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Prior to this fix, border padding was clipped to the edge of sprites on the right and bottom in all export sprite sheet types. This commit includes tests for 'Export Sprite Sheet' command using shape padding, border padding, inner padding with 'Packed' sheet type + 'Trim Cels' = true.
652 lines
17 KiB
Lua
652 lines
17 KiB
Lua
-- Copyright (C) 2019-2023 Igara Studio S.A.
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-- Copyright (C) 2018 David Capello
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--
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-- This file is released under the terms of the MIT license.
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-- Read LICENSE.txt for more information.
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dofile('./test_utils.lua')
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local rgba = app.pixelColor.rgba
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local rgbaR = app.pixelColor.rgbaR
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local rgbaG = app.pixelColor.rgbaG
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local rgbaB = app.pixelColor.rgbaB
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do -- Undo/Redo commands (like app.undo/redo())
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local s = Sprite(32, 32)
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assert(s.width == 32)
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assert(s.height == 32)
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s:resize(50, 40)
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assert(s.width == 50)
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assert(s.height == 40)
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app.command.Undo()
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assert(s.width == 32)
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assert(s.height == 32)
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app.command.Redo()
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assert(s.width == 50)
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assert(s.height == 40)
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end
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do -- NewSprite
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local s1 = app.activeSprite
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app.command.NewFile{ }
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assert(s1 == app.activeSprite)
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app.command.NewFile{ width=256, height=128, colorMode=ColorMode.INDEXED }
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local s2 = app.activeSprite
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assert(s1 ~= s2)
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assert(s2.width == 256)
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assert(s2.height == 128)
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assert(s2.colorMode == ColorMode.INDEXED)
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end
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do -- ExportSpriteSheet
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local s = Sprite{ fromFile="sprites/2f-index-3x3.aseprite" }
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app.command.ExportSpriteSheet {
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type="horizontal",
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textureFilename="_test_export_spritesheet1.png",
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shapePadding=1
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}
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local i = Image{ fromFile="_test_export_spritesheet1.png" }
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expect_img(i, {
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11,8,11,21,8,11,11,
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11,8,11,21,11,8,11,
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11,8,11,21,11,11,8,
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})
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local s = Sprite{ fromFile="sprites/4f-index-4x4.aseprite" }
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app.command.ExportSpriteSheet {
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type=SpriteSheetType.PACKED,
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textureFilename="_test_export_spritesheet2.png",
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borderPadding=1,
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shapePadding=1,
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trim=true,
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}
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local i = Image{ fromFile="_test_export_spritesheet2.png" }
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expect_img(i, {
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0,0,0,0,0,0,0,
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0,1,0,2,0,3,0,
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0,1,0,2,0,3,0,
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0,1,0,0,0,0,0,
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0,0,0,4,4,0,0,
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0,0,0,0,0,0,0,
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})
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app.sprite = s
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app.command.ExportSpriteSheet {
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type=SpriteSheetType.PACKED,
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textureFilename="_test_export_spritesheet3.png",
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borderPadding=2,
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shapePadding=1,
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innerPadding=1,
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trim=true,
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}
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local i = Image{ fromFile="_test_export_spritesheet3.png" }
