mirror of
https://github.com/aseprite/aseprite.git
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.. | ||
allegro | ||
app | ||
base | ||
css | ||
doc | ||
filters | ||
gfx | ||
iff | ||
main | ||
net | ||
raster | ||
scripting | ||
she | ||
tests | ||
ui | ||
undo | ||
updater | ||
webserver | ||
CMakeLists.txt | ||
config.h | ||
README.md |
Aseprite Source Code
If you are here is because you want to learn about Aseprite source
code. I'll try to write in these README.md
files a summary of each
module/library.
Modules & Libraries
Aseprite is separated in the following layers/modules:
Level 0: Completely independent modules
These libraries are easy to be used and embedded in other software because they don't depend on any other component.
- allegro: Modified version of Allegro library, used for keyboard/mouse input, and drawing 2D graphics on screen.
- base: Core/basic stuff, multithreading, utf8, sha1, file system, memory, etc.
- css: Style sheet library.
- gfx: Abstract graphics structures like point, size, rectangle, region, color, etc.
- scripting: JavaScript engine (V8).
- undo: Generic library to manage undo history of undoable actions.
Level 1
- cfg (base, allegro): Library to handle configuration/settings/user preferences.
- doc (base, gfx): Document model library (business layer, replacement of
raster
library). - net (base): Networking library to send HTTP requests.
- raster (base, gfx): Library to handle graphics entities like sprites, images, frames.
- she (allegro): A (Work In Progress) wrapper for Allegro library.
- webserver (base): HTTP web server (based on mongoose)
Level 2
- filters (base, gfx, raster): FX for raster images.
- iff (base, doc): Image File Formats library (load/save documents).
- ui (base, gfx, she): Portable UI library (buttons, windows, text fields, etc.)
- updater (base, net): Component to check for updates.
Level 3
- app (allegro, base, doc, filters, gfx, iff, raster, scripting, she, ui, undo, updater, webserver)
Level 4
- main (app, base, she, ui)