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2268 lines
53 KiB
Plaintext
2268 lines
53 KiB
Plaintext
\input texinfo
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@documentlanguage es
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@setfilename script.info
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@settitle ASE Scripting Manual
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@setchapternewpage odd
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@paragraphindent 0
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@setchapternewpage off
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@ifinfo
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This is the Info version of the ASE Scripting manual
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By David A. Capello
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@end ifinfo
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@node Top, , (dir), (dir)
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@titlepage
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@example
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ASE Scripting 0.4
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By David A. Capello, 2005.
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@end example
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#include <std_disclaimer.h>
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"I do not accept responsibility for any effects, adverse or otherwise,
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that this code may have on you, your computer, your sanity, your dog,
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and anything else that you can think of. Use it at your own risk."
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@end titlepage
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@ifinfo
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@example
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ASE Scripting 0.4
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By David A. Capello, 2005.
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@end example
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#include <std_disclaimer.h>
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"I do not accept responsibility for any effects, adverse or otherwise,
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that this code may have on you, your computer, your sanity, your dog,
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and anything else that you can think of. Use it at your own risk."
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@end ifinfo
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@menu
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* Introduction:: Introduction
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* Basic:: Basic Lua Programming
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* ImgType:: ImgType
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* Standard:: Standard routines
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* String:: String routines
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* Math:: Math routines
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* File:: File routines
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* Objects:: Objects
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* Image:: Image
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* Frame:: Frame
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* Layer:: Layer
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* Mask:: Mask
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* Path:: Path
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* Sprite:: Sprite
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* Stock:: Stock
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* Undo:: Undo
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* Effect:: Effect
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* ConvMatr:: ConvMatr
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* Curve:: Curve
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* CurvePoint:: CurvePoint
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* JEvent:: JEvent
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* JList:: JList
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* JRect:: JRect
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* JRegion:: JRegion
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* JWidget:: JWidget
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* Index:: Index
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@end menu
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@node Introduction, Basic, , Top
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@chapter Introduction
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ASE has scripting facilities. You can make a script (a text file)
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with a set of routines to make images, effects, or anything you
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think. ASE uses Lua library to do this, so you should know program
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in Lua, anyway, it's really simple, so you'll not have any
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inconvenient.
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The complete reference of Lua language is in lua-5.0.pdf. Also, you
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need a text editor to write Lua scripts (the Windows Notepad can
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be used).
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@menu
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* Warning about Lua::
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@end menu
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@node Warning about Lua, Comments, , Introduction
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@section Warning about Lua
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@ftable @asis
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You should known that ASE uses a patched version of Lua, where you
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can use the != operator instead of ~=
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@example
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if current_sprite != nil then
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-- we can use the current_sprite variable...
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end
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@end example
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@end ftable
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@node Basic, ImgType, Introduction, Top
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@chapter Basic Lua Programming
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@menu
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* Comments::
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* Example 1::
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* Example 2::
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* Example 3::
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* Example 4::
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* Example 5::
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* Example 6::
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@end menu
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@node Comments, Example 1, Warning about Lua, Basic
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@section Comments
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@ftable @asis
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Comments start with --
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@example
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-- this line will be never parsed
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@end example
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Or you can comment multiple lines
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@example
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--[[
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blah blah blah...
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]]--
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@end example
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@end ftable
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@node Example 1, Example 2, Comments, Basic
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@section Example 1
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@ftable @asis
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@example
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local a = 4
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local b = 5
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print ("a+b is: " .. (a+b))
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@end example
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Here we define two variables "a" and "b" with the values "4" and "5"
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respectively. Then we print the string "a+b is: " follower by the
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result of the operation a+b (4+5) that is 9, so the final message is:
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@example
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a+b is: 9
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@end example
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Also we could use:
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@example
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print (a.."+"..b.." is: "..(a+b))
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@end example
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To print:
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@example
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4+5 is: 9
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@end example
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@end ftable
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@node Example 2, Example 3, Example 1, Basic
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@section Example 2
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@ftable @asis
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@example
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function add (a, b)
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return a+b
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end
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print ("1+2 = " .. add (1, 2))
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@end example
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With the "function" keyword you define a new function, in this case
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the "add" function, the names between parenthesis indicate the
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arguments (parameters) that you must give to that routine.
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@end ftable
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@node Example 3, Example 4, Example 2, Basic
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@section Example 3
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@ftable @asis
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@example
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for c = 1, 10 do
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print (c)
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end
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@end example
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This repeat the block between the "do" keyword and the "end" keyword
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10 times (from 1 to 10 inclusive).
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So this print:
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@example
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1
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2
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3
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4
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5
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6
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7
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8
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9
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10
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@end example
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@end ftable
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@node Example 4, Example 5, Example 3, Basic
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@section Example 4
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@ftable @asis
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@example
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for c = 1, 10 do
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if c == 5 then
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break
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end
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print (c)
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end
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@end example
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In this case when "c" come to 5 the for is breaked so the other
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iterations aren't made. This print:
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@example
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1
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2
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3
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4
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@end example
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@end ftable
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@node Example 5, Example 6, Example 4, Basic
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@section Example 5
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@ftable @asis
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@example
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for c = 1, 5 do
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if c != 3 then
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print ("c isn't 3 (c is " .. c .. ")")
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else
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print ("c is 3")
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end
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end
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@end example
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The != operator means "not equal" (negation of equality). You can
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use the original Lua operator ~= too.
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This print:
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@example
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c isn't 3 (c is 1)
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c isn't 3 (c is 2)
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c is 3
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c isn't 3 (c is 4)
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c isn't 3 (c is 5)
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@end example
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@end ftable
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@node Example 6, IMAGE_RGB, Example 5, Basic
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@section Example 6
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@ftable @asis
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@example
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local done = false
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local a = 1
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while not done do
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print (a)
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if a == 3 then
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done = true
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end
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a = a + 1
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end
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@end example
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This print:
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@example
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1
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2
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3
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@end example
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And can be implemented in this way too:
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@example
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local a = 1
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while a <= 3 do
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print (a)
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a = a + 1
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end
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@end example
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@end ftable
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@node ImgType, Standard, Basic, Top
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@chapter ImgType
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The imgtype (image-type) is the format of each pixel in a image.
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Sprites have a lot of images, but all images must have the same
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imgtype. The know imgtypes are: RGB, Grayscale, Indexed, Bitmap.
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@menu
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* IMAGE_RGB::
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* IMAGE_GRAYSCALE::
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* IMAGE_INDEXED::
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* IMAGE_BITMAP::
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@end menu
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@node IMAGE_RGB, IMAGE_GRAYSCALE, Example 6, ImgType
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@section IMAGE_RGB
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@ftable @asis
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Means that the image have four components (channels or bytes) per
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pixel, where the values of these components can be between 0 and 255
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(256 differents tones), where 255 the maximum intensity.
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RGB is RGBA really:
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@itemize @bullet
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@item
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R: Red.
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@item
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G: Green.
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@item
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B: Blue.
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@item
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A: Alpha (transparency or opacity).
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@end itemize
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(0,0,0,0) is mask color, (0,0,0,255) is black, and (255,255,255,255)
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is white.
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@end ftable
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@node IMAGE_GRAYSCALE, IMAGE_INDEXED, IMAGE_RGB, ImgType
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@section IMAGE_GRAYSCALE
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@ftable @asis
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The image has two channels (two bytes) per pixel.
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@itemize @bullet
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@item
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K: Luminance (or black channel)
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@item
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A: Alpha (transparency or opacity).
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@end itemize
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(0,0) is mask color, (0,255) is black, (255,255) is white.
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@end ftable
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@node IMAGE_INDEXED, IMAGE_BITMAP, IMAGE_GRAYSCALE, ImgType
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@section IMAGE_INDEXED
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@ftable @asis
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Image uses one byte per pixel:
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@itemize @bullet
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@item
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Index: index of the color that we must use from the color-palette.
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@end itemize
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In this imgtype, each pixel hasn't the color information, only has a
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reference to the color-palette (from 0 to 255, 256 colors), so the
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RGB information about the color is found in the color-palette and
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not in the image.
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The index=0 is the mask color.
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@end ftable
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@node IMAGE_BITMAP, MAX, IMAGE_INDEXED, ImgType
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@section IMAGE_BITMAP
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@ftable @asis
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An internal imgtype to handle masks, where a pixel is a bit, and 8
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pixels are a byte. 1 means selected, 0 deselected.
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@end ftable
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@node Standard, String, ImgType, Top
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@chapter Standard routines
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@menu
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* MAX::
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* MIN::
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* MID::
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* include::
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* print::
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* rand::
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@end menu
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@node MAX, MIN, IMAGE_BITMAP, Standard
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@section MAX
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@ftable @asis
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@item @t{double MAX (double x, double y);}
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Returns the maximum value.
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@end ftable
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@node MIN, MID, MAX, Standard
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@section MIN
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@ftable @asis
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@item @t{double MIN (double x, double y);}
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Returns the minimum value.
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@end ftable
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@node MID, include, MIN, Standard
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@section MID
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@ftable @asis
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@item @t{double MID (double x, double y, double z);}
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Limits the y value to x and z.
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@end ftable
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@node include, print, MID, Standard
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@section include
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@ftable @asis
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@item @t{void include (const char *filename);}
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@end ftable
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@ftable @asis
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@item @t{void dofile (const char *filename);}
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Process the script that is in the file with the given filename. It's
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searched in the current and in the "data/scripts" directories.
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@end ftable
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@node print, rand, include, Standard
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@section print
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@ftable @asis
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@item @t{void print (const char *buf);}
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Prints a message in the console, this is useful mainly to debug
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scripts or to show errors.
