mirror of
https://github.com/aseprite/aseprite.git
synced 2025-01-02 21:02:12 +00:00
341408e902
Now .jpg is not even show in the list of available format to save palettes (same for other file format that don't support indexed color mode).
1596 lines
46 KiB
INI
1596 lines
46 KiB
INI
# Aseprite
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# Copyright (C) 2018-2021 Igara Studio S.A.
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# Copyright (C) 2016-2018 David Capello
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[advanced_mode]
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title = Warning - Important
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description = You are going to enter in "Advanced Mode".
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[ask_for_color_profile]
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title = Color Profile
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sprite_with_profile = The sprite contains a color profile.
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sprite_without_profile = The sprite doesn't contain a color profile.
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[statusbar_tips]
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all_layers_are_locked = All selected layers are locked
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layer_locked = Layer '{0}' is locked
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[alerts]
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applying_filter = FX<<Applying effect...||&Cancel
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auto_remap = <<<END
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Automatic Remap
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<<The remap operation cannot be perfectly done for more than 256 colors.
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<<Do you want to continue anyway?
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||&OK||&Cancel"
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END
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cannot_delete_all_layers = Error<<You cannot delete all layers.||&OK
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cannot_file_overwrite_on_export = <<<END
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Overwrite Warning
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<<You cannot Export with the same name (overwrite the original file).
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<<Use File > Save As menu option in that case.
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||&OK
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END
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cannot_open_file = Problem<<Cannot open file:<<{0}||&OK
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cannot_open_folder = Problem<<Cannot open folder:<<{0}||&OK
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cannot_save_in_read_only_file = Problem<<The selected file is read-only. Try with other file.||&Go back
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clipboard_access_locked = Error<<Cannot access to the clipboard.<<Maybe other application is using it.||&OK
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clipboard_image_format_not_supported = Error<<The current clipboard image format is not supported.||&OK
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delete_selected_backups = <<<END
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Warning
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<<Do you really want to delete the selected {0} backup(s)?
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||&Yes||&No
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END
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delete_shortcut = <<<END
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Warning
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<<Do you really want to delete '{0}' keyboard shortcut?
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||&Yes||&No
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END
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empty_rect_importing_sprite_sheet = <<<END
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Import Sprite Sheet
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<<The specified rectangle does not create any tile.
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<<Select a rectangle inside the sprite region.
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||&OK
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END
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error_loading_file = Error<<Error loading file: {0}||&OK
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error_saving_file = Error<<Error saving file: {0}||&OK
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file_format_doesnt_support_palette = Error<<Cannot save a color palette in {0} format||&OK
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export_animation_in_sequence = <<<END
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Notice
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<<Do you want to export the animation in {0} files?
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<<{1}, {2}...
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||&Agree||&Cancel
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END
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file_format_doesnt_support_error = <<<END
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Error
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<<File format ".{0}" doesn't support:
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{1}
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<<You must select other format.
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<<Use ".ase" to keep all the sprite information.
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||&OK
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END
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file_format_doesnt_support_warning = <<<END
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Warning
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<<File format ".{0}" doesn't support:
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{1}
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<<You can use ".ase" format to keep all this information.
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<<Do you want continue with ".{0}" anyway?
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||&Yes||&No
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END
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file_format_alpha_channel = Alpha channel
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file_format_tags = Tags
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file_format_frames = Frames
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file_format_grayscale_mode = Grayscale mode
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file_format_indexed_mode = Indexed mode
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file_format_layers = Layers
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file_format_palette_changes = Palette changes between frames
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file_format_rgb_mode = RGB mode
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invalid_chars_in_filename = <<<END
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Error
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<<The file name cannot contain the following character(s):
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<< {0}
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||&OK
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END
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invalid_fg_or_bg_colors = <<<END
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Aseprite
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<<The current selected foreground and/or background color
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<<is out of range. Select a valid color in the palette.
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||&OK
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END
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job_working = {0}<<Working...||&Cancel
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nothing_to_report = Crash Report<<Nothing to report||&OK
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install_extension = <<<END
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Warning
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<<Do you really want to install the given extension?
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<<'{0}'
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||&Install||&Cancel
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END
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uninstall_extension_warning = <<<END
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Warning
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<<Do you really want to uninstall '{0}' extension?
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||&Yes||&No
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END
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unknown_output_file_format_error = <<<END
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Aseprite
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<<Unknown file format '{0}' in output filename
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||&OK
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END
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update_screen_ui_scaling_with_theme_values = <<<END
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Update Screen/UI Scaling
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<<The new theme '{0}' wants to adjust some values for you:
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<< Screen Scaling: {1}% -> {2}%
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<< UI Scaling: {3}% -> {4}%
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<<Allow these changes?
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||&Adjust Scaling||&Don't Adjust Scaling
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END
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update_extension = <<<END
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Update Extension
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<<The extension '{0}' already exists.
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<<Do you want to {1} from v{2} to v{3}?
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||&Yes||&No
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END
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update_extension_downgrade = downgrade
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update_extension_upgrade = upgrade
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recent_file_doesnt_exist = Aseprite<<The selected file doesn't exist||&OK
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recent_folder_doesnt_exist = Aseprite<<The selected folder doesn't exist||&OK
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restart_by_preferences = <<<END
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Aseprite
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<<You must restart the program to see your changes to:{0}
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||&OK
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END
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restart_by_preferences_save_recovery_data_period = Automatically save recovery data every X minutes
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restart_by_preferences_keep_edited_sprite_data_lifespan = Keep edited sprite data for X days
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restart_by_preferences_keep_closed_sprite_on_memory_for = Keep closed sprite on memory for X minutes
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restore_all_shortcuts = <<<END
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Warning
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<<Do you want to restore all keyboard shortcuts
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<<to their original default settings?
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||&Yes||&No
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END
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run_script = <<<END
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Run Script
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<<Do you want to run the following script?
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<<
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<< {0}
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<<
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<<WARNING: Scripts can crash Aseprite, please save your work
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<<before running a script.
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||&Run||&Cancel
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END
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save_sprite_changes = <<<END
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Warning
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<<Saving changes to the sprite
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<<"{0}" before {1}?
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||&Save||Do&n't Save||&Cancel
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END
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save_sprite_changes_quitting = quitting
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save_sprite_changes_closing = closing
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overwrite_existent_file = Warning<<File exists, overwrite it?<<{0}||&Yes||&No||&Cancel
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overwrite_files_on_export_sprite_sheet = <<<END
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Export Sprite Sheet Warning
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<<Do you want to overwrite the following file(s)?
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{0}
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||&Yes||&No
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END
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overwrite_files_on_export = <<<END
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Export Warning
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<<Do you want to overwrite the following file?
