_PLANE_SHAPER_LUT", 0 );
+ liftoff_layer_set_property( drm->lo_layers[ i ], "AMD_PLANE_SHAPER_TF", 0 );
+ liftoff_layer_set_property( drm->lo_layers[ i ], "AMD_PLANE_LUT3D", 0 );
+ liftoff_layer_set_property( drm->lo_layers[ i ], "AMD_PLANE_BLEND_TF", AMDGPU_TRANSFER_FUNCTION_DEFAULT );
+ liftoff_layer_set_property( drm->lo_layers[ i ], "AMD_PLANE_CTM", 0 );
}
}
}
@@ -2533,7 +2569,7 @@ int drm_prepare( struct drm_t *drm, bool async, const struct FrameInfo_t *frameI
drm->needs_modeset = true;
}
- uint32_t uColorimetry = DRM_MODE_COLORIMETRY_DEFAULT;
+ drm_colorspace uColorimetry = DRM_MODE_COLORIMETRY_DEFAULT;
const bool bWantsHDR10 = g_bOutputHDREnabled && frameInfo->outputEncodingEOTF == EOTF_PQ;
gamescope::BackendBlob *pHDRMetadata = nullptr;
@@ -2571,17 +2607,17 @@ int drm_prepare( struct drm_t *drm, bool async, const struct FrameInfo_t *frameI
if ( !g_bDisableRegamma && !bSinglePlane )
{
drm->pending.output_tf = g_bOutputHDREnabled
- ? DRM_VALVE1_TRANSFER_FUNCTION_PQ
- : DRM_VALVE1_TRANSFER_FUNCTION_SRGB;
+ ? AMDGPU_TRANSFER_FUNCTION_PQ_EOTF
+ : AMDGPU_TRANSFER_FUNCTION_SRGB_EOTF;
}
else
{
- drm->pending.output_tf = DRM_VALVE1_TRANSFER_FUNCTION_DEFAULT;
+ drm->pending.output_tf = AMDGPU_TRANSFER_FUNCTION_DEFAULT;
}
}
else
{
- drm->pending.output_tf = DRM_VALVE1_TRANSFER_FUNCTION_DEFAULT;
+ drm->pending.output_tf = AMDGPU_TRANSFER_FUNCTION_DEFAULT;
}
uint32_t flags = DRM_MODE_ATOMIC_NONBLOCK;
@@ -2644,8 +2680,8 @@ int drm_prepare( struct drm_t *drm, bool async, const struct FrameInfo_t *frameI
if ( pCRTC->GetProperties().OUT_FENCE_PTR )
pCRTC->GetProperties().OUT_FENCE_PTR->SetPendingValue( drm->req, 0, bForceInRequest );
- if ( pCRTC->GetProperties().VALVE1_CRTC_REGAMMA_TF )
- pCRTC->GetProperties().VALVE1_CRTC_REGAMMA_TF->SetPendingValue( drm->req, 0, bForceInRequest );
+ if ( pCRTC->GetProperties().AMD_CRTC_REGAMMA_TF )
+ pCRTC->GetProperties().AMD_CRTC_REGAMMA_TF->SetPendingValue( drm->req, 0, bForceInRequest );
}
if ( drm->pConnector )
@@ -2679,8 +2715,8 @@ int drm_prepare( struct drm_t *drm, bool async, const struct FrameInfo_t *frameI
if ( drm->pCRTC )
{
- if ( drm->pCRTC->GetProperties().VALVE1_CRTC_REGAMMA_TF )
- drm->pCRTC->GetProperties().VALVE1_CRTC_REGAMMA_TF->SetPendingValue( drm->req, drm->pending.output_tf, bForceInRequest );
+ if ( drm->pCRTC->GetProperties().AMD_CRTC_REGAMMA_TF )
+ drm->pCRTC->GetProperties().AMD_CRTC_REGAMMA_TF->SetPendingValue( drm->req, inverse_tf(drm->pending.output_tf), bForceInRequest );
}
drm->flags = flags;
@@ -2995,7 +3031,7 @@ bool drm_supports_color_mgmt(struct drm_t *drm)
if ( !drm->pPrimaryPlane )
return false;
- return drm->pPrimaryPlane->GetProperties().VALVE1_PLANE_CTM.has_value();
+ return drm->pPrimaryPlane->GetProperties().AMD_PLANE_CTM.has_value();
}
std::span<const uint32_t> drm_get_valid_refresh_rates( struct drm_t *drm )
diff --git a/src/drm_include.h b/src/drm_include.h
index 500c3040a..d0ed3ce9e 100644
--- a/src/drm_include.h
+++ b/src/drm_include.h
@@ -28,19 +28,22 @@ enum drm_color_range {
DRM_COLOR_RANGE_MAX,
};
-enum drm_valve1_transfer_function {
- DRM_VALVE1_TRANSFER_FUNCTION_DEFAULT,
-
- DRM_VALVE1_TRANSFER_FUNCTION_SRGB,
- DRM_VALVE1_TRANSFER_FUNCTION_BT709,
- DRM_VALVE1_TRANSFER_FUNCTION_PQ,
- DRM_VALVE1_TRANSFER_FUNCTION_LINEAR,
- DRM_VALVE1_TRANSFER_FUNCTION_UNITY,
- DRM_VALVE1_TRANSFER_FUNCTION_HLG,
- DRM_VALVE1_TRANSFER_FUNCTION_GAMMA22,
- DRM_VALVE1_TRANSFER_FUNCTION_GAMMA24,
- DRM_VALVE1_TRANSFER_FUNCTION_GAMMA26,
- DRM_VALVE1_TRANSFER_FUNCTION_MAX,
+enum amdgpu_transfer_function {
+ AMDGPU_TRANSFER_FUNCTION_DEFAULT,
+ AMDGPU_TRANSFER_FUNCTION_SRGB_EOTF,
+ AMDGPU_TRANSFER_FUNCTION_BT709_INV_OETF,
+ AMDGPU_TRANSFER_FUNCTION_PQ_EOTF,
+ AMDGPU_TRANSFER_FUNCTION_IDENTITY,
+ AMDGPU_TRANSFER_FUNCTION_GAMMA22_EOTF,
+ AMDGPU_TRANSFER_FUNCTION_GAMMA24_EOTF,
+ AMDGPU_TRANSFER_FUNCTION_GAMMA26_EOTF,
+ AMDGPU_TRANSFER_FUNCTION_SRGB_INV_EOTF,
+ AMDGPU_TRANSFER_FUNCTION_BT709_OETF,
+ AMDGPU_TRANSFER_FUNCTION_PQ_INV_EOTF,
+ AMDGPU_TRANSFER_FUNCTION_GAMMA22_INV_EOTF,
+ AMDGPU_TRANSFER_FUNCTION_GAMMA24_INV_EOTF,
+ AMDGPU_TRANSFER_FUNCTION_GAMMA26_INV_EOTF,
+ AMDGPU_TRANSFER_FUNCTION_COUNT
};
enum drm_panel_orientation {
@@ -51,28 +54,31 @@ enum drm_panel_orientation {
DRM_MODE_PANEL_ORIENTATION_RIGHT_UP,
};
-/* For Default case, driver will set the colorspace */
-#define DRM_MODE_COLORIMETRY_DEFAULT 0
-/* CEA 861 Normal Colorimetry options */
-#define DRM_MODE_COLORIMETRY_NO_DATA 0
-#define DRM_MODE_COLORIMETRY_SMPTE_170M_YCC 1
-#define DRM_MODE_COLORIMETRY_BT709_YCC 2
-/* CEA 861 Extended Colorimetry Options */
-#define DRM_MODE_COLORIMETRY_XVYCC_601 3
-#define DRM_MODE_COLORIMETRY_XVYCC_709 4
-#define DRM_MODE_COLORIMETRY_SYCC_601 5
-#define DRM_MODE_COLORIMETRY_OPYCC_601 6
-#define DRM_MODE_COLORIMETRY_OPRGB 7
-#define DRM_MODE_COLORIMETRY_BT2020_CYCC 8
-#define DRM_MODE_COLORIMETRY_BT2020_RGB 9
-#define DRM_MODE_COLORIMETRY_BT2020_YCC 10
-/* Additional Colorimetry extension added as part of CTA 861.G */
-#define DRM_MODE_COLORIMETRY_DCI_P3_RGB_D65 11
-#define DRM_MODE_COLORIMETRY_DCI_P3_RGB_THEATER 12
