aseprite/src/app/doc_api.cpp

834 lines
23 KiB
C++

// Aseprite
// Copyright (C) 2019 Igara Studio S.A.
// Copyright (C) 2001-2018 David Capello
//
// This program is distributed under the terms of
// the End-User License Agreement for Aseprite.
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "app/doc_api.h"
#include "app/cmd/add_cel.h"
#include "app/cmd/add_frame.h"
#include "app/cmd/add_layer.h"
#include "app/cmd/clear_cel.h"
#include "app/cmd/clear_image.h"
#include "app/cmd/copy_cel.h"
#include "app/cmd/copy_frame.h"
#include "app/cmd/flip_image.h"
#include "app/cmd/move_cel.h"
#include "app/cmd/move_layer.h"
#include "app/cmd/remove_cel.h"
#include "app/cmd/remove_frame.h"
#include "app/cmd/remove_layer.h"
#include "app/cmd/remove_tag.h"
#include "app/cmd/replace_image.h"
#include "app/cmd/set_cel_bounds.h"
#include "app/cmd/set_cel_frame.h"
#include "app/cmd/set_cel_opacity.h"
#include "app/cmd/set_cel_position.h"
#include "app/cmd/set_frame_duration.h"
#include "app/cmd/set_mask.h"
#include "app/cmd/set_mask_position.h"
#include "app/cmd/set_palette.h"
#include "app/cmd/set_slice_key.h"
#include "app/cmd/set_sprite_size.h"
#include "app/cmd/set_tag_range.h"
#include "app/cmd/set_total_frames.h"
#include "app/cmd/set_transparent_color.h"
#include "app/color_target.h"
#include "app/color_utils.h"
#include "app/context.h"
#include "app/doc.h"
#include "app/doc_undo.h"
#include "app/pref/preferences.h"
#include "app/snap_to_grid.h"
#include "app/transaction.h"
#include "app/util/autocrop.h"
#include "doc/algorithm/flip_image.h"
#include "doc/algorithm/shrink_bounds.h"
#include "doc/cel.h"
#include "doc/mask.h"
#include "doc/palette.h"
#include "doc/slice.h"
#include "doc/tag.h"
#include "doc/tags.h"
#include "render/render.h"
#include <algorithm>
#include <iterator>
#include <set>
#include <vector>
#include "gfx/rect_io.h"
#include "gfx/point_io.h"
#define TRACE_DOCAPI(...)
namespace app {
DocApi::HandleLinkedCels::HandleLinkedCels(
DocApi& api,
doc::LayerImage* srcLayer, const doc::frame_t srcFrame,
doc::LayerImage* dstLayer, const doc::frame_t dstFrame)
: m_api(api)
, m_srcDataId(doc::NullId)
, m_dstLayer(dstLayer)
, m_dstFrame(dstFrame)
, m_created(false)
{
if (Cel* srcCel = srcLayer->cel(srcFrame)) {
auto it = m_api.m_linkedCels.find(srcCel->data()->id());
if (it != m_api.m_linkedCels.end()) {
Cel* dstRelated = it->second;
if (dstRelated && dstRelated->layer() == dstLayer) {
// Create a link
m_api.m_transaction.execute(
new cmd::CopyCel(
dstRelated->layer(), dstRelated->frame(),
dstLayer, dstFrame, true));
m_created = true;
return;
}
}
m_srcDataId = srcCel->data()->id();
}
}
DocApi::HandleLinkedCels::~HandleLinkedCels()
{
if (m_srcDataId != doc::NullId) {
if (Cel* dstCel = m_dstLayer->cel(m_dstFrame))
m_api.m_linkedCels[m_srcDataId] = dstCel;
}
}
DocApi::DocApi(Doc* document, Transaction& transaction)
: m_document(document)
, m_transaction(transaction)
{
}
void DocApi::setSpriteSize(Sprite* sprite, int w, int h)
{
m_transaction.execute(new cmd::SetSpriteSize(sprite, w, h));
}
void DocApi::setSpriteTransparentColor(Sprite* sprite, color_t maskColor)
{
m_transaction.execute(new cmd::SetTransparentColor(sprite, maskColor));
}
void DocApi::cropSprite(Sprite* sprite,
const gfx::Rect& bounds,
const bool trimOutside)
{
ASSERT(m_document == static_cast<Doc*>(sprite->document()));
setSpriteSize(sprite, bounds.w, bounds.h);
LayerList layers = sprite->allLayers();
for (Layer* layer : layers) {
if (!layer->isImage())
continue;
cropImageLayer(static_cast<LayerImage*>(layer), bounds, trimOutside);
}
// Update mask position
if (!m_document->mask()->isEmpty())
setMaskPosition(m_document->mask()->bounds().x-bounds.x,
m_document->mask()->bounds().y-bounds.y);
// Update slice positions
if (bounds.origin() != gfx::Point(0, 0)) {
for (auto& slice : m_document->sprite()->slices()) {
Slice::List::List keys;
std::copy(slice->begin(), slice->end(),
std::back_inserter(keys));
for (auto& k : keys) {
const SliceKey& key = *k.value();
if (key.isEmpty())
continue;
gfx::Rect newSliceBounds(key.bounds());
newSliceBounds.offset(-bounds.origin());
SliceKey newKey = key;
// If the slice is outside and the user doesn't want the out
// of canvas content, we delete the slice.
