aseprite/src/steam
2016-11-01 19:14:05 -03:00
..
CMakeLists.txt Move base module to laf library 2016-11-01 12:47:48 -03:00
LICENSE.txt Add initial support to Steam API (just inform to Steam that we're running) 2016-02-24 13:21:37 -03:00
README.md Add initial support to Steam API (just inform to Steam that we're running) 2016-02-24 13:21:37 -03:00
steam.cpp Update laf library (base/path is gone, use base/fs) 2016-11-01 19:14:05 -03:00
steam.h Activate app on OS X when Aseprite is launched from Steam 2016-06-07 14:47:59 -03:00

Aseprite Steam Wrapper

Copyright (C) 2016 David Capello

Distributed under MIT license

This is a way to use the Steam API without linking to the static .lib, so we can avoid including the official steam_api.dll in our own packages (e.g. when we distribute our game outside the Steam store).