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@end ftable
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@node rand, _, print, Standard
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@section rand
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@ftable @asis
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@item @t{double rand (double min, double max);}
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Returns a random number between min and max values.
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|
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@end ftable
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@node String, Math, Standard, Top
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@chapter String routines
|
||
|
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@menu
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* _::
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* strcmp::
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@end menu
|
||
@node _, strcmp, rand, String
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@section _
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@ftable @asis
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||
@item @t{const char *_ (const char *msgid);}
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Tries to translate the string msgid to the current language, the
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entry must exists in the .po file.
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||
|
||
@end ftable
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||
@node strcmp, Constants, _, String
|
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@section strcmp
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@ftable @asis
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@item @t{int strcmp (const char *s1, const char *s2);}
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Compares the two strings s1 and s2. It returns an integer less than,
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equal to, or greater than zero if s1 is found, respectively, to be
|
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less than, to match, or be greater than s2.
|
||
|
||
|
||
|
||
@end ftable
|
||
@node Math, File, String, Top
|
||
@chapter Math routines
|
||
|
||
@menu
|
||
* Constants::
|
||
* Routines::
|
||
* fabs::
|
||
* ceil::
|
||
* floor::
|
||
* exp::
|
||
* log::
|
||
* log10::
|
||
* pow::
|
||
* sqrt::
|
||
* hypot::
|
||
* cos::
|
||
* sin::
|
||
* tan::
|
||
* acos::
|
||
* asin::
|
||
* atan::
|
||
* atan2::
|
||
* cosh::
|
||
* sinh::
|
||
* tanh::
|
||
@end menu
|
||
@node Constants, Routines, strcmp, Math
|
||
@section Constants
|
||
@ftable @asis
|
||
|
||
PI: the ratio of a circle's circumference to its diameter (3.141592...).
|
||
|
||
@end ftable
|
||
@node Routines, fabs, Constants, Math
|
||
@section Routines
|
||
@ftable @asis
|
||
|
||
@end ftable
|
||
@node fabs, ceil, Routines, Math
|
||
@section fabs
|
||
@ftable @asis
|
||
@item @t{double fabs (double x);}
|
||
Return the absolute value of the number x.
|
||
|
||
@end ftable
|
||
@node ceil, floor, fabs, Math
|
||
@section ceil
|
||
@ftable @asis
|
||
@item @t{double ceil (double x);}
|
||
This funtion rounds x up to the nearest integer.
|
||
|
||
@end ftable
|
||
See also:@*
|
||
@xref{floor}.@*
|
||
@node floor, exp, ceil, Math
|
||
@section floor
|
||
@ftable @asis
|
||
@item @t{double floor (double x);}
|
||
This funtion rounds x down to the nearest integer.
|
||
|
||
@end ftable
|
||
See also:@*
|
||
@xref{ceil}.@*
|
||
@node exp, log, floor, Math
|
||
@section exp
|
||
@ftable @asis
|
||
@item @t{double exp (double x);}
|
||
Returns the value of e (the base of natural logarithms) raised to
|
||
the power of x.
|
||
|
||
@end ftable
|
||
See also:@*
|
||
@xref{log}.@*
|
||
@node log, log10, exp, Math
|
||
@section log
|
||
@ftable @asis
|
||
@item @t{double log (double x);}
|
||
Returns the natural logarithm of x.
|
||
|
||
@end ftable
|
||
See also:@*
|
||
@xref{exp}.@*
|
||
@xref{log10}.@*
|
||
@node log10, pow, log, Math
|
||
@section log10
|
||
@ftable @asis
|
||
@item @t{double log10 (double x);}
|
||
Returns the base-10 logarithm of x.
|
||
|
||
@end ftable
|
||
See also:@*
|
||
@xref{log}.@*
|
||
@node pow, sqrt, log10, Math
|
||
@section pow
|
||
@ftable @asis
|
||
@item @t{double pow (double x, double y);}
|
||
Returns the value of x raised to the power of y.
|
||
|
||
@end ftable
|
||
See also:@*
|
||
@xref{sqrt}.@*
|
||
@node sqrt, hypot, pow, Math
|
||
@section sqrt
|
||
@ftable @asis
|
||
@item @t{double sqrt (double x);}
|
||
Returns the non-negative square root of x.
|
||
|
||
@end ftable
|
||
See also:@*
|
||
@xref{hypot}.@*
|
||
@xref{pow}.@*
|
||
@node hypot, cos, sqrt, Math
|
||
@section hypot
|
||
@ftable @asis
|
||
@item @t{double hypot (double x, double y);}
|
||
Returns the sqrt(x*x + y*y). This is the length of the hypotenuse
|
||
of a right-angle triangle with sides of length x and y, or the
|
||
distance of the point (x, y) from the origin.
|
||
|
||
@end ftable
|
||
See also:@*
|
||
@xref{sqrt}.@*
|
||
@node cos, sin, hypot, Math
|
||
@section cos
|
||
@ftable @asis
|
||
@item @t{double cos (double x);}
|
||
Returns the cosine of x, where x is given in radians.
|
||
|
||
@end ftable
|
||
See also:@*
|
||
@xref{sin}.@*
|
||
@xref{tan}.@*
|
||
@xref{acos}.@*
|
||
@node sin, tan, cos, Math
|
||
@section sin
|
||
@ftable @asis
|
||
@item @t{double sin (double x);}
|
||
Returns the sine of x, where x is given in radians.
|
||
|
||
@end ftable
|
||
See also:@*
|
||
@xref{cos}.@*
|
||
@xref{tan}.@*
|
||
@xref{asin}.@*
|
||
@node tan, acos, sin, Math
|
||
@section tan
|
||
@ftable @asis
|
||
@item @t{double tan (double x);}
|
||
Returns the tangent of x, where x is given in radians.
|
||
|
||
@end ftable
|
||
See also:@*
|
||
@xref{cos}.@*
|
||
@xref{sin}.@*
|
||
@xref{atan}.@*
|
||
@node acos, asin, tan, Math
|
||
@section acos
|
||
@ftable @asis
|
||
@item @t{double acos (double x);}
|
||
Returns the arc cosine in radians and the value is mathematically
|
||
defined to be between 0 and PI (inclusive).
|
||
|
||
@end ftable
|
||
See also:@*
|
||
@xref{cos}.@*
|
||
@node asin, atan, acos, Math
|
||
@section asin
|
||
@ftable @asis
|
||
@item @t{double asin (double x);}
|
||
Returns the arc sine in radians and the value is mathematically
|
||
defined to be between -PI/2 and PI/2 (inclusive).
|
||
|
||
@end ftable
|
||
See also:@*
|
||
@xref{sin}.@*
|
||
@node atan, atan2, asin, Math
|
||
@section atan
|
||
@ftable @asis
|
||
@item @t{double atan (double x);}
|
||
Returns the arc tangent in radians and the value is mathematically
|
||
defined to be between -PI/2 and PI/2 (inclusive).
|
||
|
||
@end ftable
|
||
See also:@*
|
||
@xref{tan}.@*
|
||
@xref{atan2}.@*
|
||
@node atan2, cosh, atan, Math
|
||
@section atan2
|
||
@ftable @asis
|
||
@item @t{double atan2 (double y, double x);}
|
||
Returns the result in radians, which is between -PI and PI
|
||
(inclusive).
|
||
|
||
@end ftable
|
||
See also:@*
|
||
@xref{atan}.@*
|
||
@node cosh, sinh, atan2, Math
|
||
@section cosh
|
||
@ftable @asis
|
||
@item @t{double cosh (double x);}
|
||
Returns the hyperbolic cosine of x, which is defined mathematically
|
||
as (exp(x) + exp(-x)) / 2.
|
||
|
||
@end ftable
|
||
@node sinh, tanh, cosh, Math
|
||
@section sinh
|
||
@ftable @asis
|
||
@item @t{double sinh (double x);}
|
||
Returns the hyperbolic sine of x, which is defined mathematically as
|
||
(exp(x) - exp(-x)) / 2.
|
||
|
||
@end ftable
|
||
@node tanh, file_exists, sinh, Math
|
||
@section tanh
|
||
@ftable @asis
|
||
@item @t{double tanh (double x);}
|
||
Returns the hyperbolic tangent of x, which is defined mathematically
|
||
as sinh(x) / cosh(x).
|
||
|
||
|
||
|
||
@end ftable
|
||
@node File, Objects, Math, Top
|
||
@chapter File routines
|
||
|
||
@menu
|
||
* file_exists::
|
||
* get_filename::
|
||
@end menu
|
||
@node file_exists, get_filename, tanh, File
|
||
@section file_exists
|
||
@ftable @asis
|
||
@item @t{bool file_exists (const char *filename);}
|
||
Checks whether a file matching the given name exists, returning true
|
||
if it does.
|
||
|
||
@end ftable
|
||
@node get_filename, Image fields, file_exists, File
|
||
@section get_filename
|
||
@ftable @asis
|
||
@item @t{char *get_filename (const char *filename);}
|
||
When passed a completely specified file path, this returns a pointer
|
||
to the filename portion. Both <20>\<5C> and <20>/<2F> are recognized as directory
|
||
separators.
|
||
|
||
|
||
|
||
@end ftable
|
||
@node Objects, Image, File, Top
|
||
@chapter Objects
|
||
|
||
There are a special type of variables in Lua scripts: objects
|
||
(represented with user-data). Each object can be of some of these
|
||
types:
|
||
|
||
@itemize @bullet
|
||
@item
|
||
Graphics objects: Image, Frame, Layer, Mask, Path, Sprite, Stock, Undo.
|
||
@item
|
||
Effect objects: Effect, ConvMatr, Curve, CurvePoint.