-/* Additional Colorimetry Options added for DP 1.4a VSC Colorimetry Format */
-#define DRM_MODE_COLORIMETRY_RGB_WIDE_FIXED 13
-#define DRM_MODE_COLORIMETRY_RGB_WIDE_FLOAT 14
-#define DRM_MODE_COLORIMETRY_BT601_YCC 15
+enum drm_colorspace {
+ /* For Default case, driver will set the colorspace */
+ DRM_MODE_COLORIMETRY_DEFAULT = 0,
+ /* CEA 861 Normal Colorimetry options */
+ DRM_MODE_COLORIMETRY_NO_DATA = 0,
+ DRM_MODE_COLORIMETRY_SMPTE_170M_YCC = 1,
+ DRM_MODE_COLORIMETRY_BT709_YCC = 2,
+ /* CEA 861 Extended Colorimetry Options */
+ DRM_MODE_COLORIMETRY_XVYCC_601 = 3,
+ DRM_MODE_COLORIMETRY_XVYCC_709 = 4,
+ DRM_MODE_COLORIMETRY_SYCC_601 = 5,
+ DRM_MODE_COLORIMETRY_OPYCC_601 = 6,
+ DRM_MODE_COLORIMETRY_OPRGB = 7,
+ DRM_MODE_COLORIMETRY_BT2020_CYCC = 8,
+ DRM_MODE_COLORIMETRY_BT2020_RGB = 9,
+ DRM_MODE_COLORIMETRY_BT2020_YCC = 10,
+ /* Additional Colorimetry extension added as part of CTA 861.G */
+ DRM_MODE_COLORIMETRY_DCI_P3_RGB_D65 = 11,
+ DRM_MODE_COLORIMETRY_DCI_P3_RGB_THEATER = 12,
+ /* Additional Colorimetry Options added for DP 1.4a VSC Colorimetry Format */
+ DRM_MODE_COLORIMETRY_RGB_WIDE_FIXED = 13,
+ DRM_MODE_COLORIMETRY_RGB_WIDE_FLOAT = 14,
+ DRM_MODE_COLORIMETRY_BT601_YCC = 15,
+ DRM_MODE_COLORIMETRY_COUNT
+};
/* Content type options */
#define DRM_MODE_CONTENT_TYPE_NO_DATA 0

@ -0,0 +1,35 @@
From 19c6635d5e20dd429cb23b4a7c728afa306fae0a Mon Sep 17 00:00:00 2001
From: Sterophonick <sterophonick@gmail.com>
Date: Sat, 10 Feb 2024 22:00:36 -0700
Subject: [PATCH] steamcompmgr: add env var to enable/disable 720p restriction
---
src/steamcompmgr.cpp | 5 ++++-
1 file changed, 4 insertions(+), 1 deletion(-)
diff --git a/src/steamcompmgr.cpp b/src/steamcompmgr.cpp
index 00c00e9..795898c 100644
--- a/src/steamcompmgr.cpp
+++ b/src/steamcompmgr.cpp
@@ -137,6 +137,9 @@ extern float g_flInternalDisplayBrightnessNits;
extern float g_flHDRItmSdrNits;
extern float g_flHDRItmTargetNits;
+// define env_to_bool to point to the function in drm: remove in later patches pl0x
+extern bool env_to_bool(const char *env);
+
uint64_t g_lastWinSeq = 0;
static std::shared_ptr<wlserver_ctm> s_scRGB709To2020Matrix;
@@ -5657,7 +5660,7 @@ handle_property_notify(xwayland_ctx_t *ctx, XPropertyEvent *ev)
int width = xwayland_mode_ctl[ 1 ];
int height = xwayland_mode_ctl[ 2 ];
- if ( g_nOutputWidth != 1280 && width == 1280 )
+ if ( g_nOutputWidth != 1280 && width == 1280 && !env_to_bool(getenv("GAMESCOPE_ENABLE_720P_RESTRICT")) )
{
width = g_nOutputWidth;
height = g_nOutputHeight;
--
2.43.0

@ -0,0 +1,974 @@
From 4cafbd696c342c1f45eea6242dcaadd26e8e4a3d Mon Sep 17 00:00:00 2001
From: Matthew Anderson <ruinairas1992@gmail.com>
Date: Fri, 6 Oct 2023 17:22:41 -0500
Subject: [PATCH 1/9] Add initial rotation atom controls
---
src/drm.cpp | 42 ++++++++++++++++++++++++++++++++++++++++++
src/drm.hpp | 11 +++++++++++
src/steamcompmgr.cpp | 32 ++++++++++++++++++++++++++++++++
src/xwayland_ctx.hpp | 1 +
4 files changed, 86 insertions(+)
diff --git a/src/drm.cpp b/src/drm.cpp
index c2694f0..de5e3ca 100644
--- a/src/drm.cpp
+++ b/src/drm.cpp
@@ -45,6 +45,7 @@ struct drm_t g_DRM = {};
uint32_t g_nDRMFormat = DRM_FORMAT_INVALID;
uint32_t g_nDRMFormatOverlay = DRM_FORMAT_INVALID; // for partial composition, we may have more limited formats than base planes + alpha.
bool g_bRotated = false;
+bool g_rotate_ctl_enable = false;
bool g_bUseLayers = true;
bool g_bDebugLayers = false;
const char *g_sOutputName = nullptr;
@@ -65,6 +66,7 @@ bool g_bSupportsAsyncFlips = false;
enum drm_mode_generation g_drmModeGeneration = DRM_MODE_GENERATE_CVT;
enum g_panel_orientation g_drmModeOrientation = PANEL_ORIENTATION_AUTO;
+enum g_rotate_ctl g_drmRotateCTL;
std::atomic<uint64_t> g_drmEffectiveOrientation[DRM_SCREEN_TYPE_COUNT]{ {DRM_MODE_ROTATE_0}, {DRM_MODE_ROTATE_0} };
bool g_bForceDisableColorMgmt = false;
@@ -2010,6 +2012,27 @@ static void update_drm_effective_orientation(struct drm_t *drm, struct connector
static void update_drm_effective_orientations(struct drm_t *drm, struct connector *conn, const drmModeModeInfo *mode)
{
drm_screen_type screenType = drm_get_connector_type(conn->connector);
+
+ if (g_rotate_ctl_enable)
+ {
+ switch (g_drmRotateCTL)
+ {
+ default:
+ case NORMAL:
+ g_drmEffectiveOrientation[screenType] = DRM_MODE_ROTATE_0;
+ break;
+ case LEFT_UP:
+ g_drmEffectiveOrientation[screenType] = DRM_MODE_ROTATE_90;
+ break;
+ case UPSIDEDOWN:
+ g_drmEffectiveOrientation[screenType] = DRM_MODE_ROTATE_180;
+ break;
+ case RIGHT_UP:
+ g_drmEffectiveOrientation[screenType] = DRM_MODE_ROTATE_270;
+ break;
+ }
+ return;
+ }
if (screenType == DRM_SCREEN_TYPE_INTERNAL)
{
update_drm_effective_orientation(drm, conn, mode);
@@ -3083,6 +3106,25 @@ bool drm_set_refresh( struct drm_t *drm, int refresh )
return drm_set_mode(drm, &mode);
}
+void drm_set_orientation( struct drm_t *drm, bool isRotated)
+{
+ int width = g_nOutputWidth;
+ int height = g_nOutputHeight;
+ g_bRotated = isRotated;
+ if ( g_bRotated ) {
+ int tmp = width;
+ width = height;
+ height = tmp;
+ }
+
+ if (!drm->connector || !drm->connector->connector)
+ return;
+
+ drmModeConnector *connector = drm->connector->connector;
