mirror of
https://github.com/aseprite/aseprite.git
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88 lines
2.1 KiB
Lua
88 lines
2.1 KiB
Lua
-- Copyright (C) 2019 Igara Studio S.A.
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-- Copyright (C) 2018 David Capello
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--
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-- This file is released under the terms of the MIT license.
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-- Read LICENSE.txt for more information.
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do
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local p = Palette()
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assert(#p == 256)
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for i = 0,#p-1 do
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assert(p:getColor(i) == Color(0, 0, 0))
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end
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end
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do
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local p = Palette(32)
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assert(#p == 32)
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for i = 0,#p-1 do
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assert(p:getColor(i) == Color(0, 0, 0))
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end
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p:resize(4)
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assert(#p == 4)
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p:setColor(0, Color(255, 8, 32))
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p:setColor(1, Color(250, 4, 30))
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p:setColor(2, Color(240, 3, 20))
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p:setColor(3, Color(210, 2, 10))
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assert(p:getColor(0) == Color(255, 8, 32))
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assert(p:getColor(1) == Color(250, 4, 30))
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assert(p:getColor(2) == Color(240, 3, 20))
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assert(p:getColor(3) == Color(210, 2, 10))
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-- Check alpha
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local c = Color{red=100, green=50, blue=10, alpha=128}
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p:setColor(3, c)
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assert(p:getColor(3) == c)
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assert(p:getColor(3).alpha == 128)
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end
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-- Load/save
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do
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local p = Palette{ fromFile="sprites/abcd.aseprite" }
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assert(#p == 5)
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assert(p:getColor(0) == Color(0, 0, 0))
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assert(p:getColor(1) == Color(25, 0, 255))
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assert(p:getColor(2) == Color(255, 0, 0))
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assert(p:getColor(3) == Color(255, 255, 0))
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assert(p:getColor(4) == Color(0, 128, 0))
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p:saveAs("_test_.gpl")
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local q = Palette{ fromFile="_test_.gpl" }
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assert(#p == #q)
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for i=0,#q-1 do
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assert(p:getColor(i) == q:getColor(i))
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end
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end
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-- Default palette and resources
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do
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local db16 = Palette{ fromResource="DB16" }
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local db32 = Palette{ fromResource="DB32" }
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assert(#db16 == 16)
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assert(#db32 == 32)
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assert(db32:getColor(0) == Color(0, 0, 0))
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assert(db32:getColor(31) == Color(138, 111, 48))
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assert(app.defaultPalette == db32)
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app.defaultPalette = db16
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assert(app.defaultPalette == db16)
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-- Default sprite palette is completely black
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-- TODO should we use the app.defaultPalette as the default palette?
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local spr = Sprite(32, 32, ColorMode.INDEXED)
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local sprPal = spr.palettes[1]
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assert(#sprPal == 256)
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assert(sprPal ~= db16)
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assert(sprPal ~= db32)
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for i=0,255 do
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assert(sprPal:getColor(i) == Color(0, 0,0))
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end
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spr:setPalette(db32)
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assert(sprPal == db32)
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end
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