|
||
@item
|
||
GUI objects: JEvent, JList, JRect, JRegion, JWidget.
|
||
@end itemize
|
||
|
||
|
||
|
||
@node Image, Frame, Objects, Top
|
||
@chapter Image
|
||
|
||
An image, has width and height, an image-type (RGB, Grayscale, etc.),
|
||
and contains the image data (pixels, pixmap, or bitmap).
|
||
|
||
@menu
|
||
* Image fields::
|
||
* Image methods::
|
||
* image_new::
|
||
* image_new_copy::
|
||
* image_free::
|
||
* image_getpixel::
|
||
* image_putpixel::
|
||
* image_clear::
|
||
* image_copy::
|
||
* image_merge::
|
||
* image_crop::
|
||
* image_hline::
|
||
* image_vline::
|
||
* image_rect::
|
||
* image_rectfill::
|
||
* image_line::
|
||
* image_ellipse::
|
||
* image_ellipsefill::
|
||
* image_convert::
|
||
* image_count_diff::
|
||
@end menu
|
||
@node Image fields, Image methods, get_filename, Image
|
||
@section Image fields
|
||
@ftable @asis
|
||
|
||
@itemize @bullet
|
||
@item
|
||
[number] image.imgtype@*
|
||
See sprite.imgtype
|
||
@item
|
||
[number] image.w@*
|
||
[number] image.h@*
|
||
The width and height (in pixels) of this image.
|
||
@end itemize
|
||
|
||
@end ftable
|
||
@node Image methods, image_new, Image fields, Image
|
||
@section Image methods
|
||
@ftable @asis
|
||
|
||
@end ftable
|
||
@node image_new, image_new_copy, Image methods, Image
|
||
@section image_new
|
||
@ftable @asis
|
||
@item @t{Image *image_new (int imgtype, int w, int h);}
|
||
Creates a new image
|
||
|
||
@end ftable
|
||
@node image_new_copy, image_free, image_new, Image
|
||
@section image_new_copy
|
||
@ftable @asis
|
||
@item @t{Image *image_new_copy (Image *image);}
|
||
|
||
@end ftable
|
||
@node image_free, image_getpixel, image_new_copy, Image
|
||
@section image_free
|
||
@ftable @asis
|
||
@item @t{void image_free (Image *image);}
|
||
|
||
@end ftable
|
||
@node image_getpixel, image_putpixel, image_free, Image
|
||
@section image_getpixel
|
||
@ftable @asis
|
||
@item @t{int image_getpixel (Image *image, int x, int y);}
|
||
|
||
@end ftable
|
||
@node image_putpixel, image_clear, image_getpixel, Image
|
||
@section image_putpixel
|
||
@ftable @asis
|
||
@item @t{void image_putpixel (Image *image, int x, int y, int color);}
|
||
|
||
@end ftable
|
||
@node image_clear, image_copy, image_putpixel, Image
|
||
@section image_clear
|
||
@ftable @asis
|
||
@item @t{void image_clear (Image *image, int color);}
|
||
|
||
@end ftable
|
||
@node image_copy, image_merge, image_clear, Image
|
||
@section image_copy
|
||
@ftable @asis
|
||
@item @t{void image_copy (Image *dst, Image *src, int x, int y);}
|
||
|
||
@end ftable
|
||
@node image_merge, image_crop, image_copy, Image
|
||
@section image_merge
|
||
@ftable @asis
|
||
@item @t{void image_merge (Image *dst, Image *src, int x, int y, int opacity, int blend_mode);}
|
||
|
||
@end ftable
|
||
@node image_crop, image_hline, image_merge, Image
|
||
@section image_crop
|
||
@ftable @asis
|
||
@item @t{Image *image_crop (Image *image, int x, int y, int w, int h);}
|
||
|
||
@end ftable
|
||
@node image_hline, image_vline, image_crop, Image
|
||
@section image_hline
|
||
@ftable @asis
|
||
@item @t{void image_hline (Image *image, int x1, int y, int x2, int color);}
|
||
|
||
@end ftable
|
||
@node image_vline, image_rect, image_hline, Image
|
||
@section image_vline
|
||
@ftable @asis
|
||
@item @t{void image_vline (Image *image, int x, int y1, int y2, int color);}
|
||
|
||
@end ftable
|
||
@node image_rect, image_rectfill, image_vline, Image
|
||
@section image_rect
|
||
@ftable @asis
|
||
@item @t{void image_rect (Image *image, int x1, int y1, int x2, int y2, int color);}
|
||
|
||
@end ftable
|
||
@node image_rectfill, image_line, image_rect, Image
|
||
@section image_rectfill
|
||
@ftable @asis
|
||
@item @t{void image_rectfill (Image *image, int x1, int y1, int x2, int y2, int color);}
|
||
|
||
@end ftable
|
||
@node image_line, image_ellipse, image_rectfill, Image
|
||
@section image_line
|
||
@ftable @asis
|
||
@item @t{void image_line (Image *image, int x1, int y1, int x2, int y2, int color);}
|
||
|
||
@end ftable
|
||
@node image_ellipse, image_ellipsefill, image_line, Image
|
||
@section image_ellipse
|
||
@ftable @asis
|
||
@item @t{void image_ellipse (Image *image, int x1, int y1, int x2, int y2, int color);}
|
||
|
||
@end ftable
|
||
@node image_ellipsefill, image_convert, image_ellipse, Image
|
||
@section image_ellipsefill
|
||
@ftable @asis
|
||
@item @t{void image_ellipsefill (Image *image, int x1, int y1, int x2, int y2, int color);}
|
||
|
||
@end ftable
|
||
@node image_convert, image_count_diff, image_ellipsefill, Image
|
||
@section image_convert
|
||
@ftable @asis
|
||
@item @t{void image_convert (Image *dst, Image *src);}
|
||
|
||
@end ftable
|
||
@node image_count_diff, frame_new, image_convert, Image
|
||
@section image_count_diff
|
||
@ftable @asis
|
||
@item @t{int image_count_diff (Image *i1, Image *i2);}
|
||
|
||
|
||
|
||
@end ftable
|
||
@node Frame, Layer, Image, Top
|
||
@chapter Frame
|
||
|
||
A frame of animation, it contains the position, opacity and a reference
|
||
(by index) to some image in the image's stock of the layer where this
|
||
frame is. Remember this, a frame doesn't contain the image, only a
|
||
reference to it.
|
||
|
||
@menu
|
||
* frame_new::
|
||
* frame_new_copy::
|
||
* frame_free::
|
||
* frame_is_link::
|
||
* frame_set_frpos::
|
||
* frame_set_image::
|
||
* frame_set_position::
|
||
* frame_set_opacity::
|
||
@end menu
|
||
@node frame_new, frame_new_copy, image_count_diff, Frame
|
||
@section frame_new
|
||
@ftable @asis
|
||
@item @t{Frame *frame_new (int frpos, int image, int x, int y, int opacity);}
|
||
|
||
@end ftable
|
||
@node frame_new_copy, frame_free, frame_new, Frame
|
||
@section frame_new_copy
|
||
@ftable @asis
|
||
@item @t{Frame *frame_new_copy (Frame *frame);}
|
||
|
||
@end ftable
|
||
@node frame_free, frame_is_link, frame_new_copy, Frame
|
||
@section frame_free
|
||
@ftable @asis
|
||
@item @t{void frame_free (Frame *frame);}
|
||
|
||
@end ftable
|
||
@node frame_is_link, frame_set_frpos, frame_free, Frame
|
||
@section frame_is_link
|
||
@ftable @asis
|
||
@item @t{Frame *frame_is_link (Frame *frame, Layer *layer);}
|
||
|
||
@end ftable
|
||
@node frame_set_frpos, frame_set_image, frame_is_link, Frame
|
||
@section frame_set_frpos
|
||
@ftable @asis
|
||
@item @t{void frame_set_frpos (Frame *frame, int frpos);}
|
||
|
||
@end ftable
|
||
@node frame_set_image, frame_set_position, frame_set_frpos, Frame
|
||
@section frame_set_image
|
||
@ftable @asis
|
||
@item @t{void frame_set_image (Frame *frame, int image);}
|
||
|
||
@end ftable
|
||
@node frame_set_position, frame_set_opacity, frame_set_image, Frame
|
||
@section frame_set_position
|
||
@ftable @asis
|
||
@item @t{void frame_set_position (Frame *frame, int x, int y);}
|
||
|
||
@end ftable
|
||
@node frame_set_opacity, layer_new, frame_set_position, Frame
|
||
@section frame_set_opacity
|
||
@ftable @asis
|
||
@item @t{void frame_set_opacity (Frame *frame, int opacity);}
|
||
|
||
|
||
|
||
@end ftable
|
||
@node Layer, Mask, Frame, Top
|
||
@chapter Layer
|
||
|
||
A layer can be two things: a normal layer (also called image layer),
|
||
or a layer set. A layer set is a group of child layers (like
|
||
"sprite.set"). A normal layer is a complete different thing.
|
||
|
||
A normal layer has a stock of images and a list of frames, each
|
||
frame has a reference to the image's stock, so each frame uses some
|
||
image of the stock. If two frames uses the same stock images, the
|
||
first frame is called the "original frame" and all other frames are
|
||
called "links".
