mirror of
https://github.com/aseprite/aseprite.git
synced 2024-09-03 05:29:13 +00:00
28 lines
702 B
Lua
28 lines
702 B
Lua
-- Copyright (C) 2019 Igara Studio S.A.
|
|
--
|
|
-- This file is released under the terms of the MIT license.
|
|
-- Read LICENSE.txt for more information.
|
|
|
|
local red = Color{ r=255, g=0, b=0 }
|
|
local blue = Color{ r=0, g=0, b=255 }
|
|
|
|
-- Reproduces the bug reported in https://community.aseprite.org/t/2894
|
|
do
|
|
local s = Sprite(32, 32)
|
|
local a = s.layers[1]
|
|
app.useTool{ color=red, layer=a, points={ Point(2, 2) }}
|
|
|
|
local b = s:newLayer()
|
|
app.useTool{ color=blue, layer=b, points={ Point(1, 1) }}
|
|
|
|
a.isContinuous = true
|
|
b.isContinuous = true
|
|
|
|
app.command.NewFrame()
|
|
app.activeLayer = b
|
|
app.command.MergeDownLayer()
|
|
|
|
assert(#s.cels == 2)
|
|
assert(s.cels[1].image:isEqual(s.cels[2].image))
|
|
end
|