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<<{0}
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||&Yes||&No
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END
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[brush_slot_params]
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brush = Brush:
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brush_type = Type
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brush_size = Size
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brush_angle = Angle
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color = Color:
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foreground = Foreground
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background = Background
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image_color = Image Color
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ink = Ink:
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ink_type = Type
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ink_opacity = Opacity
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extras = Extras:
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shade = Shade
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pixel_perfect = Pixel-Perfect
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[cel_movement_popup_menu]
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move = &Move
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copy = &Copy
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cancel = Cancel
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[cel_popup_menu]
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clear = &Delete
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unlink = &Unlink
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link_cels = &Link Cels
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[commands]
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About = About
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AddColor = Add {0} Color to Palette
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AddColor_Background = Background
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AddColor_Foreground = Foreground
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AddColor_Specific = Specific
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AdvancedMode = Advanced Mode
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AutocropSprite = Trim Sprite
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AutocropSprite_ByGrid = Trim Sprite by Grid
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BackgroundFromLayer = Background from Layer
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BrightnessContrast = Adjust Brightness/Contrast
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Cancel = Cancel Current Operation
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CanvasSize = Canvas Size
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CelOpacity = Set Cel Opacity to {0} ({1}%)
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CelProperties = Cel Properties
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ChangeBrush = Change Brush: {0}
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ChangeBrush_CustomBrush = Custom Brush #{0}
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ChangeBrush_DecrementAngle = Decrement Angle
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ChangeBrush_DecrementSize = Decrement Size
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ChangeBrush_IncrementAngle = Increment Angle
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ChangeBrush_IncrementSize = Increment Size
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ChangeColor = Change Color: {0}
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ChangeColor_IncrementFgIndex = Increment Foreground Index
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ChangeColor_DecrementFgIndex = Decrement Foreground Index
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ChangeColor_IncrementBgIndex = Increment Background Index
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ChangeColor_DecrementBgIndex = Decrement Background Index
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ChangePixelFormat = Change Color Mode: {0}
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ChangePixelFormat_RGB = RGB
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ChangePixelFormat_Grayscale = Grayscale
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ChangePixelFormat_Indexed = Indexed
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ChangePixelFormat_Indexed_OrderedDithering = Indexed with Ordered Dithering
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ChangePixelFormat_Indexed_OldDithering = Indexed with Old Dithering
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ChangePixelFormat_Indexed_ErrorDifussion = Indexed with Floyd-Steinberg Error Diffusion Dithering
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ChangePixelFormat_Indexed = Indexed
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ChangePixelFormat_MoreOptions = More Options
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Clear = Clear
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ClearCel = Clear Cel
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ClearRecentFiles = Clear Recent Files
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CloseAllFiles = Close All Files
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CloseFile = Close File
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ColorCurve = Color Curve
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ColorQuantization = Create Palette from Current Sprite (Color Quantization)
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ContiguousFill = Switch Contiguous Fill
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Outline = Outline
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ConvolutionMatrix = Convolution Matrix
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Copy = Copy
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CopyCel = Copy Cel
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CopyColors = Copy Colors
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CopyMerged = Copy Merged
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CropSprite = Crop Sprite
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Cut = Cut
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DeselectMask = Deselect Mask
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Despeckle = Despeckle
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DeveloperConsole = Developer Console
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DiscardBrush = Discard Brush
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DuplicateLayer = Duplicate Layer
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DuplicateSprite = Duplicate Sprite
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DuplicateView = Duplicate View
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Exit = Exit
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ExportSpriteSheet = Export Sprite Sheet
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Eyedropper = Eyedropper
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Fill = Fill Selection with Foreground Color
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FitScreen = Fit on Screen
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FlattenLayers = Flatten Layers
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FlattenLayers_Visible = Flatten Visible Layers
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Flip = Flip {0} {1}
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Flip_Canvas = Canvas
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Flip_Horizontally = Horizontally
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Flip_Selection = Selection
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Flip_Vertically = Vertically
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FrameProperties = Frame Properties
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FrameTagProperties = Tag Properties
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FullscreenMode = Toggle Fullscreen Mode
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FullscreenPreview = Fullscreen Preview
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GotoFirstFrame = Go to First Frame
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GotoFirstFrameInTag = Go to First Frame In Tag
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GotoFrame = Go to Frame
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GotoLastFrame = Go to Last Frame
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GotoLastFrameInTag = Go to Last Frame In Tag
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GotoNextFrame = Go to Next Frame
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GotoNextFrameWithSameTag = Go to Next Frame with same tag
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GotoNextLayer = Go to Next Layer
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GotoNextTab = Go to Next Tab
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GotoPreviousFrame = Go to Previous Frame
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GotoPreviousFrameWithSameTag = Go to Previous Frame with same tag
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GotoPreviousLayer = Go to Previous Layer
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GotoPreviousTab = Go to Previous tab
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GridSettings = Grid Settings
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Home = Home
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HueSaturation = Adjust Hue/Saturation
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ImportSpriteSheet = Import Sprite Sheet
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InvertColor = Invert Color
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InvertMask = Invert Selection
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KeyboardShortcuts = Keyboard Shortcuts
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Launch = Launch
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LayerFromBackground = Layer from Background
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LayerLock = Lock Layers
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LayerOpacity = Set Layer Opacity to {0} ({1}%)
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LayerProperties = Layer Properties
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LayerVisibility = Layer Visibility
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LinkCels = Links Cels
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LoadMask = Load Selection
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LoadPalette = Load Palette
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MaskAll = Mask All
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MaskByColor = Mask By Color
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MaskContent = Mask Content
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MergeDownLayer = Merge Down Layer
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ModifySelection = {0} Selection {1}
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ModifySelection_Border = Border
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ModifySelection_Expand = Expand
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ModifySelection_Contract = Contract
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ModifySelection_Modify = Modify
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ModifySelection_Quantity = by {0} pixel(s)
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Move_Thing = {0} {1} {2}
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Move_Pixel = pixel(s)
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Move_TileWidth = tile(s) width
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Move_TileHeight = tile(s) height
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Move_ZoomedPixel = zoomed pixel(s)
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Move_ZoomedTileWidth = zoomed tile(s) width
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Move_ZoomedTileHeight = zoomed tile(s) height
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Move_ViewportWidth = viewport width
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Move_ViewportHeight = viewport height
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Move_Left = left
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Move_Right = right
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Move_Up = up
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Move_Down = down
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MoveCel = Move Cel
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MoveColors = Move Colors
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MoveMask = Move {0} {1}
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MoveMask_Boundaries = Selection Boundaries
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MoveMask_Content = Selection Content
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NewBrush = New Brush
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NewFile = New File
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NewFile_FromClipboard = New File from Clipboard
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NewFile_Sprite = Sprite
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NewFile_BackgroundLayer = Background
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NewFrame = New Frame
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NewFrame_NewEmptyFrame = New Empty Frame
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NewFrame_DuplicateCels = Duplicate Cels w/Layer Mode
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NewFrame_DuplicateCelsCopies = Duplicate Cels
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NewFrame_DuplicateCelsLinked = Duplicate Linked Cels
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NewFrameTag = New Tag
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NewLayer = New {}
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NewLayer_BeforeActiveLayer = New {} Below
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NewLayer_Layer = Layer
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NewLayer_Group = Group
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NewLayer_ReferenceLayer = Reference Layer
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NewLayer_FromClipboard = {} from Clipboard
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NewLayer_ViaCopy = {} via Copy
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NewLayer_ViaCut = {} via Cut
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NewSpriteFromSelection = New Sprite from Selection
