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8e498470d5
Added the feature #2419098 (David Campo idea).
98 lines
3.6 KiB
Plaintext
98 lines
3.6 KiB
Plaintext
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ASE - Allegro Sprite Editor
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Copyright (C) 2001-2009 by David Capello
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--------------------------------------------------------------------
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See the "AUTHORS.txt" file for a complete list of contributors
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===================================
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INTRODUCTION
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===================================
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ASE (Allegro Sprite Editor) is an open source program to create
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animated sprites. Sprites are little images that can be used in your
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website or in a video game. You can draw characters with movement,
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intros, textures, patterns, backgrounds, logos, color palettes,
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isometric levels, etc.
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What makes ASE different? It focuses on pixel editing, to do
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pixel-art. Indeed, it isn't a photo retouching tool or a vector
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graphics editor. Mainly it is a tool to create tiny animations
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pixel-by-pixel.
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===================================
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LICENSE
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===================================
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This program is free software; you can redistribute it and/or modify it
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under the terms of the GNU General Public License as published by the Free
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Software Foundation; either version 2 of the License, or (at your option)
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any later version.
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This program is distributed in the hope that it will be useful, but
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WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
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or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
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for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc., 59
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Temple Place, Suite 330, Boston, MA 02111-1307 USA
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===================================
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FEATURES
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===================================
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With ASE you'll be able to:
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* Edit sprites with layers and frames.
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* Edit RGB (with Alpha), Grayscale and Indexed images (256 color palettes).
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* Load/save sprites in these formats: .GIF, .FLC, .FLI, .PNG,
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.BMP, .PCX, .TGA, .JPG, and .ASE (ASE's special format).
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* Load/save animations in sequence of bitmaps (frm00.pcx, frm01.pcx, ...).
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* Tiled drawing mode to draw patterns and textures.
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* Undo/Redo support for every operation.
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* Special tools like Blur, Jumble, Convolution Matrices.
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* Multiple editor support.
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* Onion skinning support.
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===================================
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CONFIGURATION FILES
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===================================
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In Windows 98/2K/XP/Vista:
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ase-VERSION.cfg - Program configuration
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data/convmatr.def - Convolutions matrices
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data/gui-en.xml - Menu definition and keyboard shortcuts
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examples/* - Examples of some sprites made with ASE
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In GNU/Linux, the configuration file is ~/.aserc-VERSION, and
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the data/ files are searched in these locations (in priority
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order):
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$HOME/.ase/
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/usr/local/share/ase/
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data/
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===================================
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CONTACT INFO
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===================================
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To request help you can use the SourceForge forums:
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http://sourceforge.net/forum/?group_id=20848
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We recommend you to use the SourceForge tracker to do specific
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reporting of some issues like:
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* Bugs:
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http://sourceforge.net/tracker/?group_id=20848&atid=120848&func=add
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* Request features:
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http://sourceforge.net/tracker/?group_id=20848&atid=370848&func=add
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* Patches:
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http://sourceforge.net/tracker/?group_id=20848&atid=320848&func=add
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* Support request:
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http://sourceforge.net/tracker/?group_id=20848&atid=220848&func=add
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For more information, visit the official page of the project:
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http://www.aseprite.org/
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----------------------------------------------------------------------------
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Copyright (C) 2001-2009 by David Capello
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