aseprite/tests/scripts/events.lua
2022-10-25 15:30:38 -03:00

137 lines
3.3 KiB
Lua

-- Copyright (C) 2021 Igara Studio S.A.
--
-- This file is released under the terms of the MIT license.
-- Read LICENSE.txt for more information.
dofile('./test_utils.lua')
-- Test app.events
do
local i = 0
local listener = app.events:on('sitechange',
function() i = i + 1 end)
assert(i == 0)
local a = Sprite(32, 32)
expect_eq(a, app.activeSprite)
expect_eq(1, i)
local b = Sprite(32, 32)
expect_eq(b, app.activeSprite)
expect_eq(2, i)
app.activeSprite = a
expect_eq(3, i)
app.events:off(listener)
app.activeSprite = b
expect_eq(3, i)
end
do
local pref = app.preferences
pref.color_bar.fg_color = Color(0, 0, 0)
pref.color_bar.bg_color = Color(0, 0, 0)
local fg, bg = 0, 0
local a = app.events:on('fgcolorchange', function() fg = fg + 1 end)
local b = app.events:on('bgcolorchange', function() bg = bg + 1 end)
assert(fg == 0)
assert(bg == 0)
pref.color_bar.fg_color = Color(255, 0, 0)
pref.color_bar.bg_color = Color(255, 0, 0)
assert(fg == 1)
assert(bg == 1)
pref.color_bar.fg_color = Color(255, 0, 0) -- No change (same color)
assert(fg == 1)
pref.color_bar.fg_color = Color(0, 0, 0)
assert(fg == 2)
app.events:off(a)
app.events:off(b)
pref.color_bar.fg_color = Color(255, 0, 0)
assert(fg == 2)
end
-- Test Sprite.events
do
local spr = Sprite(32, 64)
local changes = 0
function incChanges() changes = changes + 1 end
spr.events:on('change', incChanges)
expect_eq(0, changes)
spr.width = 64
expect_eq(1, changes)
app.undo()
expect_eq(2, changes)
app.redo()
expect_eq(3, changes)
spr.events:off(incChanges)
app.undo()
expect_eq(3, changes)
end
-- Multiple listeners
do
local spr = Sprite(2, 2)
local ai, bi = 0, 0
function a() ai = ai + 1 end
function b() bi = bi + 1 end
spr.events:on('change', a)
spr.events:on('change', b)
spr.width = 4
expect_eq(1, ai)
expect_eq(1, bi)
spr.events:off(a)
spr.width = 8
expect_eq(1, ai)
expect_eq(2, bi)
spr.events:off(b)
spr.width = 16
expect_eq(1, ai)
expect_eq(2, bi)
end
-- Avoid removing invalid listener when we use Events:off(function)
do
local spr = Sprite(2, 2)
local i = 0
function inc() i = i + 1 end
spr.events:on('change', inc)
spr.width = 4
expect_eq(1, i)
app.events:off(inc)
spr.width = 8
-- If this fails is because app.events:off(inc) removed the sprite
-- listener instead of doing nothing.
expect_eq(2, i)
end
-- Accessing Sprite.events when closing the same sprite will call
-- push_sprite_events() creating a new app::script::SpriteEvents
-- instance again even when we've just destroyed the old one (because
-- we're just closing the sprite).
do
local s = Sprite(32, 32)
function onSpriteChange()
-- Do nothing
end
-- Here we access s.events for first time, creating the
-- app::script::SpriteEvents for this sprite.
s.events:on('change', onSpriteChange)
function onSiteChange()
-- Accessing s.events again on 'sitechange' when we're just
-- closing the sprite, re-generating its SpriteEvents instance.
-- We've to have special care of this case.
s.events:off(onSpriteChange)
end
app.events:on('sitechange', onSiteChange)
-- Closing the sprite will create a 'sitechange' event calling
-- onSiteChange() function.
s:close()
app.events:off(onSiteChange)
end