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OpenBrowser = Open Browser
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OpenFile = Open Sprite
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OpenGroup = Open/Close Group
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OpenInFolder = Open In Folder
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OpenScriptFolder = Open Script Folder
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OpenWithApp = Open With Associated Application
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Options = Preferences
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PaletteEditor = Switch{0}{1}{2}
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PaletteEditor_Edit = <<<END
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Edit Palette Mode
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END
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PaletteEditor_And = <<<END
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and
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END
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PaletteEditor_FgPopup = <<<END
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Foreground Color Popup
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END
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PaletteEditor_BgPopup = <<<END
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Background Color Popup
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END
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PaletteSize = Palette Size
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Paste = Paste
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PasteText = Insert Text
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PixelPerfectMode = Switch Pixel Perfect Mode
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PlayAnimation = Play Animation
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PlayPreviewAnimation = Play Preview Animation
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Redo = Redo
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Refresh = Refresh
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RemoveFrame = Remove Frame
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RemoveFrameTag = Remove Tag
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RemoveLayer = Remove Layer
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RemoveSlice = Remove Slice
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ReopenClosedFile = Reopen Closed File
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RepeatLastExport = Repeat Last Export
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ReplaceColor = Replace Color
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ReselectMask = Reselect Mask
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ReverseFrames = Reverse Frames
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Rotate = Rotate {0} {1}
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Rotate_Selection = Selection
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Rotate_Sprite = Sprite
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RunScript = Run Script
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SaveFile = Save File
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SaveFileAs = Save File As
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SaveFileCopyAs = Export
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SaveMask = Save Selection
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SavePalette = Save Palette
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Screenshot = Screenshot
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Screenshot_Open = Take & Open Screenshot
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Screenshot_Save = Take & Save Screenshot
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Screenshot_Steam = Take & Add Screenshot to Steam
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Screenshot_sRGB = (sRGB Color Profile)
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Screenshot_DisplayCS = (Display Color Profile)
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Scroll = Scroll {0}
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ScrollCenter = Scroll to center of canvas
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SelectTile = Select Tile
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SelectTile_Add = Select Tile (Add)
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SelectTile_Subtract = Select Tile (Subtract)
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SelectTile_Intersect = Select Tile (Intersect)
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SelectionAsGrid = Selection as Grid
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SetColorSelector = Set Color Selector
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SetColorSelector_Spectrum = Color Spectrum
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SetColorSelector_TintShadeTone = Color Tint/Shade/Tone
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SetColorSelector_RGBWheel = RGB Color Wheel
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SetColorSelector_RYBWheel = RYB Color Wheel
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SetColorSelector_NormalMapWheel = Normal Map Color Wheel
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SetInkType = Set Ink Type: {0}
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SetLoopSection = Set Loop Section
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SetPalette = Set Palette
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SetPaletteEntrySize = Set Palette Entry Size
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SetSameInk = Same Ink in All Tools
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ShowAutoGuides = Show Auto Guides
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ShowBrushPreview = Show Brush Preview
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ShowBrushes = Show Brushes
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ShowDynamics = Show Dynamics
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ShowExtras = Show Extras
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ShowGrid = Show Grid
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ShowLayerEdges = Show Layer Edges
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ShowOnionSkin = Show Onion Skin
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ShowPaletteOptions = Show Palette Options
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ShowPalettePresets = Show Palette Presets
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ShowPaletteSortOptions = Show Palette Sort Options
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ShowPixelGrid = Show Pixel Grid
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ShowSelectionEdges = Show Selection Edges
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ShowSlices = Show Slices
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SliceProperties = Slice Properties
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SnapToGrid = Snap to Grid
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SpriteProperties = Sprite Properties
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SpriteSize = Sprite Size
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Stroke = Stroke Selection Borders with Foreground Color
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SwitchColors = Switch Colors
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SwapCheckerboardColors = Swap Checkerboard Background Colors
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SwitchNonactiveLayersOpacity = Switch Nonactive Layers Opacity
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SymmetryMode = Symmetry Mode
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TiledMode = Tiled Mode
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Timeline = Switch Timeline
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TogglePreview = Toggle Preview
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ToggleTimelineThumbnails = Toggle Timeline Thumbnails
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Undo = Undo
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UndoHistory = Undo History
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UnlinkCel = Unlink Cel
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Zoom = Zoom
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Zoom_In = Zoom In
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Zoom_Out = Zoom Out
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Zoom_Set = Zoom {0}%
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[document_tab_popup_menu]
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duplicate_view = Duplicate &View
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open_with_os = &Open with OS
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open_in_folder = Open in &Folder
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[canvas_size]
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title = Canvas Size
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size = Size:
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width = Width:
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height = Height:
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borders = Borders:
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left = Left:
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left_tooltip = <<<END
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Columns to be added/removed in the left side.
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Use a negative number to remove columns.
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END
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top = Top:
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top_tooltip = <<<END
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Rows to be added/removed in the top side.
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Use a negative number to remove rows
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END
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right = Right:
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right_tooltip = <<<END
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Columns to be added/removed in the right side.
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Use a negative number to remove columns.
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END
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bottom = Bottom:
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bottom_tooltip = <<<END
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Rows to be added/removed in the bottom side.
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Use a negative number to remove rows.
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END
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trim = &Trim content outside the canvas
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trim_tooltip = <<<END
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Remove pixels from image cels that will
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be left outside the new canvas size.
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END
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[cel_properties]
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title = Cel Properties
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opacity = Opacity:
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user_data_tooltip = User Data
|
|
|
|
[color_curve_point]
|
|
title = Point Properties
|
|
x = X:
|
|
y = Y:
|
|
ok = &OK
|
|
cancel = &Cancel
|
|
delete = &Delete
|
|
|
|
[color_mode]
|
|
title = Color Mode
|
|
amount = Amount:
|
|
flatten = Merge layers
|
|
|
|
[convolution_matrix]
|
|
reload_stock = &Reload Stock
|
|
|
|
[despeckle]
|
|
width = Width:
|
|
height = Height:
|
|
|
|
[duplicate_sprite]
|
|
title = Duplicate Sprite
|
|
duplicate = Duplicate:
|
|
as = As:
|
|
merged_layers = Duplicate merged layers only
|
|
|
|
[dynamics]
|
|
pressure = Pressure
|
|
pressure_tooltip = Control parameters through the pen pressure sensor
|
|
velocity = Velocity
|
|
velocity_tooltip = Control parameters through the mouse velocity
|
|
size = Size
|
|
size_tooltip = <<<END
|
|
Change the brush size
|
|
depending on the sensor value
|
|
END
|
|
angle = Angle
|
|
angle_tooltip = <<<END
|
|
Change the brush angle
|
|
depending on the sensor value
|
|
END
|
|
min_size_tooltip = Brush size when the sensor has its minimum value
|
|
max_size_tooltip = Brush size when the sensor has its maximum value
|
|
min_angle_tooltip = Brush angle when the sensor has its minimum value
|
|
max_angle_tooltip = Brush angle when the sensor has its maximum value
|
|
gradient = Gradient
|
|
gradient_tooltip = <<<END
|
|
Gradient between foreground
|
|
and background colors
|
|
END
|
|
max_point_value = Min/Max Values
|
|
sensors_tweaks = Sensor Threshold
|
|
|
|
[export_file]
|
|
title = Export File
|
|
output_file = Output File:
|
|
resize = Resize:
|
|
layers = Layers:
|
|
frames = Frames:
|
|
anidir = Animation Direction:
|
|
pixel_ratio = Apply pixel ratio
|
|
for_twitter = Export for Twitter
|
|
for_twitter_tooltip = <<<END
|
|
Adjust the duration of the last frame to 1/4 so
|
|
Twitter reproduces the animation correctly.
|
|
END
|
|
adjust_resize = Adjust resize to {0}%
|
|
export = &Export
|
|
cancel = &Cancel
|
|
|
|
[export_sprite_sheet]
|
|
title = Export Sprite Sheet
|
|
sprite = Sprite
|
|
sprite_tooltip = Source of sprite samples to export in the sprite sheet
|
|
borders = Borders
|
|
borders_tooltip = Add or trim borders from each sprite in the sprite sheet
|
|
expand_all_sections_tooltip = <<<END
|
|
Show all sections
|
|
|
|
Use Ctrl+click to display multiple sections at the same time
|
|
END
|
|
layout = Layout
|
|
layout_tooltip = Arrangement of sprites in the final result
|
|
output = Output
|
|
output_tooltip = Where to store the sprite sheet
|
|
sheet_type = Sheet Type:
|
|
sheet_type_tooltip = <<<END
|
|
Indicates a specific way to layout sprites in the sprite sheet:
|
|
* Horizontal: Each frame side by side.
|
|
* Vertical: Each frame one below the other.
|
|
* By Rows: Create one row for each layer or tag.
|
|
* By Columns: Create one column for each layer or tag.
|
|
* Packed: Try to fit all frames in the best possible way.
|
|
END
|
|
type_horz = Horizontal Strip
|
|
type_vert = Vertical Strip
|
|
type_rows = By Rows
|
|
type_cols = By Columns
|
|
type_pack = Packed
|
|
constraints = Constraints:
|
|
constraints_tooltip = <<<END
|
|
Special constraints for the sprite sheet.
|
|
E.g. Fixed number of rows/columns or fixed
|
|
number of pixels (width/height).