|
||
|
||
@menu
|
||
* layer_new::
|
||
* layer_set_new::
|
||
* layer_new_copy::
|
||
* layer_new_with_image::
|
||
* layer_free::
|
||
* layer_is_image::
|
||
* layer_is_set::
|
||
* layer_get_prev::
|
||
* layer_get_next::
|
||
* layer_set_name::
|
||
* layer_set_blend_mode::
|
||
* layer_add_frame::
|
||
* layer_remove_frame::
|
||
* layer_get_frame::
|
||
* layer_add_layer::
|
||
* layer_remove_layer::
|
||
* layer_move_layer::
|
||
* layer_render::
|
||
* layer_flatten::
|
||
@end menu
|
||
@node layer_new, layer_set_new, frame_set_opacity, Layer
|
||
@section layer_new
|
||
@ftable @asis
|
||
@item @t{Layer *layer_new (int imgtype);}
|
||
|
||
@end ftable
|
||
@node layer_set_new, layer_new_copy, layer_new, Layer
|
||
@section layer_set_new
|
||
@ftable @asis
|
||
@item @t{Layer *layer_set_new (void);}
|
||
|
||
@end ftable
|
||
@node layer_new_copy, layer_new_with_image, layer_set_new, Layer
|
||
@section layer_new_copy
|
||
@ftable @asis
|
||
@item @t{Layer *layer_new_copy (Layer *layer);}
|
||
|
||
@end ftable
|
||
@node layer_new_with_image, layer_free, layer_new_copy, Layer
|
||
@section layer_new_with_image
|
||
@ftable @asis
|
||
@item @t{Layer *layer_new_with_image (int imgtype, int x, int y, int w, int h, int frpos);}
|
||
|
||
@end ftable
|
||
@node layer_free, layer_is_image, layer_new_with_image, Layer
|
||
@section layer_free
|
||
@ftable @asis
|
||
@item @t{void layer_free (Layer *layer);}
|
||
|
||
@end ftable
|
||
@node layer_is_image, layer_is_set, layer_free, Layer
|
||
@section layer_is_image
|
||
@ftable @asis
|
||
@item @t{bool layer_is_image (Layer *layer);}
|
||
|
||
@end ftable
|
||
@node layer_is_set, layer_get_prev, layer_is_image, Layer
|
||
@section layer_is_set
|
||
@ftable @asis
|
||
@item @t{bool layer_is_set (Layer *layer);}
|
||
|
||
@end ftable
|
||
@node layer_get_prev, layer_get_next, layer_is_set, Layer
|
||
@section layer_get_prev
|
||
@ftable @asis
|
||
@item @t{Layer *layer_get_prev (Layer *layer);}
|
||
|
||
@end ftable
|
||
@node layer_get_next, layer_set_name, layer_get_prev, Layer
|
||
@section layer_get_next
|
||
@ftable @asis
|
||
@item @t{Layer *layer_get_next (Layer *layer);}
|
||
|
||
@end ftable
|
||
@node layer_set_name, layer_set_blend_mode, layer_get_next, Layer
|
||
@section layer_set_name
|
||
@ftable @asis
|
||
@item @t{void layer_set_name (Layer *layer, const char *name);}
|
||
|
||
@end ftable
|
||
@node layer_set_blend_mode, layer_add_frame, layer_set_name, Layer
|
||
@section layer_set_blend_mode
|
||
@ftable @asis
|
||
@item @t{void layer_set_blend_mode (Layer *layer, int blend_mode);}
|
||
|
||
@end ftable
|
||
@node layer_add_frame, layer_remove_frame, layer_set_blend_mode, Layer
|
||
@section layer_add_frame
|
||
@ftable @asis
|
||
@item @t{void layer_add_frame (Layer *layer, Frame *frame);}
|
||
|
||
@end ftable
|
||
@node layer_remove_frame, layer_get_frame, layer_add_frame, Layer
|
||
@section layer_remove_frame
|
||
@ftable @asis
|
||
@item @t{void layer_remove_frame (Layer *layer, Frame *frame);}
|
||
|
||
@end ftable
|
||
@node layer_get_frame, layer_add_layer, layer_remove_frame, Layer
|
||
@section layer_get_frame
|
||
@ftable @asis
|
||
@item @t{Frame *layer_get_frame (Layer *layer, int frpos);}
|
||
|
||
@end ftable
|
||
@node layer_add_layer, layer_remove_layer, layer_get_frame, Layer
|
||
@section layer_add_layer
|
||
@ftable @asis
|
||
@item @t{void layer_add_layer (Layer *set, Layer *layer);}
|
||
|
||
@end ftable
|
||
@node layer_remove_layer, layer_move_layer, layer_add_layer, Layer
|
||
@section layer_remove_layer
|
||
@ftable @asis
|
||
@item @t{void layer_remove_layer (Layer *set, Layer *layer);}
|
||
|
||
@end ftable
|
||
@node layer_move_layer, layer_render, layer_remove_layer, Layer
|
||
@section layer_move_layer
|
||
@ftable @asis
|
||
@item @t{void layer_move_layer (Layer *set, Layer *layer, Layer *after);}
|
||
|
||
@end ftable
|
||
@node layer_render, layer_flatten, layer_move_layer, Layer
|
||
@section layer_render
|
||
@ftable @asis
|
||
@item @t{void layer_render (Layer *layer, Image *image, int x, int y, int frpos);}
|
||
|
||
@end ftable
|
||
@node layer_flatten, mask_new, layer_render, Layer
|
||
@section layer_flatten
|
||
@ftable @asis
|
||
@item @t{Layer *layer_flatten (Layer *layer, int imgtype, int x, int y, int w, int h, int frmin, int frmax);}
|
||
|
||
|
||
|
||
@end ftable
|
||
@node Mask, Path, Layer, Top
|
||
@chapter Mask
|
||
|
||
@menu
|
||
* mask_new::
|
||
* mask_new_copy::
|
||
* mask_free::
|
||
* mask_is_empty::
|
||
* mask_set_name::
|
||
* mask_move::
|
||
* mask_none::
|
||
* mask_invert::
|
||
* mask_replace::
|
||
* mask_union::
|
||
* mask_subtract::
|
||
* mask_intersect::
|
||
* mask_merge::
|
||
* mask_by_color::
|
||
* mask_crop::
|
||
@end menu
|
||
@node mask_new, mask_new_copy, layer_flatten, Mask
|
||
@section mask_new
|
||
@ftable @asis
|
||
@item @t{Mask *mask_new (void);}
|
||
|
||
@end ftable
|
||
@node mask_new_copy, mask_free, mask_new, Mask
|
||
@section mask_new_copy
|
||
@ftable @asis
|
||
@item @t{Mask *mask_new_copy (Mask *mask);}
|
||
|
||
@end ftable
|
||
@node mask_free, mask_is_empty, mask_new_copy, Mask
|
||
@section mask_free
|
||
@ftable @asis
|
||
@item @t{void mask_free (Mask *mask);}
|
||
|
||
@end ftable
|
||
@node mask_is_empty, mask_set_name, mask_free, Mask
|
||
@section mask_is_empty
|
||
@ftable @asis
|
||
@item @t{bool mask_is_empty (Mask *mask);}
|
||
|
||
@end ftable
|
||
@node mask_set_name, mask_move, mask_is_empty, Mask
|
||
@section mask_set_name
|
||
@ftable @asis
|
||
@item @t{void mask_set_name (Mask *mask, const char *name);}
|
||
|
||
@end ftable
|
||
@node mask_move, mask_none, mask_set_name, Mask
|
||
@section mask_move
|
||
@ftable @asis
|
||
@item @t{void mask_move (Mask *mask, int x, int y);}
|
||
|
||
@end ftable
|
||
@node mask_none, mask_invert, mask_move, Mask
|
||
@section mask_none
|
||
@ftable @asis
|
||
@item @t{void mask_none (Mask *mask);}
|
||
|
||
@end ftable
|
||
@node mask_invert, mask_replace, mask_none, Mask
|
||
@section mask_invert
|
||
@ftable @asis
|
||
@item @t{void mask_invert (Mask *mask);}
|
||
|
||
@end ftable
|
||
@node mask_replace, mask_union, mask_invert, Mask
|
||
@section mask_replace
|
||
@ftable @asis
|
||
@item @t{void mask_replace (Mask *mask, int x, int y, int w, int h);}
|
||
|
||
@end ftable
|
||
@node mask_union, mask_subtract, mask_replace, Mask
|
||
@section mask_union
|
||
@ftable @asis
|
||
@item @t{void mask_union (Mask *mask, int x, int y, int w, int h);}
|
||
|
||
@end ftable
|
||
@node mask_subtract, mask_intersect, mask_union, Mask
|
||
@section mask_subtract
|
||
@ftable @asis
|
||
@item @t{void mask_subtract (Mask *mask, int x, int y, int w, int h);}
|
||
|
||
@end ftable
|
||
@node mask_intersect, mask_merge, mask_subtract, Mask
|
||
@section mask_intersect
|
||
@ftable @asis
|
||
@item @t{void mask_intersect (Mask *mask, int x, int y, int w, int h);}
|
||
|
||
@end ftable
|
||
@node mask_merge, mask_by_color, mask_intersect, Mask
|
||
@section mask_merge
|
||
@ftable @asis
|
||
@item @t{void mask_merge (Mask *dst, Mask *src);}
|
||
|
||
@end ftable
|
||
@node mask_by_color, mask_crop, mask_merge, Mask
|
||
@section mask_by_color
|
||
@ftable @asis
|
||
@item @t{void mask_by_color (Mask *mask, Image *image, int color, int fuzziness);}
|
||
|
||
@end ftable
|
||
@node mask_crop, path_new, mask_by_color, Mask
|
||
@section mask_crop
|
||
@ftable @asis
|
||
@item @t{void mask_crop (Mask *mask, Image *image);}
|
||
|
||
|
||
|
||
@end ftable
|
||
@node Path, Sprite, Mask, Top
|
||
@chapter Path
|
||
|
||
@menu
|
||
* path_new::
|
||
* path_free::
|
||
* path_set_join::
|
||
* path_set_cap::
|
||
* path_moveto::
|
||
* path_lineto::
|
||
* path_curveto::
|
||
* path_close::
|
||
* path_move::
|
||
* path_stroke::
|
||
* path_fill::
|
||
@end menu
|
||
@node path_new, path_free, mask_crop, Path
|
||
@section path_new
|
||
@ftable @asis
|
||
@item @t{Path *path_new (const char *name);}
|
||
|
||
@end ftable
|
||
@node path_free, path_set_join, path_new, Path
|
||
@section path_free
|
||
@ftable @asis
|
||
@item @t{void path_free (Path *path);}
|
||
|
||
@end ftable
|
||
@node path_set_join, path_set_cap, path_free, Path
|
||
@section path_set_join
|
||
@ftable @asis
|
||
@item @t{void path_set_join (Path *path, int join);}
|
||
|
||
@itemize @bullet
|
||
@item
|
||
PATH_JOIN_MITER@*
|
||
@item
|
||
PATH_JOIN_ROUND@*
|
||
@item
|
||
PATH_JOIN_BEVEL@*
|
||
@end itemize
|
||
|
||
|
||
@end ftable
|
||
@node path_set_cap, path_moveto, path_set_join, Path
|
||
@section path_set_cap
|
||
@ftable @asis
|
||
@item @t{void path_set_cap (Path *path, int cap);}
|
||
|
||
@itemize @bullet
|