+ const drmModeModeInfo *mode = find_mode(connector, width, height, 0);
+ update_drm_effective_orientations(drm, drm->connector, mode);
+}
+
bool drm_set_resolution( struct drm_t *drm, int width, int height )
{
if (!drm->connector || !drm->connector->connector)
diff --git a/src/drm.hpp b/src/drm.hpp
index 6810797..b2ab49f 100644
--- a/src/drm.hpp
+++ b/src/drm.hpp
@@ -325,13 +325,24 @@ enum g_panel_orientation {
PANEL_ORIENTATION_AUTO,
};
+enum g_rotate_ctl{
+ NORMAL,
+ LEFT_UP,
+ UPSIDEDOWN,
+ RIGHT_UP,
+};
+
extern enum drm_mode_generation g_drmModeGeneration;
extern enum g_panel_orientation g_drmModeOrientation;
+extern enum g_rotate_ctl g_drmRotateCTL;
+extern bool g_rotate_ctl_enable;
extern std::atomic<uint64_t> g_drmEffectiveOrientation[DRM_SCREEN_TYPE_COUNT]; // DRM_MODE_ROTATE_*
extern bool g_bForceDisableColorMgmt;
+void drm_set_orientation( struct drm_t *drm, bool isRotated );
+
bool init_drm(struct drm_t *drm, int width, int height, int refresh, bool wants_adaptive_sync);
void finish_drm(struct drm_t *drm);
int drm_commit(struct drm_t *drm, const struct FrameInfo_t *frameInfo );
diff --git a/src/steamcompmgr.cpp b/src/steamcompmgr.cpp
index b02fa33..277a54c 100644
--- a/src/steamcompmgr.cpp
+++ b/src/steamcompmgr.cpp
@@ -5644,6 +5644,37 @@ handle_property_notify(xwayland_ctx_t *ctx, XPropertyEvent *ev)
if ( g_upscaleFilter == GamescopeUpscaleFilter::FSR || g_upscaleFilter == GamescopeUpscaleFilter::NIS )
hasRepaint = true;
}
+ if ( ev->atom == ctx->atoms.gamescopeRotateControl )
+ {
+ std::vector< uint32_t > drm_rot_ctl;
+ bool rotate = get_prop( ctx, ctx->root, ctx->atoms.gamescopeRotateControl, drm_rot_ctl );
+ bool rotated = false;
+ if ( rotate && drm_rot_ctl.size() == 1 )
+ {
+ xwm_log.debugf("drm_rot_ctl %d", drm_rot_ctl[0]);
+ g_rotate_ctl_enable = true;
+ switch ( drm_rot_ctl[0] )
+ {
+ case 0:
+ g_drmRotateCTL = NORMAL;
+ rotated = false;
+ break;
+ case 1:
+ g_drmRotateCTL = LEFT_UP;
+ rotated = true;
+ break;
+ case 2:
+ g_drmRotateCTL = UPSIDEDOWN;
+ rotated = false;
+ break;
+ case 3:
+ g_drmRotateCTL = RIGHT_UP;
+ rotated = true;
+ break;
+ }
+ drm_set_orientation(&g_DRM, rotated);
+ }
+ }
if ( ev->atom == ctx->atoms.gamescopeXWaylandModeControl )
{
std::vector< uint32_t > xwayland_mode_ctl;
@@ -7248,6 +7279,7 @@ void init_xwayland_ctx(uint32_t serverId, gamescope_xwayland_server_t *xwayland_
ctx->atoms.gamescopeFSRSharpness = XInternAtom( ctx->dpy, "GAMESCOPE_FSR_SHARPNESS", false );
ctx->atoms.gamescopeSharpness = XInternAtom( ctx->dpy, "GAMESCOPE_SHARPNESS", false );
+ ctx->atoms.gamescopeRotateControl = XInternAtom( ctx->dpy, "GAMESCOPE_ROTATE_CONTROL", false );
ctx->atoms.gamescopeXWaylandModeControl = XInternAtom( ctx->dpy, "GAMESCOPE_XWAYLAND_MODE_CONTROL", false );
ctx->atoms.gamescopeFPSLimit = XInternAtom( ctx->dpy, "GAMESCOPE_FPS_LIMIT", false );
ctx->atoms.gamescopeDynamicRefresh[DRM_SCREEN_TYPE_INTERNAL] = XInternAtom( ctx->dpy, "GAMESCOPE_DYNAMIC_REFRESH", false );
diff --git a/src/xwayland_ctx.hpp b/src/xwayland_ctx.hpp
index 5764c4b..6231007 100644
--- a/src/xwayland_ctx.hpp
+++ b/src/xwayland_ctx.hpp
@@ -146,6 +146,7 @@ struct xwayland_ctx_t final : public gamescope::IWaitable
Atom gamescopeFSRSharpness;
Atom gamescopeSharpness;
+ Atom gamescopeRotateControl;
Atom gamescopeXWaylandModeControl;
Atom gamescopeFPSLimit;
--
2.42.0
From 4d8f1c32f1be873bf009b3d14b1ff3756495da63 Mon Sep 17 00:00:00 2001
From: Matthew Anderson <ruinairas1992@gmail.com>
Date: Sat, 7 Oct 2023 10:38:09 -0500
Subject: [PATCH 2/9] Flag drm_out_of_date to ensure rotation logic gets reset
---
src/steamcompmgr.cpp | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/steamcompmgr.cpp b/src/steamcompmgr.cpp
index 277a54c..236bba4 100644
--- a/src/steamcompmgr.cpp
+++ b/src/steamcompmgr.cpp
@@ -5673,6 +5673,7 @@ handle_property_notify(xwayland_ctx_t *ctx, XPropertyEvent *ev)
break;
}
drm_set_orientation(&g_DRM, rotated);
+ g_DRM.out_of_date = 2;
}
}
if ( ev->atom == ctx->atoms.gamescopeXWaylandModeControl )
--
2.42.0
From b145e5cde74d026ffceddee7f4096a23e60e6112 Mon Sep 17 00:00:00 2001
From: Matthew Anderson <ruinairas1992@gmail.com>
Date: Tue, 25 Apr 2023 06:45:01 -0500
Subject: [PATCH 3/9] Add --force-panel-type and --force-external-orientation
arguments (#2)
* Add --force-panel-type and --force-external-orientation arguments.
* Rotate only the internal display when faked as "external"
* Try to prevent the external display from being rotated when --force-panel-type external is used.
* Fixed docking issue when --force-panel-type external is used and you dock/undock the handheld.
---
src/drm.cpp | 54 +++++++++++++++++++++++++++++++++++++++++++++-------
src/drm.hpp | 15 +++++++++++++++
src/main.cpp | 36 +++++++++++++++++++++++++++++++++++
3 files changed, 98 insertions(+), 7 deletions(-)
diff --git a/src/drm.cpp b/src/drm.cpp
index de5e3ca..f4fe8fd 100644
--- a/src/drm.cpp
+++ b/src/drm.cpp
@@ -46,6 +46,7 @@ uint32_t g_nDRMFormat = DRM_FORMAT_INVALID;
uint32_t g_nDRMFormatOverlay = DRM_FORMAT_INVALID; // for partial composition, we may have more limited formats than base planes + alpha.
