mirror of
https://github.com/aseprite/aseprite.git
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Some features from the beta branch of aseprite & laf were backported to the main branch of aseprite. Related commits: - New memory handling (db4504e816ffccf0ea63a78737ebb6e22cc0453b) - New get event with timeout (e6ec13cc31e6e689040bc651f98ee1752834d14c) - Convert os::NativeCursor to an enum (06a5b4f3aebfafb6363ea33d349975d6e419ca7b) - Adapt code to the new os::Display -> os::Window refactor (5d31314cdb23f314391e5eaebd7cea84f5179ac7) - Save/load main window layout correctly and limit to current workarea (d6acb9e20f11fda938959c99285fe4f7d7051794) - Redraw window immediately on "live resizing" (d0b39ebade7736d47e6b2450bf68b088c0da8e57)
35 lines
634 B
C++
35 lines
634 B
C++
// Aseprite UI Library
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// Copyright (C) 2001-2016 David Capello
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//
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// This file is released under the terms of the MIT license.
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// Read LICENSE.txt for more information.
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#ifndef UI_IMAGE_VIEW_H_INCLUDED
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#define UI_IMAGE_VIEW_H_INCLUDED
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#pragma once
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#include "os/ref.h"
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#include "ui/widget.h"
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namespace os {
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class Surface;
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}
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namespace ui {
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class ImageView : public Widget {
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public:
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ImageView(const os::Ref<os::Surface>& sur, int align);
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protected:
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void onSizeHint(SizeHintEvent& ev) override;
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void onPaint(PaintEvent& ev) override;
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private:
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os::Ref<os::Surface> m_sur;
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};
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} // namespace ui
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#endif
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