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expect_img(i, {
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0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,
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0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,
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0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,
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0,0,0,1, 0,0,0,2, 0,0,0,3, 0,0,0,
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0,0,0,1, 0,0,0,2, 0,0,0,3, 0,0,0,
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0,0,0,1, 0,0,0,0, 0,0,0,0, 0,0,0,
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0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,
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0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,
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0,0,0,0, 0,0,0,4, 4,0,0,0, 0,0,0,
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0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,
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0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,
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0,0,0,0, 0,0,0,0, 0,0,0,0, 0,0,0,
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})
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end
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do -- NewLayer/RemoveLayer
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local s = Sprite(32, 32)
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assert(#s.layers == 1)
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local lay = s.layers[1]
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app.command.NewLayer{top=true}
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local lay2 = app.activeLayer
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assert(#s.layers == 2)
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assert(s.layers[2].isImage)
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app.command.NewLayer{top=true, group=true}
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local lay3 = app.activeLayer
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assert(#s.layers == 3)
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assert(s.layers[3].isGroup)
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assert(app.activeLayer == lay3)
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app.command.RemoveLayer()
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assert(app.activeLayer == lay2)
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assert(#s.layers == 2)
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app.command.RemoveLayer()
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assert(app.activeLayer == lay)
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assert(#s.layers == 1)
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end
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do -- Background/Transparent layers
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local s = Sprite(32, 32)
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assert(s.layers[1].isTransparent)
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assert(s.cels[1].image:getPixel(0, 0) == app.pixelColor.rgba(0, 0, 0, 0))
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app.bgColor = Color(32, 64, 128)
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app.command.BackgroundFromLayer() -- the layer will be filled with app.bgColor
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assert(s.layers[1].isBackground)
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assert(s.layers[1] == s.backgroundLayer)
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assert(s.cels[1].image:getPixel(0, 0) == app.pixelColor.rgba(32, 64, 128, 255))
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app.command.LayerFromBackground()
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assert(s.layers[1].isTransparent)
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assert(s.cels[1].image:getPixel(0, 0) == app.pixelColor.rgba(32, 64, 128, 255))
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end
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do -- Crop and Trim
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local s = Sprite(32, 32)
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s.selection:select(4, 5, 8, 10)
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assert(s.cels[1].bounds == Rectangle(0, 0, 32, 32))
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-- Crop
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app.command.CropSprite()
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assert(s.width == 8)
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assert(s.height == 10)
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assert(s.cels[1].bounds == Rectangle(-4, -5, 32, 32))
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-- Autocrop (Trim)
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app.command.AutocropSprite() -- Trim does nothing when we should remove all pixels
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assert(s.width == 8)
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assert(s.height == 10)
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s.cels[1].image:putPixel(5, 5, Color(255, 0, 0))
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s.cels[1].image:putPixel(4, 6, Color(255, 0, 0))
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app.command.AutocropSprite()
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assert(s.width == 2)
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assert(s.height == 2)
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end
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do -- Cel Opacity
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local s = Sprite(32, 32)
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local c = s.cels[1]
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assert(c.opacity == 255)
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app.command.CelOpacity{opacity=128}
