mirror of
https://github.com/aseprite/aseprite.git
synced 2024-10-05 06:20:10 +00:00
b0ff50ec0e
+ Removed palette-view from Palette Editor. + Fixed problems pasting RGB values in #hex format and HSV sliders.
78 lines
1.9 KiB
C++
78 lines
1.9 KiB
C++
/* ASE - Allegro Sprite Editor
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* Copyright (C) 2001-2011 David Capello
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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*/
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#ifndef WIDGETS_PALETTE_VIEW_H_INCLUDED
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#define WIDGETS_PALETTE_VIEW_H_INCLUDED
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#include <allegro/color.h>
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#include "base/signal.h"
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#include "gui/widget.h"
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// TODO use some JI_SIGNAL_USER
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#define SIGNAL_PALETTE_EDITOR_CHANGE 0x10005
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enum {
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PALETTE_EDITOR_RANGE_NONE,
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PALETTE_EDITOR_RANGE_LINEAL,
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PALETTE_EDITOR_RANGE_RECTANGULAR,
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};
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class PaletteView : public Widget
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{
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public:
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PaletteView(bool editable);
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int getRangeType();
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int getColumns();
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void setColumns(int columns);
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void setBoxSize(int boxsize);
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void selectColor(int index);
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void selectRange(int begin, int end, int range_type);
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void moveSelection(int x, int y);
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int get1stColor();
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int get2ndColor();
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void getSelectedEntries(bool array[256]);
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Color getColorByPosition(int x, int y);
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// Signals
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Signal1<void, int> IndexChange;
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protected:
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bool onProcessMessage(JMessage msg);
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private:
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void request_size(int* w, int* h);
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void update_scroll(int color);
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bool m_editable;
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unsigned m_range_type;
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unsigned m_columns;
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int m_boxsize;
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int m_color[2];
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};
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int palette_view_type();
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#endif
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