|
|
END
|
|
constraint_fixed_none = None
|
|
constraint_fixed_cols = Fixed # of Columns
|
|
constraint_fixed_rows = Fixed # of Rows
|
|
constraint_fixed_width = Fixed Width
|
|
constraint_fixed_height = Fixed Height
|
|
constraint_fixed_size = Fixed Size
|
|
border = Border Padding:
|
|
border_tooltip = Space between each frame and the edge of the sprite sheet
|
|
shape = Spacing:
|
|
shape_tooltip = <<<END
|
|
Space between each frame in the sprite sheet
|
|
(a.k.a "Shape Padding")
|
|
END
|
|
inner = Inner Padding:
|
|
inner_tooltip = Extra space inside frame edges
|
|
trim_sprite = Trim Sprite
|
|
trim_sprite_tooltip = Trims the whole sprite before its frames are included in the sprite sheet
|
|
trim = Trim Cels
|
|
trim_tooltip = Trims each frame separately
|
|
trim_by_grid = By Grid
|
|
trim_by_grid_tooltip = Trims by grid boundaries instead of pixel by pixel
|
|
extrude = Extrude
|
|
extrude_tooltip = Adds a border to each frame duplicating the pixels of its edges
|
|
merge_dups = Merge Duplicates
|
|
merge_dups_tooltip = Similar frames can use the same sprite sheet rectangular area
|
|
ignore_empty = Ignore Empty
|
|
ignore_empty_tooltip = Do not include empty/transparent frames in the sprite sheet
|
|
layers = Layers:
|
|
split_layers = Split Layers
|
|
split_layers_tooltip = Generates one sprite for each layer
|
|
split_tags = Split Tags
|
|
split_tags_tooltip = Generates one sprite for each tag
|
|
frames = Frames:
|
|
output_file = Output File
|
|
json_data = JSON Data
|
|
json_data_hash = Hash
|
|
json_data_array = Array
|
|
meta = Meta:
|
|
meta_layers = Layers
|
|
meta_tags = Tags
|
|
meta_slices = Slices
|
|
data_filename_format = Item Filename:
|
|
data_filename_format_tooltip = <<<END
|
|
Each frame in the JSON data will contain a filename
|
|
(string that identifies them), this field describes
|
|
how to build each frame. You can use special marks
|
|
like {layer}, {frame}, {tag}, {tagframe}, etc.
|
|
END
|
|
preview = Preview
|
|
open_sprite_sheet = Open Sprite Sheet
|
|
export = &Export
|
|
cancel = &Cancel
|
|
generating = Generating...
|
|
|
|
[file_selector]
|
|
go_back_button_tooltip = Go back one folder
|
|
go_forward_button_tooltip = Go forward one folder
|
|
go_up_button_tooltip = Up to parent folder
|
|
new_folder_button_tooltip = New folder
|
|
list_view_button_tooltip = List View
|
|
small_icon_view_button_tooltip = Small Icons View
|
|
big_icon_view_button_tooltip = Big Icons View
|
|
file_name = File name:
|
|
file_type = File type:
|
|
pinned_folders = Pinned Folders
|
|
recent_folders = Recent Folders
|
|
|
|
[filters]
|
|
selected_cels = Selected
|
|
selected_cels_tooltip = Apply to the active selection in the timeline
|
|
all_cels = All
|
|
all_cels_tooltip = Apply to all cels in the sprite
|
|
|
|
[font_popup]
|
|
load = Load
|
|
|
|
[frame_properties]
|
|
title = Frame Properties
|
|
frame_number = Frame number:
|
|
duration = Duration (milliseconds):
|
|
|
|
[general]
|
|
ok = &OK
|
|
close = &Close
|
|
yes = &Yes
|
|
no = &No
|
|
cancel = &Cancel
|
|
user_data = User Data
|
|
dont_show = Don't show this alert again
|
|
dont_show_tooltip = <<<END
|
|
Check in case that you want to establish
|
|
the given option as the default option.
|
|
END
|
|
reset = Reset
|
|
|
|
[gif_options]
|
|
title = GIF Options
|
|
general_options = General Options:
|
|
interlaced = &Interlaced
|
|
animation_loop = Animation &Loop
|
|
ok = &OK
|
|
cancel = &Cancel
|
|
|
|
[goto_frame]
|
|
title = Go to Frame
|
|
frame_or_tags = Frame number or tag name:
|
|
|
|
[grid_settings]
|
|
title = Grid Settings
|
|
x = X:
|
|
y = Y:
|
|
width = Width:
|
|
height = Height:
|
|
|
|
[home_view]
|
|
title = Home
|
|
new_file = New File...
|
|
open_file = Open File...
|
|
recover_files = Recover Files...
|
|
recover_files_tooltip = <<<END
|
|
Recover files from crashed sessions or
|
|
closed sprite that were not saved in
|
|
previous sessions.
|
|
END
|
|
recent_files = Recent files:
|
|
recent_folders = Recent folders:
|
|
news = News:
|
|
checking_updates = Checking Updates...
|
|
is_up_to_date = {0} is up to date
|
|
new_version_available = New {0} v{1} available!
|
|
|
|
[import_sprite_sheet]
|
|
title = Import Sprite Sheet
|
|
type = Type:
|
|
tiles = Tiles:
|
|
x = X:
|
|
y = Y:
|
|
width = Width:
|
|
height = Height:
|
|
padding = Padding
|
|
horizontal_padding = Horizontal:
|
|
vertical_padding = Vertical:
|
|
partial_tiles = Include partial tiles at bottom/right edges
|
|
import = &Import
|
|
cancel = &Cancel
|
|
|
|
[inks]
|
|
simple_ink = Simple Ink
|
|
alpha_compositing = Alpha Compositing
|
|
copy_color = Copy Alpha+Color
|
|
lock_alpha = Lock Alpha
|
|
shading = Shading
|
|
|
|
[ink_popup_menu]
|
|
same_in_all_tools = Same in all Tools
|
|
|
|
[jpeg_options]
|
|
title = JPEG Options
|
|
quality = Quality:
|
|
|
|
[keyboard_shortcuts]
|
|
title = Keyboard Shortcuts
|
|
import = &Import
|
|
export = &Export
|
|
reset = &Reset
|
|
section_menus = Menus
|
|
section_commands = Commands
|
|
section_tools = Tools
|
|
section_action_modifiers = Action Modifiers
|
|
section_mouse_wheel = Mouse Wheel
|
|
default_wheel_behavior = Default
|
|
custom_wheel_behavior = Custom
|
|
slide_as_wheel = Interpret two fingers slide on Trackpad as mouse wheel
|
|
ok = &OK
|
|
cancel = &Cancel
|
|
|
|
[layer_properties]
|
|
title = Layer Properties
|
|
name = Name:
|
|
mode = Mode:
|
|
opacity = Opacity:
|
|
|
|
[main_menu]
|
|
file = &File
|
|
file_new = &New...
|
|
file_open = &Open...
|
|
file_open_recent = Open &Recent
|
|
file_reopen_closed = &Reopen Closed File
|
|
file_no_recent_file = No Recent File
|
|
file_clear_recent_files = &Clear Recent Files
|
|
file_save = &Save
|
|
file_save_as = Save &As...
|
|
file_export = Expor&t...
|
|
file_close = &Close
|
|
file_close_all = Close All
|
|
file_import_sprite_sheet = &Import Sprite Sheet
|
|
file_export_sprite_sheet = &Export Sprite Sheet
|
|
file_repeat_last_export = Repeat &Last Export
|
|
file_scripts = Scri&pts
|
|
file_open_script_folder = &Open Scripts Folder
|
|
file_rescan_script_folder = &Rescan Scripts Folder
|
|
file_exit = E&xit
|
|
edit = &Edit
|
|
edit_undo = &Undo
|
|
edit_redo = &Redo
|
|
edit_undo_history = Undo Histor&y
|
|
edit_cut = Cu&t
|
|
edit_copy = &Copy
|
|
edit_copy_merged = Copy Mer&ged
|
|
edit_paste = &Paste
|
|
edit_paste_special = Paste Specia&l
|
|
edit_paste_special_new_sprite = Paste as New &Sprite
|
|
edit_paste_special_new_layer = Paste as New &Layer
|
|
edit_paste_special_new_ref_layer = Paste as New &Reference Layer
|
|
edit_clear = &Delete
|
|
edit_fill = &Fill
|
|
edit_stroke = Stroke
|
|
edit_rotate = R&otate
|
|
edit_rotate_180 = &180
|
|
edit_rotate_90cw = &90 CW
|
|
edit_rotate_90ccw = 90 &CCW
|
|
edit_flip_horizontal = Flip &Horizontal
|
|
edit_flip_vertical = Flip &Vertical
|
|
edit_transform = Transfor&m
|
|
edit_shift = &Shift
|
|
edit_shift_left = &Left
|
|
edit_shift_right = &Right
|
|
edit_shift_up = &Up
|
|
edit_shift_down = &Down
|
|
edit_new_brush = New &Brush
|
|
edit_new_sprite_from_selection = &New Sprite From Selection
|
|
edit_replace_color = R&eplace Color...