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assert(c.opacity == 128)
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s.cels[1].opacity = 255
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assert(c.opacity == 255)
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app.undo()
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assert(c.opacity == 128)
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app.undo()
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assert(c.opacity == 255)
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end
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do -- PaletteSize
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local s = Sprite(32, 32)
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assert(#s.palettes[1] == 256)
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app.command.PaletteSize{ size=32 }
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assert(#s.palettes[1] == 32)
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app.command.PaletteSize{ size=8 }
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assert(#s.palettes[1] == 8)
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end
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do -- CanvasSize
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local s = Sprite(32, 32)
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assert(s.bounds == Rectangle(0, 0, 32, 32))
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app.command.CanvasSize{ left=2 }
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assert(s.bounds == Rectangle(0, 0, 34, 32))
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app.command.CanvasSize{ top=2, right=4, bottom=8 }
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assert(s.bounds == Rectangle(0, 0, 38, 42))
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end
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do -- ReplaceColor
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local s = Sprite(4, 4)
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local cel = app.activeCel
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local red = Color(255, 0, 0)
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local yellow = Color(255, 255, 0)
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local blue = Color(0, 0, 255)
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local r = red.rgbaPixel
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local y = yellow.rgbaPixel
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local b = blue.rgbaPixel
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expect_eq(cel.bounds, Rectangle(0, 0, 4, 4))
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expect_img(cel.image,
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{ 0, 0, 0, 0,
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0, 0, 0, 0,
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0, 0, 0, 0,
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0, 0, 0, 0 })
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app.useTool{ brush=Brush(1), color=red, points={Point(1,1)} }
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app.useTool{ brush=Brush(1), color=yellow, points={Point(2,2)} }
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expect_eq(cel.bounds, Rectangle(1, 1, 2, 2))
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expect_img(cel.image,
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{ r, 0,
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0, y })
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app.command.ReplaceColor{ from=red, to=blue }
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expect_eq(cel.bounds, Rectangle(1, 1, 2, 2))
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expect_img(cel.image,
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{ b, 0,
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0, y })
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end
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do -- Invert
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local s = Sprite(2, 2)
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local cel = app.activeCel
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local aa = Color(255, 128, 128).rgbaPixel
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local na = Color(0, 127, 127).rgbaPixel
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local bb = Color(128, 128, 255).rgbaPixel
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local nb = Color(127, 127, 0).rgbaPixel
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local i = cel.image
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i:drawPixel(0, 0, aa)
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i:drawPixel(1, 0, bb)
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i:drawPixel(0, 1, bb)
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i:drawPixel(1, 1, aa)
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expect_img(cel.image,
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{ aa, bb,
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bb, aa })
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app.command.InvertColor()
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expect_img(cel.image,
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{ na, nb,
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nb, na })
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local Na = Color(0, 127, 128).rgbaPixel
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local Ng = Color(127, 127, 255).rgbaPixel
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app.command.InvertColor{ channels=FilterChannels.BLUE }
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expect_img(cel.image,
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{ Na, Ng,
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Ng, Na })
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end
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do -- Outline
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local s = Sprite(4, 4)
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local cel = app.activeCel
