mirror of
https://github.com/aseprite/aseprite.git
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618 lines
15 KiB
C++
618 lines
15 KiB
C++
// Aseprite
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// Copyright (C) 2018-2020 Igara Studio S.A.
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// Copyright (C) 2015-2018 David Capello
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//
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// This program is distributed under the terms of
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// the End-User License Agreement for Aseprite.
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "app/cmd/copy_rect.h"
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#include "app/cmd/copy_region.h"
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#include "app/commands/new_params.h" // Used for enum <-> Lua conversions
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#include "app/context.h"
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#include "app/doc.h"
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#include "app/file/file.h"
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#include "app/script/docobj.h"
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#include "app/script/engine.h"
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#include "app/script/luacpp.h"
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#include "app/script/security.h"
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#include "app/site.h"
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#include "app/tx.h"
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#include "app/util/autocrop.h"
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#include "app/util/resize_image.h"
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#include "base/fs.h"
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#include "doc/algorithm/shrink_bounds.h"
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#include "doc/cel.h"
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#include "doc/image.h"
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#include "doc/image_ref.h"
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#include "doc/primitives.h"
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#include "doc/sprite.h"
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#include "render/render.h"
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#include <algorithm>
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#include <cstring>
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#include <memory>
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namespace app {
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namespace script {
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namespace {
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struct ImageObj {
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doc::ObjectId imageId = 0;
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doc::ObjectId celId = 0;
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ImageObj(doc::Image* image)
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: imageId(image->id()) {
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}
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ImageObj(doc::Cel* cel)
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: imageId(cel->image()->id())
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, celId(cel->id()) {
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}
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ImageObj(const ImageObj&) = delete;
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ImageObj& operator=(const ImageObj&) = delete;
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~ImageObj() {
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ASSERT(!imageId);
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}
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void gc(lua_State* L) {
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if (!celId)
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delete this->image(L);
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imageId = 0;
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}
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doc::Image* image(lua_State* L) {
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return check_docobj(L, doc::get<doc::Image>(imageId));
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}
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doc::Cel* cel(lua_State* L) {
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if (celId)
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return check_docobj(L, doc::get<doc::Cel>(celId));
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else
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return nullptr;
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}
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};
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void render_sprite(Image* dst,
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const Sprite* sprite,
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const frame_t frame,
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const int x, const int y)
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{
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render::Render render;
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render.setNewBlend(true);
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render.renderSprite(
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dst, sprite, frame,
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gfx::Clip(x, y,
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0, 0,
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sprite->width(),
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sprite->height()));
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}
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int Image_clone(lua_State* L);
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int Image_new(lua_State* L)
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{
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doc::Image* image = nullptr;
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doc::ImageSpec spec(doc::ColorMode::RGB, 1, 1, 0);
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if (auto spec2 = may_get_obj<doc::ImageSpec>(L, 1)) {
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spec = *spec2;
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}
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else if (may_get_obj<ImageObj>(L, 1)) {
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return Image_clone(L);
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}
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else if (auto spr = may_get_docobj<doc::Sprite>(L, 1)) {
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image = doc::Image::create(spr->spec());
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if (!image)
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return 0;
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render_sprite(image, spr, 0, 0, 0);
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}
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else if (lua_istable(L, 1)) {
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// Image{ fromFile }
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int type = lua_getfield(L, 1, "fromFile");
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if (type != LUA_TNIL) {
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if (const char* fromFile = lua_tostring(L, -1)) {
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std::string fn = fromFile;
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lua_pop(L, 1);
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return load_sprite_from_file(
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L, fn.c_str(),
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LoadSpriteFromFileParam::OneFrameAsImage);
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}
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}
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lua_pop(L, 1);
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// In case that there is no "fromFile" field
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if (type == LUA_TNIL) {
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// Image{ width, height, colorMode }
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lua_getfield(L, 1, "width");
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lua_getfield(L, 1, "height");
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spec.setWidth(lua_tointeger(L, -2));
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spec.setHeight(lua_tointeger(L, -1));
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lua_pop(L, 2);
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type = lua_getfield(L, 1, "colorMode");
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if (type != LUA_TNIL)
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spec.setColorMode((doc::ColorMode)lua_tointeger(L, -1));
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lua_pop(L, 1);
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}
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}
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else {
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const int w = lua_tointeger(L, 1);
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const int h = lua_tointeger(L, 2);
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const int colorMode = (lua_isnone(L, 3) ? doc::IMAGE_RGB:
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lua_tointeger(L, 3));
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spec.setWidth(w);
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spec.setHeight(h);
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spec.setColorMode((doc::ColorMode)colorMode);
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}
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if (!image) {
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if (spec.width() < 1) spec.setWidth(1);
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if (spec.height() < 1) spec.setHeight(1);
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image = doc::Image::create(spec);
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if (!image) {
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// Invalid spec (e.g. width=0, height=0, etc.)