|
|
edit_invert_color = &Invert...
|
|
edit_adjustments = Ad&justments
|
|
edit_adjustments_brightness_contrast = &Brightness/Contrast...
|
|
edit_adjustments_hue_saturation = &Hue/Saturation...
|
|
edit_adjustments_color_curve = &Color Curve...
|
|
edit_fx = F&X
|
|
edit_fx_outline = &Outline
|
|
edit_fx_convolution_matrix = Convolution &Matrix...
|
|
edit_fx_despeckle = &Despeckle (Median Filter)...
|
|
edit_insert_text = Insert Text
|
|
edit_keyboard_shortcuts = &Keyboard Shortcuts...
|
|
edit_preferences = Preferences&...
|
|
sprite = &Sprite
|
|
sprite_properties = &Properties...
|
|
sprite_color_mode = Color &Mode
|
|
sprite_color_mode_rgb = &RGB Color
|
|
sprite_color_mode_grayscale = &Grayscale
|
|
sprite_color_mode_indexed = &Indexed
|
|
sprite_color_mode_more_options = &More Options
|
|
sprite_duplicate = &Duplicate...
|
|
sprite_sprite_size = &Sprite Size...
|
|
sprite_canvas_size = &Canvas Size...
|
|
sprite_rotate_canvas = &Rotate Canvas
|
|
sprite_rotate = R&otate
|
|
sprite_rotate_180 = &180
|
|
sprite_rotate_90cw = &90 CW
|
|
sprite_rotate_90ccw = 90 &CCW
|
|
sprite_flip_canvas_horizontal = Flip Canvas &Horizontal
|
|
sprite_flip_canvas_vertical = Flip Canvas &Vertical
|
|
sprite_crop = Cr&op
|
|
sprite_trim = &Trim
|
|
layer = &Layer
|
|
layer_properties = &Properties...
|
|
layer_visible = &Visible
|
|
layer_lock_layers = Loc&k Layers
|
|
layer_open_group = &Open Group
|
|
layer_new = &New...
|
|
layer_new_layer = &New Layer
|
|
layer_new_group = New &Group
|
|
layer_new_layer_via_copy = New Layer via &Copy
|
|
layer_new_layer_via_cut = New Layer via Cu&t
|
|
layer_new_reference_layer_from_file = New &Reference Layer from File
|
|
layer_delete_layer = Delete Laye&r
|
|
layer_background_from_layer = &Background from Layer
|
|
layer_layer_from_background = &Layer from Background
|
|
layer_duplicate = &Duplicate
|
|
layer_merge_down = &Merge Down
|
|
layer_flatten = &Flatten
|
|
layer_flatten_visible = Flatten Vi&sible
|
|
frame = F&rame
|
|
frame_properties = Frame &Properties...
|
|
frame_cel_properties = &Cel Properties...
|
|
frame_new_frame = &New Frame
|
|
frame_new_empty_frame = New &Empty Frame
|
|
frame_duplicate_cels = &Duplicate Cel(s)
|
|
frame_duplicate_linked_cels = Duplicate &Linked Cel(s)
|
|
frame_delete_frame = Delete F&rame
|
|
frame_tags = &Tags
|
|
frame_tags_tag_properties = Tag &Properties...
|
|
frame_tags_new_tag = New &Tag
|
|
frame_tags_delete_tag = &Delete Tag
|
|
frame_jump_to = &Jump to
|
|
frame_jump_to_first_frame = &First Frame
|
|
frame_jump_to_previous_frame = &Previous Frame
|
|
frame_jump_to_next_frame = &Next Frame
|
|
frame_jump_to_last_frame = &Last Frame
|
|
frame_jump_to_first_frame_in_tag = First Frame In Tag
|
|
frame_jump_to_last_frame_in_tag = Last Frame In Tag
|
|
frame_go_to_frame = &Go to Frame
|
|
frame_play_animation = &Play Animation
|
|
frame_constant_frame_rate = Constant Frame Rate
|
|
frame_reverse_frames = Re&verse Frames
|
|
select = Selec&t
|
|
select_all = &All
|
|
select_deselect = &Deselect
|
|
select_reselect = &Reselect
|
|
select_inverse = &Inverse
|
|
select_color_range = &Color Range
|
|
select_modify = &Modify
|
|
select_modify_border = &Border
|
|
select_modify_expand = &Expand
|
|
select_modify_contract = &Contract
|
|
select_load_from_file = &Load from MSK file
|
|
select_save_to_file = &Save to MSK file
|
|
view = &View
|
|
view_duplicate_view = Duplicate &View
|
|
view_show_extras = &Extras
|
|
view_show = &Show
|
|
view_show_layer_edges = &Layer Edges
|
|
view_show_selection_edges = &Selection Edges
|
|
view_show_grid = &Grid
|
|
view_show_auto_guides = &Auto Guides
|
|
view_show_slices = Sl&ices
|
|
view_show_pixel_grid = &Pixel Grid
|
|
view_show_brush_preview = &Brush Preview
|
|
view_grid = &Grid
|
|
view_grid_settings = Gri&d Settings
|
|
view_grid_selection_as_grid = Select&ion as Grid
|
|
view_grid_snap_to_grid = &Snap to Grid
|
|
view_tiled_mode = Tiled &Mode
|
|
view_tiled_mode_none = &None
|
|
view_tiled_mode_both = Tiled in &Both Axes
|
|
view_tiled_mode_x = Tiled in &X Axis
|
|
view_tiled_mode_y = Tiled in &Y Axis
|
|
view_symmetry_options = S&ymmetry Options
|
|
view_set_loop_section = Set &Loop Section
|
|
view_show_onion_skin = Show &Onion Skin
|
|
view_timeline = &Timeline
|
|
view_preview = Previe&w
|
|
view_advanced_mode = &Advanced Mode
|
|
view_full_screen_mode = &Full Screen Mode
|
|
view_full_screen_preview = F&ull Screen Preview
|
|
view_home = &Home
|
|
view_refresh = &Refresh && Reload Skin
|
|
help = &Help
|
|
help_readme = Readme
|
|
help_quick_reference = Quick &Reference
|
|
help_documentation = Documentation
|
|
help_tutorial = Tutorial
|
|
help_release_notes = Release Notes
|
|
help_twitter = Twitter
|
|
help_about = &About
|
|
|
|
[modify_selection]
|
|
title = Modify Selection
|
|
circle = Circle Brush
|
|
square = Square Brush
|
|
|
|
[new_folder]
|
|
title = New Folder
|
|
folder_name = Folder Name:
|
|
default_new_folder_name = New Folder
|
|
|
|
[new_layer]
|
|
title = New Layer
|
|
name = Name:
|
|
default_new_layer_name = New Layer
|
|
|
|
[new_sprite]
|
|
title = New Sprite
|
|
size = Size:
|
|
width = Width:
|
|
height = Height:
|
|
color_mode = Color Mode:
|
|
rgba = &RGBA
|
|
grayscale = &Grayscale
|
|
indexed = &Indexed
|
|
rgba_tooltip = <<<END
|
|
Each pixel has Red, Green, Blue, and Alpha components
|
|
(32 bits per pixel)
|
|
END
|
|
grayscale_tooltip = <<<END
|
|
Each pixel has a Gray value and Alpha
|
|
(16 bits per pixel)
|
|
END
|
|
indexed_tooltip = <<<END
|
|
Each pixel is a reference to the palette
|
|
(8 bits per pixel)
|
|
END
|
|
background = Background:
|
|
transparent = &Transparent
|
|
white = &White
|
|
black = &Black
|
|
advanced_options = Advanced Options
|
|
pixel_ratio = Pixel Aspect Ratio:
|
|
square_pixels = Square Pixels (1:1)
|
|
double_wide = Double-wide Pixels (2:1)
|
|
double_high = Double-high Pixels (1:2)
|
|
|
|
[open_sequence]
|
|
title = Notice
|
|
description = Do you want to load the following files as an animation?