if (trimOutside) {
newSliceBounds &= gfx::Rect(bounds.size());
if (newSliceBounds.isEmpty())
newKey = SliceKey(); // An empty key (so we remove this key)
}
if (!newKey.isEmpty())
newKey.setBounds(newSliceBounds);
// As SliceKey::center() and pivot() properties are relative
// to the bounds(), we don't need to adjust them.
m_transaction.execute(
new cmd::SetSliceKey(slice, k.frame(), newKey));
}
}
}
}
void DocApi::cropImageLayer(LayerImage* layer,
const gfx::Rect& bounds,
const bool trimOutside)
{
std::set<ObjectId> visited;
CelList cels, clearCels;
layer->getCels(cels);
for (Cel* cel : cels) {
if (visited.find(cel->data()->id()) != visited.end())
continue;
visited.insert(cel->data()->id());
if (!cropCel(layer, cel, bounds, trimOutside)) {
// Delete this cel and its links
clearCels.push_back(cel);
}
}
for (Cel* cel : clearCels)
clearCelAndAllLinks(cel);
}
// Returns false if the cel (and its links) must be deleted after this
bool DocApi::cropCel(LayerImage* layer,
Cel* cel,
const gfx::Rect& bounds,
const bool trimOutside)
{
if (layer->isBackground()) {
Image* image = cel->image();
if (image && !cel->link()) {
ASSERT(cel->x() == 0);
ASSERT(cel->y() == 0);
ImageRef newImage(
crop_image(image,
bounds.x, bounds.y,
bounds.w, bounds.h,
m_document->bgColor(layer)));
replaceImage(cel->sprite(),
cel->imageRef(),
newImage);
}
return true;
}
if (layer->isReference()) {
// Update the ref cel's bounds
gfx::RectF newBounds = cel->boundsF();
newBounds.x -= bounds.x;
newBounds.y -= bounds.y;
m_transaction.execute(new cmd::SetCelBoundsF(cel, newBounds));
return true;
}
gfx::Point newCelPos(cel->position() - bounds.origin());
// This is the complex case: we want to crop a transparent cel and
// remove the content that is outside the sprite canvas. This might
// generate one or two of the following Cmd:
// 1. Clear the cel ("return false" will generate a "cmd::ClearCel"
// then) if the cel bounds will be totally outside in the new
// canvas size
// 2. Replace the cel image if the cel must be cut in
// some edge because it's not totally contained
// 3. Just set the cel position (the most common case)
// if the cel image will be completely inside the new
// canvas
if (trimOutside) {
Image* image = cel->image();
if (image && !cel->link()) {
gfx::Rect newCelBounds = (bounds & cel->bounds());
if (newCelBounds.isEmpty())
return false;
newCelBounds.offset(-bounds.origin());
gfx::Point paintPos(newCelBounds.x - newCelPos.x,
newCelBounds.y - newCelPos.y);
newCelPos = newCelBounds.origin();
// Crop the image
ImageRef newImage(
crop_image(image,
paintPos.x, paintPos.y,
newCelBounds.w, newCelBounds.h,
m_document->bgColor(layer)));
// Try to shrink the image ignoring transparent borders
gfx::Rect frameBounds;
if (doc::algorithm::shrink_bounds(newImage.get(),
frameBounds,
newImage->maskColor())) {
// In this case the new cel image can be even smaller
if (frameBounds != newImage->bounds()) {
newImage = ImageRef(
crop_image(newImage.get(),
frameBounds.x, frameBounds.y,
frameBounds.w, frameBounds.h,
m_document->bgColor(layer)));
newCelPos += frameBounds.origin();
}
}
else {
// Delete this cel and its links
return false;
}
// If it's the same iamge, we can re-use the cel image and just
// move the cel position.
