aseprite/src/settings/settings.h
2010-04-28 23:52:51 -03:00

124 lines
3.2 KiB
C++

/* ASE - Allegro Sprite Editor
* Copyright (C) 2001-2010 David Capello
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef SETTINGS_SETTINGS_H_INCLUDED
#define SETTINGS_SETTINGS_H_INCLUDED
#include "Vaca/Rect.h"
#include "core/color.h"
#include "tiled_mode.h"
#include "pen_type.h"
using Vaca::Rect;
class IToolSettings;
class IPenSettings;
class Tool;
// Settings used in tool <-> drawing <-> editor stuff
class ISettings
{
public:
virtual ~ISettings() { }
// General settings
virtual color_t getFgColor() = 0;
virtual color_t getBgColor() = 0;
virtual Tool* getCurrentTool() = 0;
virtual TiledMode getTiledMode() = 0;
virtual void setFgColor(color_t color) = 0;
virtual void setBgColor(color_t color) = 0;
virtual void setCurrentTool(Tool* tool) = 0;
virtual void setTiledMode(TiledMode mode) = 0;
// Grid settings
virtual bool getSnapToGrid() = 0;
virtual bool getGridVisible() = 0;
virtual Rect getGridBounds() = 0;
virtual color_t getGridColor() = 0;
virtual void setSnapToGrid(bool state) = 0;
virtual void setGridVisible(bool state) = 0;
virtual void setGridBounds(Rect rect) = 0;
virtual void setGridColor(color_t color) = 0;
// Pixel grid
virtual bool getPixelGridVisible() = 0;
virtual color_t getPixelGridColor() = 0;
virtual void setPixelGridVisible(bool state) = 0;
virtual void setPixelGridColor(color_t color) = 0;
// Onionskin settings
virtual bool getUseOnionskin() = 0;
virtual int getOnionskinPrevFrames() = 0;
virtual int getOnionskinNextFrames() = 0;
virtual void setUseOnionskin(bool state) = 0;
virtual void setOnionskinPrevFrames(int frames) = 0;
virtual void setOnionskinNextFrames(int frames) = 0;
// Tools settings
virtual IToolSettings* getToolSettings(Tool* tool) = 0;
};
// Tool's settings
class IToolSettings
{
public:
virtual ~IToolSettings() { }
virtual IPenSettings* getPen() = 0;
virtual int getOpacity() = 0;
virtual bool getFilled() = 0;
virtual bool getPreviewFilled() = 0;
virtual int getSprayWidth() = 0;
virtual int getSpraySpeed() = 0;
virtual void setOpacity(int opacity) = 0;
virtual void setFilled(bool state) = 0;
virtual void setSprayWidth(int width) = 0;
virtual void setSpraySpeed(int speed) = 0;
};
// Settings for a tool's pen
class IPenSettings
{
public:
virtual ~IPenSettings() { }
virtual PenType getType() = 0;
virtual int getSize() = 0;
virtual int getAngle() = 0;
virtual void setType(PenType type) = 0;
virtual void setSize(int size) = 0;
virtual void setAngle(int angle) = 0;
};
#endif