aseprite/src/app/ui/button_set.h
2014-03-29 19:40:17 -03:00

54 lines
1.3 KiB
C++

/* Aseprite
* Copyright (C) 2001-2013 David Capello
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef APP_UI_BUTTON_SET_H_INCLUDED
#define APP_UI_BUTTON_SET_H_INCLUDED
#pragma once
#include "base/signal.h"
#include "ui/box.h"
namespace app {
class ButtonSet : public ui::Box {
class Item;
typedef std::vector<Item*> Items;
public:
ButtonSet(int w, int h, int firstSelected, ...);
int getSelectedItem() const;
void setSelectedItem(int index);
ui::Widget* getButtonAt(int index);
Signal0<void> ItemChange;
protected:
virtual void onItemChange();
private:
Item* findSelectedItem() const;
Items m_items;
};
} // namespace app
#endif