bool g_bRotated = false;
bool g_rotate_ctl_enable = false;
+bool g_bDisplayTypeInternal = false;
bool g_bUseLayers = true;
bool g_bDebugLayers = false;
const char *g_sOutputName = nullptr;
@@ -68,6 +69,8 @@ enum drm_mode_generation g_drmModeGeneration = DRM_MODE_GENERATE_CVT;
enum g_panel_orientation g_drmModeOrientation = PANEL_ORIENTATION_AUTO;
enum g_rotate_ctl g_drmRotateCTL;
std::atomic<uint64_t> g_drmEffectiveOrientation[DRM_SCREEN_TYPE_COUNT]{ {DRM_MODE_ROTATE_0}, {DRM_MODE_ROTATE_0} };
+enum g_panel_external_orientation g_drmModeExternalOrientation = PANEL_EXTERNAL_ORIENTATION_AUTO;
+enum g_panel_type g_drmPanelType = PANEL_TYPE_AUTO;
bool g_bForceDisableColorMgmt = false;
@@ -1981,8 +1984,29 @@ static uint64_t determine_drm_orientation(struct drm_t *drm, struct connector *c
static void update_drm_effective_orientation(struct drm_t *drm, struct connector *conn, const drmModeModeInfo *mode)
{
drm_screen_type screenType = drm_get_connector_type(conn->connector);
-
- if (screenType == DRM_SCREEN_TYPE_INTERNAL)
+ if ( screenType == DRM_SCREEN_TYPE_EXTERNAL && g_bDisplayTypeInternal == true )
+ {
+ switch ( g_drmModeExternalOrientation )
+ {
+ case PANEL_EXTERNAL_ORIENTATION_0:
+ g_drmEffectiveOrientation[screenType] = DRM_MODE_ROTATE_0;
+ break;
+ case PANEL_EXTERNAL_ORIENTATION_90:
+ g_drmEffectiveOrientation[screenType] = DRM_MODE_ROTATE_90;
+ break;
+ case PANEL_EXTERNAL_ORIENTATION_180:
+ g_drmEffectiveOrientation[screenType] = DRM_MODE_ROTATE_180;
+ break;
+ case PANEL_EXTERNAL_ORIENTATION_270:
+ g_drmEffectiveOrientation[screenType] = DRM_MODE_ROTATE_270;
+ break;
+ case PANEL_EXTERNAL_ORIENTATION_AUTO:
+ g_drmEffectiveOrientation[screenType] = determine_drm_orientation(drm, conn, mode);
+ break;
+ }
+ return;
+ }
+ else if ( screenType == DRM_SCREEN_TYPE_INTERNAL )
{
switch ( g_drmModeOrientation )
{
@@ -2933,11 +2957,27 @@ bool drm_get_vrr_in_use(struct drm_t *drm)
drm_screen_type drm_get_connector_type(drmModeConnector *connector)
{
- if (connector->connector_type == DRM_MODE_CONNECTOR_eDP ||
- connector->connector_type == DRM_MODE_CONNECTOR_LVDS ||
- connector->connector_type == DRM_MODE_CONNECTOR_DSI)
- return DRM_SCREEN_TYPE_INTERNAL;
-
+ // Set to the default state of false to make sure the external display isn't rotated when a system is docked
+ g_bDisplayTypeInternal = false;
+ switch ( g_drmPanelType )
+ {
+ case PANEL_TYPE_INTERNAL:
+ return DRM_SCREEN_TYPE_INTERNAL;
+ break;
+ case PANEL_TYPE_EXTERNAL:
+ if (connector->connector_type == DRM_MODE_CONNECTOR_eDP ||
+ connector->connector_type == DRM_MODE_CONNECTOR_LVDS ||
+ connector->connector_type == DRM_MODE_CONNECTOR_DSI)
+ g_bDisplayTypeInternal = true;
+ return DRM_SCREEN_TYPE_EXTERNAL;
+ break;
+ case PANEL_TYPE_AUTO:
+ if (connector->connector_type == DRM_MODE_CONNECTOR_eDP ||
+ connector->connector_type == DRM_MODE_CONNECTOR_LVDS ||
+ connector->connector_type == DRM_MODE_CONNECTOR_DSI)
+ return DRM_SCREEN_TYPE_INTERNAL;
+ break;
+ }
return DRM_SCREEN_TYPE_EXTERNAL;
}
diff --git a/src/drm.hpp b/src/drm.hpp
index b2ab49f..53fc540 100644
--- a/src/drm.hpp
+++ b/src/drm.hpp
@@ -331,11 +331,26 @@ enum g_rotate_ctl{
UPSIDEDOWN,
RIGHT_UP,
};
+enum g_panel_external_orientation {
+ PANEL_EXTERNAL_ORIENTATION_0, /* NORMAL */
+ PANEL_EXTERNAL_ORIENTATION_270, /* RIGHT */
+ PANEL_EXTERNAL_ORIENTATION_90, /* LEFT */
+ PANEL_EXTERNAL_ORIENTATION_180, /* UPSIDE DOWN */
+ PANEL_EXTERNAL_ORIENTATION_AUTO,
+};
+
+enum g_panel_type {
+ PANEL_TYPE_INTERNAL,
+ PANEL_TYPE_EXTERNAL,
+ PANEL_TYPE_AUTO,
+};
extern enum drm_mode_generation g_drmModeGeneration;
extern enum g_panel_orientation g_drmModeOrientation;
extern enum g_rotate_ctl g_drmRotateCTL;
extern bool g_rotate_ctl_enable;
+extern enum g_panel_external_orientation g_drmModeExternalOrientation;
+extern enum g_panel_type g_drmPanelType;
extern std::atomic<uint64_t> g_drmEffectiveOrientation[DRM_SCREEN_TYPE_COUNT]; // DRM_MODE_ROTATE_*
diff --git a/src/main.cpp b/src/main.cpp
index 76721d6..f6ba34f 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -118,6 +118,8 @@ const struct option *gamescope_options = (struct option[]){
{ "disable-xres", no_argument, nullptr, 'x' },
{ "fade-out-duration", required_argument, nullptr, 0 },
{ "force-orientation", required_argument, nullptr, 0 },
+ { "force-external-orientation", required_argument, nullptr, 0 },
+ { "force-panel-type", required_argument, nullptr, 0 },
{ "force-windows-fullscreen", no_argument, nullptr, 0 },
{ "disable-color-management", no_argument, nullptr, 0 },
@@ -167,6 +169,8 @@ const char usage[] =
" --xwayland-count create N xwayland servers\n"
" --prefer-vk-device prefer Vulkan device for compositing (ex: 1002:7300)\n"
" --force-orientation rotate the internal display (left, right, normal, upsidedown)\n"
+ " --force-external-orientation rotate the external display (left, right, normal, upsidedown)\n"
+ " --force-panel-type force gamescope to treat the display as either internal or external\n"
" --force-windows-fullscreen force windows inside of gamescope to be the size of the nested display (fullscreen)\n"
" --cursor-scale-height if specified, sets a base output height to linearly scale the cursor against.\n"
" --hdr-enabled enable HDR output (needs Gamescope WSI layer enabled for support from clients)\n"
@@ -353,6 +357,18 @@ static enum drm_mode_generation parse_drm_mode_generation(const char *str)
}
}
+static enum g_panel_type force_panel_type(const char *str)
+{
+ if (strcmp(str, "internal") == 0) {
+ return PANEL_TYPE_INTERNAL;
+ } else if (strcmp(str, "external") == 0) {
+ return PANEL_TYPE_EXTERNAL;
+ } else {
+ fprintf( stderr, "gamescope: invalid value for --force-panel-type\n" );
+ exit(1);
+ }
+}
+
static enum g_panel_orientation force_orientation(const char *str)
{
if (strcmp(str, "normal") == 0) {
@@ -408,6 +424,22 @@ static enum GamescopeUpscaleFilter parse_upscaler_filter(const char *str)
struct sigaction handle_signal_action = {};
extern pid_t child_pid;
+static enum g_panel_external_orientation force_external_orientation(const char *str)
+{
+ if (strcmp(str, "normal") == 0) {
+ return PANEL_EXTERNAL_ORIENTATION_0;
+ } else if (strcmp(str, "right") == 0) {
+ return PANEL_EXTERNAL_ORIENTATION_270;
+ } else if (strcmp(str, "left") == 0) {
+ return PANEL_EXTERNAL_ORIENTATION_90;
+ } else if (strcmp(str, "upsidedown") == 0) {
+ return PANEL_EXTERNAL_ORIENTATION_180;
+ } else {
+ fprintf( stderr, "gamescope: invalid value for --force-external-orientation\n" );
+ exit(1);
+ }
+}
+
static void handle_signal( int sig )
{
switch ( sig ) {
@@ -614,6 +646,10 @@ int main(int argc, char **argv)
g_drmModeGeneration = parse_drm_mode_generation( optarg );
} else if (strcmp(opt_name, "force-orientation") == 0) {
g_drmModeOrientation = force_orientation( optarg );
+ } else if (strcmp(opt_name, "force-external-orientation") == 0) {
+ g_drmModeExternalOrientation = force_external_orientation( optarg );
+ } else if (strcmp(opt_name, "force-panel-type") == 0) {
+ g_drmPanelType = force_panel_type( optarg );
} else if (strcmp(opt_name, "sharpness") == 0 ||
strcmp(opt_name, "fsr-sharpness") == 0) {
g_upscaleFilterSharpness = atoi( optarg );
--
2.42.0
From 4d1f8e34b70fee42e4e30feac16eda7aa2aa63e7 Mon Sep 17 00:00:00 2001
From: Matthew Anderson <ruinairas1992@gmail.com>
Date: Tue, 25 Jul 2023 18:05:05 -0500
Subject: [PATCH 4/9] Set default to native resolution of display if Steam
tries to force 720p/800p
You can select 720p/800p still in game or via Steam's resolution setting
Steam > Settings > Display > Resolution
This effectively reverts the changes Valve made a year ago forcing us to
720p.