|
|
repeat = Do the same for other files
|
|
agree = &Agree
|
|
skip = &Skip
|
|
|
|
[options]
|
|
title = Preferences
|
|
section_general = General
|
|
section_files = Files
|
|
section_tablet = Tablet
|
|
section_alerts = Alerts
|
|
section_color = Color
|
|
section_editor = Editor
|
|
section_selection = Selection
|
|
section_timeline = Timeline
|
|
section_cursors = Cursors
|
|
section_background = Background
|
|
section_grid = Grid
|
|
section_guides_and_slices = Guides && Slices
|
|
section_undo = Undo
|
|
section_theme = Theme
|
|
section_extensions = Extensions
|
|
section_experimental = Experimental
|
|
general = General
|
|
screen_scaling = Screen Scaling:
|
|
ui_scaling = UI Elements Scaling:
|
|
language = Language:
|
|
download_translations = Download Translations
|
|
gpu_acceleration = GPU acceleration
|
|
gpu_acceleration_tooltip = Check this option to enable hardware acceleration
|
|
show_menu_bar = Show Aseprite menu bar
|
|
show_home = Show Home tab when Aseprite is started
|
|
expand_menu_bar_items_on_mouseover = Expand menu bar items on mouseover
|
|
expand_menu_bar_items_on_mouseover_tooltip = <<<END
|
|
Check this option to get
|
|
this old menus behavior.
|
|
END
|
|
color_bar_entries_separator = Draw a separation between each palette entry
|
|
recover_files = Recover Files
|
|
auto_save_recovery_data = Automatically save recovery data every
|
|
auto_save_recovery_data_tooltip = <<<END
|
|
With this option you can recover your documents
|
|
if the program finalizes unexpectedly.
|
|
END
|
|
10_seconds = 10 Seconds
|
|
30_seconds = 30 Seconds
|
|
1_minute = 1 Minute
|
|
2_minutes = 2 Minutes
|
|
5_minutes = 5 Minutes
|
|
10_minutes = 10 Minutes
|
|
15_minutes = 15 Minutes
|
|
30_minutes = 30 Minutes
|
|
1_hour = 1 Hour
|
|
4_hours = 4 Hours
|
|
8_hours = 8 Hours
|
|
keep_edited_sprite_data = Keep edited sprite data for
|
|
keep_edited_sprite_data_tooltip = <<<END
|
|
With this option you can re-open edited documents
|
|
after closing the program for the number of specified
|
|
days.
|
|
END
|
|
1_day = 1 Day
|
|
2_days = 2 Days
|
|
3_days = 3 Days
|
|
1_week = 1 Week
|
|
2_weeks = 2 Weeks
|
|
1_month = 1 Month
|
|
show_full_path = Show full file name path
|
|
show_full_path_tooltip = <<<END
|
|
Uncheck this option if you would prefer to hide
|
|
full path on UI (e.g. useful for live streaming)
|
|
END
|
|
keep_closed_sprite_on_memory = Keep closed sprite on memory for
|
|
keep_closed_sprite_on_memory_tooltip = <<<END
|
|
When you close a sprite, it will be kept on memory just in case if you
|
|
have closed the sprite by mistake, so you can "undo" the close action
|
|
using "File > Reopen Closed File" menu option.
|
|
END
|
|
default_extension_for = Default extension for:
|
|
save_default_extension = File > Save:
|
|
export_image_default_extension = File > Export (one image):
|
|
export_animation_default_extension = File > Export (animation):
|
|
export_sprite_sheet_default_extension = File > Export Sprite Sheet:
|
|
recent_files = Recent Items:
|
|
recent_files_tooltip = Number of recent files and folders
|
|
clear_recent_files = Clear
|
|
clear_recent_files_tooltip = Clear the list of recent files and folders
|
|
locate_file = Locate Configuration File
|
|
locate_crash_folder = Locate Crash Folder
|
|
tablet_api_windows_pointer = Windows 8/10 Pointer API (Windows Ink)
|
|
tablet_api_wintab_system = Wintab
|
|
tablet_api_wintab_direct = Wintab (direct packet processing)
|
|
wheel_zoom = Zoom with scroll wheel
|
|
slide_zoom = Zoom sliding two fingers up or down
|
|
zoom_from_center_with_wheel = Zoom from center with scroll wheel
|
|
zoom_from_center_with_keys = Zoom from center with keys
|
|
show_scrollbars = Show scroll-bars in sprite editor
|
|
show_scrollbars_tooltip = Show scroll-bars in all sprite editors.
|
|
auto_scroll = Auto-scroll on editor edges
|
|
auto_fit = Auto-fit on screen when a sprite is opened
|
|
straight_line_preview = Preview straight line immediately on Pencil tool
|
|
straight_line_preview_tooltip = <<<END
|
|
On Pencil tool you can draw straight lines
|
|
using Shift+click, with this option checked
|
|
you will see the preview immediately when
|
|
the Shift key is pressed.
|
|
END
|
|
discard_brush = Discard custom brush when eyedropper is used
|
|
right_click = Right-click:
|
|
editor_selection = Selection
|
|
auto_opaque = Adjust opaque/transparent mode automatically
|
|
auto_opaque_tooltip = <<<END
|
|
Depending on the layer (background/transparent),
|
|
the pasted selection will be adjusted
|
|
automatically (opaque/transparent)
|
|
END
|
|
keep_selection_after_clear = Keep selection after "Edit > Delete" command
|
|
keep_selection_after_clear_tooltip = <<<END
|
|
Check this if you want to keep the selection
|
|
after deleting it.
|
|
END
|
|
auto_show_selection_edges = Automatically show selection edges after modifying the selection
|
|
auto_show_selection_edges_tooltip = <<<END
|
|
Uncheck this if you want to keep the
|
|
selection edges option as you wish.
|
|
END
|
|
move_edges = Allow moving selection edges
|
|
move_edges_tooltip = <<<END
|
|
Check this if you want to be able to drag
|
|
only the selection edges when the mouse is
|
|
above them.
|
|
END
|
|
modifiers_disable_handles = Disable transformation handles when key modifiers are pressed
|
|
modifiers_disable_handles_tooltip = <<<END
|
|
If you press Shift/Ctrl/Alt keys, the handles
|
|
to transform the selection will be temporarily
|
|
disabled.
|
|
END
|
|
move_on_add_mode = Move selection on Add mode
|
|
move_on_add_mode_tooltip = <<<END
|
|
On "Add to selection" mode, we can move
|
|
the selection when the mouse is inside it.
|
|
END
|
|
select_tile_with_double_click = Select a grid tile with double-click
|
|
force_rotsprite = Force RotSprite even for right/straight angles
|
|
multicel_when_layers_or_frames = Transform cels in selected layers or frames on timeline
|
|
multicel_when_layers_or_frames_tooltip = <<<END
|
|
When you transform the selection, all selected cels in the timeline
|
|
will be transformed. With this option if you select multiple layers or
|
|
frames, the transformation will be applied to all cels of the selected
|
|
layers/frames. Without this option, multiple cels will be transformed
|
|
only if you select multiple cels explicitly in the timeline.
|
|
END
|
|
autotimeline = Show timeline automatically
|
|
autotimeline_tooltip = <<<END
|
|
Show the timeline automatically
|
|
when a new frame or layer is added.
|
|
END
|
|
rewind_on_stop = Rewind on Stop
|
|
rewind_on_stop_tooltip = <<<END
|
|
The 'Stop' button should rewind the animation
|
|
where it was started.
|
|
END
|
|
keep_timeline_selection = Keep selection
|
|
keep_timeline_selection_tooltip = <<<END
|
|
Keep the selected range of layers/frames/cels
|
|
when we edit the canvas.