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return 0;
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}
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doc::clear_image(image, spec.maskColor());
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}
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push_new<ImageObj>(L, image);
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return 1;
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}
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int Image_clone(lua_State* L)
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{
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auto obj = get_obj<ImageObj>(L, 1);
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doc::Image* cloned = doc::Image::createCopy(obj->image(L));
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push_new<ImageObj>(L, cloned);
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return 1;
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}
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int Image_gc(lua_State* L)
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{
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auto obj = get_obj<ImageObj>(L, 1);
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obj->gc(L);
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obj->~ImageObj();
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return 0;
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}
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int Image_eq(lua_State* L)
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{
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const auto a = get_obj<ImageObj>(L, 1);
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const auto b = get_obj<ImageObj>(L, 2);
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lua_pushboolean(L, a->imageId == b->imageId);
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return 1;
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}
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int Image_clear(lua_State* L)
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{
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auto obj = get_obj<ImageObj>(L, 1);
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auto img = obj->image(L);
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doc::color_t color;
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if (lua_isnone(L, 2))
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color = img->maskColor();
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else if (lua_isinteger(L, 2))
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color = lua_tointeger(L, 2);
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else
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color = convert_args_into_pixel_color(L, 2, img->pixelFormat());
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doc::clear_image(img, color);
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return 0;
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}
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int Image_drawPixel(lua_State* L)
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{
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auto obj = get_obj<ImageObj>(L, 1);
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auto img = obj->image(L);
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const int x = lua_tointeger(L, 2);
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const int y = lua_tointeger(L, 3);
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doc::color_t color;
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if (lua_isinteger(L, 4))
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color = lua_tointeger(L, 4);
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else
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color = convert_args_into_pixel_color(L, 4, img->pixelFormat());
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doc::put_pixel(img, x, y, color);
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return 0;
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}
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int Image_drawImage(lua_State* L)
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{
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auto obj = get_obj<ImageObj>(L, 1);
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auto sprite = get_obj<ImageObj>(L, 2);
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gfx::Point pos = convert_args_into_point(L, 3);
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Image* dst = obj->image(L);
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const Image* src = sprite->image(L);
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// If the destination image is not related to a sprite, we just draw
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// the source image without undo information.
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if (obj->cel(L) == nullptr) {
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doc::copy_image(dst, src, pos.x, pos.y);
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}
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else {
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gfx::Rect bounds(pos, src->size());
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gfx::Rect output;
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if (doc::algorithm::shrink_bounds2(src, dst, bounds, output)) {
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Tx tx;
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tx(new cmd::CopyRegion(
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dst, src, gfx::Region(output),
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gfx::Point(0, 0)));
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tx.commit();
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}
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}
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return 0;
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}
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int Image_drawSprite(lua_State* L)
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{
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auto obj = get_obj<ImageObj>(L, 1);
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const auto sprite = get_docobj<Sprite>(L, 2);
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doc::frame_t frame = get_frame_number_from_arg(L, 3);
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gfx::Point pos = convert_args_into_point(L, 4);
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doc::Image* dst = obj->image(L);
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ASSERT(dst);
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ASSERT(sprite);
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// If the destination image is not related to a sprite, we just draw
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// the source image without undo information.
