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https://github.com/aseprite/aseprite.git
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73 lines
1.5 KiB
Lua
73 lines
1.5 KiB
Lua
-- Copyright (C) 2019 Igara Studio S.A.
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-- Copyright (C) 2018 David Capello
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--
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-- This file is released under the terms of the MIT license.
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-- Read LICENSE.txt for more information.
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local rc = Rectangle()
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assert(rc.x == 0)
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assert(rc.y == 0)
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assert(rc.width == 0)
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assert(rc.height == 0)
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assert(rc.isEmpty)
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rc = Rectangle(1, 2, 3, 4)
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assert(rc.x == 1)
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assert(rc.y == 2)
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assert(rc.width == 3)
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assert(rc.height == 4)
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assert(not rc.isEmpty)
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assert("Rectangle{ x=1, y=2, width=3, height=4 }" == tostring(rc))
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local rc2 = Rectangle(rc)
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assert(rc2.x == 1)
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assert(rc2.y == 2)
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assert(rc2.width == 3)
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assert(rc2.height == 4)
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rc.x = 5;
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rc.y = 6;
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rc.width = 7;
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rc.height = 8;
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assert(rc.x == 5)
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assert(rc.y == 6)
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assert(rc.width == 7)
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assert(rc.height == 8)
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rc = Rectangle{x=2, y=3, width=4, height=5}
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assert(rc.x == 2)
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assert(rc.y == 3)
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assert(rc.width == 4)
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assert(rc.height == 5)
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rc = Rectangle{6, 7, 8, 9}
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assert(rc.x == 6)
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assert(rc.y == 7)
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assert(rc.width == 8)
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assert(rc.height == 9)
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-- Rectangle:contains
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local a = Rectangle{x=2, y=3, width=4, height=5}
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local b = Rectangle{x=3, y=4, width=1, height=1}
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assert(a:contains(b))
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assert(not b:contains(a))
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-- Rectangle:intersect
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assert(a:intersects(b))
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assert(b == a:intersect(b))
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a = Rectangle{x=2, y=3, width=4, height=5}
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b = Rectangle{x=3, y=4, width=4, height=5}
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c = Rectangle{x=3, y=4, width=3, height=4}
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assert(c == a:intersect(b))
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assert(c == b:intersect(a))
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assert((a & b) == c)
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-- Rectangle:union
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c = Rectangle{x=2, y=3, width=5, height=6}
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assert(c == a:union(b))
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assert(c == (a | b))
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