if (!is_same_image(cel->image(), newImage.get())) {
replaceImage(cel->sprite(),
cel->imageRef(),
newImage);
}
}
}
// Update the cel's position
setCelPosition(
cel->sprite(), cel,
newCelPos.x,
newCelPos.y);
return true;
}
void DocApi::trimSprite(Sprite* sprite, const bool byGrid)
{
gfx::Rect bounds = get_trimmed_bounds(sprite, byGrid);
if (!bounds.isEmpty())
cropSprite(sprite, bounds);
}
void DocApi::addFrame(Sprite* sprite, frame_t newFrame)
{
copyFrame(sprite, newFrame-1, newFrame,
kDropBeforeFrame,
kDefaultTagsAdjustment);
}
void DocApi::addEmptyFrame(Sprite* sprite, frame_t newFrame)
{
m_transaction.execute(new cmd::AddFrame(sprite, newFrame));
adjustTags(sprite, newFrame, +1,
kDropBeforeFrame,
kDefaultTagsAdjustment);
}
void DocApi::addEmptyFramesTo(Sprite* sprite, frame_t newFrame)
{
while (sprite->totalFrames() <= newFrame)
addEmptyFrame(sprite, sprite->totalFrames());
}
void DocApi::copyFrame(Sprite* sprite,
frame_t fromFrame,
const frame_t newFrame0,
const DropFramePlace dropFramePlace,
const TagsHandling tagsHandling)
{
ASSERT(sprite);
frame_t newFrame =
(dropFramePlace == kDropBeforeFrame ? newFrame0:
newFrame0+1);
m_transaction.execute(
new cmd::CopyFrame(
sprite, fromFrame, newFrame));
if (fromFrame >= newFrame)
++fromFrame;
for (Layer* layer : sprite->allLayers()) {
if (layer->isImage()) {
copyCel(
static_cast<LayerImage*>(layer), fromFrame,
static_cast<LayerImage*>(layer), newFrame);
}
}
adjustTags(sprite, newFrame0, +1,
dropFramePlace,
tagsHandling);
}
void DocApi::removeFrame(Sprite* sprite, frame_t frame)
{
ASSERT(frame >= 0);
m_transaction.execute(new cmd::RemoveFrame(sprite, frame));
adjustTags(sprite, frame, -1,
kDropBeforeFrame,
kDefaultTagsAdjustment);
}
void DocApi::setTotalFrames(Sprite* sprite, frame_t frames)
{
ASSERT(frames >= 1);
m_transaction.execute(new cmd::SetTotalFrames(sprite, frames));
}
void DocApi::setFrameDuration(Sprite* sprite, frame_t frame, int msecs)
{
m_transaction.execute(new cmd::SetFrameDuration(sprite, frame, msecs));
}
void DocApi::setFrameRangeDuration(Sprite* sprite, frame_t from, frame_t to, int msecs)
{
ASSERT(from >= frame_t(0));
ASSERT(from < to);
ASSERT(to <= sprite->lastFrame());
for (frame_t fr=from; fr<=to; ++fr)
m_transaction.execute(new cmd::SetFrameDuration(sprite, fr, msecs));
}
void DocApi::moveFrame(Sprite* sprite,
const frame_t frame,
frame_t targetFrame,
const DropFramePlace dropFramePlace,
const TagsHandling tagsHandling)
{
const frame_t beforeFrame =
(dropFramePlace == kDropBeforeFrame ? targetFrame: targetFrame+1);
if (frame >= 0 && frame <= sprite->lastFrame() &&
beforeFrame >= 0 && beforeFrame <= sprite->lastFrame()+1 &&
((frame != beforeFrame) ||
(!sprite->tags().empty() &&
tagsHandling != kDontAdjustTags))) {
// Change the frame-lengths.
