mirror of
https://github.com/aseprite/aseprite.git
synced 2025-04-25 03:02:31 +00:00
205 lines
5.9 KiB
C++
205 lines
5.9 KiB
C++
/* ASE - Allegro Sprite Editor
|
|
* Copyright (C) 2001-2010 David Capello
|
|
*
|
|
* This program is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
|
*/
|
|
|
|
#include "config.h"
|
|
|
|
#include <assert.h>
|
|
#include <allegro/config.h>
|
|
#include <allegro/unicode.h>
|
|
|
|
#include "jinete/jinete.h"
|
|
|
|
#include "ui_context.h"
|
|
#include "commands/command.h"
|
|
#include "console.h"
|
|
#include "app.h"
|
|
#include "core/cfg.h"
|
|
#include "core/color.h"
|
|
#include "modules/editors.h"
|
|
#include "modules/gui.h"
|
|
#include "raster/image.h"
|
|
#include "raster/layer.h"
|
|
#include "raster/sprite.h"
|
|
#include "raster/undo.h"
|
|
#include "util/misc.h"
|
|
#include "widgets/colbar.h"
|
|
|
|
//////////////////////////////////////////////////////////////////////
|
|
// new_file
|
|
|
|
class NewFileCommand : public Command
|
|
{
|
|
public:
|
|
NewFileCommand();
|
|
Command* clone() { return new NewFileCommand(*this); }
|
|
|
|
protected:
|
|
void execute(Context* context);
|
|
};
|
|
|
|
static int _sprite_counter = 0;
|
|
|
|
static Sprite* new_sprite(Context* context, int imgtype, int w, int h, int ncolors);
|
|
|
|
NewFileCommand::NewFileCommand()
|
|
: Command("new_file",
|
|
"New File",
|
|
CmdRecordableFlag)
|
|
{
|
|
}
|
|
|
|
/**
|
|
* Shows the "New Sprite" dialog.
|
|
*/
|
|
void NewFileCommand::execute(Context* context)
|
|
{
|
|
JWidget width, height, radio1, radio2, radio3, colors, ok, bg_box;
|
|
int imgtype, w, h, bg, ncolors;
|
|
char buf[1024];
|
|
Sprite *sprite;
|
|
color_t color;
|
|
color_t bg_table[] = {
|
|
color_mask(),
|
|
color_rgb(0, 0, 0),
|
|
color_rgb(255, 255, 255),
|
|
color_rgb(255, 0, 255),
|
|
app_get_colorbar()->getBgColor()
|
|
};
|
|
|
|
// Load the window widget
|
|
FramePtr window(load_widget("new_sprite.xml", "new_sprite"));
|
|
get_widgets(window,
|
|
"width", &width,
|
|
"height", &height,
|
|
"radio1", &radio1,
|
|
"radio2", &radio2,
|
|
"radio3", &radio3,
|
|
"colors", &colors,
|
|
"ok_button", &ok,
|
|
"bg_box", &bg_box, NULL);
|
|
|
|
// Default values: Indexed, 320x240, Background color
|
|
imgtype = get_config_int("NewSprite", "Type", IMAGE_INDEXED);
|
|
imgtype = MID(IMAGE_RGB, imgtype, IMAGE_INDEXED);
|
|
w = get_config_int("NewSprite", "Width", 320);
|
|
h = get_config_int("NewSprite", "Height", 240);
|
|
bg = get_config_int("NewSprite", "Background", 4); // Default = Background color
|
|
ncolors = get_config_int("NewSprite", "Colors", 256);
|
|
|
|
width->setTextf("%d", MAX(1, w));
|
|
height->setTextf("%d", MAX(1, h));
|
|
colors->setTextf("%d", MID(2, ncolors, 256));
|
|
|
|
// Select image-type
|
|
switch (imgtype) {
|
|
case IMAGE_RGB: radio1->setSelected(true); break;
|
|
case IMAGE_GRAYSCALE: radio2->setSelected(true); break;
|
|
case IMAGE_INDEXED: radio3->setSelected(true); break;
|
|
}
|
|
|
|
// Select background color
|
|
jlistbox_select_index(bg_box, bg);
|
|
|
|
// Open the window
|
|
window->open_window_fg();
|
|
|
|
if (window->get_killer() == ok) {
|
|
bool ok = false;
|
|
|
|
// Get the options
|
|
if (radio1->isSelected()) imgtype = IMAGE_RGB;
|
|
else if (radio2->isSelected()) imgtype = IMAGE_GRAYSCALE;
|
|
else if (radio3->isSelected()) imgtype = IMAGE_INDEXED;
|
|
|
|
w = width->getTextInt();
|
|
h = height->getTextInt();
|
|
ncolors = colors->getTextInt();
|
|
bg = jlistbox_get_selected_index(bg_box);
|
|
|
|
w = MID(1, w, 9999);
|
|
h = MID(1, h, 9999);
|
|
ncolors = MID(2, ncolors, 256);
|
|
|
|
// Select the color
|
|
color = color_mask();
|
|
|
|
if (bg >= 0 && bg <= 4) {
|
|
color = bg_table[bg];
|
|
ok = true;
|
|
}
|
|
|
|
if (ok) {
|
|
// Save the configuration
|
|
set_config_int("NewSprite", "Type", imgtype);
|
|
set_config_int("NewSprite", "Width", w);
|
|
set_config_int("NewSprite", "Height", h);
|
|
set_config_int("NewSprite", "Background", bg);
|
|
|
|
// Create the new sprite
|
|
sprite = new_sprite(UIContext::instance(), imgtype, w, h,
|
|
imgtype == IMAGE_INDEXED ? ncolors: 256);
|
|
if (!sprite) {
|
|
Console console;
|
|
console.printf("Not enough memory to allocate the sprite\n");
|
|
}
|
|
else {
|
|
usprintf(buf, "Sprite-%04d", ++_sprite_counter);
|
|
sprite->setFilename(buf);
|
|
|
|
// If the background color isn't transparent, we have to
|
|
// convert the `Layer 1' in a `Background'
|
|
if (color_type(color) != COLOR_TYPE_MASK) {
|
|
assert(sprite->getCurrentLayer() && sprite->getCurrentLayer()->is_image());
|
|
|
|
static_cast<LayerImage*>(sprite->getCurrentLayer())->configure_as_background();
|
|
image_clear(sprite->getCurrentImage(), get_color_for_image(imgtype, color));
|
|
}
|
|
|
|
// Show the sprite to the user
|
|
context->add_sprite(sprite);
|
|
set_sprite_in_more_reliable_editor(sprite);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Creates a new sprite with the given dimension with one transparent
|
|
* layer called "Layer 1".
|
|
*
|
|
* @param imgtype Color mode, one of the following values: IMAGE_RGB, IMAGE_GRAYSCALE, IMAGE_INDEXED
|
|
* @param w Width of the sprite
|
|
* @param h Height of the sprite
|
|
*/
|
|
static Sprite* new_sprite(Context* context, int imgtype, int w, int h, int ncolors)
|
|
{
|
|
assert(imgtype == IMAGE_RGB || imgtype == IMAGE_GRAYSCALE || imgtype == IMAGE_INDEXED);
|
|
assert(w >= 1 && w <= 9999);
|
|
assert(h >= 1 && h <= 9999);
|
|
|
|
return Sprite::createWithLayer(imgtype, w, h, ncolors);
|
|
}
|
|
|
|
//////////////////////////////////////////////////////////////////////
|
|
// CommandFactory
|
|
|
|
Command* CommandFactory::create_new_file_command()
|
|
{
|
|
return new NewFileCommand;
|
|
}
|