aseprite/README.html
2011-06-16 22:59:23 -03:00

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<div id="page">
<div id="title">ASEPRITE</div>
<div id="subtitle">Copyright &copy; 2001-2011 David Capello</div>
<div id="warning">
THIS PROGRAM IS DISTRIBUTED WITHOUT ANY WARRANTY<br/>
See <a href="#license">license</a> section for more information.
</div>
<h1>TABLE OF CONTENTS</h1>
<p id="tableofcontent">
<a href="#introduction">Introduction</a><br/>
<a href="#features">Features</a><br/>
<a href="#configuration_files">Configuration Files</a><br/>
<a href="#contact_information">Contact Information</a><br/>
<a href="#license">License</a><br/>
<a href="#authors">Authors</a><br/>
</p>
<a name="introduction"></a><h1>INTRODUCTION</h1>
<p>
<b>ASEPRITE</b> is an open source program to create animated
sprites. Sprites are little images that can be used in your website
or in a video game. You can draw characters with movement, intros,
textures, patterns, backgrounds, logos, color palettes, isometric
levels, etc.
</p>
<p>
What makes ASEPRITE different? It focuses on pixel editing, to do
pixel-art. Indeed, it isn't a photo retouching tool or a vector
graphics editor. Mainly it is a tool to create tiny animations
pixel-by-pixel.
</p>
<a name="features"></a><h1>FEATURES</h1>
<p>
The biggest features of ASEPRITE are:
</p>
<p>
<ul>
<li>
Sprites are composed by <b>layers and frames</b>. These two concept are separated.
You have layers in one side and frames on the other side. You can imagine this as a
matrix, where each row is a layer and each column is a frame.
</li>
<li>
Supported color modes: <b>RGBA</b>, Grayscale and <b>Indexed images</b> (palettes up to 256 colors).
</li>
<li>
Supported image formats (load/save): <b>PNG</b>, <b>GIF</b>, JPG, FLC, FLI, BMP, PCX, TGA, and ASE (special format).
</li>
<li>
Load and save animations in a <b>sequence of bitmaps</b> (e.g. frame1.png, frame2.png, etc.).
</li>
<li>
Tiled drawing mode, useful to draw patterns and textures.
</li>
<li>
<b>Undo/Redo</b> for every operation.
</li>
<li>
Special tools like Blur, Jumble, Convolution Matrices.
</li>
<li>
<b>Multiple editors</b> support. You can split an editor horizontally or vertically multiple times
to edit and view the same sprite with different zooms, or different sprites.
</li>
<li>
<b>Onion skinning</b>.
</li>
</ul>
</p>
<a name="configuration_files"></a><h1>CONFIGURATION FILES</h1>
<p>
In Windows 98/2K/XP/Vista the main configuration file is
<em>aseprite.ini</em> which is saved in the same folder of
<em>aseprite.exe</em>
executable file (in this way ASEPRITE is a portable
application, i.e. you can transport a copy of the program
in your USB drive).
</p>
<p>
The following is a list of all configuration files that you could
modify (it is not recommended to do so, but is useful if you want to
<em>super</em>-customize ASEPRITE):
<p>
<p>
<pre>aseprite.ini Program configuration
data/gui.xml Menus, shortcuts, and tools
data/convmatr.def Convolutions matrices
data/skins/*.* ASEPRITE skins
data/widgets/*.xml XML files with dialogs</pre>
</p>
<p>
In GNU/Linux, the configuration file is ~/.asepriterc, and
the data/ files are searched in these locations (in priority
order):
</p>
<p>
<pre>$HOME/.aseprite/
../share/aseprite/
./data/</pre>
</p>
<a name="contact_information"></a><h1>CONTACT INFORMATION</h1>
<p>We recommend you to use the SourceForge tracker to do specific reporting of issues:</p>
<p>
<ul>
<li><a href="http://code.google.com/p/aseprite/issues/entry">Bugs</a></li>
<li><a href="http://code.google.com/p/aseprite/issues/entry?template=New%20feature">Request features</a></li>
<li><a href="http://groups.google.com/group/aseprite-discuss">ASEPRITE Group</a> (<a href="mailto:aseprite-discuss+subscribe@googlegroups.com">subscribe</a>)</li>
</ul>
</p>
<p>
For more information, visit the official page of the project:
</p>
<p>
<a href="http://www.aseprite.org/">http://www.aseprite.org/</a>
</p>
<a name="license"></a><h1>LICENSE</h1>
<p>
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
</p>
<p>
This program is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
</p>
<p>
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307
USA
<p>
<a name="authors"></a><h1>AUTHORS</h1>
<div class="author">David Capello &lt;<a href="mailto:davidcapello@gmail.com">davidcapello@gmail.com</a>&gt;</div>
<div class="details">
Programmer, designer, and maintainer.
