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https://github.com/aseprite/aseprite.git
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f4b4996540
+ Fixed some convolution matrices. + Fixed editors_draw_sprite_tiled & control_tool for tiled mode in transparent layers (non-Background). + Added gfxobj_id. - Removed referenced stock (replaced with the ImageRef structure). + Fixed the whole 'target' stuff between effects and target_button. + Fixed app_get_fg_color & app_get_bg_color to return the black color instead of mask when a `Background' layer is actived. + Added get_color_for_layer & fixup_color_for_layer.
15 lines
428 B
Plaintext
15 lines
428 B
Plaintext
<!-- ASE - Allegro Sprite Editor -->
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<!-- Copyright (C) 2001-2008 by David A. Capello -->
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<jinete>
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<window text="Invert Color" name="invert_color">
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<box vertical>
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<box vertical expansive name="target" />
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<check text="&Preview" name="preview" />
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<box horizontal homogeneous>
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<button text="&OK" name="button_ok" magnetic />
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<button text="&Cancel" />
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</box>
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</box>
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</window>
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</jinete>
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