mirror of
https://github.com/aseprite/aseprite.git
synced 2025-04-23 17:42:42 +00:00
273 lines
6.1 KiB
C++
273 lines
6.1 KiB
C++
// Aseprite
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// Copyright (C) 2015-2018 David Capello
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//
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// This program is distributed under the terms of
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// the End-User License Agreement for Aseprite.
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "app/app.h"
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#include "app/commands/commands.h"
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#include "app/commands/params.h"
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#include "app/context.h"
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#include "app/doc.h"
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#include "app/i18n/strings.h"
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#include "app/pref/preferences.h"
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#include "app/script/engine.h"
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#include "app/script/luacpp.h"
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#include "app/site.h"
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#include "app/site.h"
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#include "app/tx.h"
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#include "ui/alert.h"
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#include <iostream>
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namespace app {
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namespace script {
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namespace {
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int App_open(lua_State* L)
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{
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const char* filename = luaL_checkstring(L, 1);
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app::Context* ctx = App::instance()->context();
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Doc* oldDoc = ctx->activeDocument();
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Command* openCommand =
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Commands::instance()->byId(CommandId::OpenFile());
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Params params;
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params.set("filename", filename);
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ctx->executeCommand(openCommand, params);
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Doc* newDoc = ctx->activeDocument();
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if (newDoc != oldDoc)
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push_ptr(L, newDoc->sprite());
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else
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lua_pushnil(L);
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return 1;
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}
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int App_exit(lua_State* L)
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{
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app::Context* ctx = App::instance()->context();
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if (ctx && ctx->isUIAvailable()) {
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Command* exitCommand =
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Commands::instance()->byId(CommandId::Exit());
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ctx->executeCommand(exitCommand);
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}
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return 0;
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}
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int App_transaction(lua_State* L)
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{
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int top = lua_gettop(L);
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int nresults = 0;
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if (lua_isfunction(L, 1)) {
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Tx tx; // Create a new transaction so it exists in the whole
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// duration of the argument function call.
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lua_pushvalue(L, -1);
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if (lua_pcall(L, 0, LUA_MULTRET, 0) == LUA_OK)
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tx.commit();
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nresults = lua_gettop(L) - top;
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}
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return nresults;
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}
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int App_undo(lua_State* L)
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{
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app::Context* ctx = App::instance()->context();
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if (ctx) {
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Command* undo = Commands::instance()->byId(CommandId::Undo());
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ctx->executeCommand(undo);
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}
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return 0;
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}
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int App_redo(lua_State* L)
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{
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app::Context* ctx = App::instance()->context();
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if (ctx) {
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Command* redo = Commands::instance()->byId(CommandId::Redo());
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ctx->executeCommand(redo);
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}
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return 0;
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}
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int App_alert(lua_State* L)
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{
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#ifdef ENABLE_UI
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app::Context* ctx = App::instance()->context();
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if (!ctx || !ctx->isUIAvailable())
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return 0; // No UI to show the alert
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// app.alert("text...")
