Animated sprite editor & pixel art tool (Windows, macOS, Linux)
Go to file
2017-11-03 09:33:31 -03:00
cmake Update Skia to chrome/m62 (our aseprite-m62 branch) 2017-09-19 13:41:28 -03:00
data Improve UI so undo limit = 0 means "no limit" (#1127) 2017-10-25 17:58:55 -03:00
desktop
docs Start using fmt library 2017-10-09 14:43:01 -03:00
laf@9ed243c1c6 Update laf module to avoid showing readonly error on Windows when the file doesn't exist 2017-10-26 14:44:28 -03:00
src Avoid continuous redrawing of Home listbox items 2017-11-03 09:33:31 -03:00
third_party Start using fmt library 2017-10-09 14:43:01 -03:00
.gitignore Ignore .DS_Store files 2017-03-10 18:50:48 -03:00
.gitmodules Start using fmt library 2017-10-09 14:43:01 -03:00
.travis.yml Remove travis build with shared libraries 2017-03-15 16:53:52 -03:00
CMakeLists.txt Use WM_POINTER on Windows 8 platform 2017-11-01 22:42:30 -03:00
CODE_OF_CONDUCT.md
CONTRIBUTING.md Minor update to CONTRIBUTING guide 2016-08-04 12:19:31 -03:00
EULA.txt Replace GPL license with the new EULA 2016-08-29 13:08:21 -03:00
INSTALL.md Update Xcode version on INSTALL.md 2017-09-22 15:41:14 -03:00
ISSUE_TEMPLATE.md Minor changes in the issue template 2016-12-27 11:09:39 -03:00
README.md Update Discord button in README file 2017-10-17 18:02:29 -03:00

Aseprite

Copyright (C) 2001-2017 David Capello

Build Status Discourse Community Discord Server

Introduction

Aseprite is a program to create animated sprites. Its main features are:

  • Sprites are composed by layers & frames (as separated concepts).
  • Supported color modes: RGBA, Indexed (palettes up to 256 colors), and Grayscale.
  • Load/save sequence of PNG files and GIF animations (and FLC, FLI, JPG, BMP, PCX, TGA).
  • Export/import animations to/from Sprite Sheets.
  • Tiled drawing mode, useful to draw patterns and textures.
  • Undo/Redo for every operation.
  • Real-time animation preview.
  • Multiple editors support.
  • Pixel-art specific tools like filled Contour, Polygon, Shading mode, etc.
  • Onion skinning

Issues

There is a list of Known Issues (things to be fixed or that aren't yet implemented).

If you found a bug or have a new idea/feature for the program, you can report them.

Support

You can ask for help in:

Authors

Thanks to all the people who have contributed ideas, patches, bugs report, feature requests, donations, and help me developing Aseprite.

Credits

Aseprite includes color palettes created by:

It tries to replicate some pixel-art algorithms:

Aseprite uses several third-party open source projects.

License

This program is distributed under three different licenses:

  1. Source code and official releases/binaries are distributed under our End-User License Agreement for Aseprite (EULA). Please check that there are modules/libraries in the source code that are distributed under the MIT license (e.g. laf, clip, she, gfx, ui, etc.).
  2. You can request a special educational license in case you are a teacher in an educational institution and want to use Aseprite in your classroom (in-situ).
  3. Steam releases are distributed under the terms of the Steam Subscriber Agreement.

You can get more information about Aseprite license in the FAQ.