mirror of
https://github.com/aseprite/aseprite.git
synced 2025-04-25 12:02:44 +00:00
Added CurrentSprite class. Removed current_sprite global. Moved all functions of 'sprites' module to Context/UIContext.
55 lines
1.6 KiB
C++
55 lines
1.6 KiB
C++
/* ASE - Allegro Sprite Editor
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* Copyright (C) 2001-2009 David Capello
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#include "config.h"
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#include "commands/commands.h"
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#include "core/app.h"
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#include "modules/gui.h"
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#include "modules/sprites.h"
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#include "raster/sprite.h"
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#include "raster/undo.h"
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#include "widgets/statebar.h"
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static bool cmd_undo_enabled(const char *argument)
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{
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CurrentSprite sprite;
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return sprite != NULL && undo_can_undo(sprite->undo);
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}
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static void cmd_undo_execute(const char *argument)
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{
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CurrentSprite sprite;
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statusbar_show_tip(app_get_statusbar(), 1000,
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_("Undid %s"),
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undo_get_next_undo_label(sprite->undo));
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undo_do_undo(sprite->undo);
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sprite_generate_mask_boundaries(sprite);
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update_screen_for_sprite(sprite);
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}
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Command cmd_undo = {
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CMD_UNDO,
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cmd_undo_enabled,
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NULL,
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cmd_undo_execute,
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NULL
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};
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