int frlen_aux = sprite->frameDuration(frame);
// Moving the frame to the future.
if (frame < beforeFrame) {
for (frame_t c=frame; c<beforeFrame-1; ++c)
setFrameDuration(sprite, c, sprite->frameDuration(c+1));
setFrameDuration(sprite, beforeFrame-1, frlen_aux);
}
// Moving the frame to the past.
else if (beforeFrame < frame) {
for (frame_t c=frame; c>beforeFrame; --c)
setFrameDuration(sprite, c, sprite->frameDuration(c-1));
setFrameDuration(sprite, beforeFrame, frlen_aux);
}
if (tagsHandling != kDontAdjustTags) {
adjustTags(sprite, frame, -1, dropFramePlace, tagsHandling);
if (targetFrame >= frame)
--targetFrame;
adjustTags(sprite, targetFrame, +1, dropFramePlace, tagsHandling);
}
// Change cel positions.
if (frame != beforeFrame)
moveFrameLayer(sprite->root(), frame, beforeFrame);
}
}
void DocApi::moveFrameLayer(Layer* layer, frame_t frame, frame_t beforeFrame)
{
ASSERT(layer);
switch (layer->type()) {
case ObjectType::LayerImage: {
LayerImage* imglayer = static_cast<LayerImage*>(layer);
CelList cels;
imglayer->getCels(cels);
CelIterator it = cels.begin();
CelIterator end = cels.end();
for (; it != end; ++it) {
Cel* cel = *it;
frame_t celFrame = cel->frame();
frame_t newFrame = celFrame;
// moving the frame to the future
if (frame < beforeFrame) {
if (celFrame == frame) {
newFrame = beforeFrame-1;
}
else if (celFrame > frame &&
celFrame < beforeFrame) {
--newFrame;
}
}
// moving the frame to the past
else if (beforeFrame < frame) {
if (celFrame == frame) {
newFrame = beforeFrame;
}
else if (celFrame >= beforeFrame &&
celFrame < frame) {
++newFrame;
}
}
if (celFrame != newFrame)
setCelFramePosition(cel, newFrame);
}
break;
}
case ObjectType::LayerGroup: {
for (Layer* child : static_cast<LayerGroup*>(layer)->layers())
moveFrameLayer(child, frame, beforeFrame);
break;
}
}
}
void DocApi::addCel(LayerImage* layer, Cel* cel)
{
ASSERT(layer);
ASSERT(cel);
m_transaction.execute(new cmd::AddCel(layer, cel));
}
void DocApi::setCelFramePosition(Cel* cel, frame_t frame)
{
ASSERT(cel);
ASSERT(frame >= 0);
m_transaction.execute(new cmd::SetCelFrame(cel, frame));
}
void DocApi::setCelPosition(Sprite* sprite, Cel* cel, int x, int y)
{
ASSERT(cel);
if (cel->x() != x || cel->y() != y)
m_transaction.execute(new cmd::SetCelPosition(cel, x, y));
}
void DocApi::setCelOpacity(Sprite* sprite, Cel* cel, int newOpacity)
{
ASSERT(cel);
ASSERT(sprite->supportAlpha());
m_transaction.execute(new cmd::SetCelOpacity(cel, newOpacity));
}
void DocApi::clearCel(LayerImage* layer, frame_t frame)
{
if (Cel* cel = layer->cel(frame))
clearCel(cel);
}
void DocApi::clearCel(Cel* cel)
{
ASSERT(cel);
m_transaction.execute(new cmd::ClearCel(cel));
}
void DocApi::clearCelAndAllLinks(Cel* cel)
{
ASSERT(cel);
ObjectId dataId = cel->data()->id();
CelList cels;
cel->layer()->getCels(cels);
for (Cel* cel2 : cels) {
if (cel2->data()->id() == dataId)
clearCel(cel2);
}
}
void DocApi::moveCel(
LayerImage* srcLayer, frame_t srcFrame,
LayerImage* dstLayer, frame_t dstFrame)
{
ASSERT(srcLayer != dstLayer || srcFrame != dstFrame);
if (srcLayer == dstLayer && srcFrame == dstFrame)
return; // Nothing to be done
HandleLinkedCels handleLinkedCels(