---
src/steamcompmgr.cpp | 7 +++++++
1 file changed, 7 insertions(+)
diff --git a/src/steamcompmgr.cpp b/src/steamcompmgr.cpp
index 236bba4..60f9828 100644
--- a/src/steamcompmgr.cpp
+++ b/src/steamcompmgr.cpp
@@ -5685,6 +5685,13 @@ handle_property_notify(xwayland_ctx_t *ctx, XPropertyEvent *ev)
size_t server_idx = size_t{ xwayland_mode_ctl[ 0 ] };
int width = xwayland_mode_ctl[ 1 ];
int height = xwayland_mode_ctl[ 2 ];
+
+ if ( g_nOutputWidth != 1280 && width == 1280 )
+ {
+ width = g_nOutputWidth;
+ height = g_nOutputHeight;
+ }
+
bool allowSuperRes = !!xwayland_mode_ctl[ 3 ];
if ( !allowSuperRes )
--
2.42.0
From 8959ef22543eb94d329ef9c117ec662061a3db6c Mon Sep 17 00:00:00 2001
From: Matthew Anderson <ruinairas1992@gmail.com>
Date: Wed, 26 Jul 2023 20:46:29 -0500
Subject: [PATCH 5/9] Fix internal display touchscreen orientation when it's
forced
---
src/main.cpp | 6 ++++++
src/main.hpp | 2 ++
src/wlserver.cpp | 25 +++++++++++++++++++++++++
3 files changed, 33 insertions(+)
diff --git a/src/main.cpp b/src/main.cpp
index f6ba34f..17409b5 100644
--- a/src/main.cpp
+++ b/src/main.cpp
@@ -269,6 +269,8 @@ bool g_bHeadless = false;
bool g_bGrabbed = false;
+bool g_bExternalForced = false;
+
GamescopeUpscaleFilter g_upscaleFilter = GamescopeUpscaleFilter::LINEAR;
GamescopeUpscaleScaler g_upscaleScaler = GamescopeUpscaleScaler::AUTO;
@@ -427,12 +429,16 @@ extern pid_t child_pid;
static enum g_panel_external_orientation force_external_orientation(const char *str)
{
if (strcmp(str, "normal") == 0) {
+ g_bExternalForced = true;
return PANEL_EXTERNAL_ORIENTATION_0;
} else if (strcmp(str, "right") == 0) {
+ g_bExternalForced = true;
return PANEL_EXTERNAL_ORIENTATION_270;
} else if (strcmp(str, "left") == 0) {
+ g_bExternalForced = true;
return PANEL_EXTERNAL_ORIENTATION_90;
} else if (strcmp(str, "upsidedown") == 0) {
+ g_bExternalForced = true;
return PANEL_EXTERNAL_ORIENTATION_180;
} else {
fprintf( stderr, "gamescope: invalid value for --force-external-orientation\n" );
diff --git a/src/main.hpp b/src/main.hpp
index 7d8e9f1..97ec0a8 100644
--- a/src/main.hpp
+++ b/src/main.hpp
@@ -23,6 +23,8 @@ extern bool g_bFullscreen;
extern bool g_bGrabbed;
+extern bool g_bExternalForced;
+
enum class GamescopeUpscaleFilter : uint32_t
{
LINEAR = 0,
diff --git a/src/wlserver.cpp b/src/wlserver.cpp
index 3fbc4ff..dc37f97 100644
--- a/src/wlserver.cpp
+++ b/src/wlserver.cpp
@@ -1976,6 +1976,31 @@ static void apply_touchscreen_orientation(double *x, double *y )
ty = 1.0 - *x;
break;
}
+ // Rotate screen if it's forced with --force-external-orientation
+
+ if ( g_bExternalForced == true)
+ {
+ switch ( g_drmEffectiveOrientation[DRM_SCREEN_TYPE_EXTERNAL] )
+ {
+ default:
+ case DRM_MODE_ROTATE_0:
+ tx = *x;
+ ty = *y;
+ break;
+ case DRM_MODE_ROTATE_90:
+ tx = 1.0 - *y;
+ ty = *x;
+ break;
+ case DRM_MODE_ROTATE_180:
+ tx = 1.0 - *x;
+ ty = 1.0 - *y;
+ break;
+ case DRM_MODE_ROTATE_270:
+ tx = *y;
+ ty = 1.0 - *x;
+ break;
+ }
+ }
*x = tx;
*y = ty;
--
2.42.0
From 17a8118d9ede790f27fa085a1d287f31e81abb64 Mon Sep 17 00:00:00 2001
From: Matthew Anderson <ruinairas1992@gmail.com>
Date: Fri, 6 Oct 2023 23:58:17 -0500
Subject: [PATCH 6/9] Add initial display selection atom
---
src/drm.cpp | 20 +++++++++++++
src/drm.hpp | 1 +
src/steamcompmgr.cpp | 69 ++++++++++++++++++++++++++++++++++++++++++++
src/xwayland_ctx.hpp | 1 +
4 files changed, 91 insertions(+)
diff --git a/src/drm.cpp b/src/drm.cpp
index f4fe8fd..d2f7677 100644
--- a/src/drm.cpp
+++ b/src/drm.cpp
@@ -50,6 +50,7 @@ bool g_bDisplayTypeInternal = false;
bool g_bUseLayers = true;
bool g_bDebugLayers = false;
const char *g_sOutputName = nullptr;
+char* targetConnector = (char*)"eDP-1";
#ifndef DRM_CAP_ATOMIC_ASYNC_PAGE_FLIP
#define DRM_CAP_ATOMIC_ASYNC_PAGE_FLIP 0x15
@@ -1245,6 +1246,19 @@ static bool setup_best_connector(struct drm_t *drm, bool force, bool initial)
}
}
+ for (auto &kv : drm->connectors) {
+ struct connector *conn = &kv.second;
+ drm_log.debugf("force set adapter");
+ drm_log.debugf("conn->name: %s", conn->name);
+ drm_log.debugf("targetConnector: %s", targetConnector);
+ if (strcmp(conn->name, targetConnector) == 0)
+ {
+ drm_log.debugf("target was found!!!");
+ drm_log.infof(" %s (%s)", conn->name, targetConnector);
+ best = conn;
+ }
+ }
+
if (!force) {
if ((!best && drm->connector) || (best && best == drm->connector)) {
// Let's keep our current connector
@@ -2907,6 +2921,12 @@ static bool drm_set_crtc( struct drm_t *drm, struct crtc *crtc )
return true;
}
+void drm_set_prefered_connector( struct drm_t *drm, char* name )
+{
+ drm_log.infof("selecting prefered connector %s", name);
+ targetConnector = name;
+}
+
bool drm_set_connector( struct drm_t *drm, struct connector *conn )
{
drm_log.infof("selecting connector %s", conn->name);
diff --git a/src/drm.hpp b/src/drm.hpp
index 53fc540..739f51b 100644
--- a/src/drm.hpp
+++ b/src/drm.hpp
@@ -368,6 +368,7 @@ uint32_t drm_fbid_from_dmabuf( struct drm_t *drm, struct wlr_buffer *buf, struct
void drm_lock_fbid( struct drm_t *drm, uint32_t fbid );
void drm_unlock_fbid( struct drm_t *drm, uint32_t fbid );
void drm_drop_fbid( struct drm_t *drm, uint32_t fbid );
+void drm_set_prefered_connector( struct drm_t *drm, char* name );
bool drm_set_connector( struct drm_t *drm, struct connector *conn );
bool drm_set_mode( struct drm_t *drm, const drmModeModeInfo *mode );
bool drm_set_refresh( struct drm_t *drm, int refresh );
diff --git a/src/steamcompmgr.cpp b/src/steamcompmgr.cpp
index 60f9828..aeef706 100644
--- a/src/steamcompmgr.cpp
+++ b/src/steamcompmgr.cpp
@@ -5719,6 +5719,74 @@ handle_property_notify(xwayland_ctx_t *ctx, XPropertyEvent *ev)
}
}
}
+ if ( ev->atom == ctx->atoms.gamescopeConnectorControl )
+ {
+ std::vector< uint32_t > connector_ctl;
+ bool hasConnectorCtrl = get_prop( ctx, ctx->root, ctx->atoms.gamescopeConnectorControl, connector_ctl );
+ char* adapter_type;
+ if ( hasConnectorCtrl && connector_ctl.size() == 1 )
+ {
+ switch (connector_ctl[0])
+ {
+ case 0:
+ adapter_type = (char*)"eDP-1";
+ break;
+ case 1:
+ adapter_type = (char*)"eDP-2";
+ break;
+ case 2:
+ adapter_type = (char*)"eDP-3";
+ break;
+ case 3:
+ adapter_type = (char*)"DP-1";
+ break;
+ case 4:
+ adapter_type = (char*)"DP-2";
+ break;
+ case 5:
+ adapter_type = (char*)"DP-3";
+ break;
+ case 6:
+ adapter_type = (char*)"HDMI-A-1";
+ break;
+ case 7:
+ adapter_type = (char*)"HDMI-A-2";
+ break;
+ case 8:
+ adapter_type = (char*)"HDMI-A-3";
+ break;
+ case 9:
+ adapter_type = (char*)"HDMI-B-1";
+ break;
+ case 10:
+ adapter_type = (char*)"HDMI-B-2";
+ break;
+ case 11:
+ adapter_type = (char*)"HDMI-B-3";
+ break;
+ case 12:
+ adapter_type = (char*)"HDMI-C-1";
+ break;
+ case 13:
+ adapter_type = (char*)"HDMI-C-2";
+ break;
+ case 14:
+ adapter_type = (char*)"HDMI-C-3";
