Animated sprite editor & pixel art tool (Windows, macOS, Linux)
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Gaspar Capello dd2d226264 Fix crash after saving a GIF file from an indexed image which transparent index is gone
Before this fix, it was possible to lose the transparent index at Indexed Color Mode.
It was reproducible doing:
- New file, Indexed mode, Black background.
- Erase all the palette, add 40 colors slots (these all will be black)
- Press Remap button
- Go to Sprite > Properties...  set transparent color to 11.
- Erase color entries 2 to 20
- Press Remap button
You'll see the transparent index is gone (transparent index = -1)
To reproduce the crash, additional steps are needed:
- Right click to layer and select 'Layer from Background'
- Make a color RGBA(0, 0, 0, 0) and add to the palette
- Paint on canvas with this color (it'll act like a eraser)
- File > Save As... save in GIF format.
- Press OK
Crash!

This crash was reported on ticket 2620 and 2621.
2021-08-30 15:53:33 -03:00
.github Add PULL_REQUEST_TEMPLATE file 2021-06-22 16:11:00 -03:00
cmake Add CCache discovery to CMake 2021-04-15 11:51:42 +02:00
data Don't crash when saving palettes to .jpg format (fix #2654) 2021-08-18 13:03:38 -03:00
docs Add note about const usage in coding style 2021-08-27 17:42:44 -03:00
laf@0d1ba15a6a Fix crash changing screen/UI scaling (fix #2830) 2021-08-20 14:38:45 -03:00
src Fix crash after saving a GIF file from an indexed image which transparent index is gone 2021-08-30 15:53:33 -03:00
third_party Update giflib module to the latest version 2021-07-01 11:38:13 -03:00
.clang-format Add initial .clang-format 2021-08-27 19:17:27 -03:00
.clang-tidy Add ENABLE_CLANG_TIDY option 2019-05-03 09:34:02 -03:00
.gitignore Git-ignore .vs directory 2021-07-16 11:24:37 -03:00
.gitmodules Use the new tga library to decode tga files 2020-03-24 17:07:35 -03:00
CMakeLists.txt Fix typo in CMakeLists.txt file 2021-08-24 11:14:53 -03:00
CODE_OF_CONDUCT.md Update code of conduct to v1.2.0 2015-09-21 18:44:13 -03:00
CODEOWNERS Add CODEOWNERS file to assign PRs automatically 2019-02-17 23:09:53 -03:00
CONTRIBUTING.md Update main branch 2021-03-05 18:39:36 -03:00
EULA.txt Update EULA 2018-12-06 12:25:23 -03:00
INSTALL.md Don't name any specific Windows SDK version (fix #2886) 2021-08-14 12:02:59 -03:00
README.md We support the 'í' char in our pixel-art font 2021-05-20 18:38:03 -03:00

Aseprite

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Introduction

Aseprite is a program to create animated sprites. Its main features are:

Issues

There is a list of Known Issues (things to be fixed or that aren't yet implemented).

If you found a bug or have a new idea/feature for the program, you can report them.

Support

You can ask for help in:

Authors

Aseprite is being developed by Igara Studio:

Credits

The default Aseprite theme was introduced in v0.8, created by:

Aseprite includes color palettes created by:

It tries to replicate some pixel-art algorithms:

Thanks to third-party open source projects, to contributors, and all the people who have contributed ideas, patches, bugs report, feature requests, donations, and help me to develop Aseprite.

License

This program is distributed under three different licenses:

  1. Source code and official releases/binaries are distributed under our End-User License Agreement for Aseprite (EULA). Please check that there are modules/libraries in the source code that are distributed under the MIT license (e.g. laf, clip, undo, observable, ui, etc.).
  2. You can request a special educational license in case you are a teacher in an educational institution and want to use Aseprite in your classroom (in-situ).
  3. Steam releases are distributed under the terms of the Steam Subscriber Agreement.

You can get more information about Aseprite license in the FAQ.