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if (obj->cel(L) == nullptr) {
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render_sprite(dst, sprite, frame, pos.x, pos.y);
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}
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else {
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Tx tx;
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ImageRef tmp(Image::createCopy(dst));
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render_sprite(tmp.get(), sprite, frame, pos.x, pos.y);
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int x1, y1, x2, y2;
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if (get_shrink_rect2(&x1, &y1, &x2, &y2, dst, tmp.get())) {
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tx(new cmd::CopyRect(
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dst, tmp.get(),
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gfx::Clip(x1, y1, x1, y1, x2-x1+1, y2-y1+1)));
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}
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tx.commit();
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}
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return 0;
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}
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int Image_pixels(lua_State* L)
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{
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auto obj = get_obj<ImageObj>(L, 1);
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push_image_iterator_function(L, obj->image(L), 2);
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return 1;
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}
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int Image_getPixel(lua_State* L)
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{
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const auto obj = get_obj<ImageObj>(L, 1);
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const int x = lua_tointeger(L, 2);
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const int y = lua_tointeger(L, 3);
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const doc::color_t color = doc::get_pixel(obj->image(L), x, y);
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lua_pushinteger(L, color);
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return 1;
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}
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int Image_isEqual(lua_State* L)
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{
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auto objA = get_obj<ImageObj>(L, 1);
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auto objB = get_obj<ImageObj>(L, 2);
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bool res = doc::is_same_image(objA->image(L),
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objB->image(L));
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lua_pushboolean(L, res);
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return 1;
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}
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int Image_isEmpty(lua_State* L)
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{
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auto obj = get_obj<ImageObj>(L, 1);
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auto img = obj->image(L);
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bool res = doc::is_empty_image(img);
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lua_pushboolean(L, res);
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return 1;
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}
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int Image_isPlain(lua_State* L)
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{
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auto obj = get_obj<ImageObj>(L, 1);
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auto img = obj->image(L);
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doc::color_t color;
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if (lua_isnone(L, 2))
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color = img->maskColor();
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else if (lua_isinteger(L, 2))
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color = lua_tointeger(L, 2);
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else
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color = convert_args_into_pixel_color(L, 2, img->pixelFormat());
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bool res = doc::is_plain_image(img, color);
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lua_pushboolean(L, res);
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return 1;
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}
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int Image_saveAs(lua_State* L)
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{
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auto obj = get_obj<ImageObj>(L, 1);
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Image* img = obj->image(L);
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Cel* cel = obj->cel(L);
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Palette* pal = (cel ? cel->sprite()->palette(cel->frame()): nullptr);
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std::string fn;
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bool result = false;
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if (lua_istable(L, 2)) {
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// Image:saveAs{ filename }
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int type = lua_getfield(L, 2, "filename");
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if (type != LUA_TNIL) {
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if (const char* fn0 = lua_tostring(L, -1))
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fn = fn0;
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}
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lua_pop(L, 1);
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// Image:saveAs{ palette }
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lua_getfield(L, 2, "palette");
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if (type != LUA_TNIL) {
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if (auto pal0 = get_palette_from_arg(L, -1))
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pal = pal0;
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}
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lua_pop(L, 1);
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}
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else {
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// Image:saveAs(filename)
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const char* fn0 = luaL_checkstring(L, 2);
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if (fn0)
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fn = fn0;
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}
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if (fn.empty())
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return luaL_error(L, "missing filename in Image:saveAs()");
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std::string absFn = base::get_absolute_path(fn);
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if (!ask_access(L, absFn.c_str(), FileAccessMode::Write, true))
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return luaL_error(L, "script doesn't have access to write file %s",
