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685 lines
20 KiB
Lua
685 lines
20 KiB
Lua
-- Copyright (C) 2019-2020 Igara Studio S.A.
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--
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-- This file is released under the terms of the MIT license.
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-- Read LICENSE.txt for more information.
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dofile('./test_utils.lua')
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local rgba = app.pixelColor.rgba
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local gray = app.pixelColor.graya
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----------------------------------------------------------------------
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-- activeTool
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----------------------------------------------------------------------
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local pencil = app.activeTool -- pencil is the default tool
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assert(pencil ~= nil)
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assert(pencil.id == 'pencil')
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app.activeTool = 'line'
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assert(app.activeTool.id == 'line')
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app.activeTool = pencil
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assert(app.activeTool.id == 'pencil')
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-- default brush is a circle of 1x1 when there is no UI
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assert(app.activeBrush.type == BrushType.CIRCLE)
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assert(app.activeBrush.size == 1)
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assert(app.activeBrush.angle == 0)
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----------------------------------------------------------------------
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-- create sprite for testing
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----------------------------------------------------------------------
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local spr = Sprite(4, 4)
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local cel = spr.cels[1]
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expect_eq(cel.bounds, Rectangle(0, 0, 4, 4))
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----------------------------------------------------------------------
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-- pencil and eraser
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----------------------------------------------------------------------
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app.useTool{
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tool='pencil',
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color=Color{ r=0, g=0, b=0 },
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points={ Point(2, 2),
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Point(3, 2) }}
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expect_eq(cel.bounds, Rectangle(2, 2, 2, 1))
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app.useTool{
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tool='eraser',
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points={ Point(2, 2) }}
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expect_eq(cel.bounds, Rectangle(3, 2, 1, 1))
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app.useTool{
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tool='eraser',
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points={ Point(3, 2) }}
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-- This must fail because cel is pointing to an invalid cel now.
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-- TODO: In a future this could change if this issue:
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-- https://github.com/aseprite/aseprite/issues/1833
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-- is implemented.
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assert(not pcall(function() print(cel.bounds) end))
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----------------------------------------------------------------------
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-- line
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----------------------------------------------------------------------
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local red = Color{ r=255, g=0, b=0 }
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app.useTool{
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tool='line',
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color=red,
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points={ Point(0, 0), Point(3, 3) }}
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local cel = spr.cels[1]
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expect_eq(cel.bounds, Rectangle(0, 0, 4, 4))
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do
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local r = red.rgbaPixel
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local expected = { r, 0, 0, 0,
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0, r, 0, 0,
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0, 0, r, 0,
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0, 0, 0, r }
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assert(cel.image.width == 4)
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assert(cel.image.height == 4)
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for v=0,3 do
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for u=0,3 do
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assert(cel.image:getPixel(u, v) == expected[1+v*4+u])
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end
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end
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end
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----------------------------------------------------------------------
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-- paint_bucket
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----------------------------------------------------------------------
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app.useTool{
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tool='paint_bucket',
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color=red,
