aseprite/src/doc/site.cpp
David Capello 21c4fd51d9 Move app::DocumentLocation to doc::Site
This is a first step to include the current selected range of layers
and frames inside the doc::Site structure. So in the future we'll not need
to know about the Timeline in commands that handle those ranges.
2015-04-20 16:27:09 -03:00

74 lines
1.3 KiB
C++

// Aseprite Document Library
// Copyright (c) 2001-2015 David Capello
//
// This file is released under the terms of the MIT license.
// Read LICENSE.txt for more information.
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "doc/site.h"
#include "doc/cel.h"
#include "doc/layer.h"
#include "doc/sprite.h"
namespace doc {
LayerIndex Site::layerIndex() const
{
return (m_sprite && m_layer ?
m_sprite->layerToIndex(m_layer): LayerIndex());
}
void Site::layerIndex(LayerIndex layerIndex)
{
ASSERT(m_sprite != NULL);
m_layer = m_sprite->indexToLayer(layerIndex);
}
Palette* Site::palette()
{
return (m_sprite ? m_sprite->palette(m_frame): NULL);
}
const Cel* Site::cel() const
{
if (m_layer)
return m_layer->cel(m_frame);
else
return NULL;
}
Cel* Site::cel()
{
if (m_layer)
return m_layer->cel(m_frame);
else
return NULL;
}
Image* Site::image(int* x, int* y, int* opacity) const
{
Image* image = NULL;
if (m_sprite) {
if (const Cel* cel = this->cel()) {
image = cel->image();
if (x) *x = cel->x();
if (y) *y = cel->y();
if (opacity) *opacity = MID(0, cel->opacity(), 255);
}
}
return image;
}
Palette* Site::palette() const
{
return (m_sprite ? m_sprite->palette(m_frame): NULL);
}
} // namespace doc