|
|
END
|
|
default_first_frame = Default First Frame:
|
|
ui_mouse_cursor = UI Mouse Cursor
|
|
native_cursor = Use native mouse cursors
|
|
cursor_scale_label = Mouse Cursor Scale:
|
|
painting_cursors = Painting Cursors
|
|
crosshair_type = Crosshair Type:
|
|
simple_crosshair = Simple Crosshair
|
|
crosshair_on_sprite = Crosshair on Sprite
|
|
brush_preview = Brush Preview:
|
|
brush_preview_none = None
|
|
brush_preview_edges = Edges Only
|
|
brush_preview_full = Full Preview
|
|
brush_preview_fullall = Full Preview with All Tools
|
|
brush_preview_fullnedges = Full Preview and Edges
|
|
cursor_color_type = Crosshair && Brush Edges Color:
|
|
cursor_neg_bw = Negative Black and White
|
|
cursor_specific_color = Specific Color
|
|
bg_checked = Checked Background
|
|
bg_size = Size:
|
|
bg_apply_zoom = Apply Zoom
|
|
bg_colors = Colors:
|
|
grid_visible = Visible Grid
|
|
grid_x = X:
|
|
grid_y = Y:
|
|
grid_width = Width:
|
|
grid_height = Height:
|
|
grid_color = Color:
|
|
grid_opacity = Opacity:
|
|
grid_auto = Auto
|
|
grid_pixel_grid_visible = Visible Pixel Grid
|
|
grid_pixel_grid_color = Color:
|
|
grid_pixel_grid_opacity = Opacity:
|
|
guides = Guides
|
|
slices = Slices
|
|
layer_edges_color = Layer Edges Color:
|
|
auto_guides_color = Auto Guides Color:
|
|
default_slice_color = Default Color:
|
|
undo = Undo
|
|
undo_show_tooltip = Show Undo Tooltip
|
|
undo_size_limit = Undo Limit:
|
|
undo_size_limit_tooltip = <<<END
|
|
Limit of memory to be used
|
|
for undo information per sprite.
|
|
Specified in megabytes.
|
|
END
|
|
undo_mb = MB
|
|
undo_goto_modified = Go to modified frame/layer
|
|
undo_goto_modified_tooltip = <<<END
|
|
When it's enabled each time you undo/redo
|
|
the current frame & layer will be modified
|
|
to focus the undid/redid change.
|
|
END
|
|
undo_allow_nonlinear_history = Allow non-linear history
|
|
open_sequence_alert = Open a sequence of static files as an animation
|
|
open_sequence_alert_ask = Ask
|
|
open_sequence_alert_no = No
|
|
open_sequence_alert_yes = Yes
|
|
file_format_doesnt_support_alert = Show warning when saving a file with unsupported features
|
|
export_animation_in_sequence_alert = Show warning when saving an animation as a sequence of static images
|
|
overwrite_files_on_export_alert = Show warning when overwriting files on File > Export
|
|
overwrite_files_on_export_sprite_sheet_alert = Show warning when overwriting files on Export Sprite Sheet
|
|
image_format_alerts = Show options when saving files:
|
|
advanced_mode_alert = Show alert when we enter to Advanced Mode
|
|
invalid_fg_bg_color_alert = Show alert when drawing with index out of palette bounds
|
|
run_script_alert = Show alert when we try to run a script
|
|
reset_alerts = Reset all alert dialogs
|
|
color_management = Color Management
|
|
window_cs = Window Color Profile
|
|
use_monitor_cs = Use Current Monitor Color Profile
|
|
use_srgb_cs = Use sRGB Color Profile
|
|
use_specific_cs = Use {0}
|
|
working_rgb_cs = Working RGB space:
|
|
files_with_cs = Files with profile:
|
|
missing_cs = Missing profile:
|
|
disable_cs = Don't handle color
|
|
use_embedded_cs = Use embedded profile
|
|
convert_cs = Convert to working RGB space
|
|
assign_cs = Assign working RGB space
|
|
ask_cs = Ask
|
|
available_themes = Available Themes
|
|
select_theme = &Select
|
|
download_themes = Download Themes
|
|
open_theme_folder = Open &Folder
|
|
language_extensions = Languages
|
|
theme_extensions = Themes
|
|
script_extensions = Scripts
|
|
palette_extensions = Palettes
|
|
dithering_matrix_extensions = Dithering Matrices
|
|
multiple_extensions = Multiple Categories
|
|
add_extension = &Add Extension
|
|
add_extension_title = Add Extension
|
|
enable_extension = &Enable
|
|
disable_extension = &Disable
|
|
uninstall_extension = &Uninstall
|
|
open_extension_folder = Open &Folder
|
|
user_interface = User Interface
|
|
new_blend = New layer blending method
|
|
new_render_engine = New render engine for sprite editor
|
|
native_clipboard = Use native clipboard
|
|
native_file_dialog = Use native file dialog
|
|
one_finger_as_mouse_movement = Interpret one finger as mouse movement
|
|
one_finger_as_mouse_movement_tooltip = <<<END
|
|
Only for Windows 8/10 Pointer API: Interprets one finger as mouse movement
|
|
and two fingers as pan/scroll. Uncheck this to use the old behavior:
|
|
One finger pans/scrolls.
|
|
END
|
|
load_wintab_driver = Load wintab32 library
|
|
load_wintab_driver_tooltip = <<<END
|
|
Loads wintab32.dll driver to use Wacom-like devices
|
|
when Aseprite is started.
|
|
END
|
|
wintab_more_info = (More Information)
|
|
flash_selected_layer = Flash layer when it is selected
|
|
non_active_layer_opacity = Opacity for non-active layers:
|
|
ok = &OK
|
|
apply = &Apply
|
|
cancel = &Cancel
|
|
|
|
[outline]
|
|
color = Outline Color:
|
|
outside = Outside
|
|
inside = Inside
|
|
circle = Circle
|
|
horizontal = Horizontal
|
|
vertical = Vertical
|
|
square = Square
|
|
bg_color = Background Color:
|
|
|
|
[palette_from_sprite]
|
|
title = Palette from Sprite
|
|
new_palette = Create a new palette with a specific number of colors (or less):
|
|
replace_palette = Replace current palette
|
|
replace_range = Replace current range
|
|
alpha_channel = Create entries with alpha component
|
|
|
|
[palette_popup]
|
|
load = &Load
|
|
open_folder = Open &Folder
|
|
|
|
[palette_popup_menu]
|
|
edit_palette = Edit &Palette
|
|
palette_size = Palette Si&ze
|
|
small_size = &Small Size
|
|
medium_size = &Medium Size
|
|
large_size = &Large Size
|
|
color_tint_shade_tone = Color Tint/Shade/Tone
|
|
color_spectrum = Color Spectrum
|
|
rgb_color_wheel = RGB Color Wheel
|
|
ryb_color_wheel = RYB Color Wheel
|
|
normal_map_color_wheel = Normal Map Color Wheel
|
|
load_palette = L&oad Palette
|
|
save_palette = S&ave Palette
|
|
save_palette_as_preset = Save Palette as Preset
|
|
load_default_palette = Load Default Palette
|
|
save_as_default_palette = Save Palette as Default
|
|
create_palette_from_current_sprite = New Palette from Sprite
|
|
|
|
[palette_size]
|
|
title = Palette Size
|
|
number_of_colors = Number of colors:
|
|
|
|
[paste_text]
|
|
title = Insert Text
|
|
text = Text:
|
|
font_size = Font Size:
|
|
font = Font:
|
|
select_font = Select Font
|
|
color = Color:
|
|
antialias = Anti-aliasing filter
|
|
antialias_tooltip = Smooth font edges
|
|
|
|
[recover_files]
|
|
title = Recover Files
|
|
recover_sprite = Recover Sprite
|
|
recover_n_sprites = Recover {} Sprite(s)
|
|
delete = Delete
|
|
refresh = Refresh
|
|
raw_images_as_frames = Raw Images as Frames
|
|
raw_images_as_layers = Raw Images as Layers
|
|
loading = Loading...