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local red = Color(255, 0, 0)
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local yellow = Color(255, 255, 0)
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local blue = Color(0, 0, 255)
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local r = red.rgbaPixel
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local y = yellow.rgbaPixel
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local b = blue.rgbaPixel
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expect_eq(cel.bounds, Rectangle(0, 0, 4, 4))
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expect_img(cel.image,
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{ 0, 0, 0, 0,
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0, 0, 0, 0,
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0, 0, 0, 0,
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0, 0, 0, 0 })
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app.useTool{ brush=Brush(1), color=red, points={Point(1,1)} }
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app.useTool{ brush=Brush(1), color=yellow, points={Point(2,2)} }
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expect_eq(cel.bounds, Rectangle(1, 1, 2, 2))
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expect_img(cel.image,
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{ r, 0,
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0, y })
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app.command.Outline{ color=blue }
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expect_eq(cel.bounds, Rectangle(0, 0, 4, 4))
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expect_img(cel.image,
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{ 0, b, 0, 0,
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b, r, b, 0,
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0, b, y, b,
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0, 0, b, 0 })
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-- Test "bgColor", "matrix", "place" params
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app.useTool{ tool='filled_rectangle', brush=Brush(1), color=blue, points={Point(0,0), Point(3,3)} }
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app.useTool{ tool='filled_rectangle', brush=Brush(1), color=yellow, points={Point(1,1), Point(2,2)} }
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expect_eq(cel.bounds, Rectangle(0, 0, 4, 4))
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expect_img(cel.image,
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{ b, b, b, b,
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b, y, y, b,
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b, y, y, b,
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b, b, b, b })
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app.command.Outline{ color=red, bgColor=blue, matrix='circle' }
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expect_eq(cel.bounds, Rectangle(0, 0, 4, 4))
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expect_img(cel.image,
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{ b, r, r, b,
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r, y, y, r,
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r, y, y, r,
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b, r, r, b })
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app.undo()
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app.command.Outline{ color=red, bgColor=blue, matrix='square' }
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expect_eq(cel.bounds, Rectangle(0, 0, 4, 4))
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expect_img(cel.image,
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{ r, r, r, r,
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r, y, y, r,
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r, y, y, r,
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r, r, r, r })
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app.undo()
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app.command.Outline{ color=red, bgColor=blue, place='inside' }
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expect_eq(cel.bounds, Rectangle(0, 0, 4, 4))
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expect_img(cel.image,
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{ b, b, b, b,
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b, r, r, b,
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b, r, r, b,
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b, b, b, b })
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end
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do -- BrightnessContrast
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local s = Sprite(2, 2)
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local cel = app.activeCel
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local c = { rgba(255, 128, 64), rgba(250, 225, 110),
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rgba( 30, 60, 0), rgba(200, 100, 50), }
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local i = cel.image
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i:drawPixel(0, 0, c[1])
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i:drawPixel(1, 0, c[2])
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i:drawPixel(0, 1, c[3])
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i:drawPixel(1, 1, c[4])
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expect_img(i,
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{ c[1], c[2],
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c[3], c[4] })
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app.command.BrightnessContrast() -- Do nothing by default
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expect_img(i,
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{ c[1], c[2],
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c[3], c[4] })
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local d = {}
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for k,v in ipairs(c) do
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d[k] = rgba(math.min(255, rgbaR(v)*1.5),