+ break;
+ case 15:
+ adapter_type = (char*)"DSI-1";
+ break;
+ case 16:
+ adapter_type = (char*)"DSI-2";
+ break;
+ case 17:
+ adapter_type = (char*)"DSI-3";
+ break;
+ }
+ g_DRM.out_of_date = 2;
+ drm_set_prefered_connector(&g_DRM, adapter_type);
+ }
+ }
if ( ev->atom == ctx->atoms.gamescopeFPSLimit )
{
g_nSteamCompMgrTargetFPS = get_prop( ctx, ctx->root, ctx->atoms.gamescopeFPSLimit, 0 );
@@ -7289,6 +7357,7 @@ void init_xwayland_ctx(uint32_t serverId, gamescope_xwayland_server_t *xwayland_
ctx->atoms.gamescopeRotateControl = XInternAtom( ctx->dpy, "GAMESCOPE_ROTATE_CONTROL", false );
ctx->atoms.gamescopeXWaylandModeControl = XInternAtom( ctx->dpy, "GAMESCOPE_XWAYLAND_MODE_CONTROL", false );
+ ctx->atoms.gamescopeConnectorControl = XInternAtom(ctx->dpy, "GAMESCOPE_CONNECTOR_CONTROL", false );
ctx->atoms.gamescopeFPSLimit = XInternAtom( ctx->dpy, "GAMESCOPE_FPS_LIMIT", false );
ctx->atoms.gamescopeDynamicRefresh[DRM_SCREEN_TYPE_INTERNAL] = XInternAtom( ctx->dpy, "GAMESCOPE_DYNAMIC_REFRESH", false );
ctx->atoms.gamescopeDynamicRefresh[DRM_SCREEN_TYPE_EXTERNAL] = XInternAtom( ctx->dpy, "GAMESCOPE_DYNAMIC_REFRESH_EXTERNAL", false );
diff --git a/src/xwayland_ctx.hpp b/src/xwayland_ctx.hpp
index 6231007..9dbc544 100644
--- a/src/xwayland_ctx.hpp
+++ b/src/xwayland_ctx.hpp
@@ -149,6 +149,7 @@ struct xwayland_ctx_t final : public gamescope::IWaitable
Atom gamescopeRotateControl;
Atom gamescopeXWaylandModeControl;
+ Atom gamescopeConnectorControl;
Atom gamescopeFPSLimit;
Atom gamescopeDynamicRefresh[DRM_SCREEN_TYPE_COUNT];
Atom gamescopeLowLatency;
--
2.42.0
From 8b94b4297324bddf48f3578592cdb6f9fe20e5a4 Mon Sep 17 00:00:00 2001
From: Matthew Anderson <ruinairas1992@gmail.com>
Date: Mon, 9 Oct 2023 11:21:11 -0500
Subject: [PATCH 7/9] Use sysfs connector_ids for target device selection.
---
src/drm.cpp | 14 +++--------
src/drm.hpp | 2 +-
src/steamcompmgr.cpp | 60 +-------------------------------------------
3 files changed, 6 insertions(+), 70 deletions(-)
diff --git a/src/drm.cpp b/src/drm.cpp
index d2f7677..59516c7 100644
--- a/src/drm.cpp
+++ b/src/drm.cpp
@@ -50,7 +50,7 @@ bool g_bDisplayTypeInternal = false;
bool g_bUseLayers = true;
bool g_bDebugLayers = false;
const char *g_sOutputName = nullptr;
-char* targetConnector = (char*)"eDP-1";
+uint32_t targetConnector;
#ifndef DRM_CAP_ATOMIC_ASYNC_PAGE_FLIP
#define DRM_CAP_ATOMIC_ASYNC_PAGE_FLIP 0x15
@@ -1248,13 +1248,8 @@ static bool setup_best_connector(struct drm_t *drm, bool force, bool initial)
for (auto &kv : drm->connectors) {
struct connector *conn = &kv.second;
- drm_log.debugf("force set adapter");
- drm_log.debugf("conn->name: %s", conn->name);
- drm_log.debugf("targetConnector: %s", targetConnector);
- if (strcmp(conn->name, targetConnector) == 0)
+ if ( conn->id == targetConnector)
{
- drm_log.debugf("target was found!!!");
- drm_log.infof(" %s (%s)", conn->name, targetConnector);
best = conn;
}
}
@@ -2921,10 +2916,9 @@ static bool drm_set_crtc( struct drm_t *drm, struct crtc *crtc )
return true;
}
-void drm_set_prefered_connector( struct drm_t *drm, char* name )
+void drm_set_prefered_connector( struct drm_t *drm, uint32_t connector_type_id )
{
- drm_log.infof("selecting prefered connector %s", name);
- targetConnector = name;
+ targetConnector = connector_type_id;
}
bool drm_set_connector( struct drm_t *drm, struct connector *conn )
diff --git a/src/drm.hpp b/src/drm.hpp
index 739f51b..6320bf7 100644
--- a/src/drm.hpp
+++ b/src/drm.hpp
@@ -368,7 +368,7 @@ uint32_t drm_fbid_from_dmabuf( struct drm_t *drm, struct wlr_buffer *buf, struct
void drm_lock_fbid( struct drm_t *drm, uint32_t fbid );
void drm_unlock_fbid( struct drm_t *drm, uint32_t fbid );
void drm_drop_fbid( struct drm_t *drm, uint32_t fbid );
-void drm_set_prefered_connector( struct drm_t *drm, char* name );
+void drm_set_prefered_connector( struct drm_t *drm, uint32_t connector_type_id );
bool drm_set_connector( struct drm_t *drm, struct connector *conn );
bool drm_set_mode( struct drm_t *drm, const drmModeModeInfo *mode );
bool drm_set_refresh( struct drm_t *drm, int refresh );
diff --git a/src/steamcompmgr.cpp b/src/steamcompmgr.cpp
index aeef706..9a3f495 100644
--- a/src/steamcompmgr.cpp
+++ b/src/steamcompmgr.cpp
@@ -5723,68 +5723,10 @@ handle_property_notify(xwayland_ctx_t *ctx, XPropertyEvent *ev)
{
std::vector< uint32_t > connector_ctl;
bool hasConnectorCtrl = get_prop( ctx, ctx->root, ctx->atoms.gamescopeConnectorControl, connector_ctl );
- char* adapter_type;
if ( hasConnectorCtrl && connector_ctl.size() == 1 )
{
- switch (connector_ctl[0])
- {
- case 0:
- adapter_type = (char*)"eDP-1";
- break;
- case 1:
- adapter_type = (char*)"eDP-2";
- break;
- case 2:
- adapter_type = (char*)"eDP-3";
- break;
- case 3:
- adapter_type = (char*)"DP-1";
- break;
- case 4:
- adapter_type = (char*)"DP-2";
- break;
- case 5:
- adapter_type = (char*)"DP-3";
- break;
- case 6:
- adapter_type = (char*)"HDMI-A-1";
- break;
- case 7:
- adapter_type = (char*)"HDMI-A-2";
- break;
- case 8:
- adapter_type = (char*)"HDMI-A-3";
- break;
- case 9:
- adapter_type = (char*)"HDMI-B-1";
- break;
- case 10:
- adapter_type = (char*)"HDMI-B-2";
- break;
- case 11:
- adapter_type = (char*)"HDMI-B-3";
- break;
- case 12:
- adapter_type = (char*)"HDMI-C-1";
- break;
- case 13:
- adapter_type = (char*)"HDMI-C-2";
- break;
- case 14:
- adapter_type = (char*)"HDMI-C-3";
- break;
- case 15:
- adapter_type = (char*)"DSI-1";
- break;
- case 16:
- adapter_type = (char*)"DSI-2";
- break;
- case 17:
- adapter_type = (char*)"DSI-3";
- break;
- }
g_DRM.out_of_date = 2;
- drm_set_prefered_connector(&g_DRM, adapter_type);
+ drm_set_prefered_connector(&g_DRM, connector_ctl[0]);
}
}
if ( ev->atom == ctx->atoms.gamescopeFPSLimit )
--
2.42.0
From 40cb952642118fb983ec4e3deedd7410dbf69a07 Mon Sep 17 00:00:00 2001
From: Matthew Anderson <ruinairas1992@gmail.com>
Date: Tue, 16 Jan 2024 13:57:50 -0600
Subject: [PATCH 8/9] Add edge gesture support to open Home and QAM
---
src/wlserver.cpp | 28 +++++++++++++++++++++++++++-
1 file changed, 27 insertions(+), 1 deletion(-)
diff --git a/src/wlserver.cpp b/src/wlserver.cpp
index dc37f97..e7fb7c9 100644
--- a/src/wlserver.cpp
+++ b/src/wlserver.cpp
@@ -2048,8 +2048,34 @@ void wlserver_touchmotion( double x, double y, int touch_id, uint32_t time )
if ( get_effective_touch_mode() == WLSERVER_TOUCH_CLICK_PASSTHROUGH )
{
+ bool start_gesture = false;
wlr_seat_touch_notify_motion( wlserver.wlr.seat, time, touch_id, wlserver.mouse_surface_cursorx, wlserver.mouse_surface_cursory );
- }
+
+ // Round the x-coordinate to the nearest whole number
+ uint32_t roundedCursorX = static_cast<int>(std::round(wlserver.mouse_surface_cursorx));
+ // Grab 2% of the display to be used for the edge range
+ double edge_range = g_nOutputWidth * 0.02;
