mirror of
https://github.com/aseprite/aseprite.git
synced 2024-12-26 18:21:44 +00:00
ed6090bc36
This was done to avoid mixed files (CRLF & LF) in the repository.
122 lines
3.4 KiB
C
122 lines
3.4 KiB
C
/* Libart_LGPL - library of basic graphic primitives
|
|
* Copyright (C) 1998 Raph Levien
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Library General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Library General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Library General Public
|
|
* License along with this library; if not, write to the
|
|
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
|
|
* Boston, MA 02111-1307, USA.
|
|
*/
|
|
|
|
/* Render a sorted vector path into a graymap. */
|
|
|
|
#include <string.h> /* for memset */
|
|
#include "art_misc.h"
|
|
|
|
#include "art_svp.h"
|
|
#include "art_svp_render_aa.h"
|
|
#include "art_gray_svp.h"
|
|
|
|
typedef struct _ArtGraySVPData ArtGraySVPData;
|
|
|
|
struct _ArtGraySVPData {
|
|
art_u8 *buf;
|
|
int rowstride;
|
|
int x0, x1;
|
|
};
|
|
|
|
static void
|
|
art_gray_svp_callback (void *callback_data, int y,
|
|
int start, ArtSVPRenderAAStep *steps, int n_steps)
|
|
{
|
|
ArtGraySVPData *data = (ArtGraySVPData *)callback_data;
|
|
art_u8 *linebuf;
|
|
int run_x0, run_x1;
|
|
int running_sum = start;
|
|
int x0, x1;
|
|
int k;
|
|
|
|
#if 0
|
|
printf ("start = %d", start);
|
|
running_sum = start;
|
|
for (k = 0; k < n_steps; k++)
|
|
{
|
|
running_sum += steps[k].delta;
|
|
printf (" %d:%d", steps[k].x, running_sum >> 16);
|
|
}
|
|
printf ("\n");
|
|
#endif
|
|
|
|
linebuf = data->buf;
|
|
x0 = data->x0;
|
|
x1 = data->x1;
|
|
|
|
if (n_steps > 0)
|
|
{
|
|
run_x1 = steps[0].x;
|
|
if (run_x1 > x0)
|
|
memset (linebuf, running_sum >> 16, run_x1 - x0);
|
|
|
|
for (k = 0; k < n_steps - 1; k++)
|
|
{
|
|
running_sum += steps[k].delta;
|
|
run_x0 = run_x1;
|
|
run_x1 = steps[k + 1].x;
|
|
if (run_x1 > run_x0)
|
|
memset (linebuf + run_x0 - x0, running_sum >> 16, run_x1 - run_x0);
|
|
}
|
|
running_sum += steps[k].delta;
|
|
if (x1 > run_x1)
|
|
memset (linebuf + run_x1 - x0, running_sum >> 16, x1 - run_x1);
|
|
}
|
|
else
|
|
{
|
|
memset (linebuf, running_sum >> 16, x1 - x0);
|
|
}
|
|
|
|
data->buf += data->rowstride;
|
|
}
|
|
|
|
/**
|
|
* art_gray_svp_aa: Render the vector path into the bytemap.
|
|
* @svp: The SVP to render.
|
|
* @x0: The view window's left coord.
|
|
* @y0: The view window's top coord.
|
|
* @x1: The view window's right coord.
|
|
* @y1: The view window's bottom coord.
|
|
* @buf: The buffer where the bytemap is stored.
|
|
* @rowstride: the rowstride for @buf.
|
|
*
|
|
* Each pixel gets a value proportional to the area within the pixel
|
|
* overlapping the (filled) SVP. Pixel (x, y) is stored at:
|
|
*
|
|
* @buf[(y - * @y0) * @rowstride + (x - @x0)]
|
|
*
|
|
* All pixels @x0 <= x < @x1, @y0 <= y < @y1 are generated. A
|
|
* stored value of zero is no coverage, and a value of 255 is full
|
|
* coverage. The area within the pixel (x, y) is the region covered
|
|
* by [x..x+1] and [y..y+1].
|
|
**/
|
|
void
|
|
art_gray_svp_aa (const ArtSVP *svp,
|
|
int x0, int y0, int x1, int y1,
|
|
art_u8 *buf, int rowstride)
|
|
{
|
|
ArtGraySVPData data;
|
|
|
|
data.buf = buf;
|
|
data.rowstride = rowstride;
|
|
data.x0 = x0;
|
|
data.x1 = x1;
|
|
art_svp_render_aa (svp, x0, y0, x1, y1, art_gray_svp_callback, &data);
|
|
}
|