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math.min(255, rgbaG(v)*1.5),
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math.min(255, rgbaB(v)*1.5), 255)
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end
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app.command.BrightnessContrast{ brightness=50 } -- Do nothing by default
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expect_img(i,
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{ d[1], d[2],
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d[3], d[4] })
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end
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do -- Despeckle
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local s = Sprite(5, 5)
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local white = Color(255, 255, 255)
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local red = Color(255, 0, 0)
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app.bgColor = white
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app.command.BackgroundFromLayer()
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local cel = app.activeCel
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local i = cel.image
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local b = white.rgbaPixel
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local c = red.rgbaPixel
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expect_img(i,
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{ b,b,b,b,b,
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b,b,b,b,b,
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b,b,b,b,b,
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b,b,b,b,b,
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b,b,b,b,b })
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app.useTool{ tool='filled_rectangle', brush=Brush(1), color=red,
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points={Point(1,1),Point(3,3)} }
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expect_img(i,
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{ b,b,b,b,b,
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b,c,c,c,b,
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b,c,c,c,b,
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b,c,c,c,b,
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b,b,b,b,b })
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app.command.Despeckle()
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expect_img(i,
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{ b,b,b,b,b,
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b,b,c,b,b,
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b,c,c,c,b,
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b,b,c,b,b,
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b,b,b,b,b })
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app.command.Despeckle()
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expect_img(i,
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{ b,b,b,b,b,
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b,b,b,b,b,
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b,b,c,b,b,
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b,b,b,b,b,
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b,b,b,b,b })
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end
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do -- HueSaturation
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local s = Sprite(1, 1)
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local cel = app.activeCel
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local i = cel.image
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local b = Color(255, 0, 0).rgbaPixel
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i:drawPixel(0, 0, b)
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expect_img(i, { b })
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app.command.HueSaturation{ hue=360 } -- Do nothing (change hue to a full 360 circle)
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expect_img(i, { b })
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app.command.HueSaturation{ hue=60 }
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b = Color(255, 255, 0).rgbaPixel
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expect_img(i, { b })
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app.command.HueSaturation{ hue=60 }
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b = Color(0, 255, 0).rgbaPixel
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expect_img(i, { b })
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app.command.HueSaturation{ saturation=-50 }
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b = Color(64, 191, 64).rgbaPixel
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expect_img(i, { b })
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app.undo()
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app.command.HueSaturation{ saturation=-100 }
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b = Color(128, 128, 128).rgbaPixel
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expect_img(i, { b })
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app.undo()
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app.command.HueSaturation{ saturation=-50, mode='hsv' }
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b = Color(128, 255, 128).rgbaPixel
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expect_img(i, { b })
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app.undo()
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app.command.HueSaturation{ value=75 }
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b = Color(191, 255, 191).rgbaPixel
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expect_img(i, { b })
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app.undo()
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app.command.HueSaturation{ alpha=-50 }
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b = Color(0, 255, 0, 127).rgbaPixel
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expect_img(i, { b })
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end
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do -- ColorCurve