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points={ Point(3, 0) }}
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local cel = spr.cels[1]
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do
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local r = red.rgbaPixel
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local expected = { r, r, r, r,
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0, r, r, r,
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0, 0, r, r,
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0, 0, 0, r }
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assert(cel.image.width == 4)
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assert(cel.image.height == 4)
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for v=0,3 do
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for u=0,3 do
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assert(cel.image:getPixel(u, v) == expected[1+v*4+u])
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end
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end
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end
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----------------------------------------------------------------------
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-- rectangle
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----------------------------------------------------------------------
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local blue = Color{ r=0, g=0, b=255 }
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app.useTool{
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tool='rectangle',
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color=blue,
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points={ Point(0, 0), Point(3, 3) }}
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local cel = spr.cels[1]
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do
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local r = red.rgbaPixel
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local b = blue.rgbaPixel
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local expected = { b, b, b, b,
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b, r, r, b,
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b, 0, r, b,
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b, b, b, b }
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assert(cel.image.width == 4)
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assert(cel.image.height == 4)
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for v=0,3 do
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for u=0,3 do
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assert(cel.image:getPixel(u, v) == expected[1+v*4+u])
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end
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end
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end
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----------------------------------------------------------------------
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-- ellipse
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----------------------------------------------------------------------
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local yellow = Color{ r=255, g=255, b=0 }
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app.useTool{
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tool='ellipse',
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color=yellow,
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points={ Point(0, 0), Point(3, 3) }}
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local cel = spr.cels[1]
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do
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local r = red.rgbaPixel
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local b = blue.rgbaPixel
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local y = yellow.rgbaPixel
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local expected = { b, y, y, b,
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y, r, r, y,
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y, 0, r, y,
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b, y, y, b }
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assert(cel.image.width == 4)
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assert(cel.image.height == 4)
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for v=0,3 do
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for u=0,3 do
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assert(cel.image:getPixel(u, v) == expected[1+v*4+u])
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end
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end
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end
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----------------------------------------------------------------------
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-- draw in several cels
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----------------------------------------------------------------------
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do
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local spr2 = Sprite(4, 4)
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spr2:newFrame()
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local bgLay = spr2.layers[1]
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local fgLay = spr2:newLayer()
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local bgCel1 = spr2:newCel(fgLay, 1, Image(spr2.spec))
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local fgCel1 = spr2:newCel(bgLay, 1, Image(spr2.spec))
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local bgCel2 = spr2:newCel(fgLay, 2, Image(spr2.spec))
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local fgCel2 = spr2:newCel(bgLay, 2, Image(spr2.spec))
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expect_eq(fgCel1.bounds, Rectangle(0, 0, 4, 4))
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expect_eq(bgCel1.bounds, Rectangle(0, 0, 4, 4))
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expect_eq(fgCel2.bounds, Rectangle(0, 0, 4, 4))
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expect_eq(bgCel2.bounds, Rectangle(0, 0, 4, 4))
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-- After each useTool(), the cels will be shrunken to the minimum
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-- required size.
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app.activeTool = 'pencil'