+
+ // if the touch cursor x position is less or equal to the range then start the gesture for left to right
+ if (roundedCursorX <= edge_range) {
+ start_gesture = true;
+ }
+ // if the touch cursor x position is the output width minus the edge range value then we are doing right to left
+ if (roundedCursorX >= g_nOutputWidth - edge_range) {
+ start_gesture = true;
+ }
+ // when the gesture is started and we are moving to the end of the edge range open home
+ if (start_gesture && roundedCursorX >= 1 && roundedCursorX <= edge_range) {
+ wl_log.infof("Detected Home gesture");
+ wlserver_open_steam_menu(0);
+ start_gesture = false;
+ }
+ // when the gesture is started and we are moving from the output width minus the edge range to the output width open QAM
+ if (start_gesture && roundedCursorX >= g_nOutputWidth - edge_range && roundedCursorX <= g_nOutputWidth ) {
+ wl_log.infof("Detected QAM gesture");
+ wlserver_open_steam_menu(1);
+ start_gesture = false;
+ } }
else if ( get_effective_touch_mode() == WLSERVER_TOUCH_CLICK_DISABLED )
{
return;
--
2.42.0
From f975e7a804100bb031fab0526d6714530381ec45 Mon Sep 17 00:00:00 2001
From: Bouke Sybren Haarsma <boukehaarsma23@gmail.com>
Date: Wed, 3 Jan 2024 17:03:04 +0100
Subject: [PATCH 9/9] remove hacky texture
This will use more hardware planes, causing some devices to composite yeilding lower framerates
---
src/steamcompmgr.cpp | 29 -----------------------------
1 file changed, 29 deletions(-)
diff --git a/src/steamcompmgr.cpp b/src/steamcompmgr.cpp
index 9a3f495..9e7eee5 100644
--- a/src/steamcompmgr.cpp
+++ b/src/steamcompmgr.cpp
@@ -2540,35 +2540,6 @@ paint_all(bool async)
if ( overlay == global_focus.inputFocusWindow )
update_touch_scaling( &frameInfo );
}
- else
- {
- auto tex = vulkan_get_hacky_blank_texture();
- if ( !BIsNested() && tex != nullptr )
- {
- // HACK! HACK HACK HACK
- // To avoid stutter when toggling the overlay on
- int curLayer = frameInfo.layerCount++;
-
- FrameInfo_t::Layer_t *layer = &frameInfo.layers[ curLayer ];
-
-
- layer->scale.x = g_nOutputWidth == tex->width() ? 1.0f : tex->width() / (float)g_nOutputWidth;
- layer->scale.y = g_nOutputHeight == tex->height() ? 1.0f : tex->height() / (float)g_nOutputHeight;
- layer->offset.x = 0.0f;
- layer->offset.y = 0.0f;
- layer->opacity = 1.0f; // BLAH
- layer->zpos = g_zposOverlay;
- layer->applyColorMgmt = g_ColorMgmt.pending.enabled;
-
- layer->colorspace = GAMESCOPE_APP_TEXTURE_COLORSPACE_LINEAR;
- layer->ctm = nullptr;
- layer->tex = tex;
- layer->fbid = tex->fbid();
-
- layer->filter = GamescopeUpscaleFilter::NEAREST;
- layer->blackBorder = true;
- }
- }
if (notification)
{
--
2.42.0

@ -0,0 +1,57 @@
From adaa5e064a6149e1f8122cc55589f60b6f58f7ea Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Cl=C3=A9ment=20Gu=C3=A9rin?= <libcg@protonmail.com>
Date: Tue, 19 Dec 2023 16:34:17 -0800
Subject: [PATCH 1/2] drm: fix NPE while in headless mode
caused by e810317
---
src/drm.cpp | 1 +
1 file changed, 1 insertion(+)
diff --git a/src/drm.cpp b/src/drm.cpp
index 59516c7..8759321 100644
--- a/src/drm.cpp
+++ b/src/drm.cpp
@@ -3337,6 +3337,7 @@ void drm_get_native_colorimetry( struct drm_t *drm,
*displayEOTF = EOTF_Gamma22;
*outputEncodingColorimetry = displaycolorimetry_709;
*outputEncodingEOTF = EOTF_Gamma22;
+ return;
}
*displayColorimetry = drm->connector->metadata.colorimetry;
--
2.42.0
From 08c56c656539c88b23d243869b00cf3dd33bcb1d Mon Sep 17 00:00:00 2001
From: =?UTF-8?q?Cl=C3=A9ment=20Gu=C3=A9rin?= <libcg@protonmail.com>
Date: Wed, 20 Dec 2023 17:18:32 -0800
Subject: [PATCH 2/2] drm: fix other headless NPE
fixes a980d912
---
src/drm.cpp | 6 +++---
1 file changed, 3 insertions(+), 3 deletions(-)
diff --git a/src/drm.cpp b/src/drm.cpp
index 8759321..d632128 100644
--- a/src/drm.cpp
+++ b/src/drm.cpp
@@ -2584,10 +2584,10 @@ int drm_prepare( struct drm_t *drm, bool async, const struct FrameInfo_t *frameI
assert( drm->req == nullptr );
drm->req = drmModeAtomicAlloc();
- bool bConnectorSupportsHDR = drm->connector->metadata.supportsST2084;
- bool bConnectorHDR = g_bOutputHDREnabled && bConnectorSupportsHDR;
-
if (drm->connector != nullptr) {
+ bool bConnectorSupportsHDR = drm->connector->metadata.supportsST2084;
+ bool bConnectorHDR = g_bOutputHDREnabled && bConnectorSupportsHDR;
+
if (drm->connector->has_colorspace) {
drm->connector->pending.colorspace = ( bConnectorHDR ) ? DRM_MODE_COLORIMETRY_BT2020_RGB : DRM_MODE_COLORIMETRY_DEFAULT;
}
--
2.42.0

@ -0,0 +1,112 @@
%global libliftoff_minver 0.4.1
Name: gamescope
Version: 3.13.19
Release: 1%{?dist}.bazzite.{{{ git_dir_version }}}
Summary: Micro-compositor for video games on Wayland
License: BSD
URL: https://github.com/ValveSoftware/gamescope
# Create stb.pc to satisfy dependency('stb')
Source1: stb.pc
# https://github.com/ChimeraOS/gamescope
Source2: chimeraos.patch
Source3: crashfix.patch
Source4: add_720p_var.patch
Source5: touch_gestures_env.patch
Source6: legion_go.patch
# https://github.com/ValveSoftware/gamescope/pull/1149
Source7: 1149.patch
BuildRequires: meson >= 0.54.0
BuildRequires: ninja-build
BuildRequires: cmake
BuildRequires: gcc
BuildRequires: gcc-c++
BuildRequires: glm-devel
BuildRequires: google-benchmark-devel
BuildRequires: libXmu-devel
BuildRequires: pkgconfig(libdisplay-info)
BuildRequires: pkgconfig(x11)
BuildRequires: pkgconfig(xdamage)
BuildRequires: pkgconfig(xcomposite)
BuildRequires: pkgconfig(xrender)
BuildRequires: pkgconfig(xext)
BuildRequires: pkgconfig(xfixes)
BuildRequires: pkgconfig(xxf86vm)
BuildRequires: pkgconfig(xtst)
BuildRequires: pkgconfig(xres)
BuildRequires: pkgconfig(libdrm)
BuildRequires: pkgconfig(vulkan)
BuildRequires: pkgconfig(wayland-scanner)
BuildRequires: pkgconfig(wayland-server)
BuildRequires: pkgconfig(wayland-protocols) >= 1.17
BuildRequires: pkgconfig(xkbcommon)
BuildRequires: pkgconfig(sdl2)
BuildRequires: pkgconfig(libpipewire-0.3)
BuildRequires: (pkgconfig(wlroots) >= 0.17.0 with pkgconfig(wlroots) < 0.18.0)
BuildRequires: (pkgconfig(libliftoff) >= 0.4.1 with pkgconfig(libliftoff) < 0.5)
BuildRequires: pkgconfig(libcap)
BuildRequires: pkgconfig(hwdata)
BuildRequires: pkgconfig(xwayland)
BuildRequires: pkgconfig(xcursor)
BuildRequires: vkroots-devel
BuildRequires: /usr/bin/glslangValidator
BuildRequires: git
BuildRequires: stb_image-devel
BuildRequires: stb_image_write-devel
BuildRequires: stb_image_resize-devel
# libliftoff hasn't bumped soname, but API/ABI has changed for 0.2.0 release
Requires: libliftoff%{?_isa} >= %{libliftoff_minver}
Requires: xorg-x11-server-Xwayland
Requires: google-benchmark
Requires: gamescope-libs = %{version}-%{release}
Recommends: mesa-dri-drivers
Recommends: mesa-vulkan-drivers
%description
%{name} is the micro-compositor optimized for running video games on Wayland.