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local s = Sprite(2, 1)
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local cel = app.activeCel
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local i = cel.image
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i:drawPixel(0, 0, rgba(255, 128, 0))
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i:drawPixel(1, 0, rgba(64, 0, 32))
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expect_img(i, { rgba(255, 128, 0), rgba(64, 0, 32) })
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app.command.ColorCurve() -- Do nothing
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expect_img(i, { rgba(255, 128, 0), rgba(64, 0, 32) })
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app.command.ColorCurve{ curve={{0,0},{255,128}} }
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expect_img(i, { rgba(128, 64, 0), rgba(32, 0, 16) })
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app.command.ColorCurve{ channels=FilterChannels.ALPHA, curve={{0,0},{255,128}} }
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expect_img(i, { rgba(128, 64, 0, 128), rgba(32, 0, 16, 128) })
|
|
|
|
app.command.ColorCurve{ channels=FilterChannels.RGBA, curve={{0,255},{255,255}} }
|
|
expect_img(i, { rgba(255, 255, 255), rgba(255, 255, 255) })
|
|
|
|
app.command.ColorCurve{ channels=FilterChannels.GREEN, curve={{0,0},{255,0}} }
|
|
expect_img(i, { rgba(255, 0, 255), rgba(255, 0, 255) })
|
|
|
|
app.command.ColorCurve{ channels=FilterChannels.BLUE, curve="0,128,255,128" }
|
|
expect_img(i, { rgba(255, 0, 128), rgba(255, 0, 128) })
|
|
end
|
|
|
|
do -- ConvolutionMatrix
|
|
local s = Sprite(3, 3)
|
|
local cel = app.activeCel
|
|
local i = cel.image
|
|
local b = rgba(0, 0, 0)
|
|
local w = rgba(255, 255, 255)
|
|
|
|
app.bgColor = Color(255, 255, 255)
|
|
app.command.BackgroundFromLayer()
|
|
i:drawPixel(1, 1, b)
|
|
expect_img(i, { w, w, w,
|
|
w, b, w,
|
|
w, w, w })
|
|
|
|
local u = rgba(239, 239, 239)
|
|
local v = rgba(223, 223, 223)
|
|
local w = rgba(191, 191, 191)
|
|
app.command.ConvolutionMatrix{ fromResource="blur-3x3" }
|
|
expect_img(i, { u, v, u,
|
|
v, w, v,
|
|
u, v, u })
|
|
end
|
|
|
|
-- MoveColors and CopyColors
|
|
do
|
|
local s = Sprite(32, 32, ColorMode.INDEXED)
|
|
local p = Palette(4)
|
|
p:setColor(0, Color(0, 0, 0))
|
|
p:setColor(1, Color(255, 0, 0))
|
|
p:setColor(2, Color(0, 255, 0))
|
|
p:setColor(3, Color(0, 0, 255))
|
|
s:setPalette(p)
|
|
assert(#app.range.colors == 0)
|
|
app.range.colors = { 0, 2 }
|
|
assert(#app.range.colors == 2)
|
|
assert(app.range.colors[1] == 0)
|
|
assert(app.range.colors[2] == 2)
|
|
app.command.MoveColors{ before=0 }
|
|
p = s.palettes[1]
|
|
p:setColor(0, Color(0, 0, 0))
|
|
p:setColor(1, Color(0, 255, 0))
|
|
p:setColor(2, Color(255, 0, 0))
|
|
p:setColor(3, Color(0, 0, 255))
|
|
|
|
app.range.colors = { 0, 1 }
|
|
assert(#app.range.colors == 2)
|
|
assert(app.range.colors[1] == 0)
|
|
assert(app.range.colors[2] == 1)
|
|
app.command.CopyColors{ before=4 }
|
|
p = s.palettes[1]
|
|
p:setColor(0, Color(0, 0, 0))
|
|
p:setColor(1, Color(0, 255, 0))
|
|
p:setColor(2, Color(255, 0, 0))
|
|
p:setColor(3, Color(0, 0, 255))
|
|
p:setColor(4, Color(0, 0, 0))
|
|
p:setColor(5, Color(0, 255, 0))
|
|
end
|
|
|
|
-- AddColor
|
|
do
|
|
local s = Sprite(32, 32)
|
|
local p = s.palettes[1]
|
|
|
|
function testAddColor(color)
|
|
assert(p:getColor(#p-1) ~= color)
|
|
app.command.AddColor{ color=color }
|
|
assert(p:getColor(#p-1) == color)
|
|
end
|
|
testAddColor(Color(255, 0, 0))
|
|
testAddColor(Color(0, 255, 0))
|
|
testAddColor(Color(0, 0, 255))
|
|
|
|
local color = Color(128, 0, 0)
|
|
app.preferences.color_bar.fg_color = color
|
|
app.command.AddColor{ source="fg" }
|
|
assert(p:getColor(#p-1) == color)
|
|
|
|
local color = Color(0, 0, 128)
|
|
app.preferences.color_bar.bg_color = color
|
|
app.command.AddColor{ source="bg" }
|
|
assert(p:getColor(#p-1) == color)
|
|
end
|
|
|
|
-- Flip
|
|
do
|
|
local s = Sprite(4, 2, ColorMode.INDEXED)
|
|
local i = s.cels[1].image
|
|
array_to_pixels({ 0, 1, 2, 3,
|
|
4, 5, 6, 7 }, i)
|
|
app.command.Flip{ orientation="horizontal" }
|
|
expect_img(i, { 3, 2, 1, 0,
|
|
7, 6, 5, 4 })
|
|
|
|
app.command.Flip{ orientation="vertical" }
|
|
expect_img(i, { 7, 6, 5, 4,
|
|
3, 2, 1, 0 })
|
|
|
|
s.selection:select{ 1, 0, 2, 2 }
|
|
app.command.Flip{ orientation="horizontal", target="mask" }
|
|
expect_img(i, { 7, 5, 6, 4,
|
|
3, 1, 2, 0 })
|
|
|
|
s:newFrame()
|
|
|
|
assert(app.activeCel.frameNumber == 2)
|
|
local j = app.activeImage
|
|
app.command.Flip{ orientation="vertical", target="mask" }
|
|
expect_img(i, { 7, 5, 6, 4,
|
|
3, 1, 2, 0 })
|
|
expect_img(j, { 7, 1, 2, 4,
|
|
3, 5, 6, 0 })
|
|
|
|
app.range.frames = { 1, 2 }
|
|
app.command.Flip{ orientation="horizontal", target="mask" }
|
|
expect_img(i, { 7, 6, 5, 4,
|
|
3, 2, 1, 0 })
|
|
expect_img(j, { 7, 2, 1, 4,
|
|
3, 6, 5, 0 })
|
|
end
|
|
|
|
-- Fill
|
|
do
|
|
local s = Sprite(4, 2, ColorMode.INDEXED)
|
|
local c = s.cels[1]
|
|
local i = c.image
|
|
i:clear(1)
|
|
array_to_pixels({ 1, 1, 1, 1,
|
|
1, 1, 1, 1 }, i)
|
|
app.fgColor = Color{ index=0 }
|
|
s.selection = Selection(Rectangle(1, 1, 2, 1))
|
|
app.command.Fill()
|
|
expect_eq(Rectangle(0, 0, 4, 2), c.bounds)
|
|
expect_img(i, { 1, 1, 1, 1,
|
|
1, 0, 0, 1 })
|
|
|
|
c.position = { x=0, y=1 }
|
|
app.fgColor = Color{ index=2 }
|
|
s.selection = Selection(Rectangle(1, 0, 2, 2))
|
|
app.command.Fill()
|
|
expect_eq(Rectangle(0, 0, 4, 3), c.bounds)
|
|
expect_img(i, { 0, 2, 2, 0,
|
|
1, 2, 2, 1,
|
|
1, 0, 0, 1 })
|
|
|
|
app.fgColor = Color{ index=0 }
|
|
s.selection = Selection(Rectangle(0, 0, 3, 3))
|
|
app.command.Fill()
|
|
expect_eq(Rectangle(3, 1, 1, 2), c.bounds)
|
|
expect_img(i, { 1,
|
|
1 })
|
|
|
|
app.undo() -- undo Fill
|
|
expect_eq(Rectangle(0, 0, 4, 3), c.bounds)
|
|
expect_img(i, { 0, 2, 2, 0,
|
|
1, 2, 2, 1,
|
|
1, 0, 0, 1 })
|
|
|
|
expect_eq(Rectangle(0, 0, 3, 3), s.selection.bounds)
|
|
app.undo() -- undo selection change
|
|
expect_eq(Rectangle(1, 0, 2, 2), s.selection.bounds)
|
|
app.undo() -- undo Fill
|
|
expect_eq(Rectangle(0, 1, 4, 2), c.bounds)
|
|
expect_img(i, { 1, 1, 1, 1,
|
|
1, 0, 0, 1 })
|
|
end
|