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app.useTool{ color=red, cel=bgCel1, points={ Point(0, 0) }}
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app.useTool{ color=red, layer=bgCel2.layer, frame=bgCel2.frame, points={ Point(1, 0) }}
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-- After using the tool in bgCel2, the activeFrame is the frame
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-- number 2.
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assert(bgCel2.frame == app.activeFrame)
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assert(bgCel2.frame == fgCel2.frame)
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app.activeFrame = fgCel1.frame
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app.useTool{ color=yellow, layer=fgCel1.layer, points={ Point(1, 1) }}
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app.useTool{ color=yellow, cel=fgCel2, points={ Point(2, 1) }}
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expect_eq(bgCel1.bounds, Rectangle(0, 0, 1, 1))
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expect_eq(bgCel2.bounds, Rectangle(1, 0, 1, 1))
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expect_eq(fgCel1.bounds, Rectangle(1, 1, 1, 1))
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expect_eq(fgCel2.bounds, Rectangle(2, 1, 1, 1))
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assert(bgCel1.image:getPixel(0, 0) == red.rgbaPixel)
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assert(bgCel2.image:getPixel(0, 0) == red.rgbaPixel)
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assert(fgCel1.image:getPixel(0, 0) == yellow.rgbaPixel)
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assert(fgCel2.image:getPixel(0, 0) == yellow.rgbaPixel)
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end
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----------------------------------------------------------------------
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-- draw with brushes
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----------------------------------------------------------------------
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function drawing_with_simple_brushes(colorMode, a, b, c)
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print("drawing_with_simple_brushes", colorMode)
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local expectedImages = {
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{ 0, 0, 0, 0,
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0, 0, 0, 0,
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0, 0, 0, 0,
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0, 0, 0, 0 },
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{ 0, 0, 0, 0,
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0, a, 0, 0,
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0, 0, 0, 0,
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0, 0, 0, 0 },
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{ 0, 0, 0, 0,
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0, b, b, 0,
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0, b, b, 0,
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0, 0, 0, 0 },
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{ c, c, c, 0,
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c, c, c, c,
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c, c, c, c,
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0, c, c, c }
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}
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local s = Sprite(4, 4, colorMode)
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assert(s == app.activeSprite)
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assert(s.cels[1] == app.activeCel)
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function expect_cel_is_image(imageIndex)
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local a = Image(s.spec)
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a:drawSprite(s, 1, Point(0, 0))
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local b = expectedImages[imageIndex]
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expect_img(a, b)
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end
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expect_cel_is_image(1)
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app.useTool{ tool='pencil', color=a, points={ Point(1, 1) } }
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assert(#s.cels == 1)
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expect_cel_is_image(2)
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app.undo()
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expect_cel_is_image(1)
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app.useTool{ tool='pencil',
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brush=Brush{ size=2, type=BrushType.SQUARE },
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color=b, points={ Point(2, 2) } }
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expect_cel_is_image(3)
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app.undo()
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expect_cel_is_image(1)
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app.useTool{ tool='pencil',
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brush=Brush{ size=2, type=BrushType.SQUARE, center=Point(0, 0) },
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color=b, points={ Point(1, 1) } }
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expect_cel_is_image(3)
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app.undo()
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expect_cel_is_image(1)
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app.useTool{ tool='line',
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brush={ size=3, type=BrushType.SQUARE },
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color=c, points={ Point(1, 1), Point(2, 2) } }
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expect_cel_is_image(4)
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app.undo()
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end
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do
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drawing_with_simple_brushes(ColorMode.RGB, red.rgbaPixel, blue.rgbaPixel, yellow.rgbaPixel)
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drawing_with_simple_brushes(ColorMode.GRAY, gray(255), gray(128), gray(32))
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drawing_with_simple_brushes(ColorMode.INDEXED, 1, 2, 3)