||
@item
|
||
PATH_CAP_BUTT@*
|
||
@item
|
||
PATH_CAP_ROUND@*
|
||
@item
|
||
PATH_CAP_SQUARE@*
|
||
@end itemize
|
||
|
||
|
||
@end ftable
|
||
@node path_moveto, path_lineto, path_set_cap, Path
|
||
@section path_moveto
|
||
@ftable @asis
|
||
@item @t{void path_moveto (Path *path, double x, double y);}
|
||
|
||
@end ftable
|
||
@node path_lineto, path_curveto, path_moveto, Path
|
||
@section path_lineto
|
||
@ftable @asis
|
||
@item @t{void path_lineto (Path *path, double x, double y);}
|
||
|
||
@end ftable
|
||
@node path_curveto, path_close, path_lineto, Path
|
||
@section path_curveto
|
||
@ftable @asis
|
||
@item @t{void path_curveto (Path *path, double control_x1, double control_y1, double control_x2, double control_y2, double end_x, double end_y);}
|
||
|
||
@end ftable
|
||
@node path_close, path_move, path_curveto, Path
|
||
@section path_close
|
||
@ftable @asis
|
||
@item @t{void path_close (Path *path);}
|
||
|
||
@end ftable
|
||
@node path_move, path_stroke, path_close, Path
|
||
@section path_move
|
||
@ftable @asis
|
||
@item @t{void path_move (Path *path, double x, double y);}
|
||
|
||
@end ftable
|
||
@node path_stroke, path_fill, path_move, Path
|
||
@section path_stroke
|
||
@ftable @asis
|
||
@item @t{void path_stroke (Path *path, Image *image, int color, double brush_size);}
|
||
|
||
@end ftable
|
||
@node path_fill, sprite_new, path_stroke, Path
|
||
@section path_fill
|
||
@ftable @asis
|
||
@item @t{void path_fill (Path *path, Image *image, int color);}
|
||
|
||
|
||
|
||
@end ftable
|
||
@node Sprite, Stock, Path, Top
|
||
@chapter Sprite
|
||
|
||
The sprite is the main object of ASE (remember Allegro "Sprite"
|
||
Editor), and it's the structure that contains all data: layers,
|
||
frames, stocks, images, masks, paths, and undo information are
|
||
inside the same sprite.
|
||
|
||
There are a global variable of Sprite type: current_sprite. This
|
||
could be "nil" if there aren't a selected sprite in the moment.
|
||
|
||
You should known about the difference between the "current_sprite"
|
||
in scripts and the sprite in the current editor. Because when you
|
||
select a sprite with "set_current_sprite", only the "current_sprite"
|
||
global pointer is set, but the sprite in the current editor is
|
||
maintain intact. So when ASE runs a script, the "current_sprite"
|
||
will be pointing to the sprite in the current editor, but if you
|
||
change the "current_sprite" (with "set_current_sprite" routine)
|
||
you'll not get that sprite in the editor (use "sprite_show" function
|
||
instead).
|
||
|
||
@menu
|
||
* sprite_new::
|
||
* sprite_new_copy::
|
||
* sprite_new_flatten_copy::
|
||
* sprite_new_with_layer::
|
||
* sprite_free::
|
||
* sprite_lock::
|
||
* sprite_unlock::
|
||
* sprite_is_locked::
|
||
* sprite_is_modified::
|
||
* sprite_was_saved::
|
||
* sprite_set_filename::
|
||
* sprite_set_size::
|
||
* sprite_set_frames::
|
||
* sprite_set_speed::
|
||
* sprite_set_path::
|
||
* sprite_set_mask::
|
||
* sprite_set_layer::
|
||
* sprite_set_frpos::
|
||
* sprite_set_imgtype::
|
||
* sprite_add_path::
|
||
* sprite_remove_path::
|
||
* sprite_add_mask::
|
||
* sprite_remove_mask::
|
||
* sprite_request_mask::
|
||
* sprite_render::
|
||
@end menu
|
||
@node sprite_new, sprite_new_copy, path_fill, Sprite
|
||
@section sprite_new
|
||
@ftable @asis
|
||
@item @t{Sprite *sprite_new (int imgtype, int w, int h);}
|
||
|
||
@end ftable
|
||
@node sprite_new_copy, sprite_new_flatten_copy, sprite_new, Sprite
|
||
@section sprite_new_copy
|
||
@ftable @asis
|
||
@item @t{Sprite *sprite_new_copy (Sprite *sprite);}
|
||
|
||
@end ftable
|
||
@node sprite_new_flatten_copy, sprite_new_with_layer, sprite_new_copy, Sprite
|
||
@section sprite_new_flatten_copy
|
||
@ftable @asis
|
||
@item @t{Sprite *sprite_new_flatten_copy (Sprite *sprite);}
|
||
|
||
@end ftable
|
||
@node sprite_new_with_layer, sprite_free, sprite_new_flatten_copy, Sprite
|
||
@section sprite_new_with_layer
|
||
@ftable @asis
|
||
@item @t{Sprite *sprite_new_with_layer (int imgtype, int w, int h);}
|
||
|
||
@end ftable
|
||
@node sprite_free, sprite_lock, sprite_new_with_layer, Sprite
|
||
@section sprite_free
|
||
@ftable @asis
|
||
@item @t{void sprite_free (Sprite *sprite);}
|
||
|
||
@end ftable
|
||
@node sprite_lock, sprite_unlock, sprite_free, Sprite
|
||
@section sprite_lock
|
||
@ftable @asis
|
||
@item @t{void sprite_lock (Sprite *sprite);}
|
||
|
||
@end ftable
|
||
@node sprite_unlock, sprite_is_locked, sprite_lock, Sprite
|
||
@section sprite_unlock
|
||
@ftable @asis
|
||
@item @t{void sprite_unlock (Sprite *sprite);}
|
||
|
||
@end ftable
|
||
@node sprite_is_locked, sprite_is_modified, sprite_unlock, Sprite
|
||
@section sprite_is_locked
|
||
@ftable @asis
|
||
@item @t{bool sprite_is_locked (Sprite *sprite);}
|
||
|
||
@end ftable
|
||
@node sprite_is_modified, sprite_was_saved, sprite_is_locked, Sprite
|
||
@section sprite_is_modified
|
||
@ftable @asis
|
||
@item @t{bool sprite_is_modified (Sprite *sprite);}
|
||
|
||
@end ftable
|
||
@node sprite_was_saved, sprite_set_filename, sprite_is_modified, Sprite
|
||
@section sprite_was_saved
|
||
@ftable @asis
|
||
@item @t{void sprite_was_saved (Sprite *sprite);}
|
||
|
||
@end ftable
|
||
@node sprite_set_filename, sprite_set_size, sprite_was_saved, Sprite
|
||
@section sprite_set_filename
|
||
@ftable @asis
|
||
@item @t{void sprite_set_filename (Sprite *sprite, const char *filename);}
|
||
|
||
@end ftable
|
||
@node sprite_set_size, sprite_set_frames, sprite_set_filename, Sprite
|
||
@section sprite_set_size
|
||
@ftable @asis
|
||
@item @t{void sprite_set_size (Sprite *sprite, int w, int h);}
|
||
|
||
@end ftable
|
||
@node sprite_set_frames, sprite_set_speed, sprite_set_size, Sprite
|
||
@section sprite_set_frames
|
||
@ftable @asis
|
||
@item @t{void sprite_set_frames (Sprite *sprite, int frames);}
|
||
|
||
@end ftable
|
||
@node sprite_set_speed, sprite_set_path, sprite_set_frames, Sprite
|
||
@section sprite_set_speed
|
||
@ftable @asis
|
||
@item @t{void sprite_set_speed (Sprite *sprite, int speed);}
|
||
|
||
@end ftable
|
||
@node sprite_set_path, sprite_set_mask, sprite_set_speed, Sprite
|
||
@section sprite_set_path
|
||
@ftable @asis
|
||
@item @t{void sprite_set_path (Sprite *sprite, Path *path);}
|
||
|
||
@end ftable
|
||
@node sprite_set_mask, sprite_set_layer, sprite_set_path, Sprite
|
||
@section sprite_set_mask
|
||
@ftable @asis
|
||
@item @t{void sprite_set_mask (Sprite *sprite, Mask *mask);}
|
||
|
||
@end ftable
|
||
@node sprite_set_layer, sprite_set_frpos, sprite_set_mask, Sprite
|
||
@section sprite_set_layer
|
||
@ftable @asis
|
||
@item @t{void sprite_set_layer (Sprite *sprite, Layer *layer);}
|
||
|
||
@end ftable
|
||
@node sprite_set_frpos, sprite_set_imgtype, sprite_set_layer, Sprite
|
||
@section sprite_set_frpos
|
||
@ftable @asis
|
||
@item @t{void sprite_set_frpos (Sprite *sprite, int frpos);}
|
||
|
||
@end ftable
|
||
@node sprite_set_imgtype, sprite_add_path, sprite_set_frpos, Sprite
|
||
@section sprite_set_imgtype
|
||
@ftable @asis
|
||
@item @t{void sprite_set_imgtype (Sprite *sprite, int imgtype, int dithering_method);}
|
||
|
||
@end ftable
|
||
@node sprite_add_path, sprite_remove_path, sprite_set_imgtype, Sprite
|
||
@section sprite_add_path
|
||
@ftable @asis
|
||
@item @t{void sprite_add_path (Sprite *sprite, Path *path);}
|
||
|
||
@end ftable
|
||
@node sprite_remove_path, sprite_add_mask, sprite_add_path, Sprite
|
||
@section sprite_remove_path
|
||
@ftable @asis
|
||
@item @t{void sprite_remove_path (Sprite *sprite, Path *path);}
|
||
|
||
@end ftable
|
||
@node sprite_add_mask, sprite_remove_mask, sprite_remove_path, Sprite
|
||
@section sprite_add_mask
|
||
@ftable @asis
|
||
@item @t{void sprite_add_mask (Sprite *sprite, Mask *mask);}
|
||
|
||
@end ftable
|
||
@node sprite_remove_mask, sprite_request_mask, sprite_add_mask, Sprite
|
||
@section sprite_remove_mask
|
||
@ftable @asis
|
||
@item @t{void sprite_remove_mask (Sprite *sprite, Mask *mask);}
|
||
|
||
@end ftable
|
||
@node sprite_request_mask, sprite_render, sprite_remove_mask, Sprite
|
||
@section sprite_request_mask
|
||
@ftable @asis
|
||
@item @t{Mask *sprite_request_mask (Sprite *sprite, const char *name);}
|
||
|
||
@end ftable
|
||
@node sprite_render, stock_new, sprite_request_mask, Sprite
|
||
@section sprite_render
|
||
@ftable @asis
|
||
@item @t{void sprite_render (Sprite *sprite, Image *image, int x, int y);}
|
||
|
||
|
||
|
||
@end ftable
|
||
@node Stock, Undo, Sprite, Top
|
||
@chapter Stock
|
||
|
||
Stock of images. Each image layer has its own image's stock to
|
||
provide images to its frames.
