aseprite/src
2014-03-16 21:56:18 -03:00
..
allegro Trace unknown scancodes in allegro/src/keyboard.c 2014-03-16 19:24:49 -03:00
app Fix crash in "go to" commands, don't access to null layer 2014-03-16 21:56:18 -03:00
base Fix issue 366: Crash (uncaught exception) on closing application 2014-03-08 21:15:48 -03:00
css Fix operator+(StatefulStyle,States) operator 2014-01-05 16:34:05 -03:00
doc Add a basic model layer (doc-lib) 2014-03-12 19:25:09 -03:00
filters Encapsulate Image implementation (private members, accessors, iterators, etc.) 2013-11-09 19:59:05 -03:00
gfx Change BSD license to MIT in sublibraries and fix headers 2013-08-08 21:01:20 -03:00
main Add support for Unicode file names on Windows 2013-10-14 19:58:11 -03:00
net Change BSD license to MIT in sublibraries and fix headers 2013-08-08 21:01:20 -03:00
raster Fix a bug with invalid m_ptr in image iterators when we merge down layers (fix issue 358) 2014-03-02 17:02:03 -03:00
scripting Change BSD license to MIT in sublibraries and fix headers 2013-08-08 21:01:20 -03:00
she Add support for Unicode file names on Windows 2013-10-14 19:58:11 -03:00
tests Change BSD license to MIT in sublibraries and fix headers 2013-08-08 21:01:20 -03:00
ui Fix issue 352: Context Bar Eats Hotkey Input 2014-03-08 20:31:55 -03:00
undo Change BSD license to MIT in sublibraries and fix headers 2013-08-08 21:01:20 -03:00
updater Add support for Unicode file names on Windows 2013-10-14 19:58:11 -03:00
webserver Change BSD license to MIT in sublibraries and fix headers 2013-08-08 21:01:20 -03:00
CMakeLists.txt Add a basic model layer (doc-lib) 2014-03-12 19:25:09 -03:00
config.h Move config.h to src/ directory 2014-02-08 00:56:20 -03:00
README.md Add css library 2013-12-03 19:31:36 -03:00

Aseprite Source Code

If you are here is because you want to learn about Aseprite source code. I'll try to write in these README.md files a summary of each module/library.

Modules & Libraries

Aseprite is separated in the following layers/modules:

Level 0: Completely independent modules

These libraries are easy to be used and embedded in other software because they don't depend on any other component.

  • allegro: Modified version of Allegro library, used for keyboard/mouse input, and drawing 2D graphics on screen.
  • base: Core/basic stuff, multithreading, utf8, sha1, file system, memory, etc.
  • css: Style sheet library.
  • gfx: Abstract graphics structures like point, size, rectangle, region, color, etc.
  • scripting: JavaScript engine (V8).
  • undo: Generic library to manage undo history of undoable actions.

Level 1

  • net (base): Networking library to send HTTP requests.
  • raster (base, gfx): Library to handle graphics entities like sprites, images, frames.
  • she (allegro): A (Work In Progress) wrapper for Allegro library.
  • webserver (base): HTTP web server (based on mongoose)

Level 2

  • filters (base, gfx, raster): FX for raster images.
  • ui (base, gfx, she): Portable UI library (buttons, windows, text fields, etc.)
  • updater (base, net): Component to check for updates.

Level 3

  • app (allegro, base, filters, gfx, raster, scripting, she, ui, undo, updater, webserver)

Level 4

  • main (app, base, she, ui)