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end
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----------------------------------------------------------------------
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-- draw with special image brushes + patterns
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----------------------------------------------------------------------
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function drawing_with_image_brushes(imageColorMode, colorInImage,
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brushColorMode, colorInBrush, palette)
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print("drawing_with_image_brushes", imageColorMode, brushColorMode)
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local s = Sprite(4, 4, imageColorMode)
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local c = colorInImage
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cel = s.cels[1]
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if palette then
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s:setPalette(palette)
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end
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-- Brush image with BrushPattern.ORIGIN
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local bi = Image(2, 2, brushColorMode)
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bi:clear(0)
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bi:putPixel(0, 0, colorInBrush)
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bi:putPixel(1, 1, colorInBrush)
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local b = Brush { image=bi,
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center=Point(0, 0),
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pattern=BrushPattern.ORIGIN,
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patternOrigin=Point(0, 0) }
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expect_img(app.activeImage,
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{ 0, 0, 0, 0,
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0, 0, 0, 0,
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0, 0, 0, 0,
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0, 0, 0, 0 })
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app.useTool{ tool=pencil, brush=b, points={ Point(0, 0) } }
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expect_eq(cel.bounds, Rectangle(0, 0, 2, 2))
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expect_img(app.activeImage,
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{ c, 0,
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0, c })
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app.undo()
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app.useTool{ tool=pencil, brush=b, points={ Point(0, 0), Point(1, 1) } }
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expect_eq(cel.bounds, Rectangle(0, 0, 3, 3))
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expect_img(app.activeImage,
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{ c, 0, 0,
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0, c, 0,
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0, 0, c })
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app.undo()
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app.useTool{ tool=pencil, brush=b, points={ Point(0, 1) } }
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expect_eq(cel.bounds, Rectangle(0, 1, 2, 2))
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expect_img(app.activeImage,
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{ 0, c,
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c, 0 })
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app.undo()
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app.useTool{ tool=pencil, brush=b, points={ Point(0, 0), Point(2, 0),
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Point(0, 0), Point(0, 1) } }
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expect_eq(cel.bounds, Rectangle(0, 0, 4, 3))
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expect_img(app.activeImage,
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{ c, 0, c, 0,
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0, c, 0, c,
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c, 0, 0, 0 })
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app.undo()
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app.useTool{ tool='paint_bucket', brush=b, points={ Point(0, 0) } }
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expect_eq(cel.bounds, Rectangle(0, 0, 4, 4))
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expect_img(app.activeImage,
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{ c, 0, c, 0,
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0, c, 0, c,
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c, 0, c, 0,
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0, c, 0, c })
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app.undo()
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app.useTool{ tool=pencil, brush=b, points={ Point(1, 0) } }
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assert(app.activeImage ~= nil)
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expect_eq(cel.bounds, Rectangle(1, 0, 2, 2))
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expect_img(app.activeImage,
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{ 0, c,
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c, 0 })
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app.undo()
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app.useTool{ tool=pencil, brush=b, points={ Point(1, 0),
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Point(1, 0)} }
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assert(app.activeImage ~= nil)
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expect_eq(cel.bounds, Rectangle(1, 0, 2, 2))
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expect_img(app.activeImage,
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{ 0, c,
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c, 0 })
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app.undo()
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-- Change brush pattern to BrushPattern.TARGET
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b = Brush { image=bi,
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center=Point(0, 0),
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pattern=BrushPattern.TARGET,
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patternOrigin=Point(0, 0) }