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absFn.c_str());
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std::unique_ptr<Sprite> sprite(Sprite::MakeStdSprite(img->spec(), 256));
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std::vector<Image*> oneImage;
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sprite->getImages(oneImage);
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ASSERT(oneImage.size() == 1);
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if (!oneImage.empty())
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copy_image(oneImage.front(), img);
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if (pal)
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sprite->setPalette(pal, false);
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std::unique_ptr<Doc> doc(new Doc(sprite.get()));
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sprite.release();
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doc->setFilename(absFn);
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app::Context* ctx = App::instance()->context();
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result = (save_document(ctx, doc.get()) >= 0);
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lua_pushboolean(L, result);
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return 1;
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}
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int Image_resize(lua_State* L)
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{
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auto obj = get_obj<ImageObj>(L, 1);
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doc::Image* img = obj->image(L);
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Cel* cel = obj->cel(L);
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ASSERT(img);
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gfx::Size newSize = img->size();
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auto method = doc::algorithm::ResizeMethod::RESIZE_METHOD_NEAREST_NEIGHBOR;
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gfx::Point pivot(0, 0);
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if (lua_istable(L, 2)) {
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// Image:resize{ (size | width, height),
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// method [, pivot] }
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int type = lua_getfield(L, 2, "size");
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if (VALID_LUATYPE(type)) {
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newSize = convert_args_into_size(L, -1);
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lua_pop(L, 1);
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}
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else {
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lua_pop(L, 1);
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type = lua_getfield(L, 2, "width");
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if (VALID_LUATYPE(type))
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newSize.w = lua_tointeger(L, -1);
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lua_pop(L, 1);
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type = lua_getfield(L, 2, "height");
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if (VALID_LUATYPE(type))
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newSize.h = lua_tointeger(L, -1);
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lua_pop(L, 1);
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}
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type = lua_getfield(L, 2, "method");
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if (VALID_LUATYPE(type)) {
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// TODO improve these lua <-> enum conversions, a lot of useless
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// work is done to create this dummy NewParams, etc.
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NewParams dummyParams;
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Param<doc::algorithm::ResizeMethod> param(&dummyParams, method, "method");
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param.fromLua(L, -1);
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method = param();
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}
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lua_pop(L, 1);
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type = lua_getfield(L, 2, "pivot");
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if (VALID_LUATYPE(type))
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pivot = convert_args_into_point(L, -1);
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lua_pop(L, 1);
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}
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else {
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newSize.w = lua_tointeger(L, 2);
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newSize.h = lua_tointeger(L, 3);
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}
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newSize.w = std::max(1, newSize.w);
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newSize.h = std::max(1, newSize.h);
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const gfx::SizeF scale(
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double(newSize.w) / double(img->width()),
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double(newSize.h) / double(img->height()));
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// If the destination image is not related to a sprite, we just draw
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// the source image without undo information.
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if (cel) {
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Tx tx;
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resize_cel_image(tx, cel, scale, method,
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gfx::PointF(pivot));
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tx.commit();
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obj->imageId = cel->image()->id();
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}
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else {
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Context* ctx = App::instance()->context();
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ASSERT(ctx);
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Site site = ctx->activeSite();
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const doc::Palette* pal = site.palette();
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const doc::RgbMap* rgbmap = site.rgbMap();
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std::unique_ptr<doc::Image> newImg(
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resize_image(img, scale, method,
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pal, rgbmap));
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// Delete old image, and we put the same ID of the old image into
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// the new image so this userdata references the resized image.
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delete img;
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newImg->setId(obj->imageId);
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// Release the image from the smart pointer because now it's owned
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// by the ImageObj userdata.
