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ee878c87e9
Modified its implementation to use std::vector<> instead of a raw C array[]. Now the number of colors in the sprite is more relevant (e.g. we should be able to create sprites of 4bpp, 16 colors). |
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.. | ||
ase.txt | ||
fli.txt | ||
msk.txt | ||
pic.txt | ||
picpro.txt |