aseprite/tests
David Capello 7ce9f85b39 [lua] Fix bug comparing integers and floating points (fix #4516)
This bug was introduced in:

  db8284f5fc

We've removed the patch in our updated Lua v5.4.6 branch.
2024-06-03 11:39:16 -03:00
..
cli Add --play-subtags CLI test 2024-05-28 15:00:22 -03:00
scripts [lua] Fix bug comparing integers and floating points (fix #4516) 2024-06-03 11:39:16 -03:00
sprites Add --play-subtags CLI test 2024-05-28 15:00:22 -03:00
LICENSE.txt [lua] Add short field names (fix #3815, fix #3816) 2023-04-19 13:48:15 -03:00
README.md
run-tests.sh

Aseprite Tests

Test suite for Aseprite to avoid breaking backward compatibility.

This directory is cloned by the build.yml action to run several automated tests after Aseprite is compiled:

How to run tests?

You have to set the ASEPRITE environment variable pointing to the Aseprite executable and then run run-tests.sh from Bash:

export ASEPRITE=$HOME/your-aseprite-build/bin/aseprite
cd tests
bash run-tests.sh

You can filter some tests with a regex giving a parameter to run-tests.sh, for example:

run-tests.sh color

Should run all tests which have the color word in their name.