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else if (lua_isstring(L, 1)) {
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ui::AlertPtr alert(new ui::Alert);
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alert->addLabel(lua_tostring(L, 1), ui::CENTER);
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alert->addButton(Strings::general_ok());
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lua_pushinteger(L, alert->show());
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return 1;
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}
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// app.alert{ ... }
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else if (lua_istable(L, 1)) {
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ui::AlertPtr alert(new ui::Alert);
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int type = lua_getfield(L, 1, "title");
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if (type != LUA_TNIL)
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alert->setTitle(lua_tostring(L, -1));
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lua_pop(L, 1);
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type = lua_getfield(L, 1, "text");
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if (type == LUA_TTABLE) {
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lua_pushnil(L);
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while (lua_next(L, -2) != 0) {
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const char* v = luaL_tolstring(L, -1, nullptr);
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if (v)
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alert->addLabel(v, ui::LEFT);
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lua_pop(L, 2);
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}
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}
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else if (type == LUA_TSTRING) {
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alert->addLabel(lua_tostring(L, -1), ui::LEFT);
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}
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lua_pop(L, 1);
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int nbuttons = 0;
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type = lua_getfield(L, 1, "buttons");
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if (type == LUA_TTABLE) {
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lua_pushnil(L);
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while (lua_next(L, -2) != 0) {
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const char* v = luaL_tolstring(L, -1, nullptr);
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if (v) {
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alert->addButton(v);
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++nbuttons;
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}
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lua_pop(L, 2);
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}
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}
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else if (type == LUA_TSTRING) {
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alert->addButton(lua_tostring(L, -1));
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++nbuttons;
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}
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lua_pop(L, 1);
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if (nbuttons == 0)
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alert->addButton(Strings::general_ok());
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lua_pushinteger(L, alert->show());
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return 1;
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}
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#endif
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return 0;
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}
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int App_get_activeSprite(lua_State* L)
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{
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app::Context* ctx = App::instance()->context();
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Doc* doc = ctx->activeDocument();
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if (doc)
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push_ptr(L, doc->sprite());
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else
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lua_pushnil(L);
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return 1;
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}
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int App_get_activeImage(lua_State* L)
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{
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app::Context* ctx = App::instance()->context();
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Site site = ctx->activeSite();
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if (site.cel())
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push_cel_image(L, site.cel());
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else
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lua_pushnil(L);
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return 1;
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}
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int App_get_fgColor(lua_State* L)
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{
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push_obj<app::Color>(L, Preferences::instance().colorBar.fgColor());
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return 1;
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}
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int App_set_fgColor(lua_State* L)
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{
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Preferences::instance().colorBar.fgColor(*get_obj<app::Color>(L, 2));
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return 0;
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}
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int App_get_bgColor(lua_State* L)
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{
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push_obj<app::Color>(L, Preferences::instance().colorBar.bgColor());
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return 1;
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}
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int App_set_bgColor(lua_State* L)
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{
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Preferences::instance().colorBar.bgColor(*get_obj<app::Color>(L, 2));
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return 0;
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}
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int App_get_site(lua_State* L)
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{
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app::Context* ctx = App::instance()->context();
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Site site = ctx->activeSite();
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push_obj(L, site);
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return 1;
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}
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int App_get_isUIAvailable(lua_State* L)
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{
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app::Context* ctx = App::instance()->context();
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lua_pushboolean(L, ctx && ctx->isUIAvailable());
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return 1;
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}
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int App_get_version(lua_State* L)
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{
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lua_pushstring(L, VERSION);
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return 1;
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}
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const luaL_Reg App_methods[] = {
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{ "open", App_open },
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{ "exit", App_exit },
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{ "transaction", App_transaction },
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{ "undo", App_undo },
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{ "redo", App_redo },
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{ "alert", App_alert },
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{ nullptr, nullptr }
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};
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const Property App_properties[] = {
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{ "activeSprite", App_get_activeSprite, nullptr },
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{ "activeImage", App_get_activeImage, nullptr },
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{ "fgColor", App_get_fgColor, App_set_fgColor },
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{ "bgColor", App_get_bgColor, App_set_bgColor },
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{ "version", App_get_version, nullptr },
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{ "site", App_get_site, nullptr },
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{ "isUIAvailable", App_get_isUIAvailable, nullptr },
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{ nullptr, nullptr, nullptr }
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};
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} // anonymous namespace
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DEF_MTNAME(App);
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void register_app_object(lua_State* L)
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{
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REG_CLASS(L, App);
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REG_CLASS_PROPERTIES(L, App);
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lua_newtable(L); // Create a table which will be the "app" object
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lua_pushvalue(L, -1);
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luaL_getmetatable(L, get_mtname<App>());
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lua_setmetatable(L, -2);
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lua_setglobal(L, "app");
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lua_pop(L, 1); // Pop app table
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}
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} // namespace script
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} // namespace app
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