|
|
crash_sessions = Crashed Sessions
|
|
old_sessions = Previous Sessions
|
|
incompatible = [MIGHT BE INCOMPATIBLE v{1}] {0}
|
|
|
|
[replace_color]
|
|
from = From:
|
|
to = To:
|
|
tolerance = Tolerance:
|
|
|
|
[script_access]
|
|
title = Security
|
|
script_label = The following script:
|
|
file_label = wants to access to this file:
|
|
command_label = wants to execute the following command:
|
|
dont_show_for_this_access = Don't show this specific alert again for this script
|
|
dont_show_for_this_script = Give full trust to this script
|
|
allow_execute_access = &Allow Execute Access
|
|
allow_write_access = &Allow Write Access
|
|
allow_read_access = &Allow Read Access
|
|
give_full_access = Give Script Full &Access
|
|
stop_script = &Stop Script
|
|
|
|
[select_accelerator]
|
|
title = Keyboard Shortcut
|
|
key = Key:
|
|
clear = Clear
|
|
modifiers = Modifiers:
|
|
ctrl = Ctrl
|
|
cmd = Cmd
|
|
alt = Alt
|
|
shift = Shift
|
|
space = Space
|
|
win = Win
|
|
assigned_to = Assigned to:
|
|
ok = OK
|
|
cancel = Cancel
|
|
|
|
[select_file]
|
|
text = Select File
|
|
browse = ...
|
|
|
|
[send_crash]
|
|
title = Crash Report
|
|
send_file = Please send the following file:
|
|
to_email = To this email:
|
|
explaining = Explaining what you were doing when the program crashed.
|
|
using_dev_ver = You are using a development version.
|
|
open_dmp_file = Open the following file to debug your compilation:
|
|
do_it_later = Do it later
|
|
delete_file = Delete file, I've already sent it
|
|
|
|
[slice_popup_menu]
|
|
properties = Slice &Properties...
|
|
delete = &Delete Slice
|
|
|
|
[slice_properties]
|
|
title = Slice Properties
|
|
name = Slice Name:
|
|
user_data_tooltip = User Data
|
|
bounds = Bounds:
|
|
center = 9-Slices
|
|
pivot = Pivot
|
|
x = X
|
|
y = Y
|
|
width = Width
|
|
height = Height
|
|
|
|
[sprite_properties]
|
|
title = Sprite Properties
|
|
filename = File name:
|
|
type = Type:
|
|
size = Size:
|
|
frames = Frames:
|
|
advanced = Advanced
|
|
transparent_color = Transparent Color:
|
|
transparent_color_tooltip = <<<END
|
|
Palette entry used as
|
|
transparent color in each
|
|
layer (only for indexed images).
|
|
END
|
|
pixel_ratio = Pixel Aspect Ratio:
|
|
square_pixels = Square Pixels (1:1)
|
|
double_wide = Double-wide Pixels (2:1)
|
|
double_high = Double-high Pixels (1:2)
|
|
color_profile = Color Profile:
|
|
assign_color_profile = Assign
|
|
convert_color_profile = Convert
|
|
|
|
[sprite_size]
|
|
title = Sprite Size
|
|
pixels = Pixels:
|
|
width = Width:
|
|
width_px_tooltip = New width for the sprite (in pixels)
|
|
width_perc_tooltip = <<<END
|
|
New width for the sprite
|
|
Percentage of current width.
|
|
END
|
|
height = Height:
|
|
height_px_tooltip = New height for the sprite (in pixels)
|
|
height_perc_tooltip = <<<END
|
|
New height for the sprite
|
|
Percentage of current height.
|
|
END
|
|
lock_ratio = Lock Ratio
|
|
percentage = Percentage:
|
|
interpolation = Interpolation:
|
|
method = Method:
|
|
|
|
[svg_options]
|
|
title = SVG Options
|
|
pixel_scale = Pixel Scale:
|
|
|
|
[tab_popup_menu]
|
|
close = &Close
|
|
|
|
[tag_properties]
|
|
title = Tag Properties
|
|
name = Name:
|
|
from = From:
|
|
to = To:
|
|
color = Color:
|
|
ani_dir = Animation Direction:
|
|
|
|
[tga_options]
|
|
title = TGA Options
|
|
bits_per_pixel = Bits Per Pixel
|
|
compress = Compress
|
|
|
|
[css_options]
|
|
title = CSS Options
|
|
pixel_scale = Pixel Scale
|
|
with_vars = Use CSS3 Variables
|
|
generate_html = Generate Sample HTML File
|
|
|
|
[timeline_conf]
|
|
position = Position:
|
|
left = &Left
|
|
right = &Right
|
|
bottom = &Bottom
|
|
frame_header = Frame Header:
|
|
first_frame = First Frame:
|
|
thumbnails = Thumbnails
|
|
thumbnail_size = Thumbnail Size:
|
|
overlay_size = Overlay Size:
|
|
onion_skin = Onion Skin:
|
|
merge_frames = Merge Frames
|
|
red_blue_tint = Red/Blue Tint
|
|
reset = Reset
|
|
opacity = Opacity:
|
|
opacity_step = Opacity Step:
|
|
loop_tags = Loop through tag frames
|
|
current_layer = Current layer only
|
|
behind_sprite = Behind sprite
|
|
behind_sprite_toolip = <<<END
|
|
Only for transparent layers.
|
|
Background is not included in this onion skin mode.
|
|
END
|
|
in_front = In front of sprite
|
|
in_front_toolip = For all kind of layers (background and transparents)
|
|
|
|
[tools]
|
|
rectangular_marquee = Rectangular Marquee Tool
|
|
selection_tooltip = <<<END
|
|
* Left Button: replace/add to current selection.
|
|
* Right Button: remove from current selection.
|
|
END
|
|
elliptical_marquee = Elliptical Marquee Tool
|
|
lasso_tool = Lasso Tool
|
|
polygonal_lasso = Polygonal Lasso Tool
|
|
magic_wand = Magic Wand Tool
|
|
pencil = Pencil Tool
|
|
spray = Spray Tool
|
|
eraser = Eraser Tool
|
|
eraser_tooltip = <<<END
|
|
* Left Button: Erase with the background color in 'Background' layer
|
|
or transparent color in any other layer.
|
|
* Right Button: Replace foreground with background color.
|
|
END
|
|
eyedropper = Eyedropper Tool
|
|
zoom = Zoom Tool
|
|
hand = Hand Tool
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move = Move Tool
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slice = Slice Tool
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paint_bucket = Paint Bucket Tool
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gradient = Gradient Tool
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line = Line Tool
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curve = Curve Tool
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rectangle = Rectangle Tool
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filled_rectangle = Filled Rectangle Tool
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ellipse = Ellipse Tool
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filled_ellipse = Filled Ellipse Tool
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contour = Contour Tool
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polygon = Polygon Tool
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blur = Blur Tool
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jumble = Jumble Tool
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shortcut = Shortcut: {0}
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|
preview_hide = Hide Preview
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preview_show = Show Preview
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|
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[undo_history]
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title = Undo History
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|
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[user_data]
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user_data = User Data:
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color = Color:
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|
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[webp_options]
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title = WebP Options
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|
save_as = Save as:
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animation_loop = Animation &Loop
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|
type = Type:
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|
simple_webp = Simple: Good Lossless Compression
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lossless_webp = Lossless WebP
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compression = Compression:
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|
image_hint = Image Hint:
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|
image_hint_default = Default
|
|
image_hint_picture = Picture
|
|
image_hint_photo = Photo
|
|
image_hint_graph = Graph
|
|
lossy_webp = Lossy WebP
|
|
quality = Quality:
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|
image_preset = Image Preset:
|
|
image_preset_default = Default
|
|
image_preset_picture = Picture
|
|
image_preset_photo = Photo
|
|
image_preset_drawing = Drawing
|
|
image_preset_icon = Icon
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image_preset_text = Text
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|
|
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[symmetry]
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|
toggle = Toggle Symmetry
|
|
toggle_horizontal = Toggle Horizontal Symmetry
|
|
toggle_vertical = Toggle Vertical Symmetry
|
|
show_options = Symmetry Options
|
|
reset_position = Reset Symmetry to Center
|