|
||
|
||
@menu
|
||
* stock_new::
|
||
* stock_new_copy::
|
||
* stock_free::
|
||
* stock_add_image::
|
||
* stock_remove_image::
|
||
* stock_replace_image::
|
||
* stock_get_image::
|
||
@end menu
|
||
@node stock_new, stock_new_copy, sprite_render, Stock
|
||
@section stock_new
|
||
@ftable @asis
|
||
@item @t{Stock *stock_new (int imgtype);}
|
||
|
||
@end ftable
|
||
@node stock_new_copy, stock_free, stock_new, Stock
|
||
@section stock_new_copy
|
||
@ftable @asis
|
||
@item @t{Stock *stock_new_copy (Stock *stock);}
|
||
|
||
@end ftable
|
||
@node stock_free, stock_add_image, stock_new_copy, Stock
|
||
@section stock_free
|
||
@ftable @asis
|
||
@item @t{void stock_free (Stock *stock);}
|
||
|
||
@end ftable
|
||
@node stock_add_image, stock_remove_image, stock_free, Stock
|
||
@section stock_add_image
|
||
@ftable @asis
|
||
@item @t{int stock_add_image (Stock *stock, Image *image);}
|
||
|
||
@end ftable
|
||
@node stock_remove_image, stock_replace_image, stock_add_image, Stock
|
||
@section stock_remove_image
|
||
@ftable @asis
|
||
@item @t{void stock_remove_image (Stock *stock, Image *image);}
|
||
|
||
@end ftable
|
||
@node stock_replace_image, stock_get_image, stock_remove_image, Stock
|
||
@section stock_replace_image
|
||
@ftable @asis
|
||
@item @t{void stock_replace_image (Stock *stock, int index, Image *image);}
|
||
|
||
@end ftable
|
||
@node stock_get_image, undo_new, stock_replace_image, Stock
|
||
@section stock_get_image
|
||
@ftable @asis
|
||
@item @t{Image *stock_get_image (Stock *stock, int index);}
|
||
|
||
|
||
|
||
@end ftable
|
||
@node Undo, Effect, Stock, Top
|
||
@chapter Undo
|
||
|
||
@menu
|
||
* undo_new::
|
||
* undo_free::
|
||
* undo_enable::
|
||
* undo_disable::
|
||
* undo_is_enabled::
|
||
* undo_is_disabled::
|
||
* undo_can_undo::
|
||
* undo_can_redo::
|
||
* undo_undo::
|
||
* undo_redo::
|
||
* undo_open::
|
||
* undo_close::
|
||
* undo_image::
|
||
* undo_flip::
|
||
* undo_add_image::
|
||
* undo_remove_image::
|
||
* undo_replace_image::
|
||
* undo_add_frame::
|
||
* undo_remove_frame::
|
||
* undo_add_layer::
|
||
* undo_remove_layer::
|
||
* undo_move_layer::
|
||
* undo_set_layer::
|
||
* undo_set_mask::
|
||
@end menu
|
||
@node undo_new, undo_free, stock_get_image, Undo
|
||
@section undo_new
|
||
@ftable @asis
|
||
@item @t{Undo *undo_new (Sprite *sprite);}
|
||
|
||
@end ftable
|
||
@node undo_free, undo_enable, undo_new, Undo
|
||
@section undo_free
|
||
@ftable @asis
|
||
@item @t{void undo_free (Undo *undo);}
|
||
|
||
@end ftable
|
||
@node undo_enable, undo_disable, undo_free, Undo
|
||
@section undo_enable
|
||
@ftable @asis
|
||
@item @t{void undo_enable (Undo *undo);}
|
||
|
||
@end ftable
|
||
@node undo_disable, undo_is_enabled, undo_enable, Undo
|
||
@section undo_disable
|
||
@ftable @asis
|
||
@item @t{void undo_disable (Undo *undo);}
|
||
|
||
@end ftable
|
||
@node undo_is_enabled, undo_is_disabled, undo_disable, Undo
|
||
@section undo_is_enabled
|
||
@ftable @asis
|
||
@item @t{bool undo_is_enabled (Undo *undo);}
|
||
|
||
@end ftable
|
||
@node undo_is_disabled, undo_can_undo, undo_is_enabled, Undo
|
||
@section undo_is_disabled
|
||
@ftable @asis
|
||
@item @t{bool undo_is_disabled (Undo *undo);}
|
||
|
||
@end ftable
|
||
@node undo_can_undo, undo_can_redo, undo_is_disabled, Undo
|
||
@section undo_can_undo
|
||
@ftable @asis
|
||
@item @t{bool undo_can_undo (Undo *undo);}
|
||
|
||
@end ftable
|
||
@node undo_can_redo, undo_undo, undo_can_undo, Undo
|
||
@section undo_can_redo
|
||
@ftable @asis
|
||
@item @t{bool undo_can_redo (Undo *undo);}
|
||
|
||
@end ftable
|
||
@node undo_undo, undo_redo, undo_can_redo, Undo
|
||
@section undo_undo
|
||
@ftable @asis
|
||
@item @t{void undo_undo (Undo *undo);}
|
||
|
||
@end ftable
|
||
@node undo_redo, undo_open, undo_undo, Undo
|
||
@section undo_redo
|
||
@ftable @asis
|
||
@item @t{void undo_redo (Undo *undo);}
|
||
|
||
@end ftable
|
||
@node undo_open, undo_close, undo_redo, Undo
|
||
@section undo_open
|
||
@ftable @asis
|
||
@item @t{void undo_open (Undo *undo);}
|
||
|
||
@end ftable
|
||
@node undo_close, undo_image, undo_open, Undo
|
||
@section undo_close
|
||
@ftable @asis
|
||
@item @t{void undo_close (Undo *undo);}
|
||
|
||
@end ftable
|
||
@node undo_image, undo_flip, undo_close, Undo
|
||
@section undo_image
|
||
@ftable @asis
|
||
@item @t{void undo_image (Undo *undo, Image *image, int x, int y, int w, int h);}
|
||
|
||
@end ftable
|
||
@node undo_flip, undo_add_image, undo_image, Undo
|
||
@section undo_flip
|
||
@ftable @asis
|
||
@item @t{void undo_flip (Undo *undo, Image *image, int x1, int y1, int x2, int y2, int horz);}
|
||
|
||
@end ftable
|
||
@node undo_add_image, undo_remove_image, undo_flip, Undo
|
||
@section undo_add_image
|
||
@ftable @asis
|
||
@item @t{void undo_add_image (Undo *undo, Stock *stock, Image *image);}
|
||
|
||
@end ftable
|
||
@node undo_remove_image, undo_replace_image, undo_add_image, Undo
|
||
@section undo_remove_image
|
||
@ftable @asis
|
||
@item @t{void undo_remove_image (Undo *undo, Stock *stock, Image *image);}
|
||
|
||
@end ftable
|
||
@node undo_replace_image, undo_add_frame, undo_remove_image, Undo
|
||
@section undo_replace_image
|
||
@ftable @asis
|
||
@item @t{void undo_replace_image (Undo *undo, Stock *stock, int index);}
|
||
|
||
@end ftable
|
||
@node undo_add_frame, undo_remove_frame, undo_replace_image, Undo
|
||
@section undo_add_frame
|
||
@ftable @asis
|
||
@item @t{void undo_add_frame (Undo *undo, Layer *layer, Frame *frame);}
|
||
|
||
@end ftable
|
||
@node undo_remove_frame, undo_add_layer, undo_add_frame, Undo
|
||
@section undo_remove_frame
|
||
@ftable @asis
|
||
@item @t{void undo_remove_frame (Undo *undo, Layer *layer, Frame *frame);}
|
||
|
||
@end ftable
|
||
@node undo_add_layer, undo_remove_layer, undo_remove_frame, Undo
|
||
@section undo_add_layer
|
||
@ftable @asis
|
||
@item @t{void undo_add_layer (Undo *undo, Layer *set, Layer *layer);}
|
||
|
||
@end ftable
|
||
@node undo_remove_layer, undo_move_layer, undo_add_layer, Undo
|
||
@section undo_remove_layer
|
||
@ftable @asis
|
||
@item @t{void undo_remove_layer (Undo *undo, Layer *layer);}
|
||
|
||
@end ftable
|
||
@node undo_move_layer, undo_set_layer, undo_remove_layer, Undo
|
||
@section undo_move_layer
|
