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TODO.md |
ASEPRITE
Copyright (C) 2001-2012 David Capello
THIS PROGRAM IS DISTRIBUTED WITHOUT ANY WARRANTY
See the license section for more information.
Introduction
ASEPRITE is an open source program to create animated sprites. Sprites are little images that can be used in your website or in a video game. You can draw characters with movement, intros, textures, patterns, backgrounds, logos, color palettes, isometric levels, etc.
What makes ASEPRITE different? It focuses on pixel editing, to do pixel-art. Indeed, it isn't a photo retouching tool or a vector graphics editor. Mainly it is a tool to create tiny animations pixel-by-pixel.
Features
The main features of ASEPRITE are:
- Sprites are composed by layers & frames.
- Supported color modes: RGBA, Indexed (palettes up to 256 colors), and Grayscale.
- Supported image formats (load/save): PNG, GIF, JPG, FLC, FLI, BMP, PCX, TGA, and ASE (special format).
- Load and save animations in a sequence of bitmaps (e.g. frame1.png, frame2.png, etc.).
- Tiled drawing mode, useful to draw patterns and textures.
- Undo/Redo for every operation.
- Multiple editors support. You can split an editor horizontally or vertically multiple times to edit and view the same sprite with different zooms, or different sprites.
- Import/Export Sprite Sheets.
- Pixel art specific tools like filled Contour & Polygon.
- Onion skinning
Configuration files
In Windows XP/Vista/7 the main configuration file is aseprite.ini
which is saved in the same folder of aseprite.exe
executable file
(in this way ASEPRITE is a portable application, i.e. you can
transport a copy of the program in your USB drive).
The following is a list of all configuration files that you could modify (it is not recommended to do so, but is useful if you want to super-customize ASEPRITE):
aseprite.ini Program configuration
data/gui.xml Menus, shortcuts, and tools
data/convmatr.def Convolutions matrices
data/skins/*.* ASEPRITE skins
data/widgets/*.xml XML files with dialogs
In GNU/Linux, the configuration file is ~/.asepriterc, and the data/ files are searched in these locations (in priority order):
$HOME/.aseprite/
../share/aseprite/
./data/
Contact Information
You can report problems (bugs) or features in the Google Code project:
For more information, visit the official page of the project:
License
This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
Authors
- David Capello davidcapello@gmail.com
Programmer, designer, and maintainer.
http://dacap.com.ar/ - Ilija Melentijevic
New GUI skin (from ASEPRITE 0.8). A lot of good ideas.
http://ilkke.blogspot.com/
http://www.pixeljoint.com/p/9270.htm - Contributors
http://code.google.com/p/aseprite/people/list
Thanks to all the people who have contributed ideas, patches, bugs report, feature requests, donations, and help me developing ASEPRITE.
Credits
ASEPRITE uses libraries or parts of the original source code of the following projects created by third-parties:
- Allegro 4 - allegro4 license
- AllegroFont - FTL license
- curl - curl license
- FreeType - FTL license
- giflib - giflib license
- GIMP - GPL license
- GTK+ - LGPL license
- Google Test - gtest license
- libart - LGPL license
- libjpeg - libjpeg license
- libpng - libpng license
- loadpng - zlib license
- tinyxml - zlib license
- XFree86 - XFree86 license
- zlib - ZLIB license
Other parts of code by:
- Gary Oberbrunner
Code to quantize RGB images with ordered dither method.