aseprite/tests/scripts/require_module.lua
David Capello 1c6e583c87 [lua] Add require() function (fix aseprite/api#10)
This is the first attempt to finally implement the require() function
on Lua. The main problem was how to solve conflicts between plugins
that use the same library name. Here we separate each plugin like in a
namespace, so require(name) inside a plugin will save the module in
_LOADED["pluginName/libraryName"] to avoid conflicts with other
libraryName from other plugins.
2023-04-18 19:41:01 -03:00

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Lua

-- Copyright (c) 2023 Igara Studio S.A.
--
-- This file is released under the terms of the MIT license.
-- Read LICENSE.txt for more information.
return { a=5 }