mirror of
https://github.com/aseprite/aseprite.git
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46 lines
1.3 KiB
C++
46 lines
1.3 KiB
C++
/* ASE - Allegro Sprite Editor
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* Copyright (C) 2001-2010 David Capello
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef CORE_CORE_H_INCLUDED
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#define CORE_CORE_H_INCLUDED
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#include "jinete/jbase.h"
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enum {
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MODE_VERBOSE = 1, /* verbose mode status */
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MODE_BATCH = 2, /* batch mode */
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MODE_GUI = 4, /* graphics user interface */
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};
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extern int ase_mode;
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class LoggerModule
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{
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public:
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LoggerModule();
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~LoggerModule();
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};
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void verbose_printf(const char *format, ...);
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bool is_interactive();
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char *get_pretty_memsize(unsigned int memsize, char *buf, unsigned int bufsize);
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char *get_errno_string(int errnum, char *buf, int size);
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#endif
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