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89 lines
1.5 KiB
C++
89 lines
1.5 KiB
C++
// Aseprite Document Library
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// Copyright (c) 2001-2016 David Capello
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//
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// This file is released under the terms of the MIT license.
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// Read LICENSE.txt for more information.
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "doc/sprites.h"
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#include "base/mutex.h"
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#include "base/unique_ptr.h"
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#include "doc/sprite.h"
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#include "doc/cel.h"
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#include "doc/image.h"
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#include "doc/layer.h"
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#include "doc/primitives.h"
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#include <algorithm>
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namespace doc {
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Sprites::Sprites(Document* doc)
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: m_doc(doc)
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{
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ASSERT(doc != NULL);
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}
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Sprites::~Sprites()
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{
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deleteAll();
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}
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Sprite* Sprites::add(int width, int height, ColorMode mode, int ncolors)
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{
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base::UniquePtr<Sprite> spr(
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doc::Sprite::createBasicSprite(
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(doc::PixelFormat)mode, width, height, ncolors));
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add(spr);
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return spr.release();
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}
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Sprite* Sprites::add(Sprite* spr)
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{
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ASSERT(spr != NULL);
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m_sprites.insert(begin(), spr);
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spr->setDocument(m_doc);
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notify_observers(&SpritesObserver::onAddSprite, spr);
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return spr;
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}
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void Sprites::remove(Sprite* spr)
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{
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iterator it = std::find(begin(), end(), spr);
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ASSERT(it != end());
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if (it != end()) {
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(*it)->setDocument(NULL);
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m_sprites.erase(it);
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}
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}
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void Sprites::move(Sprite* spr, int index)
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{
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remove(spr);
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m_sprites.insert(begin()+index, spr);
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}
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void Sprites::deleteAll()
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{
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std::vector<Sprite*> copy = m_sprites;
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for (iterator it = copy.begin(), end = copy.end(); it != end; ++it) {
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Sprite* spr = *it;
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delete spr;
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}
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m_sprites.clear();
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}
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} // namespace doc
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