||
@ftable @asis
|
||
@item @t{void undo_move_layer (Undo *undo, Layer *layer);}
|
||
|
||
@end ftable
|
||
@node undo_set_layer, undo_set_mask, undo_move_layer, Undo
|
||
@section undo_set_layer
|
||
@ftable @asis
|
||
@item @t{void undo_set_layer (Undo *undo, Sprite *sprite);}
|
||
|
||
@end ftable
|
||
@node undo_set_mask, effect_new, undo_set_layer, Undo
|
||
@section undo_set_mask
|
||
@ftable @asis
|
||
@item @t{void undo_set_mask (Undo *undo, Sprite *sprite);}
|
||
|
||
|
||
|
||
@end ftable
|
||
@node Effect, ConvMatr, Undo, Top
|
||
@chapter Effect
|
||
|
||
@menu
|
||
* effect_new::
|
||
* effect_free::
|
||
* effect_load_target::
|
||
* effect_set_target::
|
||
* effect_set_target_rgb::
|
||
* effect_set_target_grayscale::
|
||
* effect_set_target_indexed::
|
||
* effect_begin::
|
||
* effect_begin_for_preview::
|
||
* effect_apply_step::
|
||
* effect_apply::
|
||
* effect_flush::
|
||
* effect_apply_to_image::
|
||
* effect_apply_to_target::
|
||
@end menu
|
||
@node effect_new, effect_free, undo_set_mask, Effect
|
||
@section effect_new
|
||
@ftable @asis
|
||
@item @t{Effect *effect_new (Sprite *sprite, const char *name);}
|
||
|
||
@end ftable
|
||
@node effect_free, effect_load_target, effect_new, Effect
|
||
@section effect_free
|
||
@ftable @asis
|
||
@item @t{void effect_free (Effect *effect);}
|
||
|
||
@end ftable
|
||
@node effect_load_target, effect_set_target, effect_free, Effect
|
||
@section effect_load_target
|
||
@ftable @asis
|
||
@item @t{void effect_load_target (Effect *effect);}
|
||
|
||
@end ftable
|
||
@node effect_set_target, effect_set_target_rgb, effect_load_target, Effect
|
||
@section effect_set_target
|
||
@ftable @asis
|
||
@item @t{void effect_set_target (Effect *effect, bool r, bool g, bool b, bool k, bool a, bool index);}
|
||
|
||
@end ftable
|
||
@node effect_set_target_rgb, effect_set_target_grayscale, effect_set_target, Effect
|
||
@section effect_set_target_rgb
|
||
@ftable @asis
|
||
@item @t{void effect_set_target_rgb (Effect *effect, bool r, bool g, bool b, bool a);}
|
||
|
||
@end ftable
|
||
@node effect_set_target_grayscale, effect_set_target_indexed, effect_set_target_rgb, Effect
|
||
@section effect_set_target_grayscale
|
||
@ftable @asis
|
||
@item @t{void effect_set_target_grayscale (Effect *effect, bool k, bool a);}
|
||
|
||
@end ftable
|
||
@node effect_set_target_indexed, effect_begin, effect_set_target_grayscale, Effect
|
||
@section effect_set_target_indexed
|
||
@ftable @asis
|
||
@item @t{void effect_set_target_indexed (Effect *effect, bool r, bool g, bool b, bool index);}
|
||
|
||
@end ftable
|
||
@node effect_begin, effect_begin_for_preview, effect_set_target_indexed, Effect
|
||
@section effect_begin
|
||
@ftable @asis
|
||
@item @t{void effect_begin (Effect *effect);}
|
||
|
||
@end ftable
|
||
@node effect_begin_for_preview, effect_apply_step, effect_begin, Effect
|
||
@section effect_begin_for_preview
|
||
@ftable @asis
|
||
@item @t{void effect_begin_for_preview (Effect *effect);}
|
||
|
||
@end ftable
|
||
@node effect_apply_step, effect_apply, effect_begin_for_preview, Effect
|
||
@section effect_apply_step
|
||
@ftable @asis
|
||
@item @t{int effect_apply_step (Effect *effect);}
|
||
|
||
@end ftable
|
||
@node effect_apply, effect_flush, effect_apply_step, Effect
|
||
@section effect_apply
|
||
@ftable @asis
|
||
@item @t{void effect_apply (Effect *effect);}
|
||
|
||
@end ftable
|
||
@node effect_flush, effect_apply_to_image, effect_apply, Effect
|
||
@section effect_flush
|
||
@ftable @asis
|
||
@item @t{void effect_flush (Effect *effect);}
|
||
|
||
@end ftable
|
||
@node effect_apply_to_image, effect_apply_to_target, effect_flush, Effect
|
||
@section effect_apply_to_image
|
||
@ftable @asis
|
||
@item @t{void effect_apply_to_image (Effect *effect, Image *image, int x, int y);}
|
||
|
||
@end ftable
|
||
@node effect_apply_to_target, convmatr_new, effect_apply_to_image, Effect
|
||
@section effect_apply_to_target
|
||
@ftable @asis
|
||
@item @t{void effect_apply_to_target (Effect *effect);}
|
||
|
||
|
||
|
||
@end ftable
|
||
@node ConvMatr, Curve, Effect, Top
|
||
@chapter ConvMatr
|
||
|
||
@menu
|
||
* convmatr_new::
|
||
* convmatr_new_string::
|
||
* convmatr_free::
|
||
* Convolution Matrix Effect::
|
||
* set_convmatr::
|
||
* get_convmatr::
|
||
* get_convmatr_by_name::
|
||
@end menu
|
||
@node convmatr_new, convmatr_new_string, effect_apply_to_target, ConvMatr
|
||
@section convmatr_new
|
||
@ftable @asis
|
||
@item @t{ConvMatr *convmatr_new (int w, int h);}
|
||
|
||
@end ftable
|
||
@node convmatr_new_string, convmatr_free, convmatr_new, ConvMatr
|
||
@section convmatr_new_string
|
||
@ftable @asis
|
||
@item @t{ConvMatr *convmatr_new_string (const char *format);}
|
||
|
||
@end ftable
|
||
@node convmatr_free, Convolution Matrix Effect, convmatr_new_string, ConvMatr
|
||
@section convmatr_free
|
||
@ftable @asis
|
||
@item @t{void convmatr_free (ConvMatr *convmatr);}
|
||
|
||
@end ftable
|
||
@node Convolution Matrix Effect, set_convmatr, convmatr_free, ConvMatr
|
||
@section Convolution Matrix Effect
|
||
@ftable @asis
|
||
|
||
@end ftable
|
||
@node set_convmatr, get_convmatr, Convolution Matrix Effect, ConvMatr
|
||
@section set_convmatr
|
||
@ftable @asis
|
||
@item @t{void set_convmatr (ConvMatr *convmatr);}
|
||
|
||
@end ftable
|
||
@node get_convmatr, get_convmatr_by_name, set_convmatr, ConvMatr
|
||
@section get_convmatr
|
||
@ftable @asis
|
||
@item @t{ConvMatr *get_convmatr (void);}
|
||
|
||
@end ftable
|
||
@node get_convmatr_by_name, curve_new, get_convmatr, ConvMatr
|
||
@section get_convmatr_by_name
|
||
@ftable @asis
|
||
@item @t{ConvMatr *get_convmatr_by_name (const char *name);}
|
||
|
||
|
||
|
||
@end ftable
|
||
@node Curve, CurvePoint, ConvMatr, Top
|
||
@chapter Curve
|
||
|
||
Curve is a type to represent a function y=f(x). It's mainly used in
|
||
color-curve effect.
|
||
|
||
@menu
|
||
* curve_new::
|
||
* curve_free::
|
||
* curve_add_point::
|
||
* curve_remove_point::
|
||
* Color Curve Effect::
|
||
* set_color_curve::
|
||
@end menu
|
||
@node curve_new, curve_free, get_convmatr_by_name, Curve
|
||
@section curve_new
|
||
@ftable @asis
|
||
@item @t{Curve *curve_new (int type);}
|
||
Creates a new curve, type can be CURVE_LINEAR or CURVE_SPLINE.
