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72 lines
2.4 KiB
C++
72 lines
2.4 KiB
C++
// Vaca - Visual Application Components Abstraction
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// Copyright (c) 2005-2009 David Capello
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// All rights reserved.
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//
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions
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// are met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above copyright
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// notice, this list of conditions and the following disclaimer in
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// the documentation and/or other materials provided with the
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// distribution.
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// * Neither the name of the author nor the names of its contributors
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// may be used to endorse or promote products derived from this
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// software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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// FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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// COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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// INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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// (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
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// SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
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// HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT,
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// STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED
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// OF THE POSSIBILITY OF SUCH DAMAGE.
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#ifndef VACA_COMPONENT_H
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#define VACA_COMPONENT_H
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#include "Vaca/base.h"
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#include "Vaca/Referenceable.h"
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#include <map>
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namespace Vaca {
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/**
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A component is a visual object, such as widgets or menus.
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Components are non-copyable but are referenceable (e.g. you can
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use them inside a SharedPtr).
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@see NonCopyable, Referenceable, SharedPtr
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*/
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class VACA_DLL Component : public Referenceable
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{
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public:
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typedef std::map<String, PropertyPtr> Properties;
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Component();
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virtual ~Component();
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PropertyPtr getProperty(const String& name);
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void setProperty(PropertyPtr property);
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bool hasProperty(const String& name);
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void removeProperty(const String& name);
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const Properties& getProperties() const;
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private:
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Properties m_properties;
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};
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} // namespace Vaca
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#endif // VACA_COMPONENT_H
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