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app.useTool{ tool=pencil, brush=b, points={ Point(1, 0) } }
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expect_eq(cel.bounds, Rectangle(1, 0, 2, 2))
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expect_img(app.activeImage,
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{ c, 0,
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0, c })
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app.undo()
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end
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do
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drawing_with_image_brushes(ColorMode.RGB, rgba(255, 0, 0),
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ColorMode.RGB, rgba(255, 0, 0))
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end
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----------------------------------------------------------------------
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-- draw with symmetry
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----------------------------------------------------------------------
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function drawing_with_symmetry(imageColorMode, colorInImage,
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brushColorMode, colorInBrush, palette)
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print("drawing_with_symmetry", imageColorMode, brushColorMode)
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local s = Sprite(8, 3, imageColorMode)
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local c = colorInImage
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cel = s.cels[1]
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if palette then
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s:setPalette(palette)
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end
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-- Enable symmetry
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local pref = app.preferences
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local docPref = pref.document(s)
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pref.symmetry_mode.enabled = true
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docPref.symmetry.mode = 1 -- TODO use SymmetryMode.HORIZONTAL when it's available
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docPref.symmetry.x_axis = 4
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expect_eq(cel.bounds, Rectangle(0, 0, 8, 3))
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expect_img(cel.image,
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{ 0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0,
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0, 0, 0, 0, 0, 0, 0, 0 })
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local b = Brush { size=1 }
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app.fgColor = c
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app.useTool{ tool=pencil, brush=b, points={ Point(0, 0) } }
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expect_eq(cel.bounds, Rectangle(0, 0, 8, 1))
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expect_img(cel.image,
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{ c, 0, 0, 0, 0, 0, 0, c })
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app.undo()
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app.useTool{ tool=pencil, brush=b, points={ Point(2, 0) } }
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expect_eq(cel.bounds, Rectangle(2, 0, 4, 1))
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expect_img(cel.image,
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{ c, 0, 0, c })
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app.undo()
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-- Brush size 2x2 center=(1,1)
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b = Brush { size=2 }
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assert(b.center.x == 1)
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assert(b.center.y == 1)
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app.useTool{ tool=pencil, brush=b, points={ Point(1, 1) } }
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expect_eq(cel.bounds, Rectangle(0, 0, 8, 2))
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expect_img(cel.image,
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{ c, c, 0, 0, 0, 0, c, c,
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c, c, 0, 0, 0, 0, c, c })
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app.undo()
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-- Brush size 2x2 center=(0,0)
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b = Brush { size=2, center=Point(0, 0) }
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assert(b.center.x == 0)
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assert(b.center.y == 0)
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app.useTool{ tool=pencil, brush=b, points={ Point(1, 0) } }
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expect_eq(cel.bounds, Rectangle(1, 0, 6, 2))
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expect_img(cel.image,
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{ c, c, 0, 0, c, c,
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c, c, 0, 0, c, c })
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app.undo()
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-- Brush size 3x3
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b = Brush { size=3 }
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app.useTool{ tool=pencil, brush=b, points={ Point(1, 1) } }
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expect_eq(cel.bounds, Rectangle(0, 0, 8, 3))
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expect_img(cel.image,
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{ 0, c, 0, 0, 0, 0, c, 0,
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c, c, c, 0, 0, c, c, c,
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0, c, 0, 0, 0, 0, c, 0 })
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app.undo()
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-- Brush size 3x3
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b = Brush { size=3, center=Point(1, 1) }
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app.useTool{ tool=pencil, brush=b, points={ Point(2, 1) } }
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expect_eq(cel.bounds, Rectangle(1, 0, 6, 3))
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expect_img(cel.image,
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{ 0, c, 0, 0, c, 0,