*this, srcLayer, srcFrame, dstLayer, dstFrame);
if (handleLinkedCels.linkWasCreated()) {
if (Cel* srcCel = srcLayer->cel(srcFrame))
clearCel(srcCel);
return;
}
m_transaction.execute(new cmd::MoveCel(
srcLayer, srcFrame,
dstLayer, dstFrame, dstLayer->isContinuous()));
}
void DocApi::copyCel(
LayerImage* srcLayer, frame_t srcFrame,
LayerImage* dstLayer, frame_t dstFrame,
const bool* forceContinuous)
{
ASSERT(srcLayer != dstLayer || srcFrame != dstFrame);
if (srcLayer == dstLayer && srcFrame == dstFrame)
return; // Nothing to be done
HandleLinkedCels handleLinkedCels(
*this, srcLayer, srcFrame, dstLayer, dstFrame);
if (handleLinkedCels.linkWasCreated())
return;
m_transaction.execute(
new cmd::CopyCel(
srcLayer, srcFrame,
dstLayer, dstFrame,
(forceContinuous ? *forceContinuous:
dstLayer->isContinuous())));
}
void DocApi::swapCel(
LayerImage* layer, frame_t frame1, frame_t frame2)
{
ASSERT(frame1 != frame2);
Sprite* sprite = layer->sprite();
ASSERT(sprite != NULL);
ASSERT(frame1 >= 0 && frame1 < sprite->totalFrames());
ASSERT(frame2 >= 0 && frame2 < sprite->totalFrames());
(void)sprite; // To avoid unused variable warning on Release mode
Cel* cel1 = layer->cel(frame1);
Cel* cel2 = layer->cel(frame2);
if (cel1) setCelFramePosition(cel1, frame2);
if (cel2) setCelFramePosition(cel2, frame1);
}
LayerImage* DocApi::newLayer(LayerGroup* parent, const std::string& name)
{
LayerImage* newLayer = new LayerImage(parent->sprite());
newLayer->setName(name);
addLayer(parent, newLayer, parent->lastLayer());
return newLayer;
}
LayerGroup* DocApi::newGroup(LayerGroup* parent, const std::string& name)
{
LayerGroup* newLayerGroup = new LayerGroup(parent->sprite());
newLayerGroup->setName(name);
addLayer(parent, newLayerGroup, parent->lastLayer());
return newLayerGroup;
}
void DocApi::addLayer(LayerGroup* parent, Layer* newLayer, Layer* afterThis)
{
m_transaction.execute(new cmd::AddLayer(parent, newLayer, afterThis));
}
void DocApi::removeLayer(Layer* layer)
{
ASSERT(layer);
m_transaction.execute(new cmd::RemoveLayer(layer));
}
void DocApi::restackLayerAfter(Layer* layer, LayerGroup* parent, Layer* afterThis)
{
ASSERT(parent);
if (layer == afterThis)
return;
m_transaction.execute(new cmd::MoveLayer(layer, parent, afterThis));
}
void DocApi::restackLayerBefore(Layer* layer, LayerGroup* parent, Layer* beforeThis)
{
ASSERT(parent);
if (layer == beforeThis)
return;
Layer* afterThis;
if (beforeThis)
afterThis = beforeThis->getPrevious();
else
afterThis = parent->lastLayer();
restackLayerAfter(layer, parent, afterThis);
}
Layer* DocApi::duplicateLayerAfter(Layer* sourceLayer, LayerGroup* parent, Layer* afterLayer)
{
ASSERT(parent);
std::unique_ptr<Layer> newLayerPtr;
if (sourceLayer->isImage())
newLayerPtr.reset(new LayerImage(sourceLayer->sprite()));
else if (sourceLayer->isGroup())
newLayerPtr.reset(new LayerGroup(sourceLayer->sprite()));
else
throw std::runtime_error("Invalid layer type");
m_document->copyLayerContent(sourceLayer, m_document, newLayerPtr.get());
newLayerPtr->setName(newLayerPtr->name() + " Copy");
addLayer(parent, newLayerPtr.get(), afterLayer);
// Release the pointer as it is owned by the sprite now.