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newImg.release();
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}
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return 0;
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}
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int Image_get_bytes(lua_State* L)
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{
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const auto img = get_obj<ImageObj>(L, 1)->image(L);
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lua_pushlstring(L, (const char*)img->getPixelAddress(0, 0), img->getRowStrideSize() * img->height());
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return 1;
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}
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int Image_set_bytes(lua_State* L)
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{
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const auto img = get_obj<ImageObj>(L, 1)->image(L);
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size_t bytes_size, bytes_needed = img->getRowStrideSize() * img->height();
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const char* bytes = lua_tolstring(L, 2, &bytes_size);
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if (bytes_size == bytes_needed) {
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std::memcpy(img->getPixelAddress(0, 0), bytes, std::min(bytes_needed, bytes_size));
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}
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else {
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lua_pushfstring(L, "Data size does not match: given %d, needed %d.", bytes_size, bytes_needed);
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lua_error(L);
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}
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return 0;
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}
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int Image_get_width(lua_State* L)
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{
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const auto obj = get_obj<ImageObj>(L, 1);
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lua_pushinteger(L, obj->image(L)->width());
|
|
return 1;
|
|
}
|
|
|
|
int Image_get_height(lua_State* L)
|
|
{
|
|
const auto obj = get_obj<ImageObj>(L, 1);
|
|
lua_pushinteger(L, obj->image(L)->height());
|
|
return 1;
|
|
}
|
|
|
|
int Image_get_colorMode(lua_State* L)
|
|
{
|
|
const auto obj = get_obj<ImageObj>(L, 1);
|
|
lua_pushinteger(L, obj->image(L)->pixelFormat());
|
|
return 1;
|
|
}
|
|
|
|
int Image_get_spec(lua_State* L)
|
|
{
|
|
const auto obj = get_obj<ImageObj>(L, 1);
|
|
push_obj(L, obj->image(L)->spec());
|
|
return 1;
|
|
}
|
|
|
|
int Image_get_cel(lua_State* L)
|
|
{
|
|
const auto obj = get_obj<ImageObj>(L, 1);
|
|
push_docobj<Cel>(L, obj->celId);
|
|
return 1;
|
|
}
|
|
|
|
const luaL_Reg Image_methods[] = {
|
|
{ "clone", Image_clone },
|
|
{ "clear", Image_clear },
|
|
{ "getPixel", Image_getPixel },
|
|
{ "drawPixel", Image_drawPixel }, { "putPixel", Image_drawPixel },
|
|
{ "drawImage", Image_drawImage }, { "putImage", Image_drawImage }, // TODO putImage is deprecated
|
|
{ "drawSprite", Image_drawSprite }, { "putSprite", Image_drawSprite }, // TODO putSprite is deprecated
|
|
{ "pixels", Image_pixels },
|
|
{ "isEqual", Image_isEqual },
|
|
{ "isEmpty", Image_isEmpty },
|
|
{ "isPlain", Image_isPlain },
|
|
{ "saveAs", Image_saveAs },
|
|
{ "resize", Image_resize },
|
|
{ "__gc", Image_gc },
|
|
{ "__eq", Image_eq },
|
|
{ nullptr, nullptr }
|
|
};
|
|
|
|
const Property Image_properties[] = {
|
|
{ "bytes", Image_get_bytes, Image_set_bytes },
|
|
{ "width", Image_get_width, nullptr },
|
|
{ "height", Image_get_height, nullptr },
|
|
{ "colorMode", Image_get_colorMode, nullptr },
|
|
{ "spec", Image_get_spec, nullptr },
|
|
{ "cel", Image_get_cel, nullptr },
|
|
{ nullptr, nullptr, nullptr }
|
|
};
|
|
|
|
} // anonymous namespace
|
|
|
|
DEF_MTNAME(ImageObj);
|
|
DEF_MTNAME_ALIAS(ImageObj, Image);
|
|
|
|
void register_image_class(lua_State* L)
|
|
{
|
|
using Image = ImageObj;
|
|
REG_CLASS(L, Image);
|
|
REG_CLASS_NEW(L, Image);
|
|
REG_CLASS_PROPERTIES(L, Image);
|
|
}
|
|
|
|
void push_cel_image(lua_State* L, doc::Cel* cel)
|
|
{
|
|
push_new<ImageObj>(L, cel);
|
|
}
|
|
|
|
void push_image(lua_State* L, doc::Image* image)
|
|
{
|
|
push_new<ImageObj>(L, image);
|
|
}
|
|
|
|
doc::Image* may_get_image_from_arg(lua_State* L, int index)
|
|
{
|
|
auto obj = may_get_obj<ImageObj>(L, index);
|
|
if (obj)
|
|
return obj->image(L);
|
|
else
|
|
return nullptr;
|
|
}
|
|
|
|
doc::Image* get_image_from_arg(lua_State* L, int index)
|
|
{
|
|
return get_obj<ImageObj>(L, index)->image(L);
|
|
}
|
|
|
|
doc::Cel* get_image_cel_from_arg(lua_State* L, int index)
|
|
{
|
|
return get_obj<ImageObj>(L, index)->cel(L);
|
|
}
|
|
|
|
} // namespace script
|
|
} // namespace app
|