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c, c, c, c, c, c,
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0, c, 0, 0, c, 0 })
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app.undo()
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-- Brush size 4x4 center=(2,2)
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b = Brush { size=4 }
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assert(b.center.x == 2)
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assert(b.center.y == 2)
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app.useTool{ tool=pencil, brush=b, points={ Point(1, 1) } }
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expect_eq(cel.bounds, Rectangle(0, 0, 8, 3))
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expect_img(cel.image,
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{ c, c, c, 0, 0, c, c, c,
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c, c, c, 0, 0, c, c, c,
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c, c, 0, 0, 0, 0, c, c })
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app.undo()
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-- Brush size 4x4 center=(1,1)
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b = Brush { size=4, center=Point(1, 1) }
|
|
app.useTool{ tool=pencil, brush=b, points={ Point(1, 0) } }
|
|
expect_eq(cel.bounds, Rectangle(0, 0, 8, 3))
|
|
expect_img(cel.image,
|
|
{ c, c, c, c, c, c, c, c,
|
|
c, c, c, c, c, c, c, c,
|
|
0, c, c, 0, 0, c, c, 0 })
|
|
app.undo()
|
|
|
|
-- Odd symmetry
|
|
docPref.symmetry.x_axis = 4.5
|
|
|
|
b = Brush { size=1 }
|
|
app.useTool{ tool=pencil, brush=b, points={ Point(4, 0) } }
|
|
expect_eq(cel.bounds, Rectangle(4, 0, 1, 1))
|
|
expect_img(cel.image,
|
|
{ c })
|
|
app.undo()
|
|
|
|
b = Brush { size=1 }
|
|
app.useTool{ tool=pencil, brush=b, points={ Point(3, 0) } }
|
|
expect_eq(cel.bounds, Rectangle(3, 0, 3, 1))
|
|
expect_img(cel.image,
|
|
{ c, 0, c })
|
|
app.undo()
|
|
|
|
b = Brush { size=2 }
|
|
app.useTool{ tool=pencil, brush=b, points={ Point(2, 0) } }
|
|
expect_eq(cel.bounds, Rectangle(1, 0, 7, 1))
|
|
expect_img(cel.image,
|
|
{ c, c, 0, 0, 0, c, c })
|
|
app.undo()
|
|
|
|
end
|
|
|
|
do
|
|
drawing_with_symmetry(ColorMode.RGB, rgba(255, 0, 0),
|
|
ColorMode.RGB, rgba(255, 0, 0))
|
|
end
|
|
|
|
----------------------------------------------------------------------
|
|
-- useTool in a transaction
|
|
----------------------------------------------------------------------
|
|
|
|
do
|
|
local s = Sprite(2, 2)
|
|
local r = red.rgbaPixel
|
|
local y = yellow.rgbaPixel
|
|
app.fgColor = r
|
|
|
|
local cel = s.cels[1]
|
|
expect_img(cel.image, { 0, 0,
|
|
0, 0 })
|
|
app.transaction(
|
|
function()
|
|
app.useTool{ tool=pencil,
|
|
color=r, brush=Brush{ size=1 },
|
|
points={ Point(0, 0) } }
|
|
app.useTool{ tool=pencil,
|
|
color=y, brush=Brush{ size=1 },
|
|
points={ Point(1, 1) } }
|
|
end)
|
|
expect_img(cel.image, { r, 0,
|
|
0, y })
|
|
app.undo() -- Undo the whole transaction (two useTool grouped in one transaction)
|
|
expect_img(cel.image, { 0, 0,
|
|
0, 0 })
|
|
end
|
|
|
|
----------------------------------------------------------------------
|
|
-- draw with tiled mode + image brush
|
|
-- test for: https://community.aseprite.org/t/tile-mode-glitch/1183
|
|
----------------------------------------------------------------------
|
|
|
|
function drawing_with_tiled_mode_and_image_brush()
|
|
print("drawing_with_tiled_mode_and_image_brush")
|
|
local spr = Sprite(8, 3, ColorMode.INDEXED)
|
|
local cel = spr.cels[1]
|
|
|
|
-- enable tiled mode
|
|
local pref = app.preferences
|
|
local docPref = pref.document(spr)
|
|
docPref.tiled.mode = 3 -- both
|
|
|
|
expect_img(cel.image,
|
|
{ 0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0 })
|
|
|
|
-- Create brush
|
|
local brushImg = Image(5, 2, ColorMode.INDEXED)
|
|
array_to_pixels({ 1, 2, 3, 2, 1,
|
|
0, 1, 2, 1, 0 }, brushImg)
|
|
local bru = Brush { image=brushImg }
|
|
|
|
-- Without overflow
|
|
app.useTool{ tool=pencil, brush=bru, points={ Point(2, 1) } }
|
|
expect_img(cel.image,
|
|
{ 1, 2, 3, 2, 1,
|
|
0, 1, 2, 1, 0 })
|
|
app.undo()
|
|
|
|
-- Overflow at the left-side
|
|
app.useTool{ tool=pencil, brush=bru, points={ Point(1, 1) } }
|
|
expect_img(cel.image,
|
|
{ 2, 3, 2, 1, 0, 0, 0, 1,
|
|
1, 2, 1, 0, 0, 0, 0, 0 })
|
|
app.undo()
|
|
|
|
-- Overflow at the right-side
|
|
app.useTool{ tool=pencil, brush=bru, points={ Point(9, 1) } }
|
|
expect_img(cel.image,
|
|
{ 2, 3, 2, 1, 0, 0, 0, 1,
|
|
1, 2, 1, 0, 0, 0, 0, 0 })
|
|
app.undo()
|
|
|
|
-- Overflow at the top
|
|
app.useTool{ tool=pencil, brush=bru, points={ Point(0, 0) } }
|
|
expect_img(cel.image,
|
|
{ 2, 1, 0, 0, 0, 0, 0, 1,
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
3, 2, 1, 0, 0, 0, 1, 2 })
|
|
app.undo()
|
|
|
|
-- Overflow at the bottom
|
|
app.useTool{ tool=pencil, brush=bru, points={ Point(1, 3) } }
|
|
expect_img(cel.image,
|
|
{ 1, 2, 1, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0,
|
|
2, 3, 2, 1, 0, 0, 0, 1 })
|
|
app.undo()
|
|
|
|
docPref.tiled.mode = 0 -- none (disable tiled mode)
|
|
end
|
|
drawing_with_tiled_mode_and_image_brush()
|
|
|
|
----------------------------------------------------------------------
|
|
-- countour with pixel perfect
|
|
----------------------------------------------------------------------
|
|
|
|
do
|
|
local s = Sprite(3, 3, ColorMode.INDEXED)
|
|
local i = app.activeImage
|
|
i:clear(1)
|
|
expect_img(i,
|
|
{ 1, 1, 1,
|
|
1, 1, 1,
|
|
1, 1, 1 })
|
|
app.useTool{
|
|
tool='contour',
|
|
brush=Brush(1),
|
|
color=2,
|
|
freehandAlgorithm=1, -- 1=FreehandAlgorithm.PIXEL_PERFECT
|
|
points={ { 1, 1 }, { 2, 1 }, { 2, 2 }
|
|
}
|
|
}
|
|
expect_img(app.activeImage,
|
|
{ 1, 1, 1,
|
|
1, 2, 1,
|
|
1, 1, 2 })
|
|
|
|
app.undo()
|
|
|
|
-- Test one pixel when using one point
|
|
app.useTool{
|
|
tool='contour',
|
|
brush=Brush(1),
|
|
color=2,
|
|
freehandAlgorithm=1, -- 1=FreehandAlgorithm.PIXEL_PERFECT
|
|
points={ { 1, 1 } }
|
|
}
|
|
expect_img(app.activeImage,
|
|
{ 1, 1, 1,
|
|
1, 2, 1,
|
|
1, 1, 1 })
|
|
app.undo()
|
|
|
|
-- Test bug where one click doesn't draw with the contour tool with
|
|
-- pixel perfect algorith.
|
|
-- Report: https://community.aseprite.org/t/13149
|
|
expect_img(app.activeImage,
|
|
{ 1, 1, 1,
|
|
1, 1, 1,
|
|
1, 1, 1 })
|
|
app.useTool{
|
|
tool='contour',
|
|
brush=Brush(1),
|
|
color=2,
|
|
freehandAlgorithm=1, -- 1=FreehandAlgorithm.PIXEL_PERFECT
|
|
-- Two points in the same spot, this happens in the UI, one
|
|
-- created in mouse down, other in mouse up.
|
|
points={ { 1, 1 }, { 1, 1 } }
|
|
}
|
|
expect_img(app.activeImage,
|
|
{ 1, 1, 1,
|
|
1, 2, 1,
|
|
1, 1, 1 })
|
|
end
|