Animated sprite editor & pixel art tool (Windows, macOS, Linux)
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 ASE - Allegro Sprite Editor
 Copyright (C) 2001-2008 by David A. Capello
 --------------------------------------------------------------------
 See the "AUTHORS.txt" file for a complete list of contributors

===================================
INTRODUCTION
===================================

  ASE is a program specially designed with facilities to create
  animated sprites that can be used in computer games. You can
  create static images, characters with movement, textures,
  patterns, backgrounds, logos, color palettes, tiles, etc.

  What makes ASE different? It focuses on pixel editing, to do
  pixel-art. Indeed, it isn't a photo retouching tool or a vector
  graphics editor. Mainly it is a tool to create tiny animations
  pixel-by-pixel.

===================================
LICENSE
===================================

  This program is free software; you can redistribute it and/or modify it
  under the terms of the GNU General Public License as published by the Free
  Software Foundation; either version 2 of the License, or (at your option)
  any later version.

  This program is distributed in the hope that it will be useful, but
  WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
  or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
  for more details.

  You should have received a copy of the GNU General Public License along
  with this program; if not, write to the Free Software Foundation, Inc., 59
  Temple Place, Suite 330, Boston, MA  02111-1307  USA

===================================
FEATURES
===================================

  With ASE you'll be able to:
  * Edit sprites with layers and frames.
  * Edit RGB (with Alpha), Grayscale and Indexed images (256 color palettes).
  * Load/save sprites in these formats: .GIF, .FLC, .FLI, .PNG,
    .BMP, .PCX, .TGA, .JPG, and .ASE (ASE's special format).
  * Load/save animations in sequence of bitmaps (frm00.pcx, frm01.pcx, ...).
  * Tiled drawing mode to draw patterns and textures.
  * Undo/Redo support for every operation.
  * Special tools like Blur, Jumble, Convolution Matrices.
  * Multiple editor support.
  * Onion skinning support.

===================================
CONFIGURATION FILES
===================================

  In Windows 98/2K/XP/Vista:

    ase-VERSION.cfg	- Program configuration
    data/convmatr.def	- Convolutions matrices
    data/gui-en.xml	- Menu definition and keyboard shortcuts
    examples/*		- Examples of some sprites made with ASE

  In GNU/Linux, the configuration file is ~/.aserc-VERSION, and
  the data/ files are searched in these locations (in priority
  order):

    $HOME/.ase/
    /usr/local/share/ase/
    data/

===================================
CONTACT INFO
===================================

  To request help you can use the SourceForge forums:
    http://sourceforge.net/forum/?group_id=20848

  We recommend you to use the SourceForge tracker to do specific
  reporting of some issues like:
  * Bugs:
    http://sourceforge.net/tracker/?group_id=20848&atid=120848&func=add
  * Request features:
    http://sourceforge.net/tracker/?group_id=20848&atid=370848&func=add
  * Patches:
    http://sourceforge.net/tracker/?group_id=20848&atid=320848&func=add
  * Support request:
    http://sourceforge.net/tracker/?group_id=20848&atid=220848&func=add

  For more information, visit the official page of the project:
    http://www.aseprite.org/
    http://www.aseprite.org/wiki/

 ----------------------------------------------------------------------------
 Copyright (C) 2001-2008 by David A. Capello