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This is a work-in-progress to create a consistent API and finally separate the whole Aseprite base/gfx/ui libs into a reusable C++ library. Classes: app::IFileItem, app::AppMenuItem, app::skin::SkinPart, gfx::Rect, gfx::Border, she::FileDialog, ui::IButtonIcon, ui::Graphics, ui::Overlay, ui::Widget, ui::ScrollableViewDelegate, and UI events
34 lines
631 B
C++
34 lines
631 B
C++
// Aseprite UI Library
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// Copyright (C) 2001-2013, 2015 David Capello
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//
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// This file is released under the terms of the MIT license.
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// Read LICENSE.txt for more information.
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#ifndef UI_LOAD_LAYOUT_EVENT_H_INCLUDED
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#define UI_LOAD_LAYOUT_EVENT_H_INCLUDED
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#pragma once
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#include "ui/event.h"
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#include <iosfwd>
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namespace ui {
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class Widget;
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class LoadLayoutEvent : public Event {
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public:
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LoadLayoutEvent(Widget* source, std::istream& stream)
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: Event(source)
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, m_stream(stream) {
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}
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std::istream& stream() { return m_stream; }
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private:
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std::istream& m_stream;
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};
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} // namespace ui
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#endif
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