%package libs
Summary: libs for %{name}
%description libs
%summary
%prep
git clone --single-branch --branch %{version} https://github.com/ValveSoftware/gamescope.git
cd gamescope
git submodule update --init --recursive
mkdir -p pkgconfig
cp %{SOURCE1} pkgconfig/stb.pc
patch -Np1 < %{SOURCE2}
patch -Np1 < %{SOURCE3}
patch -Np1 < %{SOURCE4}
patch -Np1 < %{SOURCE5}
patch -Np1 < %{SOURCE6}
patch -Np1 < %{SOURCE7}
%build
cd gamescope
export PKG_CONFIG_PATH=pkgconfig
%meson -Dpipewire=enabled -Denable_gamescope=true -Denable_gamescope_wsi_layer=true -Denable_openvr_support=true -Dforce_fallback_for=[]
%meson_build
%install
cd gamescope
%meson_install --skip-subprojects
%files
%license gamescope/LICENSE
%doc gamescope/README.md
%attr(0755, root, root) %caps(cap_sys_nice=eip) %{_bindir}/gamescope
%files libs
%{_libdir}/*.so
%{_datadir}/vulkan/implicit_layer.d/
%changelog
{{{ git_dir_changelog }}}

@ -0,0 +1,30 @@
diff --git a/src/drm.cpp b/src/drm.cpp
index acff5e5..fdf58ee 100644
--- a/src/drm.cpp
+++ b/src/drm.cpp
@@ -101,6 +101,12 @@ static uint32_t galileo_display_rates[] =
90,
};
+static uint32_t legion_go_display_rates[] =
+{
+ 60,
+ 144,
+};
+
static uint32_t get_conn_display_info_flags(struct drm_t *drm, struct connector *connector)
{
if (!connector)
@@ -911,8 +917,11 @@ static void parse_edid( drm_t *drm, struct connector *conn)
conn->valid_display_rates = std::span(galileo_display_rates);
} else {
conn->is_galileo_display = 0;
- if ( conn->is_steam_deck_display )
+ if ( conn->is_steam_deck_display ) {
conn->valid_display_rates = std::span(steam_deck_display_rates);
+ } else if ( strcmp(conn->make_pnp, "LEN") == 0 && strcmp(conn->model, "Go Display") == 0 ) {
+ conn->valid_display_rates = std::span(legion_go_display_rates);
+ }
}
drm_hdr_parse_edid(drm, conn, edid);

@ -0,0 +1,7 @@
prefix=/usr
includedir=${prefix}/include/stb
Name: stb
Description: Single-file public domain libraries for C/C++
Version: 0.1.0
Cflags: -I${includedir}

@ -0,0 +1,77 @@
diff --git a/src/wlserver.cpp b/src/wlserver.cpp
index d569ee5..0512ab0 100644
--- a/src/wlserver.cpp
+++ b/src/wlserver.cpp
@@ -66,6 +66,8 @@ extern "C" {
static LogScope wl_log("wlserver");
+extern bool env_to_bool(const char *env);
+
struct wlserver_t wlserver = {
.touch_down_ids = {}
};
@@ -2043,34 +2045,38 @@ void wlserver_touchmotion( double x, double y, int touch_id, uint32_t time )
if ( get_effective_touch_mode() == WLSERVER_TOUCH_CLICK_PASSTHROUGH )
{
- bool start_gesture = false;
wlr_seat_touch_notify_motion( wlserver.wlr.seat, time, touch_id, wlserver.mouse_surface_cursorx, wlserver.mouse_surface_cursory );
- // Round the x-coordinate to the nearest whole number
- uint32_t roundedCursorX = static_cast<int>(std::round(wlserver.mouse_surface_cursorx));
- // Grab 2% of the display to be used for the edge range
- double edge_range = g_nOutputWidth * 0.02;
-
- // if the touch cursor x position is less or equal to the range then start the gesture for left to right
- if (roundedCursorX <= edge_range) {
- start_gesture = true;
- }
- // if the touch cursor x position is the output width minus the edge range value then we are doing right to left
- if (roundedCursorX >= g_nOutputWidth - edge_range) {
- start_gesture = true;
- }
- // when the gesture is started and we are moving to the end of the edge range open home
- if (start_gesture && roundedCursorX >= 1 && roundedCursorX <= edge_range) {
- wl_log.infof("Detected Home gesture");
- wlserver_open_steam_menu(0);
- start_gesture = false;
+ if (!env_to_bool(getenv("GAMESCOPE_DISABLE_TOUCH_GESTURES"))) {
+ bool start_gesture = false;
+
+ // Round the x-coordinate to the nearest whole number
+ uint32_t roundedCursorX = static_cast<int>(std::round(wlserver.mouse_surface_cursorx));
+ // Grab 2% of the display to be used for the edge range
+ double edge_range = g_nOutputWidth * 0.02;
+
+ // if the touch cursor x position is less or equal to the range then start the gesture for left to right
+ if (roundedCursorX <= edge_range) {
+ start_gesture = true;
+ }
+ // if the touch cursor x position is the output width minus the edge range value then we are doing right to left
+ if (roundedCursorX >= g_nOutputWidth - edge_range) {
+ start_gesture = true;
+ }
+ // when the gesture is started and we are moving to the end of the edge range open home
+ if (start_gesture && roundedCursorX >= 1 && roundedCursorX <= edge_range) {
+ wl_log.infof("Detected Home gesture");
+ wlserver_open_steam_menu(0);
+ start_gesture = false;
+ }
+ // when the gesture is started and we are moving from the output width minus the edge range to the output width open QAM
+ if (start_gesture && roundedCursorX >= g_nOutputWidth - edge_range && roundedCursorX <= g_nOutputWidth ) {
+ wl_log.infof("Detected QAM gesture");
+ wlserver_open_steam_menu(1);
+ start_gesture = false;
+ }
}
- // when the gesture is started and we are moving from the output width minus the edge range to the output width open QAM
- if (start_gesture && roundedCursorX >= g_nOutputWidth - edge_range && roundedCursorX <= g_nOutputWidth ) {
- wl_log.infof("Detected QAM gesture");
- wlserver_open_steam_menu(1);
- start_gesture = false;
- } }
+ }
else if ( get_effective_touch_mode() == WLSERVER_TOUCH_CLICK_DISABLED )
{
return;