return newLayerPtr.release();
}
Layer* DocApi::duplicateLayerBefore(Layer* sourceLayer, LayerGroup* parent, Layer* beforeLayer)
{
ASSERT(parent);
Layer* afterThis = (beforeLayer ? beforeLayer->getPreviousBrowsable(): nullptr);
Layer* newLayer = duplicateLayerAfter(sourceLayer, parent, afterThis);
if (newLayer)
restackLayerBefore(newLayer, parent, beforeLayer);
return newLayer;
}
Cel* DocApi::addCel(LayerImage* layer, frame_t frameNumber, const ImageRef& image)
{
ASSERT(layer->cel(frameNumber) == NULL);
std::unique_ptr<Cel> cel(new Cel(frameNumber, image));
addCel(layer, cel.get());
return cel.release();
}
void DocApi::replaceImage(Sprite* sprite, const ImageRef& oldImage, const ImageRef& newImage)
{
ASSERT(oldImage);
ASSERT(newImage);
ASSERT(oldImage->maskColor() == newImage->maskColor());
m_transaction.execute(new cmd::ReplaceImage(
sprite, oldImage, newImage));
}
void DocApi::flipImage(Image* image, const gfx::Rect& bounds,
doc::algorithm::FlipType flipType)
{
m_transaction.execute(new cmd::FlipImage(image, bounds, flipType));
}
void DocApi::copyToCurrentMask(Mask* mask)
{
ASSERT(m_document->mask());
ASSERT(mask);
m_transaction.execute(new cmd::SetMask(m_document, mask));
}
void DocApi::setMaskPosition(int x, int y)
{
ASSERT(m_document->mask());
m_transaction.execute(new cmd::SetMaskPosition(m_document, gfx::Point(x, y)));
}
void DocApi::setPalette(Sprite* sprite, frame_t frame, const Palette* newPalette)
{
Palette* currentSpritePalette = sprite->palette(frame); // Sprite current pal
int from, to;
// Check differences between current sprite palette and current system palette
from = to = -1;
currentSpritePalette->countDiff(newPalette, &from, &to);
if (from >= 0 && to >= from) {
m_transaction.execute(new cmd::SetPalette(
sprite, frame, newPalette));
}
}
void DocApi::adjustTags(Sprite* sprite,
const frame_t frame,
const frame_t delta,
const DropFramePlace dropFramePlace,
const TagsHandling tagsHandling)
{
TRACE_DOCAPI(
"\n adjustTags %s frame %d delta=%d tags=%s:\n",
(dropFramePlace == kDropBeforeFrame ? "before": "after"),
frame, delta,
(tagsHandling == kDefaultTagsAdjustment ? "default":
tagsHandling == kFitInsideTags ? "fit-inside":
"fit-outside"));
ASSERT(tagsHandling != kDontAdjustTags);
// As FrameTag::setFrameRange() changes m_frameTags, we need to use
// a copy of this collection
std::vector<Tag*> tags(sprite->tags().begin(), sprite->tags().end());
for (Tag* tag : tags) {
frame_t from = tag->fromFrame();
frame_t to = tag->toFrame();
TRACE_DOCAPI(" - [from to]=[%d %d] ->", from, to);
// When delta = +1, frame = beforeFrame
if (delta == +1) {
switch (tagsHandling) {
case kDefaultTagsAdjustment:
if (frame <= from) { ++from; }
if (frame <= to+1) { ++to; }
break;
case kFitInsideTags:
if (frame < from) { ++from; }
if (frame <= to) { ++to; }
break;
case kFitOutsideTags:
if ((frame < from) ||
(frame == from &&
dropFramePlace == kDropBeforeFrame)) {
++from;
}
if ((frame < to) ||
(frame == to &&
dropFramePlace == kDropBeforeFrame)) {
++to;
}
break;
}
}
else if (delta == -1) {
if (frame < from) { --from; }
if (frame <= to) { --to; }
}
TRACE_DOCAPI(" [%d %d]\n", from, to);
if (from != tag->fromFrame() ||
to != tag->toFrame()) {
if (from > to)
m_transaction.execute(new cmd::RemoveTag(sprite, tag));
else
m_transaction.execute(new cmd::SetTagRange(tag, from, to));
}
}
}
} // namespace app