..
app_active.lua
[lua] Add short field names ( fix #3815 , fix #3816 )
2023-04-19 13:48:15 -03:00
app_command.lua
Fix border padding on the right and bottom sides not being placed ( fix #3993 )
2023-09-22 16:33:19 -03:00
app_fs.lua
Allow backslash (\) in filenames on Linux and macOS ( fix #3936 )
2024-05-08 14:46:16 -03:00
app_pixel_color.lua
app_preferences.lua
app_transaction.lua
brush.lua
Add Brush::clone() functions to fix/simplify some Brush-related code
2024-05-03 11:35:36 -03:00
cel.lua
cels.lua
color_convert.lua
color_quantization.lua
color_space.lua
color.lua
compare_sprite_sheets.lua
[lua] Add native API to decode/encode JSON text ( fix #3233 )
2023-07-17 09:25:13 -03:00
console_assert.lua
console_print.lua
constants.lua
dialogs.lua
Fix Dialog.bounds doesn't work as expected ( fix #3898 )
2023-11-22 18:22:20 -03:00
drawing.lua
events.lua
frames.lua
image_iterator.lua
image_spec.lua
image.lua
Fix doc::blend_image() to support different color modes ( fix #4530 , fix #4531 )
2024-06-11 21:48:57 -03:00
import_sprite_sheet_command.lua
Remove ';' chars from lua tests
2023-11-02 14:30:36 -03:00
inks.lua
Fix pattern Fill does not "Align to Destination" ( fix #2528 )
2023-09-20 09:56:01 -03:00
json.lua
[lua] Fix crashes setting values out of bounds in JSON objects ( fix #4166 )
2023-11-30 18:40:02 -03:00
layer.lua
layers.lua
Prevent executing the logic for showing an alert when removing all sprite's layers and the UI is unavailable
2023-06-27 15:26:11 -03:00
math.lua
[lua] Fix bug comparing integers and floating points ( fix #4516 )
2024-06-03 11:39:16 -03:00
merge_down_bugs.lua
os.lua
paint_bucket.lua
[lua] Add short field names ( fix #3815 , fix #3816 )
2023-04-19 13:48:15 -03:00
palette.lua
Remove ';' chars from lua tests
2023-11-02 14:30:36 -03:00
pixel_perfect.lua
point.lua
print_on_gc.lua
range.lua
rectangle.lua
[lua] Add short field names ( fix #3815 , fix #3816 )
2023-04-19 13:48:15 -03:00
require_module.lua
[lua] Add require() function ( fix aseprite/api#10 )
2023-04-18 19:41:01 -03:00
require.lua
[lua] Add require() function ( fix aseprite/api#10 )
2023-04-18 19:41:01 -03:00
save_file_command.lua
[lua] Fix bug comparing integers and floating points ( fix #4516 )
2024-06-03 11:39:16 -03:00
selection_tools.lua
selection.lua
Merge remote-tracking branch 'tests/main'
2022-10-25 15:30:38 -03:00
size.lua
[lua] Add short field names ( fix #3815 , fix #3816 )
2023-04-19 13:48:15 -03:00
slice.lua
slices.lua
sprite_modified.lua
sprite.lua
[lua] Fix bug comparing integers and floating points ( fix #4516 )
2024-06-03 11:39:16 -03:00
string.lua
tag.lua
[lua] Add short field names ( fix #3815 , fix #3816 )
2023-04-19 13:48:15 -03:00
tags.lua
test_utils.lua
Fix doc::blend_image() to support different color modes ( fix #4530 , fix #4531 )
2024-06-11 21:48:57 -03:00
tiledata.lua
tilemap.lua
Fix assert converting Color{index} to a tile from tilemap.lua test
2023-11-09 16:44:46 -03:00
tileset.lua
[lua] Sprite:newTileset() uses sprite grid size by default ( fix #4116 )
2023-10-30 13:45:11 -03:00
tools.lua
userdata_codec.lua
Keep testing loading/saving properties as they are in userdata_codec.lua
2024-02-26 17:44:56 -03:00
userdata.lua
[lua] Fix reported crash setting nil as user data ( fix #4187 )
2023-11-30 16:10:59 -03:00
uuid.lua
[lua] Add Uuid tests
2023-04-18 07:41:32 -03:00
version.lua