<a href="http://dacap.com.ar/">http://dacap.com.ar/</a>
</div>
<div class="author">Ilija Melentijevic</div>
<div class="details">
New GUI skin (from ASEPRITE 0.8). A lot of good ideas.
<a href="http://ilkke.blogspot.com/">http://ilkke.blogspot.com/</a>
<a href="http://www.pixeljoint.com/p/9270.htm">http://www.pixeljoint.com/p/9270.htm</a>
</div>
<div class="author">Trent Gamblin</div>
<div class="details">Mac OS X packager.</div>
<p>
Thanks to all the people who have contributed ideas, patches, bugs
report, feature requests, donations, and help me developing
ASEPRITE.
</p>
<a name="thankfulness"></a><h2>CREDITS</h2>
<p>
ASEPRITE uses libraries or parts of the original source code
of the following projects created by third-parties:
</p>
<div class="library">
Allegro 4
| <a href="http://alleg.sourceforge.net/">homepage</a>
| <a href="docs/licenses/allegro4-LICENSE.txt">license</a>
</div>
<div class="library">
FreeType
| <a href="http://www.freetype.org/">homepage</a>
| <a href="docs/licenses/FTL.txt">license</a>
</div>
<div class="library">
giflib
| <a href="http://sourceforge.net/projects/giflib/">homepage</a>
| <a href="docs/licenses/giflib-LICENSE.txt">license</a>
</div>
<div class="library">
GIMP
| <a href="http://www.gimp.org/">homepage</a>
| <a href="docs/licenses/GPL.txt">license</a>
</div>
<div class="library">
GTK+
| <a href="http://www.gtk.org/">homepage</a>
| <a href="docs/licenses/LGPL-2.1.txt">license</a>
</div>
<div class="library">
Google Test
| <a href="http://code.google.com/p/googletest/">homepage</a>
| <a href="docs/licenses/gtest-LICENSE.txt">license</a>
</div>
<div class="library">
libart
| <a href="http://www.levien.com/libart/">homepage</a>
| <a href="docs/licenses/LGPL-2.0.txt">license</a>
</div>
<div class="library">
libgd
| <a href="http://www.libgd.org/">homepage</a>
| <a href="">license</a>
</div>
<div class="library">
libjpeg
| <a href="http://www.ijg.org/">homepage</a>
| <a href="docs/license/libjpeg-LICENSE.txt">license</a>
</div>
<div class="library">
libpng
| <a href="http://www.libpng.org/pub/png/">homepage</a>
| <a href="docs/licenses/libpng-LICENSE.txt">license</a>
</div>
<div class="library">
loadpng
| <a href="">homepage</a>
| <a href="">license</a>
</div>
<div class="library">
tinyxml
| <a href="http://www.sourceforge.net/projects/tinyxml">homepage</a>
| <a href="docs/licenses/ZLIB.txt">license</a>
</div>
<div class="library">
XFree86
| <a href="http://www.x.org/">homepage</a>
| <a href="">license</a>
</div>
<div class="library">
zlib
| <a href="http://www.gzip.org/zlib/">homepage</a>
| <a href="docs/licenses/ZLIB.txt">license</a>
</div>
<div style="margin:16px 0px;">
Other parts of code by:
</div>
<div class="author">Gary Oberbrunner</div>
<div class="details">
Code to quantize RGB images with ordered dither method.
</div>
<div class="author">Javier Gonzalez</div>
<div class="details">
AllegroFont wrapper.
</div>
<div id="footer">Copyright &copy; 2001-2011 David Capello</div>
</div>
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