|
||
|
||
@end ftable
|
||
@node curve_free, curve_add_point, curve_new, Curve
|
||
@section curve_free
|
||
@ftable @asis
|
||
@item @t{void curve_free (Curve *curve);}
|
||
|
||
@end ftable
|
||
@node curve_add_point, curve_remove_point, curve_free, Curve
|
||
@section curve_add_point
|
||
@ftable @asis
|
||
@item @t{void curve_add_point (Curve *curve, CurvePoint *point);}
|
||
|
||
@end ftable
|
||
@node curve_remove_point, Color Curve Effect, curve_add_point, Curve
|
||
@section curve_remove_point
|
||
@ftable @asis
|
||
@item @t{void curve_remove_point (Curve *curve, CurvePoint *point);}
|
||
|
||
@end ftable
|
||
@node Color Curve Effect, set_color_curve, curve_remove_point, Curve
|
||
@section Color Curve Effect
|
||
@ftable @asis
|
||
|
||
@end ftable
|
||
@node set_color_curve, curve_point_new, Color Curve Effect, Curve
|
||
@section set_color_curve
|
||
@ftable @asis
|
||
@item @t{void set_color_curve (Curve *curve);}
|
||
|
||
|
||
|
||
@end ftable
|
||
@node CurvePoint, JEvent, Curve, Top
|
||
@chapter CurvePoint
|
||
|
||
@menu
|
||
* curve_point_new::
|
||
* curve_point_free::
|
||
@end menu
|
||
@node curve_point_new, curve_point_free, set_color_curve, CurvePoint
|
||
@section curve_point_new
|
||
@ftable @asis
|
||
@item @t{CurvePoint *curve_point_new (int x, int y);}
|
||
|
||
@end ftable
|
||
@node curve_point_free, JRect fields, curve_point_new, CurvePoint
|
||
@section curve_point_free
|
||
@ftable @asis
|
||
@item @t{void curve_point_free (CurvePoint *point);}
|
||
|
||
|
||
|
||
@end ftable
|
||
@node JEvent, JList, CurvePoint, Top
|
||
@chapter JEvent
|
||
|
||
|
||
|
||
@node JList, JRect, JEvent, Top
|
||
@chapter JList
|
||
|
||
|
||
|
||
@node JRect, JRegion, JList, Top
|
||
@chapter JRect
|
||
|
||
@menu
|
||
* JRect fields::
|
||
@end menu
|
||
@node JRect fields, , curve_point_free, JRect
|
||
@section JRect fields
|
||
@ftable @asis
|
||
|
||
@itemize @bullet
|
||
@item
|
||
[number] rect.x@*
|
||
[number] rect.y@*
|
||
Position of the upper-left corner of the rectangle.
|
||
@item
|
||
[number] rect.w@*
|
||
[number] rect.h@*
|
||
Size of the rectangle (width and height).
|
||
@end itemize
|
||
|
||
|
||
|
||
|
||
@end ftable
|
||
@node JRegion, JWidget, JRect, Top
|
||
@chapter JRegion
|
||
|
||
|
||
|
||
@node JWidget, Index, JRegion, Top
|
||
@chapter JWidget
|
||
|
||
|
||
|
||
@ifinfo
|
||
@node Index, , JWidget, Top
|
||
@chapter Index
|
||
|
||
@menu
|
||
* _::
|
||
* acos::
|
||
* asin::
|
||
* atan::
|
||
* atan2::
|
||
* ceil::
|
||
* Color Curve Effect::
|
||
* Comments::
|
||
* Constants::
|
||
* convmatr_free::
|
||
* convmatr_new::
|
||
* convmatr_new_string::
|
||
* Convolution Matrix Effect::
|
||
* cos::
|
||
* cosh::
|
||
* curve_add_point::
|
||
* curve_free::
|
||
* curve_new::
|
||
* curve_point_free::
|
||
* curve_point_new::
|
||
* curve_remove_point::
|
||
* effect_apply::
|
||
* effect_apply_step::
|
||
* effect_apply_to_image::
|
||
* effect_apply_to_target::
|
||
* effect_begin::
|
||
* effect_begin_for_preview::
|
||
* effect_flush::
|
||
* effect_free::
|
||
* effect_load_target::
|
||
* effect_new::
|
||
* effect_set_target::
|
||
* effect_set_target_grayscale::
|
||
* effect_set_target_indexed::
|
||
* effect_set_target_rgb::
|
||
* Example 1::
|
||
* Example 2::
|
||
* Example 3::
|
||
* Example 4::
|
||
* Example 5::
|
||
* Example 6::
|
||
* exp::
|
||
* fabs::
|
||
* file_exists::
|
||
* floor::
|
||
* frame_free::
|
||
* frame_is_link::
|
||
* frame_new::
|
||
* frame_new_copy::
|
||
* frame_set_frpos::
|
||
* frame_set_image::
|
||
* frame_set_opacity::
|
||
* frame_set_position::
|
||
* get_convmatr::
|
||
* get_convmatr_by_name::
|
||
* get_filename::
|
||
* hypot::
|
||
* Image fields::
|
||
* Image methods::
|
||
* IMAGE_BITMAP::
|
||
* image_clear::
|
||
* image_convert::
|
||
* image_copy::
|
||
* image_count_diff::
|
||
* image_crop::
|
||
* image_ellipse::
|
||
* image_ellipsefill::
|
||
* image_free::
|
||
* image_getpixel::
|
||
* IMAGE_GRAYSCALE::
|
||
* image_hline::
|
||
* IMAGE_INDEXED::
|
||
* image_line::
|
||
* image_merge::
|
||
* image_new::
|
||
* image_new_copy::
|
||
* image_putpixel::
|
||
* image_rect::
|
||
* image_rectfill::
|
||
* IMAGE_RGB::
|
||
* image_vline::
|
||
* include::
|
||
* JRect fields::
|
||
* layer_add_frame::
|
||
* layer_add_layer::
|
||
* layer_flatten::
|
||
* layer_free::
|
||
* layer_get_frame::
|
||
* layer_get_next::
|
||
* layer_get_prev::
|
||
* layer_is_image::
|
||
* layer_is_set::
|
||
* layer_move_layer::
|
||
* layer_new::
|
||
* layer_new_copy::
|
||
* layer_new_with_image::
|
||
* layer_remove_frame::
|
||
* layer_remove_layer::
|
||
* layer_render::
|
||
* layer_set_blend_mode::
|
||
* layer_set_name::
|
||
* layer_set_new::
|
||
* log::
|
||
* log10::
|
||
* mask_by_color::
|
||
* mask_crop::
|
||
* mask_free::
|
||
* mask_intersect::
|
||
* mask_invert::
|
||
* mask_is_empty::
|
||
* mask_merge::
|
||
* mask_move::
|
||
* mask_new::
|
||
* mask_new_copy::
|
||
* mask_none::
|
||
* mask_replace::
|
||
* mask_set_name::
|
||
* mask_subtract::
|
||
* mask_union::
|
||
* MAX::
|
||
* MID::
|
||
* MIN::
|
||
* path_close::
|
||
* path_curveto::
|
||
* path_fill::
|
||
* path_free::
|
||
* path_lineto::
|
||
* path_move::
|
||
* path_moveto::
|
||
* path_new::
|
||
* path_set_cap::
|
||
* path_set_join::
|
||
* path_stroke::
|
||
* pow::
|
||
* print::
|
||
* rand::
|
||
* Routines::
|
||
* set_color_curve::
|
||
* set_convmatr::
|
||
* sin::
|
||
* sinh::
|
||
* sprite_add_mask::
|
||
* sprite_add_path::
|
||
* sprite_free::
|
||
* sprite_is_locked::
|
||
* sprite_is_modified::
|
||
* sprite_lock::
|
||
* sprite_new::
|
||
* sprite_new_copy::
|
||
* sprite_new_flatten_copy::
|
||
* sprite_new_with_layer::
|
||
* sprite_remove_mask::
|
||
* sprite_remove_path::
|
||
* sprite_render::
|
||
* sprite_request_mask::
|
||
* sprite_set_filename::
|
||
* sprite_set_frames::
|
||
* sprite_set_frpos::
|
||
* sprite_set_imgtype::
|
||
* sprite_set_layer::
|
||
* sprite_set_mask::
|
||
* sprite_set_path::
|
||
* sprite_set_size::
|
||
* sprite_set_speed::
|
||
* sprite_unlock::
|
||
* sprite_was_saved::
|
||
* sqrt::
|
||
* stock_add_image::
|
||
* stock_free::
|
||
* stock_get_image::
|
||
* stock_new::
|
||
* stock_new_copy::
|
||
* stock_remove_image::
|
||
* stock_replace_image::
|
||
* strcmp::
|
||
* tan::
|
||
* tanh::
|
||
* undo_add_frame::
|
||
* undo_add_image::
|
||
* undo_add_layer::
|
||
* undo_can_redo::
|
||
* undo_can_undo::
|
||
* undo_close::
|
||
* undo_disable::
|
||
* undo_enable::
|
||
* undo_flip::
|
||
* undo_free::
|
||
* undo_image::
|
||
* undo_is_disabled::
|
||
* undo_is_enabled::
|
||
* undo_move_layer::
|
||
* undo_new::
|
||
* undo_open::
|
||
* undo_redo::
|
||
* undo_remove_frame::
|
||
* undo_remove_image::
|
||
* undo_remove_layer::
|
||
* undo_replace_image::
|
||
* undo_set_layer::
|
||
* undo_set_mask::
|
||
* undo_undo::
|
||
* Warning about Lua::
|
||
@end menu
|
||
@end ifinfo
|
||
|
||
@contents
|
||
@bye
|
||
|
||
|